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Showing content with the highest reputation on 09/17/21 in all areas

  1. Hi there Snaehild! I'm so glad you like it! I hope to release support for mob_db.txt by the end of this month ?
    1 point
  2. - Id: 501 AegisName: Red_Potion Type: Healing Script: | callfunc("F_SignedItem", 501, IG_Taming); function script F_SignedItem { .@item_id = getarg(0, 0); .@groupranditem = getarg(1, 0); if (.@item_id && .@groupranditem) { getinventorylist; for (.@i = 0; .@i < @inventorylist_count; .@i++) { if (@inventorylist_id[.@i] == .@item_id && @inventorylist_card3[.@i] && @inventorylist_card4[.@i]) { .@signed_cid = (@inventorylist_card3[.@i] | (@inventorylist_card4[.@i] << 0x10)); query_sql("SELECT `name` FROM `char` WHERE `char_id` = "+.@signed_cid, .@signed_name$); .@item_name$ = getitemname(.@item_id); if (.@signed_name$ != "") .@item_name$ = .@signed_name$+"'s " + .@item_name$; .@inventorylist_name$[.@i] = .@signed_name$; .@menu$ = .@menu$ + .@item_name$; } .@menu$ += ":"; } .@i = select(.@menu$) - 1; delitem2 @inventorylist_id[.@i],1,@inventorylist_identify[.@i],@inventorylist_refine[.@i],@inventorylist_attribute[.@i],@inventorylist_card1[.@i],@inventorylist_card2[.@i],@inventorylist_card3[.@i],@inventorylist_card4[.@i]; .@reward_id = groupranditem(.@groupranditem); getitem .@reward_id, 1; announce "["+strcharinfo(0)+"] has obtained "+getitemname(.@reward_id)+" from ["+.@inventorylist_name$[.@i]+"'s "+getitemname(.@item_id)+"]!!!", bc_all; } return; } you can try something like this.
    1 point
  3. you should only change the maximum levels of the last classes.
    1 point
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