That error is only an issue, when the script wasn't loaded correctly, since it uses OnInit: which will be triggered on Server Restart + @reloadscript command.
That array contains the Text for the Elements, but since I use at the end of OnInit: and rand(1,6) for the randomized Element, I need to reduce it by 1 for the index.
Since these values are always at least 1, it can't get below 0 normally which happens there, since these .HuntGround_I variables are reset on every Monday on 00:00 or via OnInit.
So either you loaded the file without @reloadscript or server restart or I dunno how you managed that.
I reloaded quite often and never had that issue.
What you mean by that?
Hmm, something must have gone wrong with the variables I used xX. Gonna check that soon. Thanks for the report.
Normally you shouldn't be able to enter the instance when you still have the quest delay active.