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Showing content with the highest reputation on 06/30/19 in all areas

  1. Version 1.1.0

    833 downloads

    with this you can add a "like" variable that hooked to the unique id that Gepard provide ofc the script wont work without Gepard Shield Faster Explanation: all you need to know if you already know how to script: TO SET EXAMPLE: Account Variable in rAthena EX: #VAR = 10; Character Variable in rAthena EX: VAR = 10; Gepard Variable ? > with this functions EX: gepard_int_set("VAR",10); AFTER THE ABOVE THE RESULT WOULD BE> TO GET EXAMPLE: Account Variable in rAthena EX: mes "" + #VAR;// = 10 Character Variable in rAthena EX: mes "" + VAR;// = 10 Gepard Variable ? > with this functions EX: mes "" + gepard_int_get("VAR");// = 10 Extra: Delete from all players a Gepard Variable gepard_delete("VAR");//delete "VAR" with any index from all players Delete from all players a Gepard Variable with an index gepard_delete("VAR",1);//delete "VAR" with index 1 from all players Download the test NPCs for more Explanation: Script Header: //===== rAthena Script ======================================= //= set and get for gepard //===== By: ================================================== //= Sader1992 //https://rathena.org/board/profile/30766-sader1992/ //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //= https://github.com/sader1992/sader_scripts //===== Description: ========================================= <<<<<<< READ ME! //= YOU MUST RUN THE SQL SCRIPT IN YOUR MAIN SQL FIRST!!!!! //= you should add this to the end of your 'rathena/npc/other/Global_Functions.txt' //= gepard_int_get(<"key">{,<index>{,<"unique id">}}); //= gepard_string_get(<"key">{,<index>{,<"unique id">}}); //= gepard_int_set(<"key">,<value>{,<index>{,<"unique id">}}); //= gepard_string_set(<"key">,<"value">{,<index>{,<"unique id">}}); //= gepard_delete(<"key">{,<index>}); //============================================================ /* //ADD THIS TO YOUR SQL! CREATE TABLE IF NOT EXISTS `gepard_reg_num` ( `unique_id` int(11) unsigned NOT NULL default '0', `key` varchar(32) binary NOT NULL default '', `index` int(11) unsigned NOT NULL default '0', `value` int(11) NOT NULL default '0', PRIMARY KEY (`unique_id`,`key`,`index`), KEY `unique_id` (`unique_id`) ) ENGINE=MyISAM; CREATE TABLE IF NOT EXISTS `gepard_reg_str` ( `unique_id` int(11) unsigned NOT NULL default '0', `key` varchar(32) binary NOT NULL default '', `index` int(11) unsigned NOT NULL default '0', `value` varchar(254) NOT NULL default '0', PRIMARY KEY (`unique_id`,`key`,`index`), KEY `unique_id` (`unique_id`) ) ENGINE=MyISAM; */
    Free
    1 point
  2. Version 1.1

    1279 downloads

    main code of ConfindecE and improved by Tauro to gepard and remove by account inhibition About this file: Anti-double login system in a specific map example: pvp, woe, events, etc. It has ip system or unique_id by gepard Account protection for accounts of the type: Gm, brothers, relatives, couples, etc ... By downloading this file, you accept the following terms: It is not allowed to remove my written signature within the script. You are not allowed to sell, resell or earn any kind of money or incentives to use my work. You are not allowed to claim my work as yours. The terms mentioned above may change without prior notice.
    Free
    1 point
  3. As follow up of e7e8b54 and people's thought at Issue:#1404 Added config in conf/battle/skill.conf // Land Protector behavior // 0 : Officially, standing players at the border (outer cell) of the Land Protector is still can be affected/hit // by AoE skills (if the skills has splash effect, such Storm Gust). // 1 : Old Athena style, totally ignore AoE skill from outside Land Protector area. land_protector_behavior: 0 Try it now for FREE! Main branch Changes (against my fork master) Diff file Patch file
    1 point
  4. too lazy to upload free mod, too lazy to upload paid mod here nobank mapflag to disable account bank functions (deposit & withdraw) nocashshop mapflag to disable cashshop (icon) functions (open the window & buy) force_drop mapflag to drop all items in player inventory if leaving the map (except if the item cannot be dropped) auto_respawn mapflag to auto-respawn killed player just like in castle hp mapflag to set minimum and maximum player's hp sp mapflag to set minimum and maximum player's sp modified pvp_nightmaredrop to drop all items from player inventory on dead also able to specify the amount to drop (except if the item cannot be dropped) all $8. PM me if interested
    1 point
  5. Version 3.3.1

    2636 downloads

    Prontera Seasons by Olrox is a must in every RO server in the world. summer, spring, fall and winter are ready for your players. This file was the most downloaded in rAthena for years, until by a sudden it got lost. I´m uploading this file back by request of my followers. 3.3.1 Rounded center model fixed and textures remapped Fixed shadows Trees were fixed
    Free
    1 point
  6. Version 1.0.0

    575 downloads

    //===== rAthena Script ======================================= //= @hide //===== By: ================================================== //= Akkarin //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Adds some sexy purple smoke to the @hide command. //= Default to @ and # commnd level 99. Feel free to change. //============================================================ //= This is based off an ancient src edit to the @hide command, but for the life of //= me i can't find it so it's now in a script, so src edits aren't required. //============================================================
    Free
    1 point
  7. This is a bug with BrowEdit 586. To fix it you will have to restart BrowEdit 586 every time you create a lightbulb that will have its shadows deselected. To go around this, I would highly recommend using the user-defined lightbulbs. Here you can define a lightbulb that already has its cast shadows deselected. 1. Open the file called lights.txt 2. Copy and paste that code in there to create a new bulb and setup the parameters (its pretty straight forward) 3. If you want to use some lights I've defined feel free to use it: <?xml version="1.0" encoding="UTF-8" ?> <lights> <light> <name>Torch</name> <color r="1" g="0.5" b="0" /> <range>20</range> <brightness>127</brightness> <maxlight>256</maxlight> <givesshadow>0</givesshadow> <lightfalloff>1</lightfalloff> <height>10</height> </light> <light> <name>ambient light</name> <color r="0" g="0" b="0" /> <range>200000</range> <brightness>127</brightness> <maxlight>127</maxlight> <givesshadow>1</givesshadow> <lightfalloff>0.00001</lightfalloff> <height>50</height> </light> <colors> <light> <name>red</name> <color r="0.5" g="0" b="0" /> <range>200</range> <brightness>127</brightness> <maxlight>256</maxlight> <givesshadow>1</givesshadow> <lightfalloff>1</lightfalloff> <height>10</height> </light> <light> <name>green</name> <color r="0" g="0.5" b="0" /> <range>200</range> <brightness>127</brightness> <maxlight>256</maxlight> <givesshadow>1</givesshadow> <lightfalloff>1</lightfalloff> <height>10</height> </light> <light> <name>blue</name> <color r="0" g="0" b="0.5" /> <range>200</range> <brightness>127</brightness> <maxlight>256</maxlight> <givesshadow>1</givesshadow> <lightfalloff>1</lightfalloff> <height>10</height> </light> <light> <color r="0.5" g="0" b="0.5" /> <name>purple</name> <range>100</range> <brightness>127</brightness> <maxlight>256</maxlight> <givesshadow>1</givesshadow> <lightfalloff>1</lightfalloff> <height>10</height> </light> </colors> </lights> To access these lightbulbs, all you have to do is go into Light Edit mode and then right click -> Favourites -> Select a light The lightbulb I use called "Torch" has it's shadows deselected. So simply spawn the bulb and change the parameters around if you want.
    1 point
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