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Showing content with the highest reputation on 12/27/18 in all areas

  1. let the EQI_SHADOW_WEAPON slot can equip any special weapon you want and cover the your EQI_HAND_R weapon view ID. Its showcase only.
    1 point
  2. This mmo like RO and it's already closed. Wiki: https://en.wikipedia.org/wiki/Secret_of_the_Solstice A few years ago, I remembered playing this game in 2008, but it was already closed. For fun, I decided to try to "run" this game. So, I found the game client and do some work for investigate game packets for login. Result on the attachment. So, If someone want to do server for this game I can investigate all game packets, and do game client data extraction. All what I already done(some packets description, simple server response emulator, extraction tools) is on this page: https://github.com/Marisa-Chan/Xen-O-Proto Git repository also has utils for some data extraction, like this: https://imgur.com/a/NC1UDLH And also I made torrent for found game clients. P.S. If you are still has newer game client - please give it to me - I will add it to torrent.
    1 point
  3. O hexed 2018-06-20 ele lê as informações da quests a partir do arquivo OngoingQuestInfoList_Sakray que pode ser encontrado dentro da pasta System. Inclusive é até mais simples de ser editado que o antigo na minha opinião: [Quest ID] = { Title = "Título da Quest", IconName = "ico_nq.bmp", Description = { "Escreva aqui uma descrição para a missão" }, Summary = "Aqui fica a linha que fica fixa na tela", RewardEXP = "Valor do prêmio em XP - OBS: apenas visual o npc ainda precisa ter o comando", RewardJEXP = "Valor do prêmio em XP - OBS: apenas visual o npc ainda precisa ter o comando", RewardItemList = { { ItemID = 501, ItemNum = 1 }} }, Opções para o IconName: IconName = "ico_nq.bmp", // Normal QuestIconName = "ico_nj.bmp", // Job QuestIconName = "ico_gq.bmp", // Guide Quest
    1 point
  4. I solved the problem that is due to the fact that I use custom styles and colors hair. Client side I simply renamed the image and color files of the hair styles of the interface to create new characters and now at least for the human race styles and colors fit all... the problem is that now I had hair colors of the Doram/Summoner that were not aligned with the selection, so I renamed the Doram race palette files (file 1 became 8, the 2 became 1, the 3 became 2 etc etc.) and now all work! I leave this post for posterity ?
    1 point
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