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Showing content with the highest reputation on 07/06/15 in all areas

  1. As far as I understood the problem is not related to the delay, is an animation problem. I was searching for a solution for my own, because I hate that behavior too. So here it is. go to src/map/skill.c Search for: // Ashura Strike still has slide effect in GVG if ((mbl == src || (!map_flag_gvg2(src->m) && !map[src->m].flag.battleground)) && unit_movepos(src, mbl->x + x, mbl->y + y, 1, 1)) { Now replace unit_movepos(src, mbl->x + x, mbl->y + y, 1, 1) for unit_walktoxy(src, mbl->x + x, mbl->y + y, 2) The problem: unit_movepos() is a kind of teleport, not a walk. If you want, you can also remove the slide which gives a glitch that I also hate. That was I found after comparing with eAthena code. also, if you think that the damage way before the movement, move, not copy paste, move skill_attack(BF_WEAPON,src,src,bl,skill_id,skill_lv,tick,flag); (it is around line 4404), just before: // Ashura Strike still has slide effect in GVG Why does it works like that now? I have not idea, but I hate it.
    2 points
  2. Maybe you can try this http://pastebin.com/cB0WKhA2 Note: I found this on Hercules
    1 point
  3. ok im going to try and get one working, ill use these as my referances http://www.playragnarok.com/news/updatedetail.aspx?id=255 http://irowiki.org/wiki/Temporal_Boots_Enchants#Temporal_Boots_.26_Enchants though i did find this script if your interested http://upaste.me/5f7f1683b4ae2229
    1 point
  4. 1 point
  5. I'll take a look at this when home this weekend (before comic-con) see what I can do for y'all I'll take a look at this when home this weekend (before comic-con) see what I can do for y'all
    1 point
  6. Hi, Im intrepidweb we are glad to join here and looking to learn ragnarok online together. have any suggestion which source and how to get classic ragnarok source? (version which is like episode 10 or ragnarok online without 3rd job and where all official standard with all gameplay followed that version). thanks
    1 point
  7. Thanks for this but how about the NPC that gives this quest? http://irowiki.org/wiki/Temporal_Boots_Enchants#Temporal_Boots_.26_Enchants Also the enchantments quest NPC where to get? Can you also supply me the client side of these temporal boots. Thank you.
    1 point
  8. Here the boots: 2499,Temporal_Boots,Temporal Boots,4,20,10,60,,20,,0,0xFFFFFFFF,63,2,64,,10,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,getrefine(3)>=3,300; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); },{},{} 22000,Temporal_Str_Boots,Temporal Str Boots,4,20,10,60,,25,,0,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); bonus bBaseAtk,7+(getrefine()/3); if(readparam(bStr)>=120) bonus bBaseAtk,50; },{},{} 22001,Temporal_Int_Boots,Temporal Int Boots,4,20,10,60,,20,,0,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); bonus bMAtk,10+(getrefine()/3); if(readparam(bInt)>=120) bonus bMAtk,60; Bonus bMdef,5; },{},{} 22002,Temporal_Agi_Boots,Temporal Agi Boots,4,20,10,60,,25,,0,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); bonus bAspdRate,3+(getrefine()/3); if(readparam(bAgi)>=120) bonus bAspd,1; },{},{} 22003,Temporal_Vit_Boots,Temporal Vit Boots,4,20,10,60,,25,,0,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,300+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); if(readparam(bVit)>=120) bonus bMaxHPRate,8; },{},{} 22004,Temporal_Dex_Boots,Temporal Dex Boots,4,20,10,60,,25,,0,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); bonus bDex,3+(getrefine()/3); if(readparam(bDex)>=120) bonus bFixedCastRate,-0.5; if(readparam(bDex)>=120) bonus bFixedCastRate,-0.5; if(readparam(bDex)>=120) bonus bLongAtkRate,5},{},{} 22005,Temporal_Luk_Boots,Temporal Luk Boots,4,20,10,60,,20,,0,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); bonus bCritAtkRate,2+(getrefine()/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30; Bonus bMdef,5;},{},{} 22006,Temporal_Str_Boots_,Temporal Str Boots,4,20,10,60,,25,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); bonus bBaseAtk,7+(getrefine()/3); if(readparam(bStr)>=120) bonus bBaseAtk,50; },{},{} 22007,Temporal_Int_Boots_,Temporal Int Boots,4,20,10,60,,20,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); bonus bMAtk,10+(getrefine()/3); if(readparam(bInt)>=120) bonus bMAtk,60; Bonus bMdef,5; },{},{} 22008,Temporal_Agi_Boots_,Temporal Agi Boots,4,20,10,60,,25,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); bonus bAspdRate,3+(getrefine()/3); if(readparam(bAgi)>=120) bonus bAspd,1; },{},{} 22009,Temporal_Vit_Boots_,Temporal Vit Boots,4,20,10,60,,25,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,300+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); if(readparam(bVit)>=120) bonus bMaxHPRate,8; },{},{} 22010,Temporal_Dex_Boots_,Temporal Dex Boots,4,20,10,60,,25,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); bonus bDex,3+(getrefine()/3); if(readparam(bDex)>=120) bonus bFixedCastRate,-0.5; if(readparam(bDex)>=120) bonus bFixedCastRate,-0.5; if(readparam(bDex)>=120) bonus bLongAtkRate,5},{},{} 22011,Temporal_Luk_Boots_,Temporal Luk Boots,4,20,10,60,,20,,1,0xFFFFFFFE,63,2,64,,99,1,0,{ bonus bMaxHP,300; bonus bMaxSP,30; bonus bMaxHP,100+(getrefine()/3); bonus bMaxSP,10+(getrefine()/3); bonus bCritAtkRate,2+(getrefine()/3); if(readparam(bLuk)>=120) bonus bCritAtkRate,30; Bonus bMdef,5;},{},{}Check if on refine and on 120 status are working correctly...Enchants looks easy to make, but the +200 status activate with how chance? There's the problem... Other status are like malangdo enchanter, you can use him for base, and the socket enchant NPC too, you can use seyablem for base.
    1 point
  9. This is nice to have soon. I want this too. Anyone has this willing to share? I would like it 99% basd on official. You can charge me service. Thank you.
    1 point
  10. Read about @summon, see how it works, make it independent of a player and lasting forever.
    1 point
  11. Import attached file. If you would like to know how I did it. Just removed this line //SQL Table for Ghost's PvP System Save as SQL file and import. ghostpvp.sql
    1 point
  12. If it's ending on Saturday at midnight and you want it to end on Sunday at midnight then change if(gettime(4) == 0) To if(gettime(4) == 1)
    1 point
  13. Unfortunately Orange00, I have to side with Nova on the matter. Your attitude is inappropriate and your motives alone are shady. You are clearly attempting to damage Conflict's reputation as much as possible, as well as his hosting company. From your last post, you are even threatening him with a blog. This is enough to disregard your arguments for most people. You have shown no communication or private messages of you trying to resolve the situation on your own, between the two of you. That is how it should have been handled in the first place. Publicly bashing someone as you just did makes you look like the bad person here I'm afraid. Your issue has been resolved nonetheless, everything else that you're doing is just bonus drama now (and this forum is not very keen on the whole drama business...!). I can understand that you're still annoyed, however the way you're currently trying to fix the issue is not the way to go.
    1 point
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