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Showing content with the highest reputation on 09/22/14 in all areas

  1. Euphy's Scripts Disclaimer You may use, modify, and host all of my released scripts. You may not sell them, re-release them in any way (modified or otherwise), or remove the credits. < Event Manager > < Hunting Missions > < Queue System > < Euphy's WOE Controller > < All-In-One NPC > < Euphy's Quest Shop > < Euphy's Warper > < Item Rewards > < Custom Currency Multi-Shop > < Build Manager + > < Class Mastery System > < Class Specialization > < Badge System > < Guarantee Refine Ticket > < Item Fusion > < Euphy's MVP Ladder > < Card Trader > < NPC Duplicate Generator > < Auto-Potion >
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  2. Hi to all! well, time to show the project I have been working on for almost a year in my free times. But first, a bit of fast history: I played ragnarok for 2 - 3 years in some servers like ValhallaRO and others, then i left it due to the resets and that stuff, I had a knowledge of the game that was useless now because I'm not pretending to play anymore, so I started at programming by myself like 5 years ago, (2 of them at university), so I decided to make the website just for see what I could do, and also improve my programming skills and use that knowledge. Done: Yourolist pretends to be a tool, more than a RO list or a database website, it is more oriented to server owners than for players. It doesn't mean that players won't have anything to do in the website, for now I've made few things like: Pre-Renewal / Renewal mob, item, map ,skills database with the drops % editables as you need Advanced Item / mob search World map, with the option of filter by episodes Job equip, Monster mode bitmask generator Item DB structure to SQL (I'll add more soon) LUA <-> LUB converter online (soon) Ragnarok list system Some new advertisements ways like banner, countdowns and others (sry but vps cost money) but relax there will be points free in social websites (faceebook,twitter) and discounts) Graphics with monthly votes, banners etc Beta version of YRO Server Controller 1.0.0 (Optional Usage) ​Open servers Close Servers Server status And then in my TO-DO list i have some others things i think people will like a lot fully oriented to server owners, that will be posted here when they get a good grade of development, in my point of view they will be very useful, but before making more things I want to hear opinions, feedbacks or maybe criticize (but constructively please ) Links: Facebook page: Link Twitter page: Link Website (preview): www.yourolist.com Images: Here goes some website images: Thanks for reading, and sorry for my english.
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  3. getinventorylist; if ( @inventorylist_count >= 100 ) { mes "You have 100 different items in ur inventory."; close; }
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  4. If you use prere load [paste=cks0m5eejyj] and execute update `char` set status_point = ( ( select points from `status_points_prere` where `status_points_prere`.`base_level` = `char`.`base_level` ) + IF( `class` < 4001 or `class` > 4029 and `class` < 4109 , 48, 100 ) ), `str` = 1, `agi` = 1, `vit` = 1, `int` = 1, `dex` = 1, `luk` = 1 where online = 0 and account_id not in ( select account_id from login where group_id >= 60 ) If you use renewal stat, load [paste=79h03exenzoq] and execute EDIT : [paste=57mh2zxewaph] update `char` set status_point = ( ( select points from `status_points_re` where `status_points_re`.`base_level` = `char`.`base_level` ) + IF( `class` < 4001 or `class` > 4029 and `class` < 4109 , 48, 100 ) ), `str` = 1, `agi` = 1, `vit` = 1, `int` = 1, `dex` = 1, `luk` = 1 where online = 0 and account_id not in ( select account_id from login where group_id >= 60 )
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  5. Use checkweight to make sure the total weight of the items does not exceed the character's carrying capacity and to check if he has a free 'inventory slot' (i.e. the quote)
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  6. check your theme either u have castle folder or not
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  7. Ok I see.. it will have something to do with these command.. but I need to experiment.. getinventorylist; This command sets a bunch of arrays with a complete list of whatever the invoking character has in their inventory, including all the data needed to recreate these items perfectly if they are destroyed. Here's what you get: @inventorylist_id[] - array of item ids. @inventorylist_amount[] - their corresponding item amounts. @inventorylist_equip[] - whether the item is equipped or not. @inventorylist_refine[] - for how much it is refined. @inventorylist_identify[] - whether it is identified. @inventorylist_attribute[] - whether it is broken. @inventorylist_card1[] - These four arrays contain card data for the items. @inventorylist_card2[] These data slots are also used to store names @inventorylist_card3[] inscribed on the items, so you can explicitly check @inventorylist_card4[] if the character owns an item made by a specific craftsman. @inventorylist_expire[] - expire time (Unix time stamp). 0 means never expires. @inventorylist_bound[] - whether it is bound to the character @inventorylist_count - the number of items in these lists. This could be handy to save/restore a character's inventory, since no other command returns such a complete set of data, and could also be the only way to correctly handle an NPC trader for carded and named items who could resell them - since NPC objects cannot own items, so they have to store item data in variables and recreate the items. Notice that the variables this command generates are all temporary, attached to the character, and integer. Be sure to use @inventorylist_count to go through these arrays, and not 'getarraysize', because the arrays are not automatically cleared between runs of 'getinventorylist'.
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  8. prontera,150,188,5 script Healer 447,{ if (getgroupid() > 98 { specialeffect2 EF_BLESSING; sc_start SC_BLESSING,600000,10; } else { specialeffect2 EF_BLESSING; sc_start SC_BLESSING,120000,10; } // <------------------------------------------- MISSING end; }
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  9. Preview : http://bit.ly/Z0ECZx Introduction : You can hire this npc, it will follow you and give you buff. Download : dedicated_npc_3.txt dedicated_npc_2.txt dedicated_npc.txt dedicated_npc.txt More NPC : First add new npc like this: <map>,<x>,<y>,<facing><tab>duplicate(DedicatedNPCMain)<tab><npc name><tab><sprite id> Add new name define into .npc_name$ setarray .npc_name$[0],"Dedicated Poring AAA","Dedicated Poring BBB","Dedicated Poring CCC"; Time Set : 60 seconds set getvariableofnpc(.npc_time[@id_use],"DedicatedNPCTimer"),gettimetick(2)+60; Update : 2014/02/27 : http://hercules.ws/board/topic/4107-dedicated-npc-v2/?p=27298 http://rathena.org/board/topic/74607-dedicated-npc-v2/?p=244414 2014/01/24 : Rewrite timer and npc runner. Edit : No repairall? >> reply
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