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  1. Project made by Zephyrus and Preima. Fixed and Translated by Vaxis Fixes - Got rid of extra tabs - Fixed Missing warps on all maps - Corrected Warp destinations on a few maps - Fixed sign for rent_mb - Changed little npc locations to be more user friendly (Bed, furniture) - Added mapnametable - Fixed mp3nametable - Translated remaining spanish - Made maps contain .bmp files (as blank) - Fixed Piano script - Fixed broken npcs (kafra, rent, cupboard) as well as plant spawning - Fixed apple tree location on map rentg renta - Fixed broken names (bed,apple tree) For those new to the script.. What is House Renting? This project, which was made by Zephyrus, allows players to rent their own houses for a period of time. Players may be able to set time as well as password for the houses. There are passwords for the master and guests. The script contains custom maps as well as custom scripts. Scripts include... Piano Player (Plays 20 Ragnarok wav files) Alice Maid (Cleans your house for bugs) Bug Script (Generates amount of bugs in your house during set time) Plant Script (Generates plants in your garden) PvP Switch (Allows you to switch pvp on or off on your property) Cupboard (Storage) Bed (Adds effect of the player sleeping/Restores HP & SP) Clothes (Player can choose to wear normal, formal, christmas, or summer clothing) Note: Eathena & Ragnarok must be updated in order for summer to work Apple tree (apple production limited by 20, and 1 apple is regenerated by time) Monster scripts (generates set number of monsters outside (can be pets)) Conditions - You rent the house monthly, and you can renew your contract before it expires, in the main entrance NPC. - The houses produces bugs each time, and if there are a lot of bugs inside it, the owner will loose the contract and the house get free for rent. Installation DO NOT EXTRACT ALL CONTENTS AND FOLLOW THIS GUIDE! Server side (rAthena Folder) For the npc files (Rent_Prontera etc. which are in the npc folder in the rar), put them in the npc folder in your server folder. Than go to scripts_custom.conf input the npc files in. (ex. npc: npc/custom/Rent_Prontera.txt) Open "maps_athena.conf" and copy all the text and input it in your server's maps_athena.conf. (conf/maps_athena.conf) Open "map_index.txt" and copy all the text and paste it in your server's map_index.txt. (db/map_index.txt) Client Side (RO Folder) Extract "indoorrswtable.txt" to your data folder. If you already have this file, just copy the text and paste it. Copy "mapnametable.txt" text and paste it in your data's mapnametable.txt. Copy "resnametable.txt" text and paste it in your data's resnametable.txt. Copy "mp3nametable.txt" text and paste it in your data's mp3nametable.txt. Finally extract house.grf to your RO folder. Open data.ini and input #= house.grf (ex. 2= data.grf, 3= house.grf) Go to your server folder and go to conf/grf-files.txt and set the destination of house.grf in your RO folder. (ex. grf : C:\Program Files\Gravity\RO\house.grf) Make sure you do this, a lot of people keep skipping this step, so I bold'ed it. In your server folder find map_cache.exe and run it, wait till it's done. IMPORTANT!!!! Delete the contents of db/mapinfo.txt before restarting your map server. Run your server and you're done. Download: [Zephyrus] House Renting FAQ: How come it's deleting my maps when I run my server? A: You have to learn to recompile your server. Change you map max count and recompile using cygwin. If you have no idea what any of these things are, look up in the eathena wiki guide on how to recompile. You must download the program cygwin with the right settings. Edit: Added resnametable to grf. Re-uploaded & edited rar file. For those who are getting their maps deleted or not added make sure the following is done: 1. Compiled to map count is bigger 2. Deleted mapinfo.txt 3. Make sure the information is pasted NOT OVERWRITE into maps_athena.conf 4. Make sure the information is pasted NOT OVERWRITE into map_index.txt 5. Download the new edited or just add resnametable into house.grf. YOU SHOULDN'T OVERWRITE ANYTHING, MAKE SURE YOU RE-CHECK THE FILES THAT ARE TO BE PASTED INSTEAD OF OVERWRITE, JUST IN CASE. If you don't want anyone to warp into your Houses, put these in your mapflag folder or npc folder txts. //Housing renta1 mapflag nowarpto renta2 mapflag nowarpto renta3 mapflag nowarpto renta4 mapflag nowarpto renta5 mapflag nowarpto renta6 mapflag nowarpto renta7 mapflag nowarpto renta8 mapflag nowarpto renta9 mapflag nowarpto renta10 mapflag nowarpto renta11 mapflag nowarpto renta12 mapflag nowarpto renta13 mapflag nowarpto renta14 mapflag nowarpto renta15 mapflag nowarpto renta16 mapflag nowarpto renta17 mapflag nowarpto renta18 mapflag nowarpto renta19 mapflag nowarpto renta20 mapflag nowarpto renta21 mapflag nowarpto renta22 mapflag nowarpto rentb1 mapflag nowarpto rentb2 mapflag nowarpto rentb3 mapflag nowarpto rentb4 mapflag nowarpto rentb5 mapflag nowarpto rentb6 mapflag nowarpto rentb7 mapflag nowarpto rentb8 mapflag nowarpto rentb9 mapflag nowarpto rentb10 mapflag nowarpto rentb11 mapflag nowarpto rentb12 mapflag nowarpto rentb13 mapflag nowarpto rentb14 mapflag nowarpto rentb15 mapflag nowarpto rentb16 mapflag nowarpto rentb17 mapflag nowarpto rentb18 mapflag nowarpto rentb19 mapflag nowarpto rentb20 mapflag nowarpto rentb21 mapflag nowarpto rentb22 mapflag nowarpto rentb23 mapflag nowarpto rentb24 mapflag nowarpto rentb25 mapflag nowarpto rentb26 mapflag nowarpto rentb27 mapflag nowarpto rentc1 mapflag nowarpto rentc2 mapflag nowarpto rentc3 mapflag nowarpto rentc4 mapflag nowarpto rentc5 mapflag nowarpto rentc6 mapflag nowarpto rentc7 mapflag nowarpto rentc8 mapflag nowarpto rentc9 mapflag nowarpto rentc10 mapflag nowarpto rentc11 mapflag nowarpto rentc12 mapflag nowarpto rentc13 mapflag nowarpto rentc14 mapflag nowarpto rentc15 mapflag nowarpto rentc16 mapflag nowarpto rentc17 mapflag nowarpto rentc18 mapflag nowarpto rentc19 mapflag nowarpto rentc20 mapflag nowarpto rentc21 mapflag nowarpto rentc22 mapflag nowarpto rentd1 mapflag nowarpto rentd2 mapflag nowarpto rentd3 mapflag nowarpto rentd4 mapflag nowarpto rentd5 mapflag nowarpto rentd6 mapflag nowarpto rentd7 mapflag nowarpto rentd8 mapflag nowarpto rentd9 mapflag nowarpto rentd10 mapflag nowarpto rentd11 mapflag nowarpto rentd12 mapflag nowarpto rentd13 mapflag nowarpto rentd14 mapflag nowarpto rentd15 mapflag nowarpto rentd16 mapflag nowarpto rentd17 mapflag nowarpto rentd18 mapflag nowarpto rentd19 mapflag nowarpto rentd20 mapflag nowarpto rentd21 mapflag nowarpto rentd22 mapflag nowarpto rente1 mapflag nowarpto rente2 mapflag nowarpto rente3 mapflag nowarpto rente4 mapflag nowarpto rente5 mapflag nowarpto rente6 mapflag nowarpto rente7 mapflag nowarpto rente8 mapflag nowarpto rente9 mapflag nowarpto rente10 mapflag nowarpto rente11 mapflag nowarpto rente12 mapflag nowarpto rente13 mapflag nowarpto rente14 mapflag nowarpto rente15 mapflag nowarpto rente16 mapflag nowarpto rente17 mapflag nowarpto rente18 mapflag nowarpto rente19 mapflag nowarpto rente20 mapflag nowarpto rente21 mapflag nowarpto rente22 mapflag nowarpto rentf1 mapflag nowarpto rentf2 mapflag nowarpto rentf3 mapflag nowarpto rentf4 mapflag nowarpto rentf5 mapflag nowarpto rentf6 mapflag nowarpto rentf7 mapflag nowarpto rentf8 mapflag nowarpto rentf9 mapflag nowarpto rentf10 mapflag nowarpto rentf11 mapflag nowarpto rentf12 mapflag nowarpto rentf13 mapflag nowarpto rentf14 mapflag nowarpto rentf15 mapflag nowarpto rentf16 mapflag nowarpto rentf17 mapflag nowarpto rentf18 mapflag nowarpto rentf19 mapflag nowarpto rentf20 mapflag nowarpto rentf21 mapflag nowarpto rentf22 mapflag nowarpto rentg1 mapflag nowarpto rentg2 mapflag nowarpto rentg3 mapflag nowarpto rentg4 mapflag nowarpto rentg5 mapflag nowarpto rentg6 mapflag nowarpto rentg7 mapflag nowarpto rentg8 mapflag nowarpto rentg9 mapflag nowarpto rentg10 mapflag nowarpto rentg11 mapflag nowarpto rentg12 mapflag nowarpto rentg13 mapflag nowarpto rentg14 mapflag nowarpto rentg15 mapflag nowarpto rentg16 mapflag nowarpto rentg17 mapflag nowarpto rentg18 mapflag nowarpto rentg19 mapflag nowarpto rentg20 mapflag nowarpto rentg21 mapflag nowarpto rentg22 mapflag nowarpto rentina1 mapflag nowarpto rentina2 mapflag nowarpto rentina3 mapflag nowarpto rentina4 mapflag nowarpto rentina5 mapflag nowarpto rentina6 mapflag nowarpto rentina7 mapflag nowarpto rentina8 mapflag nowarpto rentina9 mapflag nowarpto rentina10 mapflag nowarpto rentina11 mapflag nowarpto rentina12 mapflag nowarpto rentina13 mapflag nowarpto rentina14 mapflag nowarpto rentina15 mapflag nowarpto rentina16 mapflag nowarpto rentina17 mapflag nowarpto rentina18 mapflag nowarpto rentina19 mapflag nowarpto rentina20 mapflag nowarpto rentina21 mapflag nowarpto rentina22 mapflag nowarpto rentinb1 mapflag nowarpto rentinb2 mapflag nowarpto rentinb3 mapflag nowarpto rentinb4 mapflag nowarpto rentinb5 mapflag nowarpto rentinb6 mapflag nowarpto rentinb7 mapflag nowarpto rentinb8 mapflag nowarpto rentinb9 mapflag nowarpto rentinb10 mapflag nowarpto rentinb11 mapflag nowarpto rentinb12 mapflag nowarpto rentinb13 mapflag nowarpto rentinb14 mapflag nowarpto rentinb15 mapflag nowarpto rentinb16 mapflag nowarpto rentinb17 mapflag nowarpto rentinb18 mapflag nowarpto rentinb19 mapflag nowarpto rentinb20 mapflag nowarpto rentinb21 mapflag nowarpto rentinb22 mapflag nowarpto rentinb23 mapflag nowarpto rentinb24 mapflag nowarpto rentinb25 mapflag nowarpto rentinb26 mapflag nowarpto rentinb27 mapflag nowarpto rentinc1 mapflag nowarpto rentinc2 mapflag nowarpto rentinc3 mapflag nowarpto rentinc4 mapflag nowarpto rentinc5 mapflag nowarpto rentinc6 mapflag nowarpto rentinc7 mapflag nowarpto rentinc8 mapflag nowarpto rentinc9 mapflag nowarpto rentinc10 mapflag nowarpto rentinc11 mapflag nowarpto rentinc12 mapflag nowarpto rentinc13 mapflag nowarpto rentinc14 mapflag nowarpto rentinc15 mapflag nowarpto rentinc16 mapflag nowarpto rentinc17 mapflag nowarpto rentinc18 mapflag nowarpto rentinc19 mapflag nowarpto rentinc20 mapflag nowarpto rentinc21 mapflag nowarpto rentinc22 mapflag nowarpto rentind1 mapflag nowarpto rentind2 mapflag nowarpto rentind3 mapflag nowarpto rentind4 mapflag nowarpto rentind5 mapflag nowarpto rentind6 mapflag nowarpto rentind7 mapflag nowarpto rentind8 mapflag nowarpto rentind9 mapflag nowarpto rentind10 mapflag nowarpto rentind11 mapflag nowarpto rentind12 mapflag nowarpto rentind13 mapflag nowarpto rentind14 mapflag nowarpto rentind15 mapflag nowarpto rentind16 mapflag nowarpto rentind17 mapflag nowarpto rentind18 mapflag nowarpto rentind19 mapflag nowarpto rentind20 mapflag nowarpto rentind21 mapflag nowarpto rentind22 mapflag nowarpto rentine1 mapflag nowarpto rentine2 mapflag nowarpto rentine3 mapflag nowarpto rentine4 mapflag nowarpto rentine5 mapflag nowarpto rentine6 mapflag nowarpto rentine7 mapflag nowarpto rentine8 mapflag nowarpto rentine9 mapflag nowarpto rentine10 mapflag nowarpto rentine11 mapflag nowarpto rentine12 mapflag nowarpto rentine13 mapflag nowarpto rentine14 mapflag nowarpto rentine15 mapflag nowarpto rentine16 mapflag nowarpto rentine17 mapflag nowarpto rentine18 mapflag nowarpto rentine19 mapflag nowarpto rentine20 mapflag nowarpto rentine21 mapflag nowarpto rentine22 mapflag nowarpto rentinf1 mapflag nowarpto rentinf2 mapflag nowarpto rentinf3 mapflag nowarpto rentinf4 mapflag nowarpto rentinf5 mapflag nowarpto rentinf6 mapflag nowarpto rentinf7 mapflag nowarpto rentinf8 mapflag nowarpto rentinf9 mapflag nowarpto rentinf10 mapflag nowarpto rentinf11 mapflag nowarpto rentinf12 mapflag nowarpto rentinf13 mapflag nowarpto rentinf14 mapflag nowarpto rentinf15 mapflag nowarpto rentinf16 mapflag nowarpto rentinf17 mapflag nowarpto rentinf18 mapflag nowarpto rentinf19 mapflag nowarpto rentinf20 mapflag nowarpto rentinf21 mapflag nowarpto rentinf22 mapflag nowarpto renting1 mapflag nowarpto renting2 mapflag nowarpto renting3 mapflag nowarpto renting4 mapflag nowarpto renting5 mapflag nowarpto renting6 mapflag nowarpto renting7 mapflag nowarpto renting8 mapflag nowarpto renting9 mapflag nowarpto renting10 mapflag nowarpto renting11 mapflag nowarpto renting12 mapflag nowarpto renting13 mapflag nowarpto renting14 mapflag nowarpto renting15 mapflag nowarpto renting16 mapflag nowarpto renting17 mapflag nowarpto renting18 mapflag nowarpto renting19 mapflag nowarpto renting20 mapflag nowarpto renting21 mapflag nowarpto renting22 mapflag nowarpto
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  2. I was able to resolve the first issues however second and third job skills will not be learned. // Players' maximum HP rate? (Default is 100) hp_rate: 100 // Players' maximum SP rate? (Default is 100) sp_rate: 100 // Whether or not cards and attributes of the left hand are applied to the right hand attack (Note 1) // (It is 'yes' on official servers) left_cardfix_to_right: yes // The amount of HP a player will respawn with, 0 is default. // (Unit is in percentage of total HP, 100 is full heal of HP, 0 is respawn with 1HP total.) restart_hp_rate: 0 // The amount of SP a player will respawn with, 0 is default. // (Unit is in percentage of total SP, 100 is full heal of SP, 0 is respawn with 1SP total.) restart_sp_rate: 0 // Can a normal player by-pass the skill tree? (Note 1) player_skillfree: no // When set to yes, forces skill points gained from 1st class to be put into 1st class // skills, and forces novice skill points to be put into the basic skill. (Note 1) player_skillup_limit: yes // Quest skills can be learned? (Note 1) // Setting this to yes can open an exploit on your server! quest_skill_learn: no // When skills are reset, quest skills are reset as well? (Note 1) // Setting this to yes can open an exploit on your server! // NOTE: If you have quest_skill_learn set to yes, quest skills are always reset. quest_skill_reset: no // You must have basic skills to be able to sit, trade, form a party or create a chatroom? (Note 1) basic_skill_check: yes // When teleporting, or spawning to a map, how long before a monster sees you if you don't move? (time is in milliseconds) // That is, when you go to a map and don't move, how long before the monsters will notice you. // If you attack a monster, it will attack you back regardless of this setting. player_invincible_time: 5000 // The time interval for HP to restore naturally. (in milliseconds) natural_healhp_interval: 6000 // The time interval for SP to restore naturally. (in milliseconds) natural_healsp_interval: 8000 // Automatic healing skill's time interval. (in milliseconds) natural_heal_skill_interval: 10000 // The maximum weight for a character to carry when the character stops healing naturally. (in %) natural_heal_weight_rate: 50 // Maximum atk speed. (Default 190, Highest allowed 199) max_aspd: 199 // Same as max_aspd, but for 3rd classes. (Default 193, Highest allowed 199) max_third_aspd: 199 // Maximum walk speed rate (200 would be capped to twice the normal speed) max_walk_speed: 300 // Maximum HP. (Default is 1000000) max_hp: 1000000 // Maximum SP. (Default is 1000000) max_sp: 1000000 // Maximum params/stats for each class. (str, agi, vit, int, dex, and luk) // 'max_parameter' for novice, non-trans, non-baby, and non-3rd classes // 'max_trans_parameter' for trans classes (non-3rd trans classes) // 'max_third_parameter' for 3rd classes (regular/non-trans) except baby 3rd clasess // 'max_third_trans_parameter' for 3rd trans classes // 'max_baby_parameter' for baby classes except baby 3rd classes // 'max_baby_third_parameter' for baby 3rd classes only // 'max_extended_parameter' for extended 2nd class (Kagerou/Oboro and Rebellion) // For mor specific/advanced option, see 'db/[pre-]re/job_params_db.txt' max_parameter: 500 max_trans_parameter: 500 max_third_parameter: 500 max_third_trans_parameter: 500 max_baby_parameter: 500 max_baby_third_parameter: 500 max_extended_parameter: 500 // Status points bonus for transcendent class transcendent_status_points: 52 // Max armor def/mdef // NOTE: This setting have no effect if server is run on Renewal Mode (RENEWAL) // NOTE: does not affects skills and status effects like Mental Strength // If weapon_defense_type is non-zero, it won't apply to max def. // If magic_defense_type is non-zero, it won't apply to max mdef. max_def: 99 // Def to Def2 conversion bonus. If the armor def/mdef exceeds max_def, // the remaining is converted to vit def/int mdef using this multiplier // (eg: if set to 10, every armor point above the max becomes 10 vit defense points) over_def_bonus: 0 // Max weight carts can hold. max_cart_weight: 8000 // Prevent logout of players after being hit for how long (in ms, 0 disables)? prevent_logout: 10000 // Display the drained hp/sp values from normal attacks? (Ie: Hunter Fly card) show_hp_sp_drain: no // Display the gained hp/sp values from killing mobs? (Ie: Sky Deleter Card) show_hp_sp_gain: yes // If set, when A accepts B as a friend, B will also be added to A's friend // list, otherwise, only A appears in B's friend list. // NOTE: this setting enables friend auto-adding and auto-deletion. friend_auto_add: yes // Are simultaneous trade/party/guild invite requests automatically rejected? invite_request_check: yes // Players' will drop a 'Skull' when killed? // 0 = Disabled // 1 = Dropped only in PvP maps // 2 = Dropped in all situations bone_drop: 1 // Do mounted (on Peco) characters increase their size? // 0 = no // 1 = only Normal Classes on Peco have Big Size // 2 = only Baby Classes on Peco have Medium Size // 3 = both Normal Classes on Peco have Big Size // and Baby Classes on Peco have Medium Size character_size: 0 // Idle characters can receive autoloot? // Set to the time in seconds where an idle character will stop receiving // items from Autoloot (0: disabled). idle_no_autoloot: 0 // Minimum distance a vending/chat room must be from a NPC in order to be placed. // Default: 3 (0: disabled). min_npc_vendchat_distance: 3 // How much should rental mounts increase a player's movement speed? // Default is 25. 100 = 100% Increase. rental_mount_speed_boost: 25 //=================================== // VIP system //=================================== // Storage slot increase. Setting to 0 will disable. // Give more storage slots above the MIN_STORAGE limit. // Note: MIN_STORAGE + vip_storage_increase cannot exceed MAX_STORAGE. // Default: 300 vip_storage_increase: 300 // Base experience rate increase. Setting to 0 will disable. (Note 2) // Default: 50 vip_base_exp_increase: 50 // Job experience rate increase. Setting to 0 will disable. (Note 2) // Default: 50 vip_job_exp_increase: 50 // Experience penalty rate multiplier for non-VIP accounts. // Multiplies the 'death_penalty_base' and 'death_penalty_job' settings in 'conf/battle/exp.conf'. // Default: 3 (3*100 = 3% penalty) vip_exp_penalty_base_normal: 3 vip_exp_penalty_job_normal: 3 // Experience penalty rate multiplier for VIP accounts. // Multiplies the 'death_penalty_base' and 'death_penalty_job' settings in 'conf/battle/exp.conf'. // Default: 1 (1*100 = 1% penalty) vip_exp_penalty_base: 1 vip_exp_penalty_job: 1 // Battle Manual experience increase. Setting to 0 will disable. // - Regular/Thick Battle Manual: 50+(50/X) = 75% // - HE Battle Manual: 100+(100/X) = 150% // - Battle Manual x3: 200+(200/X) = 300% // Note: X is the config value. // Default: 2 vip_bm_increase: 2 // Item drop increase. Setting to 0 will disable. // Note: 50 = 0.5% // Default: 50 vip_drop_increase: 50 // Gemstone requirement. Setting to false will disable. // Can the VIP Group ignore Gemstone requirement for skills? // Default: yes vip_gemstone: yes // Will display rate information (EXP, Drop, and Death penalty message)? (Note 1) vip_disp_rate: yes // Revive dead player while warping? (Note 1) revive_onwarp: yes // Minimum base level to receives Taekwon Ranker Bonus // - 3x Maximum HP and SP // - All Taekwon skills taekwon_ranker_min_lv: 90 // Fame points gained // Taekwon Mission completed fame_taekwon_mission: 1 // Refined own forged weapon to +10 fame_refine_lv1: 1 fame_refine_lv2: 25 fame_refine_lv3: 10000 // Success to forge a lv3 weapon with 3 additional ingredients fame_forge: 10 // Success to prepare 'n' Condensed Potions in a row fame_pharmacy_3: 1 fame_pharmacy_5: 3 fame_pharmacy_7: 10 fame_pharmacy_10: 50 I checked the lua and lub files; and ["Simplicity_SkillList"] = 1, does not seem to affect anything. The other lub files seem to be configured properly.
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  3. File Name: (HANSIP) Skill Spam Protection File Submitter: Kichi File Submitted: 29 May 2014 File Category: Source Modifications Content Author: Kichi Info & History Info: HANSIP Protection is a src modification to make sure NDG,speed hack, WPE Users still follow the rules. History: This is a simple code, which we have made since long to minimize the NDG User. The first way to solve NDG, we add a cooldown for skills that dosn't has a fixed cooldown (Sonic Blow, Cross Impact, etc). But the player doesn't allowed to do double cast. Finaly we made this code that minimize the NDG users, but still keep the original feature that is double cast for some skills (Sonic Blow, Cross Impact, etc). Implementation & Feature Implementation: Download the file Apply manual "rA - Hansip Protection.diff" to your src. Paste "battle_conf.txt" to conf/import/ Don't forget to recompile your server. All done Features: The user still able to use double SB / CI / etc. You may switch on and off. Very simple Skill Packet Spam detector . Note: 2013 client already detect modified file (after act delay). so i've tested this using WPE. i got the number from comparing with and without *cheat. Supported Skills: Bash Sonic Blow Arrow Vulcan Double Strave Bowling Bash Ninja Kouenka Ninja Hyousensou Jupitel Thunder Cross Impact Dragon Breath Fire & Water Change Log: 1.1 -Add archer double strave skill 1.2 -Add support for some skills 1.3 -Change name from NDG to Hansip -Add skill packet spam detector & punishment -Support PRE-RE Click here to download this file
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  4. Hello, first of all, this Guide was requested by a friend of mine, there's an already existing guide in the Wiki http://rathena.org/wiki/Custom_Items and it's more detailed, you may use it as reference Remember that this Guide is for 2012-04-10 clients and simillar! Before starting, you will need the following Diffs at least (recommended): Uncheck "read data folder first" so it will read first your GRFs Uncheck "load lua before lub" if you have .lua i recommend you to change them all to .lub Checked "Increase Item View ID" (i recommend 15,000 View IDs, max 30,000) Checked "Read multiple GRF" (i recommend max 2 custom GRFs) Also, make sure that your DATA.INI reads your GRFs This Guide doesn't use iteminfo.lub, just lua files Requeriments Adding the items | Text File Side Adding the items | Sprite Side And that's it, if you follow this Guide step by step without skipping the notes and so on you shouldn't have any error. If you are stuck or soemthing don't pm me D: just repply to this post. You may ask why, well the answer is simeple, you should repply to this post first so if someone has the same error, problem or got stucked like you it may find the answer here. This is really easy to do, it's about practice and you will do it automaticlly with the time. I can add 1 single custom item in about 2 minutes with everything ready to add. Well, good luck! FAQs: To do: Fix some (many) grammar mistakes X Add colors ✓ (done) Add FAQs ✓
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  5. Try downloading my datafolder located in my signature under "Full kRO Client" Your files are abit outdated if you're using a 2013 client with latest rA
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  6. Hello everyone! I figured I'd just make one of these threads that I have as my official free 'map' thread. Listed below is some maps I've done that are free to the public. I do not wish for them to be edited, but they ARE free and you are free to edit them. You are ALSO free to contact me if you need something edited specifically for your server from these maps. CREDITS would be awesome and please do NOT take credit for my work. It's bothersome and makes me a very sad panda ;~; Also you guys are more than free to add me on Facebook. There are maps uploaded onto my facebook that are not uploaded onto RMS/rA/eA. Also there will be constant updates for when I map. A little bit about this map. It was created specifically for a Lunar Event for a server I worked on not that long ago. Unfortunately it never got used so I'm releasing it to the public to do with it what you wish. I hope you like it and please report if you are having any issues. Please note that if your RO is not up to date you may not see the Red Carpet in the main part of the temple, if you decide to use the inside maps. Album of Lunar Map: Click here! Download Link: Click here! Download Link for Inside MapsClick Here! Over View:Click here! The 'ends' of each side of the map:Click here! Download Link: Click! Album of Novice Garden:Click Here! Download LinkClick Here! Please note that the Album shows for Hallow Town and the Vending map that I had planned on doing, unfortunately the Vending Map is no where near complete, but you can view what I had started doing. Album of Hallow Town: Click Here! Download LinkClick Here! Album of Aeven: Click here! Download Link: Aeven w/ House:Click Here! Download Link: Aeven w/ Well:Click Here! Album of Ilyo Kwan: Click Here! Download Link:Click Here! A little bit about this map, I made it for a server a little over a year ago. It was supposed to be kitty themed for events, there are no indoors maps at this time although i'd love to, at one point, make the indoors maps. The map HASNT been used yet, so if you find any glitches feel free to let me know. Two things that was asked of me for this map was an area for weddings and a 'gm only' area. Thats what the two paws are for, you can walk through the water to the wedding area but only GMs will be able to warp to the other paw, unless players get lucky with Fwings. =] Hope you guys like it. Album of Neko Isle: Click Here! Download link Click Here! Lemme know what you're using it for! Hope you guys like it, please feel free to report any bugs. :3 Also it would be awesome if you would please give credits
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