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Hi, Here's my latest public release after a very long time. An easy to use & feature packed NPC Script Editor for RO emulator(s). NPC Script Editor r600 Features NPC Script Syntax Highlighting Standard functionalities you'd expect of a editor (file, open, print etc...) Fully implemented Find & Replace (Ctrl + F / Ctrl + H) with Go To (Ctrl + G) functions Quick Find & Highlight Tabbed Editor Tab Docking Open-Source & Easy To Use Plugin System - sample "Hello World" project in "Plugins" folder (VS2012 C# .NET) Auto-Suggest/Complete Code Folding Markers / Bookmarks NPC Script Commands Bible - Free Plugin Text Translator - Free Plugin Snippets - coming soon Hotkeys Ctrl + W = Close Current Tab Ctrl + Tab = Next Tab (Cycle Forward) Ctrl + Shift + Tab = Prev Tab (Cycle Back) Ctrl + N (1 ~ 9) = Opens Nth Opened Tab (e.g. Ctrl + 2 will open 2nd open tab) Ctrl + Space = Show auto-suggest/complete for the script command you are typing F1 = Select text in editor and press F1 to open NPC Script Command Bible plugin F2 = Select text in editor and press F2 to open Text Translator plugin What's New in Version v1.0.0.600 Implemented F6 Hotkey = Parse Current NPC Script To Output Window and shows any syntax / coding errors OutputWindow cannot be closed, and it starts hidden now Improved OutputWindow handling code OutputWindow now launches in hidden mode, and reveals itself on F6 keypress (if hidden) Fixed Tab Order/Stop in Core Plugins NPCScriptCommandsBible Plugin no longer uses internal script_commands.txt script_commands.txt is converted to Windows EOL automatically before parsing - no need to manually convert it now Re-Written NPCScriptCommandsBible Plugin's script_commands.txt Parser Plugin Code Optimized Fixed unnecessary trailing space with command info parsing - NPCScriptCommandsBible Enabled word wrap and forced vertical scroll bar - NPCScriptCommandsBible F1 hotkey now guesses the word at caret position (if a selection wasn't there) New script file(s) that are opened now automatically converted to CRLF (EOL) Fixed minor bug with F1 Guess Word At Caret function Fully Implemented "Open Recent" (History) Feature U.I Improvement - If the same file is already opened, that tab window is shown instead of opening the same file twice (or more) Enabled brace matching Fixed Minor Bug With Start-Up Sequence Fixed crash bug with opening files with the editor Removed Global Hotkey and replaced with application level hotkey feature Demo Thanks for trying my editor. Any comments and feedback would be much appreciated.1 point
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E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic1 point
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Sage's Awesome Map Package 1.0 Sup homies! I won't bore you all with some unnecessary convoluted introduction, so we go: This is a package of some of my better work, mostly made over the course of the last year and a half or so. This is not everything I have ever mapped: The maps in this package are mostly just the ones I've finished that are functional and do not possess incredibad errors or problems. What you'll get: 7 Towns: Port Aquitaine, Carnivale, Dorado Harbor, Tortuga Bay, North & South New Alberta, and Zhunan. 2 Ancient ruins maps: The swampy city of Lafayette, or the bright and open Lumina. Several fields for Aquitaine, a satellite village for Dorado. Several interiors for Aquitaine, Dorado, Lumina and Zhunan. Dungeon maps for Lumina and Tortuga. A badass airship somewhere in there. It's crazy big. In total, there are over 20 maps here, of rather good quality. This map release is by no means perfect. I will be open and honest about this. Flaws you can expect: Not every town has interior maps, and those that do, do not always have many. I may or may not add more in the future. Not every town has field maps. I will definitely add more fields in the future. This package currently lacks a data file to organize warps/exits between maps. One will be added in future releases. Mini-maps will also be included in a future release. Sorry! Why this release is still awesome: It's completely free. I am not charging for this release, nor do I plan to charge for future releases. The only credit I ask for is that you link back to this forum thread and mention my name. Just 'Sage' is fine. You have my permission to modify and tinker with these maps to your heart's content. They're yours to do with as you please: That said, do still give credit for using them as a starting point. I will add to this in the future, as I've many half-finished projects and new things in the works, including fields, dungeons, interiors, and the like which will augment the maps currently available. Some of these maps use objects from the recently released town of Verus. I highly recommend you keep your kRO client up to date, or else some of these maps will have missing objects and textures. Additional notes, because I love making lists: Do not ask me to map for your server. I will say no. That said, if there is something in this map package you like and want more of (ie, "More Dorado fields, please!") then feel free to comment and I will consider working on it. If you find any functional errors on these maps (such as objects you can walk through because I messed up the GAT,) then don't hesitate to comment about it in this thread. Even if it is something you can easily fix yourself, this allows me to save others the trouble in future releases. I am not asking for money for this release, but if you really want to make a donation, then drop me a forum PM and we can talk from there. Previews of Maps: Previously posted Showcase threads: http://rathena.org/board/topic/78212-showcase-el-dorado-harbor/ http://rathena.org/board/topic/73564-showcase-the-swamp-city-of-aquitaine I'll add more previews shortly. Download: Aren't I Nice? Enjoy. <31 point
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Hello bro, I dowload the SVN from your VPS and its working, check the image. Just dont forget to correct your inter_athena.conf because you have the "Access Denied" SQL Error.1 point
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That thing is riddled with issues... prontera,160,174,6 script Holink#mal_cash 559,{ disable_items; mes "[Holink]"; mes "I am the meow~ Blacksmith Holink~"; mes "Master of refining, Holink~"; mes "I am the special cat Holink who learned from Morroc~"; mes "My daughter is so proud of me, Holink~"; mes "What should Holink~ refine today?"; next; setarray .@position$[1],"Head","Body","Left Hand","Right Hand","Robe","Shoes","Accessory 1","Accessory 2","Head 2","Head 3"; set .@menu$,""; for(set .@i,1; .@i<=10; set .@i,.@i+1) set .@menu$, .@menu$+((getequipisequiped(.@i))?getequipname(.@i):.@position$[.@i]+"-[Empty]")+":"; set .@part, select(.@menu$); if (!getequipisequiped(.@part)) { mes "[Holink]"; switch(.@part) { case 1: mes "My teacher Aragam said meow~"; mes "There's no cure for stupidity..."; break; case 2: mes "There's nothing to see here, meow!!"; break; case 3: mes "Meow? What do you want me to do with this left hand...?"; break; case 4: mes "Meow? What do you want me to do with this right hand...?"; break; case 5: mes "Meow? You don't have anything on."; break; case 6: mes "Kyang~! Do not mess with my sensitive olfactory, meow~."; break; case 7: case 8: mes "Meow? Where is the accessory?"; break; case 9: case 10: mes "Meow? You talking about the other head parts, meow?~"; break; } close; } if (!getequipisenableref(.@part)) { mes "[Holink]"; mes "Even Aragam can't refine such a thing, meow."; close; } if (getequiprefinerycnt(.@part) >= 10) { mes "[Holink]"; mes "Meow~ Perfect refining. Did Aragam do this, meow?~"; close; } mes "[Holink]"; set .@material,7539; //Token ID mes "You need ^ff9999"+getitemname(.@material)+"^000000 for this refine, meow~"; mes "Want to continue, meow?~"; next; if(select("Yes!!:No!!") == 2) { mes "[Holink]"; mes "Kyack!!"; mes "You don't belive in refine master Holink, meow?~"; close; } if (!countitem(.@material)) { mes "[Holink]"; mes "You don't have the ingredients."; mes "You need ^ff9999"+getitemname(.@material)+"^000000, meow~"; mes "Go get it, meow~"; close; } delitem .@material,1; successrefitem .@part; mes "[Holink]"; mes "Me~ Me~ Meow! Fun fun refining~"; next; emotion e_kis; mes "[Holink]"; mes "Perfect!! Perfect, meow!!"; mes "I am the disciple of the refining wizard Aragam~"; mes "Holink!!"; mes "Another day of successful refining, meow!!"; close; } Try this one.1 point
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you can disable mobs and npcs from novice.txt pre-renewal ------ trunk\npc\pre-re\jobs\novice\novice.txt renewal ----------- trunk\npc\re\jobs\novice\novice.txt1 point
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manually removing will take very long time, the way i told is the best time-saving and easy way to do it. i had forgot that there are 2 mount manager npcs outside turbo track which remove your peco/cart i think you will just need to do the following : --->same like you did before do it for renewal & pre-renewal folder's turbo_track.txt 1) go to trunk\npc\re\scripts_athena.conf -----search for - npc: npc/re/other/turbo_track.txt -----change this line to //npc: npc/re/other/turbo_track.txt & save 2) go to trunk\npc\pre-re\scripts_athena.conf -----search for - npc: npc/pre-re/other/turbo_track.txt -----change this line to //npc: npc/pre-re/other/turbo_track.txt & save --->doing this will wipe out / remove duplicate npc error 3) @reloadscript in game1 point
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look for the "item" on your msgstringtable.txt change it to "I" you will notice that your inventory box are smaller and also change the "equip" tab change it to "E" and change "Etc" to "M" for misc items an change "Individual" tab to "F" for fav items minimize the tab names to minimize the size of your inventory :3 dont foget to +1 if this helps :31 point