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Showing content with the highest reputation on 12/23/11 in all areas

  1. I think it's actually quite simple. Every time it's possible, we should follow kRO, in other case follow iRO. To be precise, if we have exact and complete info how something works in kRO, just do it this way. If we don't have enough info, it's better to have iRO version of a feature implemented (hopefully temporarily until kRO data is gathered) than nothing at all.
    4 points
  2. Interesting, I don't see the harm in allowing multiple auto-loots. One I designed a while ago for Project Odin used the following format: @alootid -- list all current autoloot items and show the options (below) @alootid reset -- clears all autoloot items @alootid +<item id or name> -- add an item to the autoloot list @alootid -<item id or name> -- remove an item from the autoloot list I think definitely having a +/- or add/remove option would be an awesome idea, to add more flexibility. Or even just retain that @alootid <item id or name> adds to a list, while @alootid remove <item id or name> would remove it. Thoughts?
    2 points
  3. Title: KPatcher Version: 3.1.0.0 Language: Multilingual Supported GRF files: All versions Support for other packers: RGZ and RAR Supports data transfer protocols: HTTP, FTP, support for username and password KPatcher Features: 1) Fast merge GRF/GPF files; 2) Defragment GRF file; 3) Delete files from the GRF on the mask; 4) Deleting files from your client on a mask; 5) Unpack the RGZ/RAR archives; 6) The ability to patch any GRF file in the folder with patcher; 7) Unique auto update; 8) Support for the official patch server; 9) Simple skinning; 10) Remote file settings and auto update; 11) Fully embedded skin; 12) Support the New Login System. Config Tool Features: 1) Embedding the configuration file; 2) Embedding language file; 3) Embedding skin; 4) Change the icons patcher; 5) Getting CRC of any file. ~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~=~ Instructions: 1) Edit the file Localhost.kpsf; 2) If no language file for your language, create translation using an existing language files; 3) Create your own skin; 4) Place the files from the Web on your Web server 5) Edit the file settings.ini; 6) Make the necessary changes to the file update.ini; 7) Build settings in the patcher using ConfigTool. Each configuration file has comments and explanations for most settings and options! Well, actually everything, wishes, bugs and ask questions only in this topic. KPatcher v3.1.0(rA Downloads)NEW KPatcher v3.0.1(rocrew.net)NEW Thanks to OnPlay for FTP KPatcher v2 Settings Tool Thanks to VgenLife
    1 point
  4. E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic
    1 point
  5. -You do not know what an IP is -You do not know the difference between LAN and WAN -You do not know what Ports are in regard to 'IP' -You do not even know if you have a router, let alone know how to use it -You do not know how to use google or the search button -You know how to use 'google' or 'search' but REFUSE to use them -You are not willing to try things on your own to see if they work (read: go out on a limb) -You expect someone to 'teach you how to make a server' -You expect to charge players, or make a lot of money -You are lazy -You just "wan make cool server" -You just "wan be GM" -You plan to host and play from the same computer -You are not dedicated If any of these apply to you DO NOT even think about starting a server. If you still really have your heart set on it go LEARN. read, search, google, just don't expect or ask someone to teach it to you. А также, ЕСЛИ ВЫ НЕ МОЖЕТЕ ПРОЧЕСТЬ И ПОНЯТЬ ТЕКСТ, ЧТО НАПИСАН ВЫШЕ.
    1 point
  6. To help double-check each commit and also test compatibility on other operating systems, we have setup a BuildBot. http://build.rathena.org/ These are the current BuildSlave operating systems we test rAthena on: CentOS x64 (provided by @Maki) Debian (provided by @Gepard) Ubuntu (provided by @Maki) Ubuntu x64 (provided by @Maki) Windows (provided by @flaviojs) If you would like to contribute a VPS or server for running a BuildSlave, please read on. BuildSlave requirements: internet connection (it's okay if the computer is behind a router) BuildBot installed (http://trac.buildbot.net/) all programs required to checkout/compile/run rAthena installed (optional) If you want us to configure BuildBot - SSH access or Remote Desktop for Windows buildslaves turned on 24/7 - its important the buildslaves are always online so as soon as a commit is made, the buildslaves can test it. (i.e. a desktop computer you only turn on 4 hours a day would not meet this requirement) (recommended) 256 MB of ram. 1 GB free disk space After you setup the VPS/server to meet those requirements, please: Create a non-root account (recommended username: buildslave). Make sure the buildslave user has at least 1 GB free space in its home dir (disk space will be used to checkout and compile rAthena). Make sure BuildBot is installed: buildbot --version test and make sure you can checkout and compile rAthena svn co https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/ cd trunk/ ./configure make sql Send me a PM with the following info: Thank you for helping make rAthena better! Post here if you have any questions. PS: we would prefer if YOU installed BuildBot and everything (less work for us, and less access to your server), but if you are lazy or are having trouble installing BuildBot, we'll do our best to help.
    1 point
  7. http://rathena.org/tools/login_background/ is the online/php version.
    1 point
  8. In Shin's Diff Patcher (see my response for the link to download it; See Arc's on how to download it), go to the bottom of the program, and in the drop down menu, select the option that's not the default one. Then select the increase view ID patch, enter the number you want, patch, and voila.
    1 point
  9. Wrong way to remove the notification itself. Right way is to check for string length (see attachment). Always let the user know what something was wrong. Any error message like "error" is better than a player thinking like "wtf is going on here? Nothing happend? I tried it several times? WTF?" player_commands_length.patch
    1 point
  10. Hi Manabeast Try this one - script School of Fish#1:School of Fish 742,{ if (isequipped(2764)) && (isequipped(2775)){ specialeffect2 EF_BUBBLE; set .@fcast,15; if (isequipped(2550)) { //Fisher's_Muffler set .@fcast,.@fcast - 3; } if (isequipped(2443)) { //Fish_Shoes set .@fcast,.@fcast - 2; } progressbar "ffffff",.@fcast; if (rand(1,20) == 2) { getitem 6096,1; //Big Fish specialeffect EF_BUBBLE; mapannounce "brasilis","" + strcharinfo(0) + " has caught a Blue Fish!!!",bc_map,"0xff77ff"; end; } set .@rhea_ran,rand(1,70); if (.@rhea_ran < 20) { getitem 579,1; //Fresh Fish } else if (.@rhea_ran == 20) { getitem 908,1; //Spawn } else if (.@rhea_ran == 21) { getitem 909,1; //Jellopy } else if (.@rhea_ran == 22) { getitem 963,1; //Sharp_Scale } else if (.@rhea_ran == 23) { getitem 956,1; //Gill } else if (.@rhea_ran == 24) { getitem 6049,1; //Marlin } else if (.@rhea_ran == 25) { getitem 918,1; //Sticky_Webfoot } else if (.@rhea_ran == 26) { getitem 960,1; //Nipper } else if (.@rhea_ran == 27) { getitem 910,1; //Garlet } else if (.@rhea_ran == 28) { getitem 938,1; //Sticky_Mucus } else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) { getitem 624,1; //Rotten Fish } else { mes "Nothing was caught."; close; } if (rand(1,200) == 3) { getitem 644,1; //Gift_Box mapannounce "brasilis","" + strcharinfo(0) + " has caught a Gift Box!!",bc_map,"0x00ffff"; } if (rand(1,500) == 3) { getitem 603,1; //Old_Blue_Box mapannounce "brasilis","" + strcharinfo(0) + " has caught an Old Blue Box!!",bc_map,"0x00ffff"; } if (rand(1,3000) == 3) { getitem 617,1; //Old_Violet_Box mapannounce "brasilis","" + strcharinfo(0) + " has caught an Old Purple Box!!",bc_map,"0x44ff44"; } end; } else { mes "Fish are swimming in the water."; close; } } // Duplicate morocc,159,96,5 duplicate(School of Fish) School of Fish#1 742 morocc,159,96,5 duplicate(School of Fish) School of Fish#2 742 morocc,159,96,5 duplicate(School of Fish) School of Fish#3 742 morocc,159,96,5 duplicate(School of Fish) School of Fish#4 742 morocc,159,96,5 duplicate(School of Fish) School of Fish#5 742
    1 point
  11. http://www.favicon.cc/?action=icon&file_id=441678 ^ I like that one the best so far Nvm: Gepard made the logo into favicon, amazing work
    1 point
  12. like this..... morocc,159,96,5 duplicate(School of Fish) School of Fish#1 742 morocc,159,96,5 duplicate(School of Fish) School of Fish#2 742 morocc,159,96,5 duplicate(School of Fish) School of Fish#3 742 morocc,159,96,5 duplicate(School of Fish) School of Fish#4 742
    1 point
  13. /me did it anyway because DevilEvil is too slow! favicon.ico Christmas favicon made with candy cane style: favicon_xmas.ico
    1 point
  14. Ind: Whenever we're required to add a new file to be included, say a configuration file such as General.h, we're required to edit 10 files just for VC (because we support VC6,7,8,9,10 and thats 2 files for each) + 1 file for gcc support. Do you think it'd be possible to reduce the amount of supported VC versions? Do you see any problem in reducing? Do you think these older are even used anymore? Let me know your opinion. Thank you for your time. GodLesZ: +1. I personally use VS 2010 Ultimate @work and private. Only for some of my old projects VS 2008 until convert. I dont see any reason why we should keep any project files for old 2003, 2005 or even older versions. We should declare some guidelines for clean up of old stuff like this. IMO we should keep support for the last 2 version (and gcc of course).
    1 point
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