Hyroshima Posted June 11 Group: Members Topic Count: 34 Topics Per Day: 0.01 Content Count: 178 Reputation: 87 Joined: 07/11/14 Last Seen: 16 hours ago Share Posted June 11 View File Max Trap Control This mod allows you to control the number of traps that the player can use. conf/battle/skill.conf // Max Trap [Hyroshima] // Functionality to control the number of active traps. // Note: // skill_max_trap > Controls the number of individual active trap skills that were not been to defined parameter ActiveInstance in skill_db.yml // global_max_trap > Controls the maximum active trap skills for all skill traps (listed in skill.cpp -> trap_skill_id), this option overrides skill_max_trap if the definer is smaller than it //- // skill_max_trap: 0 (disabled) // global_max_trap: 0 (disabled) //- skill_max_trap: 0 global_max_trap: 0 the option skill_max_trap only affects skills that do not have the parameter ActiveInstance in skill_db.yml the option global_max_trap affects all trap skills mentioned above in the code box, the skills are listed in the function as I also inform in the description of the code box above. Note: i am making 2 diff files available: _A = Closest to current revision. _B = A little older compared to the current review As there have been some changes to how some functions receive/send parameters, I will try to maintain this standard when sending diff files. Submitter Hyroshima Submitted 06/10/24 Category Source Modifications Video https://www.youtube.com/watch?v=l5Sr42myq40 Content Author Hyroshima 1 Quote Link to comment Share on other sites More sharing options...
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