Popular Post Olrox Posted January 9, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Popular Post Share Posted January 9, 2013 Thanks for your interest in this guide. The main purpose of all these lines is, to have an -advance level- resource for those guys that wish to go further with their map creations. This guide will cover a useful amount of guides that has never been out there before. Yes, this is a compilation of things I have learned so far until this day; there is more mapping than just learning browedit! Requirements You have already read Aeries Browedit tutorial ---> http://rathena.org/b...e-for-browedit/ You have completely learned Syouji Browedit Tutorial ---> http://rathena.org/b...utorial-videos/ You already have experience with mapping. More than just edit maps, I mean, building your own. You have experience doing -re texturizing- Ragnarok Models and you are able to make your browedit read them You are capable to use Image Editors. Photoshop, GIMP, ... whatever. Probably just the basics, like flipping images or cutting an image. Please... Don't ask for support if you have not fullfilled the previous points I'm listing here. Another point: This guide will not contain links to download copyright software. Here, I will only list the software you will need to follow the video tutorials I will add... it is up to you too obtain this software by purchasing it, or Google it. GR2 Granny Custom 3D models in RO Watch in Full Screen at 1080p About: "An example of how you can add your own custom 3D GR2 models as mobs in Ragnarok Online just like the WoE Guardians or the emperium. You can add them as mobs, or even as NPC. Software Requirements: Granny Pack: https://dl.dropboxusercontent.com/u/52175822/Granny.rar Granny Converter: http://rathena.org/board/files/file/3022-granny-converter-by-ricky92/ Umodel: http://www.gildor.org/downloads ActorXImporter: http://www.gildor.org/projects/unactorx RO2 GoTW: https://mega.co.nz/#F!tQwyQCTD!JNEehQnbvdl6Ww5JYo3Kcg If you want to only do a quick test maybe you can download directly the Mejonora already extracted: https://dl.dropboxusercontent.com/u/52175822/mejonora_test.rar Tips & Troubleshoting: FBX to RSM Animated Models Watch in Full Screen at 1080p About: "Importing and doing your own animated RSM Models now it is possible.." Software Requirements: RSMConverter 3.0 by @xarple ---> LINK FBX Converter 2013.3 by Autodesk ---> LINK 3DS Max 2013 or More RSW and GND Maps into FBX Watch in Full Screen at 1080p About: "Think about the possibilities you can have by importing whole Ragnarok Maps and be able to edit them with the all powerful 3DS Max design tool" ... transform ground shapes, into complex structures with curves presents for ex. modify vertices structures of map areas, etc." Software Requirements: ROMAPCONV9 by Xarple LINK FBX Converter by Autodesk LINK 3DS Max 2012 or More Importing and Editing RSM Models into 3DS Watch in Full Screen at 1080p About: "You might know that it is possible to Import 3DS to RSM ... But how about the reverse of this? In this tutorial you will learn How to Import RSM to 3DS And open your possibilities to do complex editions to default Ragnarok Models" Software Requirements: Browedit 3D Object Converter any version. 3DS Max 7 or more. I use ver 9 here. I will try to keep this tutorial updated. Volume 1 is ready, and Volume 2 is under progress... Any Inquiries, suggestion or... thanks! are very well appreciated, and will keep me motivated to add more and more videos of all of these things I have learned in years with a lot of effort!. Thanks to all and don't forget to follow this thread. Have a nice day.~ 19 1 Quote Link to comment Share on other sites More sharing options...
Fai T.Flowright Posted January 9, 2013 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 155 Reputation: 2 Joined: 10/09/12 Last Seen: December 26, 2022 Share Posted January 9, 2013 nice Quote Link to comment Share on other sites More sharing options...
Olrox Posted January 9, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Author Share Posted January 9, 2013 Thanks. The video had a small error, I uploaded it once again ^^ Mind you, this is only the first one of a lot to come. Quote Link to comment Share on other sites More sharing options...
Leeg Posted January 9, 2013 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 120 Reputation: 44 Joined: 11/13/11 Last Seen: July 22, 2024 Share Posted January 9, 2013 (edited) These kind of guides was just what I needed to improve further. Thanks a lot for wasting your time on us . By the way, typo here: Conclutions Edited January 9, 2013 by Leeg Quote Link to comment Share on other sites More sharing options...
Syouji Posted January 9, 2013 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Share Posted January 9, 2013 Great job Olrox. I'm sure I can learn a lot from you through your tutorials =) Quote Link to comment Share on other sites More sharing options...
Olrox Posted January 9, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Author Share Posted January 9, 2013 @Leeg: Fixed. It was 4 am when I finished, and honestly I didn't care about typos :3 @Syouji: Thanks! Tell me if you think it is well explained. --- Comming up next: Volume 2: Importing Ragnarok .gnd and .rsw complete maps into 3DS Max. Allows to take any area of any RO map you wish and edit it in 3D ... Possibilities? it is up to you to find them =P there are quite a lot with this. Quote Link to comment Share on other sites More sharing options...
Taeko Posted January 10, 2013 Group: Members Topic Count: 22 Topics Per Day: 0.00 Content Count: 313 Reputation: 60 Joined: 02/16/12 Last Seen: March 21, 2021 Share Posted January 10, 2013 (edited) Waaaa! Olrox thank you so much for sharing your knowledge if you can when you have time~make a guide video of basic mapping in spanish for Divine or Rathena forum xD consider it ^^ i try read the Aerie guides and Syuoji video but i don´t understand some terms and is very hard learn that again, thank you and hope new knowlegde byee~ Hmm! thanks syouji, i can install Browedit xD Edited January 10, 2013 by Taeko Quote Link to comment Share on other sites More sharing options...
Olrox Posted January 14, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Author Share Posted January 14, 2013 @TaekoThanks for your support. I wish I could have the time to be more active in the Spanish community (since it is my native language) but, truly I can't afford too much time to make this videos in Spanish Too. All I can offer is support, so anyone in divine RO can contact me in my contact forms and I would be glad to assist them in Spanish. Hope I will be helpful! Volume 2RSW and GND Maps into FBX About:"Think about the possibilities you can haveby importing whole Ragnarok Mapsand be able to edit them with the all powerful3DS Max design tool" ... transform ground shapes,into complex structures with curves presents for ex.modify vertices structures of map areas, etc." Take a look at the initial post of this thread to watch the video tutorial. 2 Quote Link to comment Share on other sites More sharing options...
kasumy Posted January 14, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 374 Reputation: 42 Joined: 01/19/12 Last Seen: March 26 Share Posted January 14, 2013 a doubt over what i could do with the maps in 3ds max? changes that might be occurring? type an error or something to fix the map? Quote Link to comment Share on other sites More sharing options...
Snow Posted January 14, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 141 Reputation: 34 Joined: 05/30/12 Last Seen: August 2, 2020 Share Posted January 14, 2013 this guide brings me one step closer to my goal to surpass you and Souyji 8D Quote Link to comment Share on other sites More sharing options...
Olrox Posted January 14, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Author Share Posted January 14, 2013 @kasumi In my experience I have found this useful for: Taking a ground edition in a Ragnarok map and make a slooping terrain curves between two corners with a same alltitude present. That is not possible in browedit. Then export it as a custom model. Take whole ground areas and transform them into custom models... One day I was commisioned to make an edition of an specific area in a clock tower map, in 3D. To save some time and instead of editing each model one by one, and placing the custom models one by one... I just imported the whole area. It is quite hard to know what you can do with this beside of what I have mentioned. I guess it is up to you---. I'm only explaining how to do it, people have to think out of the box to take an advantage of the possibilities of these resources. If you invest time with 3DS Max, you will find very useful ways to do 3D, so, now you can apply that knowledge to map areas in ragnarok. Perhaps, some edits you have ever wondered you can't do in browedit, now you can do in 3DS Max... with the limitation of course that they will be imported as objects, and not as ground. @Snow How evil.... :3 so those are your plans!. I demand more cookies now! Edit: I have to say... that FBX convertion takes us one step forward to custom rsm animation, since "Xarple" (the main autor of this tool) was able to import the rsm animation structures into FBX with this tool he shared to us. Quote Link to comment Share on other sites More sharing options...
kasumy Posted January 14, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 374 Reputation: 42 Joined: 01/19/12 Last Seen: March 26 Share Posted January 14, 2013 ahh i understand now kkk i liked this import more models kkk é very boring stay putting flowers one for one kkkk Quote Link to comment Share on other sites More sharing options...
Olrox Posted January 14, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Author Share Posted January 14, 2013 You are right. One day a customer told me to add some -moscovia flowers- into her map, but, the flowers were textures placed in ground edition. ... So with this tool you can cut those terrain areas, and make custom models of those flowers! I know, perhaps, it is a bit weird, and there are other simplest ways to make it, but there you have an example. Also what you said it is true. You can take a bunch of ragnarok flowers or models, and merge it into just 1. So you can save time instead of using -Group Model Edition- in browedit, which it is useful, but it is hard to handle the models in group mode, for example, flip them. Quote Link to comment Share on other sites More sharing options...
kasumy Posted January 14, 2013 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 374 Reputation: 42 Joined: 01/19/12 Last Seen: March 26 Share Posted January 14, 2013 a doubt olrox and if was a custom model? had as make it? Quote Link to comment Share on other sites More sharing options...
java Posted January 14, 2013 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 251 Reputation: 20 Joined: 12/22/11 Last Seen: July 23, 2023 Share Posted January 14, 2013 hi orlox, thank you for ur tutorial. ill start making a new map from scratch hehe Quote Link to comment Share on other sites More sharing options...
Olrox Posted January 15, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Author Share Posted January 15, 2013 @kasumi Explain better~ I didn't understand. In my opinion, don't take too much time for this Vol.2 tutorial, unless you know -exactly for what- you will need it. For example, I found this useful at almost several months after I learnt it. Perhaps you will find more useful some tutorials about Modeling from scratch or modeling edition. Tutorials that I have in my -to do- list. @java Good luck! Quote Link to comment Share on other sites More sharing options...
Miles Posted January 27, 2013 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 68 Reputation: 13 Joined: 11/14/11 Last Seen: April 30, 2013 Share Posted January 27, 2013 @Olrox: I loved your guide, it will come handy. I would like to ask you to update the main Post if you can, since there's only the the Volume #1 on the main post, and the volume #2 it's on the comment section. Thanks for the Guide. Quote Link to comment Share on other sites More sharing options...
icabit Posted February 2, 2013 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 353 Reputation: 70 Joined: 07/14/12 Last Seen: February 12, 2023 Share Posted February 2, 2013 thx for this guide olrox! Quote Link to comment Share on other sites More sharing options...
Olrox Posted February 10, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Author Share Posted February 10, 2013 @both guys Thanks, and yes I will edit the thread to be more presentable, I just forget about it. In the todo list, I have to add a glosary, and perhaps change the title of the guide since it is aiming about 3D and more 3D. @All Since @xarple added support for RSM to FBX with his lastest tool my first guide about RSM to OBJ, is, hmm, not longer needed, I mean the method with his tool is way better and efficient. By taking some of my time to test his tool, now I think I'm capable of making a guide of RSM animation. After that guide, then, I'm aiming to add another one about GR2 bones animation... Yea I have a lot to add here. And no much time. Just be patient guys, great tutorials are coming! Quote Link to comment Share on other sites More sharing options...
Olrox Posted March 1, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Author Share Posted March 1, 2013 Volume 3FBX to RSM Animated ModelsAbout:"Importing and doing your own animated RSM Models now it is possible.." Thanks by @xarple who developed a tool that allows us to import FBX to RSM with animation present, and after sometime debuggin his tool with him, now I added the tutorial about FBX to RSM Animation. Please Take a look at the initial post of this thread to watch the video tutorial. It is quite easy to know the possibilities in mapping with this. Note: Sorry about my acent. I'm not a native english speaker. I hope people here will understand. In any case, the video has subtitles aswell. Quote Link to comment Share on other sites More sharing options...
Syouji Posted March 2, 2013 Group: Members Topic Count: 70 Topics Per Day: 0.01 Content Count: 1245 Reputation: 395 Joined: 11/19/11 Last Seen: January 15, 2020 Share Posted March 2, 2013 Great tutorial Olrox! I learned a lot from volume 3 as you've explained everything quite clearly and concisely. Quote Link to comment Share on other sites More sharing options...
Olrox Posted March 3, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Author Share Posted March 3, 2013 I'm glad to know that it was understandable I think the next tutorial will be about GR2 (granny) animation. It is something I must do; Although this one is gonna be hard, since I'm not good enough with bones animation. Edit. Seems I should specify in this thread that the tutorials are not -correlative-. That means, it is not a progressive teaching, it is more about a collection of different lessons about new things in maps/3d oriented in Ragnarok Online. Quote Link to comment Share on other sites More sharing options...
Relzz Posted March 3, 2013 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 355 Reputation: 34 Joined: 02/09/12 Last Seen: February 6 Share Posted March 3, 2013 (edited) Amazing !, 5 Stars for this :33 Edited March 3, 2013 by M45T3R 1 Quote Link to comment Share on other sites More sharing options...
Saisho Posted March 31, 2013 Group: Members Topic Count: 52 Topics Per Day: 0.01 Content Count: 185 Reputation: 20 Joined: 01/06/13 Last Seen: November 11, 2018 Share Posted March 31, 2013 (edited) do the rsm converter have any restriction about shape types or limit of parented objects? i made a multi part animated model but it fail to convert the second piece and forward (some plane shapes and a box). i get a name.fbm folder w/ the texture but no rsm model, "Wrong occurs!" error. another question is: do i really need 3dmax 2013? i ask because i have the indesign 2012 + the 2013.3 plugin and 2013 is a 10gb download also im kinda short in HD space =_=' ediit: sry im w/ a strong flu so im not thinking clearly =_= Edited March 31, 2013 by Saisho Quote Link to comment Share on other sites More sharing options...
Olrox Posted April 1, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Author Share Posted April 1, 2013 Yes you need 3dmax 2013, mostly for the option "import rsm to fbx" because I tested with 2012, and it gave me an error with the texture maps . But if you are going to use only "fbx to rsm", then, you can use 2012. Quote Link to comment Share on other sites More sharing options...
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