Hi,
I would like to request a simple script like this. When monster is killed there's a percentage to
drop 1 random item on list(custom list) which bypass their natural drop items see the scenario below(percentage of drop can be configured from 0.01%~1%) on a specific map.
Poring in prt_fild01 drops 1 item on the list together of the its natural item drop(jellopy, empty bottle, unripe apple. sticky mucus, knife[3], apple & poring card) when killed.
Thanks