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Community Answers
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Yonko's post in How to Enlarge Character Sprites was marked as the answer
Well open the act file in aCTOR or aCTOR2 then go to script then EDIT then load the magnifier.lua(already given on the package when you download aCTOR on RMS once you load it you can see a script code of it then look for this mag = 3.0 change the value of it according to the size you want then run if it fits according to you then save.
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Yonko's post in e-inquiry sql script question was marked as the answer
this stuff
CREATE TABLE IF NOT EXISTS `E-Inquiry` (
`ID` bigint(20) unsigned NOT NULL auto_increment,
`Sender_ID` int(11) unsigned NOT NULL default '0',
`Sender_Name` varchar(30) NOT NULL default '',
`Title` text,
`Message` text,
`Status` tinyint(2) NOT NULL default '0',
`Inquiry_Time` datetime NOT NULL default '0000-00-00 00:00:00',
`Reply` text,
`Reply_Time` datetime NOT NULL default '0000-00-00 00:00:00',
`Reply_Name` varchar(30) NOT NULL default '',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM;
*/
must be trigger on your sql database file and the rest is the server side script
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Yonko's post in Black Background replacing prontera map was marked as the answer
what do you use when generating the thor patches? if the default thor patcher itself check the unicode & ascii thingy, but if grf editor by tokei its automatic and the pathway of the directories of the texture file kindly verified maybe the path of your thor is not correct
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Yonko's post in Cart Boost was marked as the answer
try this at src/map/status.c
find that code and try to change the value 20 according to your desire. then recompile i didn't test this due to im on phone now
if( sc->data[sC_CARTBOOST] ) val = max( val, 20 ); -
Yonko's post in Philippine Flag was marked as the answer
here you go this is an emotion.spr/act with proper PH Flag(red and blue) not red and black
emotion.rar
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Yonko's post in Custom Map Problem was marked as the answer
probably the floor is using custom textures maybe you should add them on your grf or data folder
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Yonko's post in Requesting for Item Script for Cloth Color/Hair Color was marked as the answer
solved already lol.
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Yonko's post in .act .spr files was marked as the answer
maybe your referring to this topic?
http://rathena.org/board/topic/61862-guide-spriting-101-creating-a-sprite-and-act-file/
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Yonko's post in Black Tiles Problem was marked as the answer
Thank you i'll try this!
EDIT: It works like a charm SUPER THANK YOU my lifesaver lol
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Yonko's post in Q>quest script was marked as the answer
add this on below or above getitem 5150,1;
announce "Wow "+strcharinfo(0)+" has been completed the Joker Jester Quest!",bc_all,0x00ff66;
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Yonko's post in Opening server was marked as the answer
if you want to be a GM you should change your group_id on the database of your server, or reading the Wiki is essential
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Yonko's post in Recoloured 2nd Job Sprites was marked as the answer
you need to recolor the default 2nd job sprites by itself and replace the old with recolored.
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Yonko's post in How to reload mapflag on conf?..? was marked as the answer
use @reloadscript it will reload also the mapflags
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Yonko's post in Slow Dance PDFM duration was marked as the answer
skill_cast_db.txt see the legend duration