Cydh Posted April 27, 2014 Posted April 27, 2014 (edited) Idea: Unlimited Bottle Grenade and Fire Bottle Settings?, first release Now, Quote bonus bSkillNoRequire,n; Removes n requirement when use skill. bonus2 bSkillNoRequire,sk,n; Removes n requirement when use sk skill. n is bitmask to removes: 1 - HP cost 2 - MaxHP trigger 4 - SP cost 8 - HP rate cost 16 - SP rate cost 32 - Zeny cost 64 - Weapon type 128 - Ammo 256 - Required state 512 - Required status 1024 - Spirit sphere 2048 - Required item 4096 - Required equipment bonus bSkillNoRequireItem,iid; Removes iid from skill requirement. bonus bNoRequireAmmo,n; Removes ammunition usage when use normal attack/not using skill (n is meaningless). Download: current bNoRequireItem-rA-2018017-ae89b3a7.diff for rAthena Git Hash: ae89b3a7 bNoRequireItem-rA.diff Edited August 17, 2018 by Cydh 4 2 Quote
hakuren Posted July 7, 2014 Posted July 7, 2014 (edited) i got error 1>d:\a server\src\map\skill.c(14155): error C2039: 'hp_rate' : is not a member of 'skill_condition'1> d:\a server\src\map\skill.h(84) : see declaration of 'skill_condition'1>d:\a server\src\map\skill.c(14156): error C2039: 'sp_rate' : is not a member of 'skill_condition'1> d:\a server\src\map\skill.h(84) : see declaration of 'skill_condition'1>d:\a server\src\map\skill.c(14161): error C2039: 'status_count' : is not a member of 'skill_condition'1> d:\a server\src\map\skill.h(84) : see declaration of 'skill_condition'1>d:\a server\src\map\skill.c(14164): error C2039: 'eqItem_count' : is not a member of 'skill_condition'1> d:\a server\src\map\skill.h(84) : see declaration of 'skill_condition' Edited July 7, 2014 by hakuren Quote
Cydh Posted August 17, 2018 Author Posted August 17, 2018 updated for rathena Git Hash: ae89b3a7 and press the upvote is easy, thank me 6 Quote
Radian Posted October 2, 2018 Posted October 2, 2018 Thank you so much for this! I got an idea on how to use those bonuses!! Quote
Radian Posted October 4, 2018 Posted October 4, 2018 (edited) @Cydh I just want to report that when creators are using Potion Pitcher and Slim Potion Pitcher the skill will fail. using this bonus bonus bSkillNoRequire,2048; Edited October 4, 2018 by Radian Quote
Lelouch vi Britannia Posted October 4, 2018 Posted October 4, 2018 14 hours ago, Radian said: @Cydh I just want to report that when creators are using Potion Pitcher and Slim Potion Pitcher the skill will fail. using this bonus bonus bSkillNoRequire,2048; Use this... bonus2 bSkillNoRequire,"AM_POTIONPITCHER",2048; bonus2 bSkillNoRequire,"CR_SLIMPITCHER",2048; Just follow this... bonus bSkillNoRequire,n; Removes n requirement when use skill. bonus2 bSkillNoRequire,sk,n; Removes n requirement when use sk skill. n is bitmask to removes: 1 - HP cost 2 - MaxHP trigger 4 - SP cost 8 - HP rate cost 16 - SP rate cost 32 - Zeny cost 64 - Weapon type 128 - Ammo 256 - Required state 512 - Required status 1024 - Spirit sphere 2048 - Required item 4096 - Required equipment bonus bSkillNoRequireItem,iid; Removes iid from skill requirement. bonus bNoRequireAmmo,n; Removes ammunition usage when use normal attack/not using skill (n is meaningless). Quote
Radian Posted October 4, 2018 Posted October 4, 2018 4 hours ago, Lelouch vi Britannia said: Use this... bonus2 bSkillNoRequire,"AM_POTIONPITCHER",2048; bonus2 bSkillNoRequire,"CR_SLIMPITCHER",2048; Just follow this... bonus bSkillNoRequire,n; Removes n requirement when use skill. bonus2 bSkillNoRequire,sk,n; Removes n requirement when use sk skill. n is bitmask to removes: 1 - HP cost 2 - MaxHP trigger 4 - SP cost 8 - HP rate cost 16 - SP rate cost 32 - Zeny cost 64 - Weapon type 128 - Ammo 256 - Required state 512 - Required status 1024 - Spirit sphere 2048 - Required item 4096 - Required equipment bonus bSkillNoRequireItem,iid; Removes iid from skill requirement. bonus bNoRequireAmmo,n; Removes ammunition usage when use normal attack/not using skill (n is meaningless). I know that, i just want to report the issue i encountered Quote
Forshaken Posted August 10, 2020 Posted August 10, 2020 (edited) This update has a flaw on archers arrow. If you equip any arrow on your archer, neutral element will always be your element even you are equipped with oridecon, poison, immaterial and so on arrow. Edited August 10, 2020 by Forshaken Quote
eppc0330 Posted August 13, 2020 Posted August 13, 2020 Thanks for great release first. Can you teach me how to apply diff file? Quote
kalabasa Posted December 18, 2020 Posted December 18, 2020 (edited) waiting for an update.... can someone little help with these error's Severity Code Description Project File Line Suppression State Error C2039 'skill_no_require_item': is not a member of 'map_session_data' map-server c:\users\user\documents\ra pre-re\rathena\src\map\pc.cpp 3539 Error C2039 'skill_no_require_item': is not a member of 'map_session_data' map-server c:\users\user\documents\ra pre-re\rathena\src\map\pc.cpp 3540 Error C2039 'skill_no_require_item': is not a member of 'map_session_data' map-server c:\users\user\documents\ra pre-re\rathena\src\map\pc.cpp 3541 Error C2039 'skill_no_require_item': is not a member of 'map_session_data' map-server c:\users\user\documents\ra pre-re\rathena\src\map\pc.cpp 3545 Error C2039 'skill_no_require_item': is not a member of 'map_session_data' map-server c:\users\user\documents\ra pre-re\rathena\src\map\skill.cpp 17252 Error C2039 'skill_no_require_item': is not a member of 'map_session_data' map-server c:\users\user\documents\ra pre-re\rathena\src\map\skill.cpp 17253 Error C2039 'status_count': is not a member of 's_skill_condition' map-server c:\users\user\documents\ra pre-re\rathena\src\map\skill.cpp 17279 Error C2039 'eqItem_count': is not a member of 's_skill_condition' map-server c:\users\user\documents\ra pre-re\rathena\src\map\skill.cpp 17282 Error C2039 'skill_no_require_item': is not a member of 'map_session_data' map-server c:\users\user\documents\ra pre-re\rathena\src\map\status.cpp 3822 Edited March 9, 2021 by kalabasa Quote
Forshaken Posted March 28, 2023 Posted March 28, 2023 Target Git Hash -> ff0cbfe4e803661f1ab66dd56d2d1b815873e28a ( Also working on emulators for April 2022 and below. ) bNoRequireItem-rA- ( Updated ).diff 1 Quote
deadnadead Posted May 2, 2024 Posted May 2, 2024 On 8/10/2020 at 7:45 PM, Forshaken said: This update has a flaw on archers arrow. If you equip any arrow on your archer, neutral element will always be your element even you are equipped with oridecon, poison, immaterial and so on arrow. still has this issue? Quote
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