Drakkus Posted November 30, 2014 Posted November 30, 2014 Oh yeah, seems that your busy with your OWN server now huh?! anyways, that would be great add-on if there is a source-mods. i would loved to wait for it. since i'm a huge fan of Crafting System like WoW and other MMORPG Online. THank youy! Quote
Stolao Posted November 30, 2014 Author Posted November 30, 2014 Oh yeah, seems that your busy with your OWN server now huh?! anyways, that would be great add-on if there is a source-mods. i would loved to wait for it. since i'm a huge fan of Crafting System like WoW and other MMORPG Online. THank youy! So far it consist of Gear Dismantling Rune Crafting (Large extension of the Armor Enchanting System) Armor Crafting (Includes armor, garments, footgear, shields and accessories) Revamp on Weapon Crafting, allowing LV4 weapons to be crafted and changing formulas Lots More Potions for Alchemist including fun customs My goal is to make it so all gear is craft-able Quote
dikapramantya Posted March 14, 2015 Posted March 14, 2015 hello stolao, can i ask how to make config : set .Map$, can be more than 1 map only ?? i want to make the pvp point and pvp kill can count in 5 map only example. can you help ? Quote
Stolao Posted March 15, 2015 Author Posted March 15, 2015 hello stolao, can i ask how to make config : set .Map$, can be more than 1 map only ?? i want to make the pvp point and pvp kill can count in 5 map only example. can you help ? sure change if(.Options&1 || strcharinfo(3) == .Map$){ to this for(set .@i,0; .@i < getarraysize(.Map$); set .@i,.@i+1){ if(strcharinfo(3) == .Map$[.@i]){ set .@map,1; set .@i,getarraysize(.Map$) + 1; } } if(.Options&1 || .@Map){ and change set .Map$,"prontera"; // Map Pvp Must Take Place on in order to Count, if Option 1 is Disabled to this setarray .Map$,"prontera","Map2","Map3","map4","Map5"; // Map Pvp Must Take Place on in order to Count, if Option 1 is Disabled btw this was free hand so didn't test but should work fine Quote
coldbolt001 Posted May 5, 2015 Posted May 5, 2015 MR. Stalao please teach me on how to implement pvp ladder in my server? i need step by step procedure Quote
Stolao Posted May 5, 2015 Author Posted May 5, 2015 MR. Stalao please teach me on how to implement pvp ladder in my server? i need step by step procedure https://rathena.org/wiki/Adding_a_Script Quote
Stolao Posted July 18, 2015 Author Posted July 18, 2015 (edited) Update Fixed Dead Link Edited July 18, 2015 by Stolao Quote
privateserver Posted September 17, 2015 Posted September 17, 2015 Hello sir, sorry i can't report yesterday. new report. death count is not working. after i kill enemy, only kill rank increase, death rank still null. and for rank, after see kill rank, i choose read more, and the result is null . can you fix it? Quote
dikapramantya Posted May 15, 2016 Posted May 15, 2016 Hello staloao. i want to ask are you have script pvp ladder for eathena? i want to search in eathena.ws but can't find it Quote
Stolao Posted May 20, 2016 Author Posted May 20, 2016 Update 2.04 -> 2.06 https://github.com/Stolao/Npc_Release/tree/master/PvP_Ladder Quote
jawbreaker Posted June 13, 2016 Posted June 13, 2016 [Warning]: Unexpected type for argument 1. Expected variable, got C_INT. [Debug]: Data: number value=2 [Debug]: Function: getarraysize [Debug]: Source (NPC): Ladder at prontera (202,203) that is when i view the rank, using Pvp_Ladder_v2.0E.txt in newly installed trunk Quote
Stolao Posted June 13, 2016 Author Posted June 13, 2016 [Warning]: Unexpected type for argument 1. Expected variable, got C_INT. [Debug]: Data: number value=2 [Debug]: Function: getarraysize [Debug]: Source (NPC): Ladder at prontera (202,203) that is when i view the rank, using Pvp_Ladder_v2.0E.txt in newly installed trunk Already working on a large update. 1 Quote
klesler Posted March 11, 2017 Posted March 11, 2017 Solved for me, it was a problem on #define MAX_EVENTQUEUE Just go to map.h and change it to 10 or something higher than 5 (default) EX: #define MAX_EVENTQUEUE 20 Best. Quote
klesler Posted March 11, 2017 Posted March 11, 2017 Just a fix for the nightmare room, in case you guys noticed that it is not working. Replace the entire case 1 for this: case 1: .@m = select(implode(.MapList$,":")) - 1; .@executa = 1; if( .MapMode[.@m]&2 ){ mes "Voce esta prestes a entrar na arena PESADELO, se morrer voce vai perder uma parte aleatoria de seu equipamento."; if(select("Desistir:Continuar") != 2) .@executa = 0; } else if(.MapMode[.@m]&8 && (countitem(607) || countitem(608))){ mes "Nao sao permitidos "+getitemname(607)+" ou "+getitemname(608)+"."; .@executa = 0; } else if(.MapMode[.@m]&16){ mes "Nao e permitido ser terceira Classe."; .@executa = 0; } else if(.MapMode[.@m]&32){ mes "Nao e permitido ser Trans Classe."; .@executa = 0; } else if(getmapusers(.MapName$[.@m]) >= .MaxPlayers){ mes "Sala Cheia."; .@executa = 0; } if (.@executa == 1) { announce "[ Teleportador PvP ] "+strcharinfo(0)+" entrou na sala "+((.MapMode[.@m]&1)?"GvG":"PvP")+".",0,((.MapMode[.@m]&1)?0x00CC99:0xEE0000); warp .MapName$[.@m],0,0; } else { close; } } close; Mine is translated into portuguese, but you guys can just re-translate it into english. Best, Gabriel. Quote
AinsLord Posted March 12, 2017 Posted March 12, 2017 (edited) where can i convert it to english?? Still The same issue for me Edited March 12, 2017 by whodhell Quote
klesler Posted March 25, 2017 Posted March 25, 2017 On 3/12/2017 at 6:22 AM, whodhell said: where can i convert it to english?? Still The same issue for me case 1: .@m = select(implode(.MapList$,":")) - 1; .@executa = 1; if( .MapMode[.@m]&2 ){ mes "You are about to enter NIGHTMARE PvP, on death you will lose gear randomly."; if(select("Nevermind:Continue") != 2) .@executa = 0; } if(getmapusers(.MapName$[.@m]) >= .MaxPlayers[.@m]){ mes "Sala Cheia."; .@executa = 0; } else if(.MapMode[.@m]&8 && (countitem(607) || countitem(608))){ mes "No "+getitemname(607)+" or "+getitemname(608)+" allowed."; .@executa = 0; } else if(.MapMode[.@m]&16){ mes "No 3rd Classes Allowed."; .@executa = 0; } else if(.MapMode[.@m]&32){ mes "No Trans Classes Allowed."; .@executa = 0; } if (.@executa == 1) { warp .MapName$[.@m],0,0; announce "[ PvP Warper ] " + strcharinfo(0)+" has entered in "+((.MapMode[.@m]&1)?"GvG":"PvP")+" "+((.MapMode[.@m]&2)?"Nightmare":" "),0,((.MapMode[.@m]&1)?0x00CC99:0xEE0000); } else { close; } } Sorry. I made a mistake in the last code, try this above. Already translated for you. Quote
klesler Posted March 25, 2017 Posted March 25, 2017 Also, one more problem: PvP room is not updating the number of players inside. If some one enters the room, it stills 0/maxplayers. Any clue on what can be happening? ((.MaxPlayers[.@i])?"["+getmapusers(.MapName$[.@i])+"/"+.MaxPlayers[.@i]+"]":""); //===== Dont Touch - Menu & Mapflag Generation ============= for(.@i = 0; .@i < getarraysize(.MapName$); .@i++){ .MapList$[.@i] = "["+ ((.MapMode[.@i]&2)?"^EE3333Pesadelo ":"") + ((.MapMode[.@i]&4)?"Party ":"") + ((.MapMode[.@i]&1)?"GvG":"PvP") +"^000000] "+ ((.MapMode[.@i] >= 8)?"Sem ":"") + ((.MapMode[.@i]&8)?"Ygg ":"") + ((.MapMode[.@i]&16)?"3rds ":"") + ((.MapMode[.@i]&32)?"Trans ":"") + ((.MapMode[.@i]&64)?.MapName$[.@i]:"") + ((.MaxPlayers[.@i])?"["+getmapusers(.MapName$[.@i])+"/"+.MaxPlayers[.@i]+"]":""); for ( .@f = 0; .@f < .@size; .@f++ ) setmapflag .MapName$[.@i], .mapflag[.@f]; if(.MapMode[.@i]&4) setmapflag .MapName$[.@i], mf_partylock; if(.MapMode[.@i]&2) setmapflag .MapName$[.@i], MF_NIGHTMAREDROP; if(.MapMode[.@i]&1){ setmapflag .MapName$[.@i], MF_GUILDLOCK; setmapflag .MapName$[.@i], MF_GVG; } else{ setmapflag .MapName$[.@i], MF_PVP_NOGUILD; setmapflag .MapName$[.@i], MF_PVP; } if(!.MapMode[.@i]&4){ if(.MapMode[.@i]&1) setmapflag .MapName$[.@i], MF_GVG_NOPARTY; else setmapflag .MapName$[.@i], MF_NOPARTY; } } Best, Gabriel. Quote
skymia Posted April 15, 2017 Posted April 15, 2017 why if i go into pvp map it says the room is full Quote
Stolao Posted April 20, 2017 Author Posted April 20, 2017 Ill update this today or tomorrow, sorry for inactivity Quote
skymia Posted April 20, 2017 Posted April 20, 2017 7 hours ago, Stolao said: Ill update this today or tomorrow, sorry for inactivity ok sir thank you Quote
spangler Posted April 21, 2017 Posted April 21, 2017 Hi, I was wondering why the mapflag is not working properly ? Quote
AinsLord Posted May 19, 2017 Posted May 19, 2017 stiil have the same problem room is full dunno whats wrong Quote
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