Rebel Posted May 3, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Share Posted May 3, 2013 (edited) Turn every headgear you wear (TOP,MID,LOWER) into costume headgear.Removing the refine, stats and cards. Also you can revert back your Costume Headgear to its original state. But not the refine, stats and cards. Working with the Revision 17306 Feel free to use Hahaha! ENJOY! Credits to Rebel, Zephyrus EDIT : I don't support this anymore. Costume_System_v1.diff costume.txt Edited October 21, 2018 by Rebel 8 1 Quote Link to comment Share on other sites More sharing options...
Jaburak Posted May 3, 2013 Group: Members Topic Count: 48 Topics Per Day: 0.01 Content Count: 1125 Reputation: 236 Joined: 07/30/12 Last Seen: Yesterday at 01:27 AM Share Posted May 3, 2013 Turn every headgear you wear (TOP,MID,LOWER) into costume headgear. Removing the refine, stats and cards. Also you can revert back your Costume Headgear to its original state. But not the refine, stats and cards. Working with the Revision 17306 -- Not accepting suggestion.. Feel free to use Hahaha! ENJOY! Credits to Rebel, Zephyrus You forgot the link buddy. Quote Link to comment Share on other sites More sharing options...
Cydh Posted May 4, 2013 Group: Developer Topic Count: 153 Topics Per Day: 0.03 Content Count: 2285 Reputation: 747 Joined: 06/16/12 Last Seen: February 21 Share Posted May 4, 2013 downloaded. Quote Link to comment Share on other sites More sharing options...
Rebel Posted May 4, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted May 4, 2013 Thanks Cydh. Quote Link to comment Share on other sites More sharing options...
Famous Posted May 4, 2013 Group: Members Topic Count: 145 Topics Per Day: 0.03 Content Count: 455 Reputation: 3 Joined: 06/19/12 Last Seen: February 26, 2018 Share Posted May 4, 2013 I got error pc.c:69: error: âEQP_COSTUME_GARMENTâ undeclared here (not in a function) pc.c:69: warning: excess elements in array initializer pc.c:69: warning: (near initialization for âequip_posâ) +static unsigned short equip_pos[EQI_MAX]={EQP_ACC_L,EQP_ACC_R,EQP_SHOES,EQP_GARMENT,EQP_HEAD_LOW,EQP_HEAD_MID,EQP_HEAD_TOP,EQP_ARMOR,EQP_HAND_L,EQP_HAND_R,EQP_AMMO,EQP_COSTUME_HEAD_TOP,EQP_COSTUME_HEAD_MID,EQP_COSTUME_HEAD_LOW,EQP_COSTUME_GARMENT}; Quote Link to comment Share on other sites More sharing options...
Rebel Posted May 4, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted May 4, 2013 Maybe you are not using updated revision.. latest revision supports now costume garment. Quote Link to comment Share on other sites More sharing options...
Rebel Posted May 6, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted May 6, 2013 20 downloads 1 Quote Link to comment Share on other sites More sharing options...
jonmich21 Posted May 29, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 23 Reputation: 0 Joined: 05/05/12 Last Seen: June 24, 2013 Share Posted May 29, 2013 npc script is not working Quote Link to comment Share on other sites More sharing options...
Rebel Posted May 29, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted May 29, 2013 npc script is not working Do you have any explanation why is it not working? Any error in the console?? Quote Link to comment Share on other sites More sharing options...
jonmich21 Posted May 29, 2013 Group: Members Topic Count: 10 Topics Per Day: 0.00 Content Count: 23 Reputation: 0 Joined: 05/05/12 Last Seen: June 24, 2013 Share Posted May 29, 2013 i already fixed the error tnx for the reply Quote Link to comment Share on other sites More sharing options...
Nash Posted July 16, 2013 Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 174 Reputation: 0 Joined: 02/17/12 Last Seen: May 8, 2014 Share Posted July 16, 2013 Awesome +1000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 Quote Link to comment Share on other sites More sharing options...
kangfredy Posted July 20, 2013 Group: Members Topic Count: 112 Topics Per Day: 0.02 Content Count: 388 Reputation: 4 Joined: 05/01/12 Last Seen: October 25, 2022 Share Posted July 20, 2013 it can use only npc or both (need src to) Quote Link to comment Share on other sites More sharing options...
Rebel Posted July 20, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted July 20, 2013 it can use only npc or both (need src to) what? Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted July 21, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted July 21, 2013 I want to know when I turn the Apple_Of_Archer into Costume....will it keep the state dex+3? while i wear the 2 of Apple_Of_Archer on normal headgear and Costume headgear, will it change my dex increase to 6? Quote Link to comment Share on other sites More sharing options...
Rebel Posted July 21, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted July 21, 2013 When you turn your normal headgear to custom stats bonus will be removed.. also refine bonus and cards attached will removed.. Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted July 21, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted July 21, 2013 When you turn your normal headgear to custom stats bonus will be removed.. also refine bonus and cards attached will removed.. Does it mean that any headgear turn into Costume, it only have appearance(no bonus, cannot refine, cannot add card) ? Quote Link to comment Share on other sites More sharing options...
Rebel Posted July 21, 2013 Group: Members Topic Count: 68 Topics Per Day: 0.01 Content Count: 436 Reputation: 32 Joined: 02/19/12 Last Seen: May 22, 2024 Author Share Posted July 21, 2013 When you turn your normal headgear to custom stats bonus will be removed.. also refine bonus and cards attached will removed.. Does it mean that any headgear turn into Costume, it only have appearance(no bonus, cannot refine, cannot add card) ? Yes. Quote Link to comment Share on other sites More sharing options...
Darkpurple Posted July 22, 2013 Group: Members Topic Count: 9 Topics Per Day: 0.00 Content Count: 187 Reputation: 7 Joined: 09/04/12 Last Seen: May 9, 2022 Share Posted July 22, 2013 Okay。 when I put this item which headgear turn into costume on the vending,how other player know it is costume or not? I found one bug. If you got two same headgear on the inventory, then you cannot restore successful. Quote Link to comment Share on other sites More sharing options...
Hiryu Imajin Posted July 31, 2013 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 58 Reputation: 4 Joined: 07/10/13 Last Seen: December 15, 2018 Share Posted July 31, 2013 Okay。 when I put this item which headgear turn into costume on the vending,how other player know it is costume or not? I found one bug. If you got two same headgear on the inventory, then you cannot restore successful. Well since there is no item id for the specific costume then no one would really know if that item is a costume or not, only if they equip it. I suggest that if we can add some script to the items that has been converted to costume be untradaeble or even un-vendable since all they have to do is convert it back to being a normal equipment and then thats the time they can sell it. about the bug though, maybe you can just put the other one in your storage that simple. Quote Link to comment Share on other sites More sharing options...
kangfredy Posted July 31, 2013 Group: Members Topic Count: 112 Topics Per Day: 0.02 Content Count: 388 Reputation: 4 Joined: 05/01/12 Last Seen: October 25, 2022 Share Posted July 31, 2013 Turn every headgear you wear (TOP,MID,LOWER) into costume headgear. Removing the refine, stats and cards. Also you can revert back your Costume Headgear to its original state. But not the refine, stats and cards. Working with the Revision 17306 Feel free to use Hahaha! ENJOY! Credits to Rebel, Zephyrus hy zephyruz i found error in your patch error when i will compiling in latest Rathena atcommand.c(5575): error C2065: 'costume' : undeclared identifier just this but i has been check in this atcomand c i see declare.because int number = 0, item_id, flag = 0, bound = 0, costume = 0; it must declare..hm...how to fix this? Quote Link to comment Share on other sites More sharing options...
Break Posted August 16, 2013 Group: Members Topic Count: 28 Topics Per Day: 0.01 Content Count: 158 Reputation: 14 Joined: 07/07/12 Last Seen: 1 hour ago Share Posted August 16, 2013 Prompt, how to forbid to sell costume equipment or to put it in a cart? Quote Link to comment Share on other sites More sharing options...
Badarosk0 Posted October 1, 2013 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 81 Reputation: 5 Joined: 02/07/12 Last Seen: Thursday at 12:06 PM Share Posted October 1, 2013 I have the following problem someone knows how to solve? [spoiler=error] CC chrif.cCC clif.cCC pc.cpc.c:83: warning: excess elements in array initializerpc.c:83: warning: (near initialization for âequip_posâ)pc.c:83: warning: excess elements in array initializerpc.c:83: warning: (near initialization for âequip_posâ)pc.c:83: warning: excess elements in array initializerpc.c:83: warning: (near initialization for âequip_posâ)CC status.cstatus.c: In function âstatus_calc_pc_â:status.c:2569: warning: array subscript is above array boundsstatus.c:2662: warning: array subscript is above array boundsCC npc.cCC npc_chat.cCC chat.cCC path.cCC itemdb.cCC mob.cCC script.cscript.c: In function âbuildin_costumeâ:script.c:18011: error: too few arguments to function âlog_pick_pcâscript.c:18026: error: too few arguments to function âlog_pick_pcâmake[1]: *** [obj_sql/script.o] Error 1make[1]: Leaving directory `/home/ragnarok/emulador/src/map'make: *** [map_sql] Error 2 Quote Link to comment Share on other sites More sharing options...
karazu Posted October 10, 2013 Group: Members Topic Count: 57 Topics Per Day: 0.01 Content Count: 374 Reputation: 5 Joined: 03/09/12 Last Seen: June 19, 2018 Share Posted October 10, 2013 where to put the Costume_System_v1.diff anyways? bump wetwew Turn every headgear you wear (TOP,MID,LOWER) into costume headgear.Removing the refine, stats and cards. Also you can revert back your Costume Headgear to its original state. But not the refine, stats and cards.Working with the Revision 17306Feel free to use Hahaha! ENJOY! Credits to Rebel, Zephyrus EDIT : I don't support this anymore. Help 1 Quote Link to comment Share on other sites More sharing options...
karazu Posted October 11, 2013 Group: Members Topic Count: 57 Topics Per Day: 0.01 Content Count: 374 Reputation: 5 Joined: 03/09/12 Last Seen: June 19, 2018 Share Posted October 11, 2013 anyone? ohh isee let me try Quote Link to comment Share on other sites More sharing options...
sevenzz23 Posted October 11, 2013 Group: Members Topic Count: 2 Topics Per Day: 0.00 Content Count: 43 Reputation: 3 Joined: 07/08/13 Last Seen: April 8, 2015 Share Posted October 11, 2013 (edited) Nice script, I convert it to Hercules and it works like a charm +1 @TS anyone? ohh isee let me try Diff it using tortoise be sure that you are using rAthena Revision 17306. Edited October 11, 2013 by sevenzz23 Quote Link to comment Share on other sites More sharing options...
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