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sevenzz23

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    Phnom Penh

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  1. Something like this? //Female: data\sprite\Àΰ£Á·\¸öÅë\¿© = data\sprite\인간족\몸통\여 ½´¶ó_¿©.act = 슈라_여.act
  2. I dont know what you mean but this is the act name of Sura //Female: data\sprite\Àΰ£Á·\¸öÅë\¿© ½´¶ó_¿©.act
  3. Hmm, Updated ba yung data.grf/rdata.grf files mo? at saang sprite sya nag e-error? sa Champion sa Monk o sa Sura? Check mo yung YourRO.grf mo kung may Job sprites ng champion or monk or sura tapos delete mo para mabasa ng client yung nasa data.grf
  4. Nako boss, baka dahiL sa PC mo yan.. try mo upgrade yung PC mo?
  5. ^You can download it trough TortoiseSVN. If you already have the software installed then Checkout rAthena and in Revision type 17310 on it, Click OK and your done
  6. Try this guide. 1. Open your Work Bench 2. Select your Database 3. Select Tables 4. Highlight Login (One Click) 5. Right Click Login then choose Select Rows - Limit 1000 6. Done! you can now select your whatever you want to edit. Then Apply.
  7. Hmm, I think it will only shown in damage it self, try to Hit Monster without AM, and then Hit same Monster with AM and Compare the damage.
  8. ^ Since you are using new client try to read this guide first. Defining Item Client: For New Client Notice: New client are using iteminfo.lub/a
  9. What TS want is.. I think it is possible if you edit your src, but Im not sure..
  10. ^ XD napapa english ako nasa Filipino Community nga pala tayo haha, Sige goodluck, check mo rin yung Sprite mo kung tama yung mga name ha, kasi pwedeng maka conflict at mag crash yung client mo pag mali-mali yung nakalagay..
  11. you can add a OnTouch script to do that. for example prontera,150,180,4 script Healer 139,3,3,{ OnInit: set .seteffect, 1; while(.seteffect) { misceffect EF_LG_KINGS_GRACE; sleep 15000; } end; OnTouch: specialeffect2 EF_HEAL2; percentheal 100,100; specialeffect2 EF_INCAGILITY; sc_start SC_INC_AGI,240000,10; specialeffect2 EF_BLESSING; sc_start SC_BLESSING,240000,10; }
  12. Ahh, Now I see the problem Typographic Error in Line 1026 , 1033 - [ACCESSORY_IDs.ACCESSORY_BLACK_RED_TIRAYA_BONNET] = "_Black_Red_Tiraya_Bonnet",//<- Notice TI-RAYA - [ACCESSORY_IDs.ACCESSORY_CYAN_TIRAYA_BONNET] = "_Cyan_Tiraya_Bonnet", //<- Notice TI-RAYA + [ACCESSORY_IDs.ACCESSORY_BLACK_RED_TIYARA_BONNET] = "_Black_Red_Tiraya_Bonnet",// It must be TIYARA + [ACCESSORY_IDs.ACCESSORY_CYAN_TIYARA_BONNET] = "_Cyan_Tiraya_Bonnet", // It must be TIYARA because your accessoryid.lub line 1031 is ACCESSORY_BLACK_RED_TIYARA_BONNET = 1208, ACCESSORY_CYAN_TIYARA_BONNET = 1215, so it must be same. Edit: Im so confused of some items in your lua like in accessoryid.lub it shows ACCESSORY_DEVILING_SACK while in accname.lub it became [ACCESSORY_IDs.ACCESSORY_DEVILINGSACK] = "_devilingsack", Note: Please compare your accessoryid.lub and accname.lub
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