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Posted

You should use the Search function before posting new Topics!

It's easy to do this,you'll just need a normal item script like this :

30001,Rune_Knight_Armor,Rune Knight Armor,5,0,,2800,,55,,1,0xFFFFFFFE,2,2,16,,1,1,0,{},{ changebase RUNEKNIGHTJOBIDHERE; },{ changebase Class; }

You'll just have to edit the RUNEKNIGHTJOBIDHERE to the Rune Knight Job ID.

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Posted (edited)
Quote

skill i,n;    Gives skill #i at level n (supports skill names)

how about script when you equip the item's. it will give you randomly trans sprite??

example

name of headgear: custom01 

script> every 3 sec. the sprite will change into random sprite of trans sprite also

Edited by pukapukay
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Posted

how about script when you equip the item's. it will give you randomly trans sprite??

example

name of headgear: custom01 

script> every 3 sec. the sprite will change into random sprite of trans sprite also

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Posted
On 6/8/2012 at 12:37 AM, Euphy said:

If you want 1 item for all classes, I think this should work...

 


{},{ changebase roclass(eaclass()|EAJL_THIRD); },{ changebase Class; }
 

 

How to use this and make a 3rd job baby suit for every class?

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Posted

I have a question sir regarding this thread .. How to restrict other class on using job suit that is not theirs ...like example i have Rune Knight 3rd job suit ..but my job is Sniper ...howll i put restriction so my sniper wont become RK when using it

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Posted
7 hours ago, erMigs said:

I have a question sir regarding this thread .. How to restrict other class on using job suit that is not theirs ...like example i have Rune Knight 3rd job suit ..but my job is Sniper ...howll i put restriction so my sniper wont become RK when using it

Edit the item database for it. Make it only wearable for your specific classes.

and don't go reviving old topics.

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Posted
On 6/8/2012 at 12:37 AM, Euphy said:

If you want 1 item for all classes, I think this should work...

 


{},{ changebase roclass(eaclass()|EAJL_THIRD); },{ changebase Class; }
 

 

why in the novice and 1st job classes theres an error

[Error]: status_set_viewdata (PC): No view data for class -1

Posted

@Paulinds: Use the code I posted (that is the itemscript). It will work for every class that has a third job... though I haven't tested it on classes without one (it shouldn't cause errors).

Posted

So you want your Yondaime Sprite to be your GM Sprite. Just go to your RO Folder/data/sprite/Àΰ£Á·/¸öÅë/³²/¿î¿µÀÚ_³²

That's the path to the GM Sprite.

Now rename your Yondaime.spr and Yondaime.act to ¿î¿µÀÚ_³².spr and to ¿î¿µÀÚ_³².act , then replace them in that folder.

The restart your client,login and you should look like your Yondaime Class now.

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