GM Takumirai Posted December 6, 2011 Group: Members Topic Count: 69 Topics Per Day: 0.01 Content Count: 592 Reputation: 31 Joined: 11/14/11 Last Seen: July 29, 2015 Share Posted December 6, 2011 Requesting a disguise event script for my server. thanks Quote Link to comment Share on other sites More sharing options...
CalciumKid Posted December 6, 2011 Group: Members Topic Count: 25 Topics Per Day: 0.01 Content Count: 257 Reputation: 253 Joined: 11/29/11 Last Seen: February 21, 2014 Share Posted December 6, 2011 http://www.eathena.ws/board/index.php?showtopic=228625 http://www.eathena.ws/board/index.php?showtopic=222546 Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 7, 2011 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: Wednesday at 12:29 PM Share Posted December 7, 2011 erm, if you dont mind you can try this as well Monster Wiki Event [ Version 2 ] Changelog : [ Version 1 ] - A Simple monster Info Question Game. [ Version 2 ] - Enable in-game Customization on script. Scripts : View ♥ Download Although it is not Completely work like a Disguiser Event...but it still have function for Disguise and ask players to guess for the name of monster. just a little setting is required to change the gameplay.. To change to only Disguise Mode for Answer Monster Name only. set .Mode,0; Quote Link to comment Share on other sites More sharing options...
Diconfrost VaNz Posted December 9, 2011 Group: Members Topic Count: 51 Topics Per Day: 0.01 Content Count: 996 Reputation: 47 Joined: 11/13/11 Last Seen: March 27 Share Posted December 9, 2011 Use Emistry's Script, that one is 100% Working Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 9, 2011 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: Wednesday at 12:29 PM Share Posted December 9, 2011 Use Emistry's Script, that one is 100% Working LOL...thank for the support.....anyway... i think GM Xeon's Disguise Event might be better since he might have added renewal monster and blacklisted some non exist mob id. Quote Link to comment Share on other sites More sharing options...
goddameit Posted December 9, 2011 Group: Members Topic Count: 60 Topics Per Day: 0.01 Content Count: 562 Reputation: 219 Joined: 11/22/11 Last Seen: August 3, 2024 Share Posted December 9, 2011 :3 http://www.eathena.ws/board/index.php?showtopic=268422 Quote Link to comment Share on other sites More sharing options...
Cooon Posted December 23, 2011 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 42 Reputation: 0 Joined: 12/23/11 Last Seen: December 18, 2012 Share Posted December 23, 2011 is this automatic start the event or need a gm permision to start the event ? Quote Link to comment Share on other sites More sharing options...
Mystery Posted December 23, 2011 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 2192 Reputation: 253 Joined: 11/11/11 Last Seen: June 24, 2020 Share Posted December 23, 2011 is this automatic start the event or need a gm permision to start the event ? switch( select( ( !.WikiStatus || !.MonsterID )?"":"Write Answer", "^00FF00Information^000000", ( getgmlevel() < 60 )?"":"^FF0000[GM]^000000 "+(( !.WikiStatus )?"Start Event":"Stop Event"), ( getgmlevel() < 80 )?"":"^FF0000[GM]^000000 Setting" )){ and OnMinute00:for( set .@i,3; .@i > 0 ; set .@i,.@i - 1 ){ announce "Monster Wiki Event will take place in Prontera within "+.@i+" Minutes",bc_blue; sleep 60000; } Quote Link to comment Share on other sites More sharing options...
Cooon Posted December 24, 2011 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 42 Reputation: 0 Joined: 12/23/11 Last Seen: December 18, 2012 Share Posted December 24, 2011 (edited) @Mysterious this is my DisguiseEvent.txt prontera,157,185,4 script Disguise event 990,{ if(.g==2) { mes "The game is starting now."; close; } if(.g==1) { mes "There is no game now."; close; } if(getarraysize(.n$)==100) { mes "Full"; close; } set @a6d92a9246c71689,0; set .n$[set(@f724386d4d0cf34b,getarraysize(.n$)+1)],strcharinfo(0); end; OnClock2100: set .g,0; deletearray .n$[0],128; announce "[system]Disguise event will start in 5 mins.",0; end; OnClock2105: set .g,2; getmapxy(.@m$,.@x,.@y,1,strnpcinfo(0)); areaannounce .@m$,.@x-10,.@y-10,.@x+10,.@y+10,"[Disguise event]Now the game is starting now.",0; sleep2(1000); areaannounce .@m$,.@x-10,.@y-10,.@x+10,.@y+10,"[Disguise event]You have to say what monster is disguised by me.",0; sleep2(2000); while(.t<=10) { for(; { if(set(.i$,getmonsterinfo(set(.i,rand(1022,2000)),0))!="null") { break; } } set .h,0; setnpcdisplay(strnpcinfo(0),strnpcinfo(0),.i); defpattern 1,".*:s(.*)"+.i$,"OnTalkC"; activatepset 1; sleep2(9000); set .t,.t+1; if(!.h) areaannounce .@m$,.@x-10,.@y-10,.@x+10,.@y+10,"[Disguise event] the answer is "+.i$+".",0; sleep2(2000); } areaannounce .@m$,.@x-10,.@y-10,.@x+10,.@y+10,"[Disguise event] Game Over "+.i$+".",0; setnpcdisplay(strnpcinfo(0),strnpcinfo(0),990); set .h,0; set .g,1; set .i$,""; deletearray .n$[0],128; end; OnTalkC: if(.g==1||.h||.n$[@f724386d4d0cf34b]!=strcharinfo(0)) end; set .h,1; dispbottom "================================================"; dispbottom " "; dispbottom "[Point+1][Now:"+set(@a6d92a9246c71689,@a6d92a9246c71689+1)+"]"; dispbottom " "; dispbottom "================================================"; getmapxy(.@m$,.@x,.@y,1,strnpcinfo(0)); areaannounce .@m$,.@x-10,.@y-10,.@x+10,.@y+10,"[Disguise event] "+strcharinfo(0)+" say the answer is "+.i$+".",0; getitem itemid,7179; end; OnInit: set .g,1; set .i$,""; end; } how can i change it to automatically start every 3hours.. thanks for your help , appreciate it Edited December 24, 2011 by Arcenciel Please use a codebox. Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 24, 2011 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: Wednesday at 12:29 PM Share Posted December 24, 2011 OnClock2100: change to OnClock0300: OnClock0600: OnClock0900: OnClock1200: OnClock1500: etc... and next time please use codebox to wrap your long script or else upload as attachment Quote Link to comment Share on other sites More sharing options...
Cooon Posted December 24, 2011 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 42 Reputation: 0 Joined: 12/23/11 Last Seen: December 18, 2012 Share Posted December 24, 2011 if i type the correct monster name. the npc did not says im the winner he continues to countdown til Game Over error line 42 how i going to fix this ? Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 24, 2011 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: Wednesday at 12:29 PM Share Posted December 24, 2011 mind to show us the error message =='' Quote Link to comment Share on other sites More sharing options...
Cooon Posted December 24, 2011 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 42 Reputation: 0 Joined: 12/23/11 Last Seen: December 18, 2012 Share Posted December 24, 2011 (edited) prontera,155,167,5 script Monster Wiki 439,{ while( 1 ){ mes "Event Status : "+((!.WikiStatus )?"^FF0000OFF":"^0000FFON")+" ^000000"; mes "^00FF00_______________________________^000000"; mes "How may i assist you, ^0000FF"+strcharinfo(0)+"^000000 ?"; next; switch( select( ( !.WikiStatus || !.MonsterID )?"":"Write Answer", "^00FF00Information^000000", ( getgmlevel() < 60 )?"":"^FF0000[GM]^000000 "+(( !.WikiStatus )?"Start Event":"Stop Event"), ( getgmlevel() < 80 )?"":"^FF0000[GM]^000000 Setting" )){ Case 1: if( getgmlevel() >= 80 ) mes "Answer : ^FF0000"+.Answer$+"^000000"; switch( .Mode ){ Case 0: mes "Please Input the ^FF0000NAME^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "Example : ^0000FFPoring^000000"; break; Case 1: mes "Please Input the ^FF0000LEVEL^000000 of monster."; mes "Example. ^0000FF10 / 20 / 35 / 75^000000"; set .Hint,getmonsterinfo( .MonsterID,1 ) - rand(30); mes "^FF0000Hint^000000 : Between "+( (( .Hint ) < 1 )?"0":.Hint)+" ~ "+( getmonsterinfo( .MonsterID,1 ) + rand(30) )+" "; break; Case 2: mes "Please Input the ^FF0000SIZE^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "Example. ^0000FFSmall / Medium / Large^000000"; break; Case 3: mes "Please Input the ^FF0000RACE^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "^FF0000List of Available Answer^000000"; mes "^00FF00_______________________________^000000"; for( set .@i,0; .@i < getarraysize( .Race$ ); set .@i,.@i + 1 ){ mes " - ^0000FF"+.Race$[.@i]+"^000000"; } break; Case 4: mes "Please Input the ^FF0000ELEMENT^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "^FF0000List of Available Answer^000000"; mes "^00FF00_______________________________^000000"; for( set .@i,0; .@i < getarraysize( .Element$ ); set .@i,.@i + 1 ){ mes " - ^0000FF"+.Element$[.@i]+"^000000"; } break; } input @Guess$; if( .MonsterID == 0 || @Guess$ != .Answer$ ){ mes "Sorry, you are ^FF0000WRONG^000000 or ^FF0000Too Late^000000 for the Answer."; close; }else{ mes "^FF0000Correct^000000 !! I wonder how good are you in this."; stopnpctimer; getitem $WikiItemID,$WikiAmount; close2; setnpcdisplay( strnpcinfo(0),rand( 436,439 ) ); announce "You're Right [ "+strcharinfo(0)+" ] . The Answer is [ "+.Answer$+" ]",bc_npc,0xED1ADC; set .MonsterID,0; doevent strnpcinfo(0)+"::OnStart"; } end; Case 2: mes "^FF0000PsychoRO^000000 is the ^0000FFFirst Server^000000 who have this Event."; next; mes "This is a ^FF0000Monster Wiki^000000"; mes "I will ask you everything about ^FF0000Monster^000000."; mes "^00FF00_______________________________^000000"; mes "The ^0000FFQuestions^000000 could be either in ^FF0000Name , Race , Element , Level , Size ^000000 of Monster."; next; break; Case 3: if( !$WikiRound || getitemname( $WikiItemID ) == "null" ){ mes "Please Configure your ^FF0000NPC Setting^000000 before you start."; next; break; } set .WikiStatus,( .WikiStatus )?"0":"1"; mes "Event is now "+( .WikiStatus )?"^0000FFStarted":"^FF0000Stopped"+"^000000"; announce "Monster Wiki Event is now "+( .WikiStatus )?"Started":"Stopped"+"^000000",bc_blue; close2; if( .WikiStatus ){ set .Round,0; doevent strnpcinfo(0)+"::OnStart"; } end; Case 4: while( 1 ){ mes "How can i assist you ^FF0000GM^000000?"; next; switch( select( "Prize [ ^0000FF"+$WikiAmount+" x "+getitemname( $WikiItemID )+"^000000 ]", "Round [ ^0000FF"+$WikiRound+"^000000 ]", "^0000FFBack^000000" )){ Case 1: mes "Input the ^FF0000Item ID^000000"; do{ input $WikiItemID,501,32767; }while( getitemname( $WikiItemID ) == "null" ); mes "Input the ^FF0000Amount^000000"; input $WikiAmount,1,30000; next; break; Case 2: mes "Input the ^FF0000Max. Round^000000"; input $WikiRound,1,50; next; break; Case 3: mes "Redirect back to menu..."; next; } break; } break; } } OnMinute00: for( set .@i,3; .@i > 0 ; set .@i,.@i - 1 ){ announce "Monster Wiki Event will take place in Prontera within "+.@i+" Minutes",bc_blue; sleep 60000; } set .Round,0; set .WikiStatus,1; OnStart: sleep2 5000; set .Round,.Round + 1; if( .Round > $WikiRound ){ mapannounce .Map$,"Monster Wiki Event has Ended. Thank for Participate in this Event.",bc_map,0x7766EE; set .WikiStatus,0; sleep2 5000; //mapwarp .Map$,"prontera",155,171; setnpcdisplay( strnpcinfo(0),rand( 436,439 ) ); }else{ npctalk "Round [ "+.Round+" ] within 5 Seconds."; sleep2 5000; do{ set .MonsterID,rand( 1002,1999 ); }while( getmonsterinfo( .MonsterID,0 ) == "null" || getmonsterinfo( .MonsterID,0 ) == "" ); set .Mode,rand(5); switch( .Mode ){ Case 0: set .Answer$, getmonsterinfo( .MonsterID,0 ); break; // Name Case 1: set .Answer$, getmonsterinfo( .MonsterID,1 ); break; // Level Case 2: set .Answer$, .Size$[ getmonsterinfo( .MonsterID,18 ) ]; break; // Size Case 3: set .Answer$, .Race$[ getmonsterinfo( .MonsterID,19 ) ]; break; // Race Case 4: set .Answer$, .Element$[ getmonsterinfo( .MonsterID,20 ) ]; break; // Element } setnpcdisplay( strnpcinfo(0),.MonsterID ); npctalk "Let Guess the Info Of this Monster.."; initnpctimer; } end; OnTimer10000: npctalk "20 Left..."; end; OnTimer20000: npctalk "10 Left..."; end; OnTimer30000: mapannounce .Map$,"Time's Up. All Failed in this Round.",bc_map,0x00FF00; donpcevent strnpcinfo(0)+"::OnStart"; set .MonsterID,0; stopnpctimer; end; OnInit: OnWhisperGlobal: set .Map$,"prontera"; setarray .Size$[0],"Small","Medium","Large"; setarray .Race$[0],"Formless","Undead","Brute","Plant","Insect","Fish","Demon","Demi Human","Angel","Dragon"; setarray .Element$[0],"Neutral","Water","Earth","Fire","Wind","Poison","Holy","Dark","Spirit","Undead"; end; } @Emistry: Can u edit your script to Name only of the monster will be guess and ( 10seconds only to be guess the monster or else the npc will back to normal looks ) 15rounds of disguise please.. prize of each round is itemID:7179 (Proof of Donation) Edited December 24, 2011 by tycoon Please use a codebox Quote Link to comment Share on other sites More sharing options...
Keim Posted December 24, 2011 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 221 Reputation: 12 Joined: 12/18/11 Last Seen: July 13, 2015 Share Posted December 24, 2011 Why not use the events already given in the links? Or are you using your own script? Quote Link to comment Share on other sites More sharing options...
Cooon Posted December 24, 2011 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 42 Reputation: 0 Joined: 12/23/11 Last Seen: December 18, 2012 Share Posted December 24, 2011 i think the given link of Emistry is not only the name of the monster will be guess.. and so long to wait if you don't know the monster and you want to move on the nxt round. Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 24, 2011 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: Wednesday at 12:29 PM Share Posted December 24, 2011 in my script...if you want name only...then find this set .Mode,rand(5); change to set .Mode,0; the 30 seconds too long.....? then find this OnTimer10000: <---------Edit this. npctalk "20 Left..."; end; OnTimer20000: <---------Edit this. npctalk "10 Left..."; end; OnTimer30000: <---------Edit this. mapannounce .Map$,"Time's Up. All Failed in this Round.",bc_map,0x00FF00; donpcevent strnpcinfo(0)+"::onstart"; set .MonsterID,0; stopnpctimer; end; Quote Link to comment Share on other sites More sharing options...
Cooon Posted December 24, 2011 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 42 Reputation: 0 Joined: 12/23/11 Last Seen: December 18, 2012 Share Posted December 24, 2011 @Emistry is work but nothing wons. the npc disguise as Vitata. when i type the word Vitata and press enter. the npc continues to countdown. Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 24, 2011 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: Wednesday at 12:29 PM Share Posted December 24, 2011 try using a GM Level 80 or Above to answer.... and answer the Questions using the Answer Provided by the NPC... after you answered....and it still continue counting... or not working as it should have.. try check is there any error and post here if you cant solve it.. so far, i have tested it several times...i didnt facing this problems. Quote Link to comment Share on other sites More sharing options...
Cooon Posted December 25, 2011 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 42 Reputation: 0 Joined: 12/23/11 Last Seen: December 18, 2012 Share Posted December 25, 2011 @Emistry: This is your script that i'v used prontera,155,167,5 script Monster Wiki 439,{ while( 1 ){ mes "Event Status : "+((!.WikiStatus )?"^FF0000OFF":"^0000FFON")+" ^000000"; mes "^00FF00_______________________________^000000"; mes "How may i assist you, ^0000FF"+strcharinfo(0)+"^000000 ?"; next; switch( select( ( !.WikiStatus || !.MonsterID )?"":"Write Answer", "^00FF00Information^000000", ( getgmlevel() < 60 )?"":"^FF0000[GM]^000000 "+(( !.WikiStatus )?"Start Event":"Stop Event"), ( getgmlevel() < 80 )?"":"^FF0000[GM]^000000 Setting" )){ Case 1: if( getgmlevel() >= 80 ) mes "Answer : ^FF0000"+.Answer$+"^000000"; switch( .Mode ){ Case 0: mes "Please Input the ^FF0000NAME^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "Example : ^0000FFPoring^000000"; break; Case 1: mes "Please Input the ^FF0000LEVEL^000000 of monster."; mes "Example. ^0000FF10 / 20 / 35 / 75^000000"; set .Hint,getmonsterinfo( .MonsterID,1 ) - rand(30); mes "^FF0000Hint^000000 : Between "+( (( .Hint ) < 1 )?"0":.Hint)+" ~ "+( getmonsterinfo( .MonsterID,1 ) + rand(30) )+" "; break; Case 2: mes "Please Input the ^FF0000SIZE^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "Example. ^0000FFSmall / Medium / Large^000000"; break; Case 3: mes "Please Input the ^FF0000RACE^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "^FF0000List of Available Answer^000000"; mes "^00FF00_______________________________^000000"; for( set .@i,0; .@i < getarraysize( .Race$ ); set .@i,.@i + 1 ){ mes " - ^0000FF"+.Race$[.@i]+"^000000"; } break; Case 4: mes "Please Input the ^FF0000ELEMENT^000000 of monster."; mes "^0000FFRemind^000000 : It is ^FF0000Case-Sensitive^000000"; mes "^FF0000List of Available Answer^000000"; mes "^00FF00_______________________________^000000"; for( set .@i,0; .@i < getarraysize( .Element$ ); set .@i,.@i + 1 ){ mes " - ^0000FF"+.Element$[.@i]+"^000000"; } break; } input @Guess$; if( .MonsterID == 0 || @Guess$ != .Answer$ ){ mes "Sorry, you are ^FF0000WRONG^000000 or ^FF0000Too Late^000000 for the Answer."; close; }else{ mes "^FF0000Correct^000000 !! I wonder how good are you in this."; stopnpctimer; getitem $WikiItemID,$WikiAmount; close2; setnpcdisplay( strnpcinfo(0),rand( 436,439 ) ); announce "You're Right [ "+strcharinfo(0)+" ] . The Answer is [ "+.Answer$+" ]",bc_npc,0xED1ADC; set .MonsterID,0; doevent strnpcinfo(0)+"::OnStart"; } end; Case 2: mes "This is a ^FF0000Monster Wiki^000000"; mes "I will ask you everything about ^FF0000Monster^000000."; mes "^00FF00_______________________________^000000"; mes "The ^0000FFQuestions^000000 could be either in ^FF0000Name , Race , Element , Level , Size ^000000 of Monster."; next; break; Case 3: if( !$WikiRound || getitemname( $WikiItemID ) == "null" ){ mes "Please Configure your ^FF0000NPC Setting^000000 before you start."; next; break; } set .WikiStatus,( .WikiStatus )?"0":"1"; mes "Event is now "+( .WikiStatus )?"^0000FFStarted":"^FF0000Stopped"+"^000000"; announce "Monster Wiki Event is now "+( .WikiStatus )?"Started":"Stopped"+"^000000",bc_blue; close2; if( .WikiStatus ){ set .Round,0; doevent strnpcinfo(0)+"::OnStart"; } end; Case 4: while( 1 ){ mes "How can i assist you ^FF0000GM^000000?"; next; switch( select( "Prize [ ^0000FF"+$WikiAmount+" x "+getitemname( $WikiItemID )+"^000000 ]", "Round [ ^0000FF"+$WikiRound+"^000000 ]", "^0000FFBack^000000" )){ Case 1: mes "Input the ^FF0000Item ID^000000"; do{ input $WikiItemID,501,32767; }while( getitemname( $WikiItemID ) == "null" ); mes "Input the ^FF0000Amount^000000"; input $WikiAmount,1,30000; next; break; Case 2: mes "Input the ^FF0000Max. Round^000000"; input $WikiRound,1,50; next; break; Case 3: mes "Redirect back to menu..."; next; } break; } break; } } OnMinute00: for( set .@i,3; .@i > 0 ; set .@i,.@i - 1 ){ announce "Monster Wiki Event will take place in Prontera within "+.@i+" Minutes",bc_blue; sleep 60000; } set .Round,0; set .WikiStatus,1; OnStart: sleep2 5000; set .Round,.Round + 1; if( .Round > $WikiRound ){ mapannounce .Map$,"Monster Wiki Event has Ended. Thank for Participate in this Event.",bc_map,0x7766EE; set .WikiStatus,0; sleep2 5000; //mapwarp .Map$,"prontera",155,171; setnpcdisplay( strnpcinfo(0),rand( 436,439 ) ); }else{ npctalk "Round [ "+.Round+" ] within 5 Seconds."; sleep2 5000; do{ set .MonsterID,rand( 1002,1999 ); }while( getmonsterinfo( .MonsterID,0 ) == "null" || getmonsterinfo( .MonsterID,0 ) == "" ); set .Mode,0; switch( .Mode ){ Case 0: set .Answer$, getmonsterinfo( .MonsterID,0 ); break; // Name Case 1: set .Answer$, getmonsterinfo( .MonsterID,1 ); break; // Level Case 2: set .Answer$, .Size$[ getmonsterinfo( .MonsterID,18 ) ]; break; // Size Case 3: set .Answer$, .Race$[ getmonsterinfo( .MonsterID,19 ) ]; break; // Race Case 4: set .Answer$, .Element$[ getmonsterinfo( .MonsterID,20 ) ]; break; // Element } setnpcdisplay( strnpcinfo(0),.MonsterID ); npctalk "Let Guess the Info Of this Monster.."; initnpctimer; } end; OnTimer10000: npctalk "20 Left..."; end; OnTimer20000: npctalk "10 Left..."; end; OnTimer30000: mapannounce .Map$,"Time's Up. All Failed in this Round.",bc_map,0x00FF00; donpcevent strnpcinfo(0)+"::OnStart"; set .MonsterID,0; stopnpctimer; end; OnInit: OnWhisperGlobal: set .Map$,"prontera"; setarray .Size$[0],"Small","Medium","Large"; setarray .Race$[0],"Formless","Undead","Brute","Plant","Insect","Fish","Demon","Demi Human","Angel","Dragon"; setarray .Element$[0],"Neutral","Water","Earth","Fire","Wind","Poison","Holy","Dark","Spirit","Undead"; end; } i only changed is set .Mode,rand(5); to set .Mode,0; the PROBLEM is when i type the name of the monster then Enter the NPC continues to countdown.. npc dont shout the winner.. i think there a problem in the script. Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 25, 2011 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: Wednesday at 12:29 PM Share Posted December 25, 2011 er.....My Script.....you have to click on the NPC to answer....i didnt use defpattern Quote Link to comment Share on other sites More sharing options...
Cooon Posted December 25, 2011 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 42 Reputation: 0 Joined: 12/23/11 Last Seen: December 18, 2012 Share Posted December 25, 2011 can u do for me the defpattern for easy to answer please.... Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 25, 2011 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: Wednesday at 12:29 PM Share Posted December 25, 2011 http://www.eathena.w...howtopic=228625 http://www.eathena.w...howtopic=222546 Use Emistry's Script, that one is 100% Working LOL...thank for the support.....anyway... i think GM Xeon's Disguise Event might be better since he might have added renewal monster and blacklisted some non exist mob id. :3 http://www.eathena.w...howtopic=268422 why go make a new 1 when there is already have several disguise event do exactly what you want... =='' Quote Link to comment Share on other sites More sharing options...
Cooon Posted December 25, 2011 Group: Members Topic Count: 11 Topics Per Day: 0.00 Content Count: 42 Reputation: 0 Joined: 12/23/11 Last Seen: December 18, 2012 Share Posted December 25, 2011 thanks Emistry... i try those scripts.. i will report soon as possible of the result. Quote Link to comment Share on other sites More sharing options...
karazu Posted May 13, 2012 Group: Members Topic Count: 57 Topics Per Day: 0.01 Content Count: 374 Reputation: 5 Joined: 03/09/12 Last Seen: June 19, 2018 Share Posted May 13, 2012 Hello Emistry can u edit you Monster Wiki to be a Automated event? like every 1 hour etc?? Quote Link to comment Share on other sites More sharing options...
Emistry Posted May 13, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: Wednesday at 12:29 PM Share Posted May 13, 2012 it is automated event by default... i just mentioned at the lastest post you made in my topic.. Quote Link to comment Share on other sites More sharing options...
Famous Posted February 6, 2013 Group: Members Topic Count: 145 Topics Per Day: 0.03 Content Count: 455 Reputation: 3 Joined: 06/19/12 Last Seen: February 26, 2018 Share Posted February 6, 2013 I got error on some monster Quote Link to comment Share on other sites More sharing options...
Question
GM Takumirai
Requesting a disguise event script for my server. thanks
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