Ai4rei Posted December 27, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: Thursday at 11:40 AM Share Posted December 27, 2012 Maybe. Someone might want to look for the official data\texture\effect\rain_gnd.tga in the meanwhile. 1 Quote Link to comment Share on other sites More sharing options...
Beret Posted December 27, 2012 Group: Members Topic Count: 60 Topics Per Day: 0.01 Content Count: 174 Reputation: 3 Joined: 06/19/12 Last Seen: September 18, 2024 Share Posted December 27, 2012 (edited) Langtype 12 Ai4rei does not work in 2012, customers like the source that could bring langtype 12 ? Edited December 27, 2012 by Beret Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted December 28, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: Thursday at 11:40 AM Share Posted December 28, 2012 Work-in-progress news: CRagEffect::Rain code isolated, it's a 1k chunk of code and porting it asks for a lot of mapping to the target client code, but since it is self-contained, it should be do-able. Do not expect it too soon, though. The plug-in will be a nightmare for sure. Beret: I like the source that could bring langtype 12, too. 1 Quote Link to comment Share on other sites More sharing options...
Vach Posted December 28, 2012 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 326 Reputation: 19 Joined: 09/27/12 Last Seen: February 27, 2021 Share Posted December 28, 2012 Thanks Ai4rei, I appreciate all your work on this as I assume everyone does. I was wondering if I could add that client close prevention to the todo list? Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted December 29, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: Thursday at 11:40 AM Share Posted December 29, 2012 Thanks Ai4rei, I appreciate all your work on this as I assume everyone does. I was wondering if I could add that client close prevention to the todo list? Maybe next year. 2 Quote Link to comment Share on other sites More sharing options...
nanakiwurtz Posted December 29, 2012 Group: Members Topic Count: 81 Topics Per Day: 0.02 Content Count: 1654 Reputation: 583 Joined: 08/09/12 Last Seen: January 14, 2020 Share Posted December 29, 2012 Hurray, it's just 2 days apart! Quote Link to comment Share on other sites More sharing options...
Vach Posted December 29, 2012 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 326 Reputation: 19 Joined: 09/27/12 Last Seen: February 27, 2021 Share Posted December 29, 2012 Hahaha, sounds good. I look forward tot he progress. Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted December 31, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: Thursday at 11:40 AM Share Posted December 31, 2012 Random progress. ~ Prevent Client from Closing ~ Disregarding, that I have no idea where to begin, I need some information on the desired behavior. In-game - Exit to WindowsAssume that should remain as it always was, quit to windows. Char Select - CancelUsed to return to the login window, but since there is not any, it quits. Char Select - Connection ResetUsed to return to the login window, but since there is not any, it quits. Login - ErrorUsed to return to the login window, but since there is not any, it quits. Login - Connection ResetUsed to return to the login window, but since there is not any, it quits. ...Anything I missed? The situation, of course, changes when restore login window is in effect (not quite sure whether there is still enough code to restore the window in 2012 clients). ~ Rain ~ It turned out, that just mapping all functions will not work, as most of the structures grew in the mean time and there's also the compiler change to VC9. 2 Quote Link to comment Share on other sites More sharing options...
Emistry Posted December 31, 2012 Group: Forum Moderator Topic Count: 93 Topics Per Day: 0.02 Content Count: 10017 Reputation: 2369 Joined: 10/28/11 Last Seen: 14 hours ago Share Posted December 31, 2012 1 more....xD when the account are logged in already....and users still try to login the same account... the message "this account already logged in" ... but when pressed "OK" the client will quit too.... Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted December 31, 2012 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: Thursday at 11:40 AM Share Posted December 31, 2012 That would be 'Login - Error' as well. 1 Quote Link to comment Share on other sites More sharing options...
Mystery Posted December 31, 2012 Group: Members Topic Count: 94 Topics Per Day: 0.02 Content Count: 2192 Reputation: 253 Joined: 11/11/11 Last Seen: June 24, 2020 Share Posted December 31, 2012 Wow Ai4rei! You're doing such an amazing job with all this. I'm actually really excited to see the rain effect brought back because when I began eAthena, the rain effect in clients were no longer working so I was not able to actually experience it first hand Quote Link to comment Share on other sites More sharing options...
Rikimaru Posted January 3, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 658 Reputation: 57 Joined: 11/20/11 Last Seen: July 1, 2017 Share Posted January 3, 2013 Awesome work ! Just a little Question from my Side,since the people,which are active in this are really experienced in hexing : Is there a way to increase the Job name Limit inside the Clients Source? I wanted to rename a few Job Names,but sometimes the used letters are too short for my new Job name,is there a way to increase this? Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted January 3, 2013 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: Thursday at 11:40 AM Share Posted January 3, 2013 You can relocate strings to anywhere in the client. The downside (well not particulary with job names, but other strings) is, that you have to update all references to point to the new location. Let's say, you have MOV DWORD PTR DS:[ECX]' date='00876884 ; ASCII "Novice"[/font'] and put the new name at offset 0x008966aa, then you have to update the assembly to point to that location MOV DWORD PTR DS:[ECX]' date='008966aa ; ASCII "Bloody Beginner"[/font'] Make sure you pick a place that is really unused. For example, area before the code section 0x400400~0x400FFF or the end of the code section. 3 Quote Link to comment Share on other sites More sharing options...
Rikimaru Posted January 3, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 658 Reputation: 57 Joined: 11/20/11 Last Seen: July 1, 2017 Share Posted January 3, 2013 You can relocate strings to anywhere in the client. The downside (well not particulary with job names, but other strings) is, that you have to update all references to point to the new location. Let's say, you have MOV DWORD PTR DS:[ECX]' date='00876884 ; ASCII "Novice"[/font'] and put the new name at offset 0x008966aa, then you have to update the assembly to point to that location MOV DWORD PTR DS:[ECX]' date='008966aa ; ASCII "Bloody Beginner"[/font'] Make sure you pick a place that is really unused. For example, area before the code section 0x400400~0x400FFF or the end of the code section. Is there a way for me to do this with XVI32,too? Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted January 4, 2013 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: Thursday at 11:40 AM Share Posted January 4, 2013 You will have a hard time with just a hex editor, but it's somewhat possible if you can make out the op-codes. You might want to consider getting into OllyDbg or at the very least HIEW (hex editor with basic disassembling capability, it's no longer for free, except the DOS version). And since we are already advertising, I recommend you to use HxD as hex editor. 2 Quote Link to comment Share on other sites More sharing options...
Rikimaru Posted January 4, 2013 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 658 Reputation: 57 Joined: 11/20/11 Last Seen: July 1, 2017 Share Posted January 4, 2013 OK,understood. Thank you! Quote Link to comment Share on other sites More sharing options...
Vach Posted January 4, 2013 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 326 Reputation: 19 Joined: 09/27/12 Last Seen: February 27, 2021 Share Posted January 4, 2013 ~ Prevent Client from Closing ~ Disregarding, that I have no idea where to begin, I need some information on the desired behavior. In-game - Exit to WindowsAssume that should remain as it always was, quit to windows. Char Select - CancelUsed to return to the login window, but since there is not any, it quits. Char Select - Connection ResetUsed to return to the login window, but since there is not any, it quits. Login - ErrorUsed to return to the login window, but since there is not any, it quits. Login - Connection ResetUsed to return to the login window, but since there is not any, it quits. ...Anything I missed? The in-game exit to windows is totally fine. As for everything else, I would think returning back to the initial (blank) login-screen would be desired behavior. If that's not possible at all, you could make it go back to the license accept screen - which would have to be enabled to work but could be used as a last resort. Quote Link to comment Share on other sites More sharing options...
Densetsu Posted January 4, 2013 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 01/04/13 Last Seen: July 24, 2017 Share Posted January 4, 2013 Do you have any difffile for 2012-04-10 (Harmony)? Everytime I want to generate a diff, an error coming up: "There has to be exactly 2 Matches!" I already downloaded your dlls from http://sourceforge.net/projects/atwl/files/WeeDiffGen/ Best regards @ai4rei & anyone that has pointers : Is there an issue with 20120409? I'm trying to toggle multi-windows functionality but, as mentioned before, that doesn't work with the diff generator (nobody updated this DLL yet). If there are newer versions that allows that, it may work as well. Thanks to anyone that can take a bit of time to reply and/or help me find an answer. Quote Link to comment Share on other sites More sharing options...
Ai4rei Posted January 5, 2013 Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 425 Reputation: 359 Joined: 11/11/11 Last Seen: Thursday at 11:40 AM Share Posted January 5, 2013 WDGAllowMultipleWindows is not being updated because Gravity removed the code from newer clients, thus there is nothing to enable. Latest (atwl) WDGDisableMultipleWindows should work up to at least 2012-07-02a, if not, post the WDG log. For newer clients it inserts the code that was removed by Gravity into the client. 1 Quote Link to comment Share on other sites More sharing options...
Densetsu Posted January 6, 2013 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 2 Reputation: 0 Joined: 01/04/13 Last Seen: July 24, 2017 Share Posted January 6, 2013 Thanks, I figured it out: the exes I were using wouldn't get recognized. I used the ones linked in the topic and it works like a charm! Many thanks for your hard work. Quote Link to comment Share on other sites More sharing options...
Antares Posted January 9, 2013 Group: Members Topic Count: 74 Topics Per Day: 0.02 Content Count: 420 Reputation: 89 Joined: 01/30/12 Last Seen: April 29, 2023 Share Posted January 9, 2013 (edited) I don't know which is the proper place to post this, but please read this: http://rathena.org/b...ption-overflow/ It's about the item description window: If an item has a too long description, it causes a buffer overflow, and crashes the client. This happens with official items (1821). Edited January 9, 2013 by Antares Quote Link to comment Share on other sites More sharing options...
Digos Posted January 10, 2013 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 88 Reputation: 23 Joined: 01/30/12 Last Seen: February 19 Share Posted January 10, 2013 Random progress. ~ Prevent Client from Closing ~ Disregarding, that I have no idea where to begin, I need some information on the desired behavior. In-game - Exit to WindowsAssume that should remain as it always was, quit to windows. Char Select - CancelUsed to return to the login window, but since there is not any, it quits. Char Select - Connection ResetUsed to return to the login window, but since there is not any, it quits. Login - ErrorUsed to return to the login window, but since there is not any, it quits. Login - Connection ResetUsed to return to the login window, but since there is not any, it quits. ...Anything I missed? Service Select - Cancel In the service select screen when an user click on cancel button the game should ask to close and it's not happening. Quote Link to comment Share on other sites More sharing options...
Olrox Posted January 18, 2013 Group: Members Topic Count: 87 Topics Per Day: 0.02 Content Count: 1335 Reputation: 933 Joined: 10/26/11 Last Seen: November 19, 2023 Share Posted January 18, 2013 WDGReadDataFolderFirst is patching the wrong offset in newer clients(2012+). For 2012-04-10, the correct is patch at 0x5a25f2 from 74 18 to 90 90. Before: .text:005A25DF loc_5A25DF: ; CODE XREF: CFile__OpenEx+8j .text:005A25DF 80 3D 70 8E 94 00 00 cmp g_readDataFolderFirst, 0 .text:005A25E6 53 push ebx .text:005A25E7 8B 5C 24 0C mov ebx, [esp+8+fileName] .text:005A25EB 57 push edi .text:005A25EC 8B 7C 24 14 mov edi, [esp+0Ch+arg_4] .text:005A25F0 57 push edi ; int .text:005A25F1 53 push ebx ; NumberOfBytesRead .text:005A25F2 74 18 jz short loc_PakFirst .text:005A25F4 E8 D7 EE FF FF call CFile__OpenByFS After: .text:005A25DF loc_5A25DF: ; CODE XREF: CFile__OpenEx+8j .text:005A25DF 80 3D 70 8E 94 00 00 cmp g_readDataFolderFirst, 0 .text:005A25E6 53 push ebx .text:005A25E7 8B 5C 24 0C mov ebx, [esp+8+fileName] .text:005A25EB 57 push edi .text:005A25EC 8B 7C 24 14 mov edi, [esp+0Ch+arg_4] .text:005A25F0 57 push edi ; int .text:005A25F1 53 push ebx ; NumberOfBytesRead .text:005A25F2 90 nop .text:005A25F3 90 nop .text:005A25F4 E8 D7 EE FF FF call CFile__OpenByFS Precompiled plugin for 2012 clients: http://www.mediafire.com/?k5cf9be4av6o6xb ^ This is working? I'm trying to patch it with ShinsDiffPatcher, and, well it crashes everytime. Quote Link to comment Share on other sites More sharing options...
ossi0110 Posted January 18, 2013 Group: Members Topic Count: 12 Topics Per Day: 0.00 Content Count: 318 Reputation: 37 Joined: 12/30/11 Last Seen: October 3, 2017 Share Posted January 18, 2013 This is working? I'm trying to patch it with ShinsDiffPatcher, and, well it crashes everytime. im crashing too whit this new diff , but i dont got a problem whith my 2012-04-10 exe when i diff read data folder first whith a Old plugin he will use the datafolder. Quote Link to comment Share on other sites More sharing options...
Beret Posted January 22, 2013 Group: Members Topic Count: 60 Topics Per Day: 0.01 Content Count: 174 Reputation: 3 Joined: 06/19/12 Last Seen: September 18, 2024 Share Posted January 22, 2013 Ai4rei can create a diff to improve the quality of ScreenShot ? Quote Link to comment Share on other sites More sharing options...
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