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【 Emistry © 2015 】E-Scripts Collection


Emistry

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could you please give an example.

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jusy copy the same script and change the requirement inside....1 NPC 1 QUEST....

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alright, i'll try it later :)

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hmm is that so /hmm maybe I'll try it again then check what causes the problem

btw thx for the time sir /no1/thx

you were right nothings wrong all i have to do is @reloadscript /thx /thx thx for the script

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From this http://rathena.org/b...__40#entry71628 (refiner) how can I make more than 1 item requirement?

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currently it doesnt support multiple item......doesnt plan to add multiple item as required ..yet~

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currently it doesnt support multiple item......doesnt plan to add multiple item as required ..yet~

Well, I hope it has.. /ok

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Can you reupload some unable to download.

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Can you reupload some unable to download.

which ?

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After a long while since my last release.......xD

anyway....i having a very very very good mood today :meow: ...so i am here to release my new script ~ haha


Added New Script :

Check inside each Files for updated contents.

this script enable player to Save the Character Data ..and enable them to switch back at any time to any Data they saved previously.

Overall, a script that enable player to play multiple Job Class within 1 single characters.

the idea for this script isnt too old / new ...since it's been exposed by @Peopleperson49 in his 'Split Personality' Script.

Well, this script do the same things, but we use different way to manage it.

Extra Informations :

Notes :

I am abit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works.

Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible.

All the Scripts above are uploaded to Pastebin .

Abide the Following Rule :

  • Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts )
  • Do not SPAM / BUMP in my Topic.
  • Dont ask for Support stuffs for other Scripts in this Topic.
  • Link Down , then drop [ @Emistry ] a message. ani_mail.gif

I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules.

ogiT7.gifKeep This In Your Mind :

All the Scripts i distribute here are NOT FOR COMMERCIAL USES .

DONT remove my Credits if you are using part of the scripts to modify your own.

DONT re-release the scripts in any form / way.

Special Thank you for my Tutor :


If you these Scripts , Click on rep_up.pngto Vote this Topic up . ani_thx.gif

Or you may also click on 2pGF7.png at above the Topic


Emistry,

This script for rathena version only?

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yes...it's only for rA now...eA doesnt have certain function that i used in the script ,but if you have applied the Source mod made by ToastOfDoom in eA i think you should be able to use it.

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yes...it's only for rA now...eA doesnt have certain function that i used in the script ,but if you have applied the Source mod made by ToastOfDoom in eA i think you should be able to use it.

What kind of Source Code MOD. Hope there will be no diff/patch. I can't do that... /pif

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http://www.eathena.ws/board/index.php?showtopic=204976&hl=

if you are using rAthena...it's enabled by default as it's implemented in rA long time ago....

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Emistry, after run query sql for Doppelganger script. I can't drop the table?

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you can still drop it ..... i just altered the table to store text instead of limited characters.....

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Hello Emistry,

Would you be able to pull this off my friend?

@Babylonian: It's not possible to save hotkeys, and saving equipment with my script would be inefficient (it'd require an SQL table and the 'equip' command, not too difficult to implement). Emistry has a script that saves skills as well: http://rathena.org/b...0-doppelganger/

For a delete option, add another menu option/case:

			set .@Build, Get_Menu(.@BuildCount);
		if (getd("Build_"+.@Build+"$")=="") {
			message strcharinfo(0),"No build info found."; close; }
		setd "Build_"+.@Build+"$","";
		setd "Build_"+.@Build+"n$","";
		message strcharinfo(0),"Build "+.@Build+" deleted.";
		close;

I thought Emistry's version was only rAthena compatible. Keep in mind I am testing on a trunk version of the latest eAthena emu. (I prefer pre-renewal)

By the way, after playing around with the script, I came up with one exploitable bug:

1. If the player saves his build, afterward rebirths as level 1/1, uses the NPC's services and is granted extra status points instantly. (There is no check basically.) The new status points of a player should be calculated.

It would perhaps be nice if you can throw together a SQL version that includes the following features:

2eahqtx.jpg

• Status Saving based on specific level/point calculations. (To prevent mentioned bug: # 1.)

• Skills Saving. (Merely due to players wanting to also save skills for pvm/mvp/pvp/woe switching porpuses.)

• Hotkeys Saving (Optional.)

• Must be level 99, and only Transcendent/Rebirthed classes can use the sevice.

I am certain it would be appreciated by loads of other veterans out there.

Edit: I've come to the conclusion that rAthena is actually packed with way more bug-fixes than eAthena, and the fact that I can turn off 'Renewal Features' is awesome.

By all means, in this case forget the fact that I am testing on eAthena, I will be switching sources tonight.

If by any chance you do put together this SQL version of the Build Manager, you ought to make sure it is rA compatible rather than eA.

Cheers.

Edited by Babylonian
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Nice scripts you have here!

Edited by xRyusuke
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Sir emistry , how to add refine in multy currency shop .. Please fast help me

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it doesnt support refined item ...

either you make a new custom box / item that give refined item or find other way ....

create a new custom box..

give a script that give item that have refine using getitem2

then sell the correspond box at the multi currency shop script...

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about limited item script,, can it be use in eAthena??

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nope...unless you modify certain part of the script...

eAthena doesnt support calling a function like these..

LimitItems( atoi( .DisableMap$[.@i+1] ) );
CheckItems( 607,1 );

you can try change it to this..

cannfunc "LimitItems", atoi( .DisableMap$[.@i+1] );
cannfunc "CheckItems", 607,1;

if i recall correctly it should be like that...

( too long didnt use callfunc )

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how can i make it to refine for example ,

I can choose what to refine Armor , or Shoes, or Shield, or Garment , using just one kind of refine ticket. lets say im going to name in Armor Refine Ticket

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how can i make it to refine for example ,

I can choose what to refine Armor , or Shoes, or Shield, or Garment , using just one kind of refine ticket. lets say im going to name in Armor Refine Ticket

you can try by create a simple script that have Menu Selection ..using this Select or prompt

and allow users to select from Menu then call the function with different settings.

Swt...i messed up your post ==''

read post below...

Edited by Emistry
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i have no idea to script it myself haha.. thanks anyway :)

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edit the bitmask value ....

//--- Bitmasks ----
// 1 - Top Headgear
// 2 - Armor
// 4 - Left Hand
// 8 - Right Hand
// 16 - Garment
// 32 - Shoes
// 64 - Left Accessory
// 128 - Right Accessory
// 256 - Middle Headgear
// 512 - Lower Headgear

refer to this post for details...

http://rathena.org/board/topic/53320-%E3%80%90-emistry-%C2%A9-2012-%E3%80%91e-scripts-collection/page__st__40__p__71628#entry71628

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