Rook1es Posted Wednesday at 01:43 AM Group: Members Topic Count: 13 Topics Per Day: 0.00 Content Count: 103 Reputation: 5 Joined: 06/21/15 Last Seen: 33 minutes ago Share Posted Wednesday at 01:43 AM Thanks for this, can share unpacked client ? Quote Link to comment Share on other sites More sharing options...
theong456 Posted Wednesday at 04:44 AM Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 19 Reputation: 0 Joined: 04/30/18 Last Seen: Saturday at 04:55 AM Share Posted Wednesday at 04:44 AM Why is 2025-05-08_Ragexe_1745822695.exe detected as a virus? Did I download the wrong file? Thank you Quote Link to comment Share on other sites More sharing options...
Brynner Posted Wednesday at 11:02 AM Group: Members Topic Count: 121 Topics Per Day: 0.02 Content Count: 1979 Reputation: 211 Joined: 01/08/12 Last Seen: 1 minute ago Share Posted Wednesday at 11:02 AM (edited) 18 hours ago, theong456 said: Why is 2025-05-08_Ragexe_1745822695.exe detected as a virus? Did I download the wrong file? Thank you its because the exe file is encrypted Edited Wednesday at 10:53 PM by Brynner Quote Link to comment Share on other sites More sharing options...
Ryoma27 Posted Thursday at 07:15 AM Group: Members Topic Count: 8 Topics Per Day: 0.00 Content Count: 32 Reputation: 1 Joined: 10/20/20 Last Seen: Thursday at 07:16 AM Share Posted Thursday at 07:15 AM can someone share unpacked client? ty in advance Quote Link to comment Share on other sites More sharing options...
Hyllok Posted Thursday at 04:24 PM Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 29 Reputation: 5 Joined: 08/27/16 Last Seen: 14 hours ago Share Posted Thursday at 04:24 PM Hey guys, I was wondering if anyone managed to apply (or hex edit) these patches: Disable GM sprite Restore model culling Allow spam skills by hotkey Quote Link to comment Share on other sites More sharing options...
Skylove Posted Friday at 01:00 AM Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 20 Reputation: 46 Joined: 09/04/23 Last Seen: Friday at 02:02 AM Author Share Posted Friday at 01:00 AM (edited) 8 hours ago, Hyllok said: Hey guys, I was wondering if anyone managed to apply (or hex edit) these patches: Disable GM sprite Restore model culling Allow spam skills by hotkey Disable GM sprite - hex Search for: C4 04 84 C0 0F 84 C3 00 00 00 Two matches For both occurrences, replace with: C4 04 84 C0 90 E9 C3 00 00 00 Restore model culling hex Search for: 80 BE 54 01 00 00 01 You will find two matches. In both cases, look at the following bytes: 80 BE 54 01 00 00 01 75 1D 80 BE 54 01 00 00 01 75 45 Replace the 75 1D and 75 45 parts with 90 90 Edited Friday at 01:03 AM by Skylove 1 1 1 Quote Link to comment Share on other sites More sharing options...
oneandonlyblake Posted Friday at 01:06 AM Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 9 Reputation: 1 Joined: 11/15/24 Last Seen: 7 hours ago Share Posted Friday at 01:06 AM @Skylove Job Costume is not working? Quote Link to comment Share on other sites More sharing options...
Skylove Posted Friday at 01:07 AM Group: Members Topic Count: 1 Topics Per Day: 0.00 Content Count: 20 Reputation: 46 Joined: 09/04/23 Last Seen: Friday at 02:02 AM Author Share Posted Friday at 01:07 AM (edited) 1 minute ago, oneandonlyblake said: @Skylove Job Costume is not working? yes! Edited Friday at 01:08 AM by Skylove Quote Link to comment Share on other sites More sharing options...
Hyllok Posted Friday at 08:11 PM Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 29 Reputation: 5 Joined: 08/27/16 Last Seen: 14 hours ago Share Posted Friday at 08:11 PM 19 hours ago, Skylove said: Disable GM sprite - hex Search for: C4 04 84 C0 0F 84 C3 00 00 00 Two matches For both occurrences, replace with: C4 04 84 C0 90 E9 C3 00 00 00 Restore model culling hex Search for: 80 BE 54 01 00 00 01 You will find two matches. In both cases, look at the following bytes: 80 BE 54 01 00 00 01 75 1D 80 BE 54 01 00 00 01 75 45 Replace the 75 1D and 75 45 parts with 90 90 Worked like charm! Thank you so much for your support Quote Link to comment Share on other sites More sharing options...
caiooliveiras Posted Saturday at 02:42 AM Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 4 Reputation: 0 Joined: 06/25/22 Last Seen: Saturday at 04:29 AM Share Posted Saturday at 02:42 AM Do someone has any updates about the emotes? There is a bug that you disconnect every time you use it. Quote Link to comment Share on other sites More sharing options...
Chaos92 Posted Saturday at 04:42 AM Group: Members Topic Count: 50 Topics Per Day: 0.01 Content Count: 1855 Reputation: 298 Joined: 08/03/12 Last Seen: 12 hours ago Share Posted Saturday at 04:42 AM 1 hour ago, caiooliveiras said: Do someone has any updates about the emotes? There is a bug that you disconnect every time you use it. didnt use latest rathena ? if im not mistaken latest rathena already has the dummy packet for it. Quote Link to comment Share on other sites More sharing options...
hendra814 Posted Saturday at 05:44 AM Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1302 Reputation: 174 Joined: 06/12/12 Last Seen: 5 hours ago Share Posted Saturday at 05:44 AM On 6/6/2025 at 8:00 AM, Skylove said: Disable GM sprite - hex Search for: C4 04 84 C0 0F 84 C3 00 00 00 Two matches For both occurrences, replace with: C4 04 84 C0 90 E9 C3 00 00 00 Restore model culling hex Search for: 80 BE 54 01 00 00 01 You will find two matches. In both cases, look at the following bytes: 80 BE 54 01 00 00 01 75 1D 80 BE 54 01 00 00 01 75 45 Replace the 75 1D and 75 45 parts with 90 90 new client is it already patch for enable extend preview cash shop? Quote Link to comment Share on other sites More sharing options...
hendra814 Posted Saturday at 06:04 AM Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1302 Reputation: 174 Joined: 06/12/12 Last Seen: 5 hours ago Share Posted Saturday at 06:04 AM On 6/6/2025 at 8:00 AM, Skylove said: Disable GM sprite - hex Search for: C4 04 84 C0 0F 84 C3 00 00 00 Two matches For both occurrences, replace with: C4 04 84 C0 90 E9 C3 00 00 00 Restore model culling hex Search for: 80 BE 54 01 00 00 01 You will find two matches. In both cases, look at the following bytes: 80 BE 54 01 00 00 01 75 1D 80 BE 54 01 00 00 01 75 45 Replace the 75 1D and 75 45 parts with 90 90 new client is it already patch for enable preview cash shop? for new latest rathena got conflit at clif.cpp and status.cpp are you have the update or i can use with rathena latest version? Quote Link to comment Share on other sites More sharing options...
Santheus Posted Saturday at 10:32 AM Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 12 Reputation: 3 Joined: 01/05/18 Last Seen: 23 minutes ago Share Posted Saturday at 10:32 AM 4 hours ago, hendra814 said: new client is it already patch for enable preview cash shop? for new latest rathena got conflit at clif.cpp and status.cpp are you have the update or i can use with rathena latest version? If you are referring to client version 2025-05-08, then yes I can confirm Cash Shop Preview is working by default here, no need to to patch @Skylove I just noticed that for client version 2025-05-08, the viewID limit extension patch for Headgears does not appear in WARP. Is there a way to manually extend the values from 3K (Default) to a maximum of 64K For client version 2025-03-19, the option does appear Quote Link to comment Share on other sites More sharing options...
hendra814 Posted 20 hours ago Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1302 Reputation: 174 Joined: 06/12/12 Last Seen: 5 hours ago Share Posted 20 hours ago On 6/7/2025 at 5:32 PM, Santheus said: If you are referring to client version 2025-05-08, then yes I can confirm Cash Shop Preview is working by default here, no need to to patch @Skylove I just noticed that for client version 2025-05-08, the viewID limit extension patch for Headgears does not appear in WARP. Is there a way to manually extend the values from 3K (Default) to a maximum of 64K For client version 2025-03-19, the option does appear thanks, but when try the client getting error lua files, is it still used en.grf or using new grf file? Quote Link to comment Share on other sites More sharing options...
hendra814 Posted 20 hours ago Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1302 Reputation: 174 Joined: 06/12/12 Last Seen: 5 hours ago Share Posted 20 hours ago (edited) sorry double posting Edited 20 hours ago by hendra814 Quote Link to comment Share on other sites More sharing options...
Santheus Posted 19 hours ago Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 12 Reputation: 3 Joined: 01/05/18 Last Seen: 23 minutes ago Share Posted 19 hours ago 31 minutes ago, hendra814 said: thanks, but when try the client getting error lua files, is it still used en.grf or using new grf file? en.grf only contains translation files, your data.grf file should be working by default, unless you modified it or used a different data.grf file one other than the one provided official kRO client. The errors you're displaying point to files that should be contained inside data.grf, but are missing. Please do not modify files unless you know what you are doing. Quote Link to comment Share on other sites More sharing options...
Santheus Posted 19 hours ago Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 12 Reputation: 3 Joined: 01/05/18 Last Seen: 23 minutes ago Share Posted 19 hours ago (edited) EDIT: My post above my was duplicated due to connection timeout Edited 19 hours ago by Santheus Duplicate post due to service timeout Quote Link to comment Share on other sites More sharing options...
hendra814 Posted 10 hours ago Group: Members Topic Count: 59 Topics Per Day: 0.01 Content Count: 1302 Reputation: 174 Joined: 06/12/12 Last Seen: 5 hours ago Share Posted 10 hours ago 9 hours ago, Santheus said: en.grf only contains translation files, your data.grf file should be working by default, unless you modified it or used a different data.grf file one other than the one provided official kRO client. The errors you're displaying point to files that should be contained inside data.grf, but are missing. Please do not modify files unless you know what you are doing. en.grf modified for my custom map, i'm not touch data.grf. btw this new client read data folder first or read grf first? Quote Link to comment Share on other sites More sharing options...
Santheus Posted 4 hours ago Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 12 Reputation: 3 Joined: 01/05/18 Last Seen: 23 minutes ago Share Posted 4 hours ago 5 hours ago, hendra814 said: en.grf modified for my custom map, i'm not touch data.grf. btw this new client read data folder first or read grf first? Data folder is prioritized first before any grf files. But I think all clients do that. So that means you can create the same folder hierarchies that exist in GRF files. They will overwrite the same files that exist in your GRF files, since the client prioritizes data folder over grf files, meaning the client ignores reading duplicates of files if they are already loaded onto memory from the data folder. You can do your modding safer here, instead of recompiling GRF files again and again. Once you confirm there are no errors, that's the time you insert them into your modded GRF. Quote Link to comment Share on other sites More sharing options...
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