RedMonkey Posted April 23, 2017 Posted April 23, 2017 Hello, how to display card picture view. something like this on video
0 Cyro Posted April 23, 2017 Posted April 23, 2017 12 minutes ago, akosivinmark said: Yes. the script command something viewcard(4001) //displays poring drawing technically, i would like to copy the one on the video. i just do not know what is the function to open the drawing for the cards Thank you for the Response @Cyro but i am looking for the script command to display the monster image. *cutin "<filename>",<position>; This command will display a picture, usually an NPC illustration, also called cutin, for the currently attached client. The position parameter determines the placement of the illustration and takes following values: 0 - bottom left corner 1 - bottom middle 2 - bottom right corner 3 - middle of screen in a movable window with an empty title bar 4 - middle of screen without the window header, but still movable The picture is read from data\texture\유저인터페이스\illust, from both the GRF archive and data folder, and is required to be a bitmap. The file extension .bmp can be omitted. Magenta color (#ff00ff) is considered transparent. There is no limit placed on the size of the illustrations by the client, although loading of large pictures (about 700x700 and larger) causes the client to freeze shortly (lag). Typically the size is about 320x480. New illustrations can be added by just putting the new file into the location above. The client is able to display only one cutin at the same time and each new one will cause the old one to disappear. To delete the currently displayed illustration without displaying a new one, an empty file name and position 255 must be used. // Displays the Comodo Kafra illustration in lower right corner. cutin "kafra_07",2; // Typical way to end a script, which displayed an illustration during a // dialog with a player. mes "See you."; close2; cutin "",255; end; 1
0 Cyro Posted April 23, 2017 Posted April 23, 2017 you mean card monster image? if yes add bmp image in data>texture>À¯ÀúÀÎÅÍÆäÀ̽º >cardbmp (the card size must be 300x400px) enter your custom card ID & Name in these following txt files in your Data folder. idnum2cardillustnametable.txt num2cardillustnametable
0 crazyarashi Posted April 23, 2017 Posted April 23, 2017 4 minutes ago, akosivinmark said: Hello, how to display card picture view. something like this on video Did you mean like the roulette of cards? :))
0 RedMonkey Posted April 23, 2017 Author Posted April 23, 2017 (edited) Yes. the script command something viewcard(4001) //displays poring drawing technically, i would like to copy the one on the video. i just do not know what is the function to open the drawing for the cards 9 minutes ago, Cyro said: you mean card monster image? if yes add bmp image in data>texture>À¯ÀúÀÎÅÍÆäÀ̽º >cardbmp (the card size must be 300x400px) enter your custom card ID & Name in these following txt files in your Data folder. idnum2cardillustnametable.txt num2cardillustnametable Thank you for the Response @Cyro but i am looking for the script command to display the monster image. another example. Edited April 23, 2017 by akosivinmark
0 RedMonkey Posted April 23, 2017 Author Posted April 23, 2017 Lol, funny it really was cutin. thanks!
0 DuendeIrlandes Posted May 16, 2017 Posted May 16, 2017 On 2017-4-23 at 9:30 PM, Cyro said: *cutin "<filename>",<position>; This command will display a picture, usually an NPC illustration, also called cutin, for the currently attached client. The position parameter determines the placement of the illustration and takes following values: 0 - bottom left corner 1 - bottom middle 2 - bottom right corner 3 - middle of screen in a movable window with an empty title bar 4 - middle of screen without the window header, but still movable The picture is read from data\texture\유저인터페이스\illust, from both the GRF archive and data folder, and is required to be a bitmap. The file extension .bmp can be omitted. Magenta color (#ff00ff) is considered transparent. There is no limit placed on the size of the illustrations by the client, although loading of large pictures (about 700x700 and larger) causes the client to freeze shortly (lag). Typically the size is about 320x480. New illustrations can be added by just putting the new file into the location above. The client is able to display only one cutin at the same time and each new one will cause the old one to disappear. To delete the currently displayed illustration without displaying a new one, an empty file name and position 255 must be used. // Displays the Comodo Kafra illustration in lower right corner. cutin "kafra_07",2; // Typical way to end a script, which displayed an illustration during a // dialog with a player. mes "See you."; close2; cutin "",255; end; Hi sorry for the question, i know this post not going about this, but i need help please:( I want create a new card, i reading a guide and i think i got it but in a moment i dont know what happend. in a part of tutorial, they send me to the folder data in clinet of RO but... i only have this folders: if anyone can help me, please. btw, sorry for my english, im spanish X_x
0 RedMonkey Posted May 16, 2017 Author Posted May 16, 2017 This is already been resolved. Please do not reply anymore, i am just looking for a script command called cutin.
0 RedMonkey Posted May 16, 2017 Author Posted May 16, 2017 Just now, DuendeIrlandes said: Hi sorry for the question, i know this post not going about this, but i need help please:( I want create a new card, i reading a guide and i think i got it but in a moment i dont know what happend. in a part of tutorial, they send me to the folder data in clinet of RO but... i only have this folders: if anyone can help me, please. btw, sorry for my english, im spanish X_x open your grf file using a GRF editor, paste the new illustration at data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/cardbmp
0 Frost Diver Posted June 9, 2019 Posted June 9, 2019 hi, can share me the script? really nice mini game
0 Eross Posted May 28, 2020 Posted May 28, 2020 On 6/8/2019 at 8:41 PM, Frost Diver said: hi, can share me the script? really nice mini game its a paid script you must contact @Emistry for it
0 Haruka Mayumi Posted May 28, 2020 Posted May 28, 2020 (edited) 2 hours ago, erjsanmiguel said: its a paid script you must contact @Emistry for it and we are hoping that he hasn't found it yet after a year.. (Frost Driver - Posted June 9,2019) Not giving any topic hijacking warnings and will just close this as it was already answered years ago. Edited May 28, 2020 by Haruka Mayumi
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RedMonkey
Hello, how to display card picture view.
something like this on video
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