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iraciz

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Everything posted by iraciz

  1. I need the syntax, that make this card work propperly note that we are not talking about an auto spell I require and addeffect function, to inflict sleep status when recieving magical attack. (just magic) this one works for physical attacks, but the main idea is to be same as the official kro. 4590,Bangungot_Card,Bangungot Card,6,20,,10,,,,,,,,16,,,,,{ bonus bInt,4; bonus2 bAddEffWhenHit,Eff_Sleep,2000; },{},{} thanks in advance
  2. dahil rAthena ay isang napaka-aktibo komunidad, ang mga file txt ay mas madaling i-edit, ito ay isang propper paraan upang mapabuti at bawasan ang oras ang kinakailangan upang gawin ang lahat ng mga pagbabago na ito sa lalong madaling panahon. sa Okt.-Set. rAthena ginawa 59 mga rebisyon Mayroon din namin upang idagdag ang katunayan na ang mga script rathena mga developer, at pagpapatupad ng mga bagong bagay-bagay ay mas aktibo
  3. gut nutzen Sie Ihr Gehirn nämlich sehr einfach 10 Minuten Script? 1 Sekunde =1000 60 Sekunde =6000 =1 Minutem 6000 x 10 Minutem = 600000 (10 Minutem Dauer) 501,Red_Potion,Red Potion,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ITEMSCRIPT,600000,4128;; },{},{} Glück
  4. iraciz

    Malang cat can

    where did you get that script from?? use this: { specialeffect2 EF_MAGICALATTHIT; sc_start SC_EXPBOOST,1200000,10; sc_start SC_ITEMBOOST,1200000,20; },{},{} official obviously your script seems to be modified by someone else, to deal 10% more damage
  5. yes, sprites are working properly but amdarais, corruption root and the undead knights crashes the server 2473,MG_M_UNDEAD_KNIGHT,Undead Knight,Undead Knight,133,500000,0,4500,3375,2,751,880,122,62,122,87,54,65,103,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2474,MG_F_UNDEAD_KNIGHT,Undead Knight,Undead Knight,133,500000,0,4500,3375,2,751,880,122,62,122,87,54,65,103,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2475,MG_CORRUPTION_ROOT,Root of Corruption,Root of Corruption,136,3190000,1,240120,187920,3,710,1762,213,123,86,89,120,131,101,92,14,12,2,7,62,0x1A4,170,854,2016,480,120060,607,5500,608,3500,732,5500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2476,MG_AMDARAIS,Amdarias,Amdarias,143,3283990,1,74288,77950,2,8860,10022,32,66,140,159,30,109,300,90,10,12,2,2,63,0x37B5,200,1152,1152,576,37144,617,5500,617,5000,616,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2473,MG_M_UNDEAD_KNIGHT,Undead Knight,Undead Knight,133,500000,0,4500,3375,2,751,880,122,62,122,87,54,65,103,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2474,MG_F_UNDEAD_KNIGHT,Undead Knight,Undead Knight,133,500000,0,4500,3375,2,751,880,122,62,122,87,54,65,103,65,14,16,2,7,80,0x37B5,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2475,MG_CORRUPTION_ROOT,Root of Corruption,Root of Corruption,136,3190000,1,240120,187920,3,710,1762,213,123,86,89,120,131,101,92,14,12,2,7,62,0x1A4,170,854,2016,480,120060,607,5500,608,3500,732,5500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 2476,MG_AMDARAIS,Amdarias,Amdarias,143,3283990,1,74288,77950,2,8860,10022,32,66,140,159,30,109,300,90,10,12,2,2,63,0x37B5,200,1152,1152,576,37144,617,5500,617,5000,616,2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 I opend the sprite in the grf and realized that are named by _h dont realy know how this work, I use 2012 04 10 client. for the cards! here is the page with full details to start inmplementing those ones http://richkidherbert.blogspot.com/2013/06/new-cards-starting-from-eclage-patch.html Uploaded with ImageShack.us
  6. Nice Job Cydh, What happen If I update rsu-kro-renewall.lite? all those new items go to the rdata.grf? MAN TO BE HONEST, I ONLY KNOW ECLAGE, Port Malaya MALAYA AND BIO 4 MOBS, but where are the mobs of glast heim instance? and hall of the abyss, In what revision of rAthena is the spawn for that? Any clue? are those currently implemented?
  7. yes, nice Sarah mob, that comes from the manga magazine. its one o the 12 valkyries and etc etc. by the way, that card script will make you think a lot. did'nt know that Khalitzburg was a woman. but I saw one khalitzburg in data npc file
  8. Where are those? why dont you wait for the release? that description for the 3 cards are poorly made by yourself and don't speak about the name: Knight of Whites Card "when mounted with the" ??? god damm You may say: "when equiped together with" and theres a lot of messy text that mix up, but congratz, you 've found a perfect way to make 3 times longer a description for a simple function. Sarah card description? you serious? When the damage taken exceeds your MHP, only recives damage oversupply. I have not seen that cards in IRO yet! btw, what exe are you running? why the card names are in purple? awesome bank, is that a 2013 client, exe?
  9. I don't Know, try it, I only learned to do everything here in rathena.
  10. Hello, Dear friends, do somebody now?? STEP BY STEP How to add custom images to a quest log? Where do I have to create the file? what are the conditions to make it work? size, format, name ruling? I have all quest in blank when I open the quest log window, but this is an example I show, exactly what I want to recreate in my server! greetings
  11. okay, runes for RK are not working, check the database folder, item_db and find the id of those runes, check out the script, and post it here, they should work fine in RENEWAL, but if you are running Pre Renewal MODE, the item there, not exist or either has it script in blank
  12. Estas usando un parche para una version muy nueva o muy vieja de emulador, tienes que chequear primero la version de tu emulador, con la version del parche del vending extended, este vending es par emulador rathena obvio, version 17690, que parche de vending estas metiendole?
  13. HEHEH Blue Jem, damm! she don't like me!!

  14. Poring Slots << Any Upper Headgear random enchanter NpC >> << PvP with board message and number of users inside room >> << Item with Endower Function >> << @cashpoint command >> << Make Every MvP Monster drop a Specific Item >> headchant.txt playervsplayer.txt Cashpoint Command Guide.patch gcoin.txt catalyzer.rar
  15. iraciz

    Immune Coma

    Im not sure, i think this script is only for obsolete eathena. boss monster are imune to any status effect, scr mod is needed to make comma, affect boss type monster. but if you try to change the mode of a boss in the mob db, it will be affected by every stat, knockback and else
  16. Mine is red, bg guillaume is blue bg croix is red mental streght is white! warmth of the moon, sun and stars are red npc_powerup is red
  17. diamond dust is a sorcerer skill. crystlization is a status_effect frost misty, is the Warlock skill in the card script, and it have a chance to inflict cristalyzation status
  18. no time for experiments
  19. I better recomend you to create an item function for that purpose. you have to add first the function to your item. TCG_CARD ( I wonder how could you add a custom script! to an item that is not even usable) anyway. functions are scripts that can be trigered by any USABLE, ClickAble, Delayed, non misc item. ok, lets say that you make the tcg card usable now you add this script to your item 7227 { callfunc "disguiser"; },{},{} add this script in your custom npc folder (yes you have to create new txt in your custom npc files) name the new file disguiser, paste this content and save. function script disguiser { if(disguiser == 0){ switch( rand(18) ) { case 0: atcommand "@disguise 1511"; break; case 1: atcommand "@disguise 1898"; break; case 2: atcommand "@disguise 1806"; break; case 3: atcommand "@disguise 2017"; break; case 4: atcommand "@disguise 2310"; break; case 5: atcommand "@disguise 1388"; break; case 6: atcommand "@disguise 1089"; break; case 7: atcommand "@disguise 1200"; break; case 8: atcommand "@disguise 1839"; break; case 9: atcommand "@disguise 1154"; break; case 10: atcommand "@disguise 1408"; break; case 11: atcommand "@disguise 1785"; break; case 12: atcommand "@disguise 1092"; break; case 13: atcommand "@disguise 1989"; break; case 14: atcommand "@disguise 1987"; break; case 15: atcommand "@disguise 2018"; break; case 16: atcommand "@disguise 1700"; break; case 17: atcommand "@disguise 1933"; break; } set disguiser, 1; end; } if(disguiser == 1){ atcommand "@undisguise"; set disguiser, 0; end; } } you will have something like this, I used meat as example, but you can use anything. http://www.youtube.com/watch?v=Y358lcZkU2Y&feature=youtu.be cya Dear 18 random disguises were added in that script, but you can add more or remove, or re-edit the ids, for those you like most. is up to you
  20. Is that an equip? or usable?
  21. don't use that system, costume diff will make useless every other costume gear that have a function. http://ratemyserver.net/index.php?page=re_item_db&item_type=5&item_class=202
  22. zeny: [true, true] disguise: [true, true] undisguise: [true, true]
  23. To make this changes effectives you need to restart the server. Any change that involves comand edition, mapflags, and client configurations also requiere a server restart. pd: you dont need to post the whole groups, or maybe could make it shorter inside a spoiler
  24. Helloooooooooooo!!!!

  25. Solved! thank you so much for your support, this is perfect everything is woring properly now!
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