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Everything posted by iraciz
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Close topic! I made this one by myself, following a simple mechanic
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you have to follow this steps save a copy off status.c and unit.c to cover your ass, just in case you mess up your source! or either if you want perma endure back! go first to src/map/status.c EDIT THE TEXT it have to look like this: /** * It has been confirmed on official servers that MvP mobs have no dmotion even without endure **/ if( sc->data[sC_ENDURE] ) return 0; Then go to src/map/unit.c Edit the line delete all the text inside the green, It should end like this: struct unit_data *ud = unit_bl2ud(bl); if (delay <= 0 || !ud) return 0; if (type) { if (DIFF_TICK(ud->canmove_tick, tick+delay) > 0) return 0; recompile, and enjoy your no perma endure.
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I want to add flavius CTF and thelma npc to my server, + broadcast system my rathena didnt come with that, what I need? at least a link, with the scripts or any guide to edit the src, in order to make work bg properly. in this days, a server without bg is worst than poop
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Or having a player in @autotrade
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upload a screenshot with your open accssesoryid file to see whats going on
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idnum2itemdesctable for 2010-06-16 (pre renewal)
iraciz replied to miczster's question in Database Requests
THERE YOU GO I didnt know how to upload this file in a website showing the whole text in the browser but my idnum2itemdesctable is full updated, well ordered in consecutive numbers, from 1 to the last. no gaps between numbers, no mixing up like SlashGeeGee link. The defense description of the footgears, armors, shield, garments and all helms are based in pre renewal data DOWNLOAD MY IDNUM2ITEMDESCTABLE in this link http://www.mediafire.com/view/?9g5amqg92gmgahv has everything in complete order, no missing any description -
I told her that! I post the topic to answer a friend question. I will let her know! thanks
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please this is for a friend I need to find wich file do I have to modify in order to increase the stack of item max is 30 000, but she is asking for 100 000 for example 30 000 fire arrows increse max stack to 100 000 arrows
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half a day! I was there yesterday and still working
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Don´t know why I check the .act in Actor, and it was perfectly attached to a body of a lord knight but then, I check again the .act in ACTor 2, and it was messy, dont understand that, but anyway, my main issue ws solved by pm ;D thankyou
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Answered! I will remove it from my data, I was only learning how to implement custom robes and else. by the way, do not download that sprite from the repository cuz is buggy I mean it dont suit well in your characters, and when you atack it looks like wearing off from you so bad Yes in my case too emotional can make me like a dumb, but you only need to find a mirror
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NEXT TIME GIVE ME SOMETHING LIKE THIS, IN order to have good refferences Female bodies for all classes =========================================================== FILENAME | DESCRIPTION =========================================================== ´ÑÀÚ_¿©.spr Ninja ¸¶¹ý»ç_¿©.spr Magician ¸ùÅ©_¿©.spr Monk ¸ùÅ©_h_¿©.spr Monk (again?) ¿¬±Ý¼ú»ç_¿©.spr Alchemist ¿¬±Ý¼ú»ç_h_¿©.spr Alchemist (again?) ¿î¿µÀÚ2_¿©.spr Robot Baby GM ¿î¿µÀÚ_¿©.spr GM ¿þµù.spr Wedding Dress ±¸ÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©.spr Crusader (Peco) ±â»ç_¿©.spr Knight ±Ã¼ö_¿©.spr Archer ±Ç¼º_¿©.spr Star Gladiator ±Ç¼ºÀ¶ÇÕ_¿©.spr Star Gladiator Floating »êŸ_¿©.spr Xmas Sprite »óÀÎ_¿©.spr Merchant °áÈ¥_¿©.spr Wedding Dress (again?) °Ç³Ê_¿©.spr Gunslinger °Ë»ç_¿©.spr Swordsman µµµÏ_¿©.spr Thief ·Î±×_¿©.spr Rogue ·Î±×_h_¿©.spr Rogue (again?) ·Îµå³ªÀÌÆ®_¿©.spr Lord Knight ·ÎµåÆäÄÚ_¿©.spr Lord Knight Mounted ¼¼ÀÌÁö_¿©.spr Sage ¼¼ÀÌÁö_h_¿©.spr Sage (again?) ¼Ò¿ï¸µÄ¿_¿©.spr Soul Linker ¼ºÁ÷ÀÚ_¿©.spr Acolyte ¼ºÁ÷ÀÚ_h_¿©.spr Acolyte (again?) ½´ÆÛ³ëºñ½º_¿©.spr Super Novice ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_¿©.spr Crusader (Armored Peco) ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_h_¿©.spr Crusader (Armored Peco Again?) ½º³ªÀÌÆÛ_¿©.spr Sniper ½ºÅäÄ¿_¿©.spr Stalker ¾î¼¼½Å_¿©.spr Assassin ¾î¼¼½Å_h_¿©.spr Assassin (again?) ¾î½Ø½ÅÅ©·Î½º_¿©.spr Assassin Cross ¹«Èñ_¿©.spr Dancer ¹«Èñ_¿©_¹ÙÁö.spr Dancer (Pants) ¹«Èñ_h_¿©.spr Dancer (again?) ¹«Èñ¹ÙÁö_¿©.spr Dancer (Pants, again?) Á¦Ã¶°ø_¿©.spr Blacksmith Á¦Ã¶°ø_h_¿©.spr Blacksmith (again?) èÇÇ¿Â_¿©.spr Champion À§Àúµå_¿©.spr Wizard À§Àúµå_h_¿©.spr Wizard (again?) Å©¸®¿¡ÀÌÅÍ_¿©.spr Creator Å©·ç¼¼ÀÌ´õ_¿©.spr Crusader Å©·ç¼¼ÀÌ´õ_h_¿©.spr Crusader (again?) űǼҳâ_¿©.spr Taekwon ÆäÄÚÆäÄÚ_±â»ç_¿©.spr Knight (Peco) ÆäÄÚÆäÄÚ_±â»ç_h_¿©.spr Knight (again?) ÆäÄÚÆÈ¶óµò_¿©.spr Paladin (Peco?) ÆÈ¶óµò_¿©.spr Paladin Ãʺ¸ÀÚ_¿©.spr Novice Áý½Ã_¿©.spr Gypsy ÇÁ¸®½ºÆ®_¿©.spr Priest ÇÁ¸®½ºÆ®_h_¿©.spr Priest (again?) ÇÁ·ÎÆä¼_¿©.spr Professor ÇåÅÍ_¿©.spr Hunter ÇåÅÍ_h_¿©.spr Hunter (again?) ÇÏÀÌÀ§Àúµå_¿©.spr High Wizard ÇÏÀÌÇÁ¸®_¿©.spr High Priestess Ȱ¿ëº´.spr Mercenary Archer ÈÀÌÆ®½º¹Ì½º_¿©.spr Whitesmith Male bodies for all classes =========================================================== FILENAME | DESCRIPTION ´ÑÀÚ_³².spr Ninja ¸¶¹ý»ç_³².spr Magician ¸ùÅ©_³².spr Monk ¸ùÅ©_h_³².spr Monk (again?) ¿¬±Ý¼ú»ç_³².spr Alchemist ¿¬±Ý¼ú»ç_h_³².spr Alchemist (again?) ¿î¿µÀÚ2_³².spr Baby Robot GM ¿î¿µÀÚ_³².spr GM ±¸ÆäÄÚÅ©·ç¼¼ÀÌ´õ_³².spr Crusader (Peco) ±â»ç_³².spr Knight ±â»ç_h_³².spr Knight (again?) ±Ã¼ö_³².spr Archer ±Ç¼ºÀ¶ÇÕ_³².spr Star Gladiator »êŸ_³².spr Xmas Sprite »óÀÎ_³².spr Merchant °áÈ¥_³².spr Tuxedo °Ç³Ê_³².spr Gunslinger °Ë¿ëº´.spr Mercenary Swordsman °Ë»ç_³².spr Swordsman µµµÏ_³².spr Thief ·Î±×_³².spr Rogue ·Î±×_h_³².spr Rogue (again?) ·Îµå³ªÀÌÆ®_³².spr Lord Knight ·ÎµåÆäÄÚ_³².spr Lord Knight Peco ¼¼ÀÌÁö_³².spr Sage ¼¼ÀÌÁö_h_³².spr Sage (again?) ¼Ò¿ï¸µÄ¿_³².spr Soul Linker ¼ºÁ÷ÀÚ_³².spr Acolyte ¼ºÁ÷ÀÚ_h_³².spr Acolyte (again?) ½´ÆÛ³ëºñ½º_³².spr Super Novice ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_³².spr Crusader (Armored Peco) ½ÅÆäÄÚÅ©·ç¼¼ÀÌ´õ_h_³².spr Crusader (Armored Peco, again?) ½º³ªÀÌÆÛ_³².spr Sniper ½ºÅäÄ¿_³².spr Stalker ¾î¼¼½Å_³².spr Assassin ¾î¼¼½Å_h_³².spr Assassin (again?) ¾î½Ø½ÅÅ©·Î½º_³².spr Assassin Cross ¹Ùµå_³².spr Bard ¹Ùµå_h_³².spr Bard (again?) Á¦Ã¶°ø_³².spr Blacksmith Á¦Ã¶°ø_h_³².spr Blacksmith (again?) èÇÇ¿Â_³².spr Champion â¿ëº´.spr Mercenary Spearman À§Àúµå_³².spr Wizard À§Àúµå_h_³².spr Wizard (again?) Å©¸®¿¡ÀÌÅÍ_³².spr Creator Å©·ç¼¼ÀÌ´õ_³².spr Crusader Å©·ç¼¼ÀÌ´õ_h_³².spr Crusader (again?) Ŭ¶ó¿î_³².spr Minstrel űǼҳâ_³².spr Taekwon ÆäÄÚÆäÄÚ_±â»ç_³².spr Knight (Peco) ÆäÄÚÆäÄÚ_±â»ç_h_³².spr Knight (Peco, again?) ÆäÄÚÆÈ¶óµò_³².spr Lord Knight (Peco) ÆÈ¶óµò_³².spr Lord Knight Ãʺ¸ÀÚ_³².spr Novice Åνõµ_³².spr Tuxedo ÇÁ¸®½ºÆ®_³².spr Priest ÇÁ¸®½ºÆ®_h_³².spr Priest (again?) ÇÁ·ÎÆä¼_³².spr Professor ÇåÅÍ_³².spr Hunter ÇåÅÍ_h_³².spr Hunter (again?) ÇÏÀÌÀ§Àúµå_³².spr High Wizard ÇÏÀÌÇÁ¸®_³².spr High Priest ÈÀÌÆ®½º¹Ì½º_³².spr Whitesmith thanks, i will update my grf to check if that is the solution for this, I will keep you informed
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MAN to be honest! your list is HUGE I only wanted first classes, second classes, expanded and trans. (knight peco), crusader peco) taek union. just that I have lost 4 hours copying each text of your list with complete care to dont skip anything just the male file
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those are all the jobs right??? thats a lot of job for a simple coat you mean rename both? .spr and .act Take my file ¿©_Goblin_Leader_Coat.spr ¿©_Goblin_Leader_Coat.act make a copy of the original act and spr, change the name like this? ´ÑÀÚ_³².spr ´ÑÀÚ_³².act and add to my file like this please tell me if I am right
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mean regular robe sprite like archangel wings, not costume. I want to add the goblin leader coat that I downloaded in the sprite repository but I dont know if I did something wrong or skipped something look the item implementetion is good I mean, it works collect, itembmp, and else But the most important is not showing, I am talking about the sprite it must look like this I equiped this item to every job, without success, cuz anyone showed the coat as sprite. Im going nutz right now I spended like 5 hours trying to find out a solution yesterday, but the bed made a call, and I decided to quit. . I dont know what else to do feel free to ask me for more information,
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idnum2itemdesctable for 2010-06-16 (pre renewal)
iraciz replied to miczster's question in Database Requests
Dont worry, This will be the first place where I am goin to upload the id2numitemdesctabvle.txt I am almost finish it -
Nice pic! its awesome why not Boitata, Piranha, Iara and other mobs Bump
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idnum2itemdesctable for 2010-06-16 (pre renewal)
iraciz replied to miczster's question in Database Requests
Please dont use that!!! the idnum2itemdesctable in the link file is incomplete I mean, how you dare to share this link, without checking at least first. Damm, we are talking about pre renewal, but there are a lot of missing items in your link, armors and shoes and else that belong to pre-renewal! this is not looking as a 2010 pre renewal , its even miles away to be a 2010, I am talking about tidal shoes, diablos shoes, virtually all the footgear list is missing. if you want be helpfull and concern to other people, ensure to bring the right stuff. and not to make it worst. he asked for it in order to avoid renewal descriptions, like this one below as you can see the original description comes in renewal mode. for example chain mail, +55 def, but in pre re it gives only +8 def so we need a better idnum2itemdesctable, with the whole thing in pre renewal. PLEASE if someone could share a complete one, with the pre re def in the description, it would be amazing -
Thanks!!! After weeks browsing and trying to find how to revert this! anyone could give me a concrete answer.. All I got from the people was.... like "uhh dude, download another client", "this is not working anymore" "I all the time knew that mvps can never stop" or similar douchebaggery it seems like nobody here has ever played ragnarok. that was my question, and the video below before as you can be witness watching this video, you can appreciate how this monster valkyrie still chasing me, even while recieving damage from a blitz beal lvl 30 as nothing. then a barrage of double straffing, and same thing. she came after me like a big deal. BUT Finally I could turn off the hitlock of mvps and minibosses, I made some changes in some lines inside the file src/map/status.c and src/map/unit.c this is how it works after the compilation. you can see, same valkyrie, and is not a complete hitlock, she still approaching at my char. as you can see. I was expecting this, and i solved that by myself. if someone likie this change, feel free to askme how to do it.
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sorry, I dont understand how to make it
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Aumentar la cantidad de celdas al caminar con zoom?
iraciz replied to Hideki's topic in Spanish Soporte
eso esta adentro del client.conf rAthena/conf/battle/client // Maximum walk path (how many cells a player can walk going to cursor) max_walk_path: 30 <--- aqui pones la cantidad de celdas -
sorry, but fixchatbug choice wont let me type the @ I´m using ver SVN r17818 just in case I has to look like this?? NICE THAT REALLY works, I apologize my dumbness you know. I am just practicing my english since all this config, sql, and stuff like this came. Problem solved!! Thankyou Brian
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I tough something else, sorry