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Everything posted by iraciz
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18856,W_King_Tiger_Doll_Hat,W King Tiger Doll Hat,4,10,,0,,10,,0,0xFFFFFFFF,63,2,256,,1,1,973,{ bonus bStr,2; bonus bDex,2; bonus2 bAddRace,RC_Brute,10; autobonus "{ bonus bCritical,10; }", 30, 5000, BF_WEAPON|BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; disguise 2095; sleep2 5000; undisguise; }";
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thats a hard task, many documents to edit, mid camp took place for many quests in splendide, mora, manuk, dicastes,
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bringatcommand
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Asegurate de meter ¸ó½ºÅÍ' dentro de la carpeta sprite de tu grf custom, esos errores de lua no se dan por sprite, si no por una mal entrada en los lua, una coma que falte o nombres que no coincidan. Espero que puedas disfrutar tus mobs, saludos
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Have you tried this in battle/player.conf? there's a conf for warg and falcon at the same time! maybe can work for carts and mado.
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Your SQL LOGIN, CHARACTER, MAP AND LOG, login and paswords must match with the settings in the inter_athena.conf // MySQL Login server login_server_ip: 127.0.0.1 login_server_port: 3306 login_server_id: root login_server_pw: login_server_db: // MySQL Character server char_server_ip: 127.0.0.1 char_server_port: 3306 char_server_id: root char_server_pw: char_server_db: // MySQL Map Server map_server_ip: 127.0.0.1 map_server_port: 3306 map_server_id: root map_server_pw: map_server_db: // MySQL Log Database log_db_ip: 127.0.0.1 log_db_port: 3306 log_db_id: root log_db_pw: log_db_db: log_codepage: log_login_db: loginlog same with the server comunication passwords at char_athena.conf Default is: // Server Communication username and password. userid: s1 passwd: p1 Use yours, and recopile
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Skill_castnodex_db all skills must have a 7,7 example 2259,7,7 //NC_FLARE
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BE SURE TO DELETE BOTH COLONS ":" those are used in script language for other purposes such as separating references and stuff. shop Armorshop callshop "Armorshop",0; end;
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Any Anolian or Mummy in Black? thanks in advance
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thakns! work like a charm
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I downloaded that emulator a day ago, please help I will be honest, I can't escape while testing a NPC, if the char still attached because a bug, I don't have more disgusting choice than close the exe, login again and that's a huge lost of time for trial and mistake scritper.
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CAN'T USE COMMANDS WHEN TALKING TO AN NPC! HOW TO DEACTIVATE IT PLEASE?
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[Help Slot Machine] Help Setting Random Prizes in Slot Machine
iraciz replied to Obiwan's question in Scripting Support
thankyou -
Reproduce! I´m talking about Shadow Chaser Skill Reproduce, that allow to copy a Second Skill! as mentioned before, the skill copied by Reproduce is lost when login out!
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how to change the settings of making a character?..
iraciz replied to dmonrey002's question in Database Requests
You mean the old interface? Sorry but this is not available anymore in further clients!. -
Endure not work against Acid Demo and spears fires/water
iraciz replied to sadok's question in Source Support
I feel you bro! My best recommendation is to keep spamming @refresh in a macro alt+4 to update your real position, and when going close to the creator use bash to stun and KO! good luck. -
Hello I've got a custom warper, free released years ago but still functional in rAthena latest revisions! Script attach here: WE.txt Please help with this script to 2 the following 2 things: 1- Add a Last Warp function to the Warper menu and place it as the first option to choose. 2- Delete the Exit option from all the menu, I consider that completely unneccesary due to the fact we have cancel buttom. Very Important: "Notice that must be this one, because I have never seen another warper with this feature (unlock destinys on it's menu once you visit the place, so you are able to visit them again anytime)". The script is very old, with confusing arrays and I don't dare to touch anything afraid to ruin it! Last thing, some explanations of the args inside the script are in spanish nothing to fear inexpert hands. // [========================================================] // [=========== Warper Evolution ===========] // [========================================================] - script WEfunc -1,{ OnInit: // [--------------------------------------------------------] // [ Configuration: ] // [========================================================] set .@n$,"Warper Evolution"; //NPC NAME. set $@WEm,2; // Evolution Mode. (0 = off | 1 = Player | 2 = Account | 3 = Global) set .@p,0; // Save Respawn Point. (-1 = off | Price) // [--------------------------------------------------------] // [ End of the config. ] // [========================================================] set .@a,0; while(!setnpcdisplay("WE#"+.@a,.@n$+"#"+.@a)) set .@a,.@a + 1; set $@WE$,"^008888"+.@n$+"^000000"; if($@WEm == 2) set $@WEm$,"#"; if($@WEm == 3) set $@WEm$,"$"; if(.@p >= 0) { set $@WE,1; //set $@WEb1$,"Save Respawn."; set $@WEc1,.@p; set $@WEd0[0],1; set $@WE,1; } // [--------------------------------------------------------] // [ Configuración de destinos: ] // [========================================================] // Declaración de Grupos de Destinos: // callsub Onc0,{"Nombre"},{Precio}; // Crea un nuevo Grupo de Destinos dentro del menú principal del npc. // Los Grupos de Destinos agrupan los diferentes Destinos con un mismo precio. // Ejemplo: Ciudades / Mazmorras / Áreas de WoE // Declaración de Destinos: // callsub Onc1,{Id},{"Nombre"},{"Mapa"},{x},{y},{"Mapa Activación 1"},{"Mapa Activación 2"},{...},{"Mapa Activación #"}; // Crea un nuevo Destino dentro del último Grupo de Destinos declarado. // {Id}: Identificador único del destino. Ponedlo a 0 si queréis desactivar el Modo Evolution. // {"Mapa Activación #"}: // En Modo Evolution, cuando un jugador se situe en cualquiera de estos mapas, el destino le quedará desbloqueado. // Esta lista de mapas es también utilizada para hacer el recuento de personas en cada destino. // Submenu: // callsub Onc2,{"Name"}; // Crea un nuevo Submenú dentro del último Grupo de Destinos declarado. // Es útil para agrupar diferentes Destinos relacionados, por ejemplo para los niveles de una Dungeon. // Para cerrar un submenú, debeis utilizar la misma función sin argumentos. // callsub Onc2; // Cities: callsub Onc0,"City Warp.",500; callsub Onc1,0,"Alberta","alberta",51,241,"alberta"; callsub Onc1,1,"Al De Baran","aldebaran",139,121,"aldebaran"; callsub Onc1,2,"Amatsu","amatsu",93,254,"amatsu"; callsub Onc1,3,"Ayothaya","ayothaya",207,206,"ayothaya"; callsub Onc1,4,"Comodo","comodo",202,113,"comodo"; callsub Onc1,5,"Einbech","einbech",70,90,"einbech"; callsub Onc1,6,"Einbroch","einbroch",69,196,"einbroch"; callsub Onc1,0,"Geffen","geffen",117,70,"geffen"; callsub Onc1,7,"Gonryun","gonryun",161,119,"gonryun"; callsub Onc1,8,"Hugel","hugel",96,127,"hugel"; callsub Onc1,0,"Izlude","izlude",128,92,"izlude"; callsub Onc1,21,"Jawaii","jawaii",129,264,"jawaii"; callsub Onc1,9,"Juno","yuno",158,84,"yuno"; callsub Onc1,10,"Lighthalzen","lighthalzen",214,93,"lighthalzen"; callsub Onc1,11,"Louyang","louyang",217,114,"louyang"; callsub Onc1,12,"Lutie","xmas",148,116,"xmas"; callsub Onc1,19,"Manuk","manuk",277,137,"manuk"; callsub Onc1,13,"Midgarts Expedition Camp","mid_camp",210,288,"mid_camp"; callsub Onc1,0,"Morroc","morocc",161,71,"morocc"; callsub Onc1,14,"Moscovia","moscovia",224,192,"moscovia"; callsub Onc1,15,"Niflheim","niflheim",194,185,"niflheim"; callsub Onc1,0,"Payon","payon",158,57,"payon"; callsub Onc1,0,"Prontera","prontera",156,161,"prontera"; callsub Onc1,16,"Rachel","rachel",142,139,"rachel"; callsub Onc1,20,"Splendide","splendide",190,144,"splendide"; callsub Onc1,17,"Umbala","umbala",122,135,"umbala"; callsub Onc1,18,"Veins","veins",198,232,"veins"; // Dungeons:" callsub Onc0,"Warp to Dungeons.",1500; callsub Onc2,"Abyss Lake Underground Cave"; callsub Onc1,31,"Abyss Lake Underground Cave F1","abyss_01",263,271,"abyss_01"; callsub Onc1,91,"Abyss Lake Underground Cave F2","abyss_02",275,270,"abyss_02"; callsub Onc1,92,"Abyss Lake Underground Cave F3","abyss_03",116,27,"abyss_03"; callsub Onc2,"Amatsu Dungeon"; callsub Onc1,32,"Tatami Maze","ama_dun01",230,11,"ama_dun01"; callsub Onc1,93,"Battle Field in the Underground Forest","ama_dun02",34,41,"ama_dun02"; callsub Onc1,94,"Amatsu Underground Shrine","ama_dun03",119,14,"ama_dun03"; callsub Onc2,"Ant Hell"; callsub Onc1,33,"Ant Hell F1","anthell01",35,262,"anthell01"; callsub Onc1,95,"Ant Hell F2","anthell02",168,170,"anthell02"; callsub Onc2,"Ayothaya Ancient Shrine"; callsub Onc1,34,"Ancient Shrine Maze","ayo_dun01",275,19,"ayo_dun01"; callsub Onc1,96,"Inside Ancient Shrine","ayo_dun02",24,26,"ayo_dun02"; callsub Onc2,"Beach Dungeon"; callsub Onc1,64,"Karu, the West Cave","beach_dun",266,67,"beach_dun"; callsub Onc1,65,"Ruande, the North Cave","beach_dun2",255,244,"beach_dun2"; callsub Onc1,66,"Mao, the East Cave","beach_dun3",23,260,"beach_dun3"; callsub Onc2,"Clock Tower"; callsub Onc1,97,"Clock Tower B1","alde_dun01",297,25,"alde_dun01"; callsub Onc1,98,"Clock Tower B2","alde_dun02",127,169,"alde_dun02"; callsub Onc1,99,"Clock Tower B3","alde_dun03",277,178,"alde_dun03"; callsub Onc1,100,"Clock Tower B4","alde_dun04",268,74,"alde_dun04"; callsub Onc1,35,"Clock Tower F1","c_tower1",199,159,"c_tower1"; callsub Onc1,101,"Clock Tower F2","c_tower2",148,283,"c_tower2"; callsub Onc1,102,"Clock Tower F3","c_tower3",65,147,"c_tower3"; callsub Onc1,103,"Clock Tower F4","c_tower4",56,155,"c_tower4"; callsub Onc2,"Cursed Abbey Dungeon"; callsub Onc1,36,"Cursed Abbey Dungeon F1","abbey01",51,14,"abbey01"; callsub Onc1,104,"Cursed Abbey Dungeon F2","abbey02",150,11,"abbey02"; callsub Onc1,105,"Cursed Abbey Dungeon F3","abbey03",120,10,"abbey03"; callsub Onc2,"Geffen Dungeon"; callsub Onc1,37,"Geffen Dungeon F1","gef_dun00",104,97,"gef_dun00"; callsub Onc1,106,"Geffen Dungeon F2","gef_dun01",115,236,"gef_dun01"; callsub Onc1,107,"Geffen Dungeon F3","gef_dun02",106,132,"gef_dun02"; callsub Onc1,108,"Geffenia F1","gefenia01",58,169,"gefenia01"; callsub Onc1,109,"Geffenia F2","gefenia02",116,115,"gefenia02"; callsub Onc1,110,"Geffenia F3","gefenia03",130,206,"gefenia03"; callsub Onc1,111,"Geffenia F4","gefenia04",133,88,"gefenia04"; callsub Onc2,"Glast Heim"; callsub Onc1,112,"Glast Heim F1","gl_cas01",199,29,"gl_cas01"; callsub Onc1,113,"Glast Heim F2","gl_cas02",104,25,"gl_cas02"; callsub Onc1,114,"Glast Heim Churchyard","gl_chyard",147,15,"gl_chyard"; callsub Onc1,115,"Glast Heim Culvert F1","gl_sew01",258,255,"gl_sew01"; callsub Onc1,116,"Glast Heim Culvert F2","gl_sew02",108,291,"gl_sew02"; callsub Onc1,117,"Glast Heim Culvert F3","gl_sew03",171,283,"gl_sew03"; callsub Onc1,118,"Glast Heim Culvert F4","gl_sew04",68,277,"gl_sew04"; callsub Onc1,119,"Glast Heim St. Abbey","gl_church",156,7,"gl_church"; callsub Onc1,120,"Glast Heim Staircase","gl_step",12,7,"gl_step"; callsub Onc1,121,"Glast Heim Underprison F1","gl_prison",14,70,"gl_prison"; callsub Onc1,122,"Glast Heim Underprison F2","gl_prison1",150,14,"gl_prison1"; callsub Onc1,123,"Inside Glast Heim Chivalry F1","gl_knt01",150,15,"gl_knt01"; callsub Onc1,124,"Inside Glast Heim Chivalry F2","gl_knt02",157,287,"gl_knt02"; callsub Onc1,125,"The Lowest Cave in Glast Heim F1","gl_dun01",133,271,"gl_dun01"; callsub Onc1,126,"The Lowest Cave in Glast Heim F2","gl_dun02",224,274,"gl_dun02"; callsub Onc2,"Gonryun Ancient Shrine"; callsub Onc1,39,"Shrine of Gonryun Queen","gon_dun01",153,53,"gon_dun01"; callsub Onc1,127,"Hermit's Checkers","gon_dun02",28,113,"gon_dun02"; callsub Onc1,128,"Arcadia","gon_dun03",68,16,"gon_dun03"; callsub Onc2,"Holy Ground"; callsub Onc1,40,"Holy Ground F1","ra_san01",140,135,"ra_san01"; callsub Onc1,129,"Holy Ground F2","ra_san02",32,21,"ra_san02"; callsub Onc1,130,"Holy Ground F3","ra_san03",10,149,"ra_san03"; callsub Onc1,131,"Holy Ground F4","ra_san04",204,218,"ra_san04"; callsub Onc1,132,"Holy Ground F5","ra_san05",150,9,"ra_san05"; callsub Onc2,"Ice Cave"; callsub Onc1,41,"Ice Cave F1","ice_dun01",157,14,"ice_dun01"; callsub Onc1,133,"Ice Cave F2","ice_dun02",151,155,"ice_dun02"; callsub Onc1,134,"Ice Cave F3","ice_dun03",149,22,"ice_dun03"; callsub Onc2,"Labyrinth Forest"; callsub Onc1,42,"Labyrinth Forest F1","prt_maze01",176,7,"prt_maze01"; callsub Onc1,136,"Labyrinth Forest F2","prt_maze02",93,20,"prt_maze02"; callsub Onc1,137,"Labyrinth Forest F3","prt_maze03",23,8,"prt_maze03"; callsub Onc2,"Mine Dungeon"; callsub Onc1,43,"Mine Dungeon F1","ein_dun01",22,14,"ein_dun01"; callsub Onc1,138,"Mine Dungeon F2","ein_dun02",292,290,"ein_dun02"; callsub Onc2,"Mjolnir Dead Pit"; callsub Onc1,44,"Mjolnir Dead Pit F1","mjo_dun01",52,17,"mjo_dun01"; callsub Onc1,139,"Mjolnir Dead Pit F2","mjo_dun02",381,343,"mjo_dun02"; callsub Onc1,140,"Mjolnir Dead Pit F3","mjo_dun03",302,262,"mjo_dun03"; callsub Onc2,"Moscovia Forest"; callsub Onc1,45,"Forest","mosk_dun01",189,45,"mosk_dun01"; callsub Onc1,141,"Deep Forest","mosk_dun02",165,30,"mosk_dun02"; callsub Onc1,142,"Bottomless Forest","mosk_dun03",32,135,"mosk_dun03"; callsub Onc2,"Nogg Road"; callsub Onc1,46,"Nogg Road F1","mag_dun01",126,68,"mag_dun01"; callsub Onc1,143,"Nogg Road F2","mag_dun02",47,30,"mag_dun02"; callsub Onc2,"Odin Shrine"; callsub Onc1,47,"Odin Shrine F1","odin_tem01",98,146,"odin_tem01"; callsub Onc1,144,"Odin Shrine F2","odin_tem02",28,180,"odin_tem02"; callsub Onc1,145,"Odin Shrine F3","odin_tem03",120,54,"odin_tem03"; callsub Onc2,"Orc Dungeon"; callsub Onc1,48,"Orc Dungeon F1","orcsdun01",32,170,"orcsdun01"; callsub Onc1,146,"Orc Dungeon F2","orcsdun02",21,185,"orcsdun02"; callsub Onc2,"Payon Cave"; callsub Onc1,49,"Payon Cave F1","pay_dun00",21,183,"pay_dun00"; callsub Onc1,147,"Payon Cave F2","pay_dun01",19,33,"pay_dun01"; callsub Onc1,148,"Payon Cave F3","pay_dun02",19,63,"pay_dun02"; callsub Onc1,149,"Payon Cave F4","pay_dun03",155,159,"pay_dun03"; callsub Onc1,150,"Payon Cave F5","pay_dun04",201,204,"pay_dun04"; callsub Onc2,"Prontera Culvert"; callsub Onc1,50,"Prontera Culvert F1","prt_sewb1",125,248,"prt_sewb1"; callsub Onc1,151,"Prontera Culvert F2","prt_sewb2",19,19,"prt_sewb2"; callsub Onc1,152,"Prontera Culvert F3","prt_sewb3",180,169,"prt_sewb3"; callsub Onc1,153,"Prontera Culvert F4","prt_sewb4",100,92,"prt_sewb4"; callsub Onc2,"Pyramid"; callsub Onc1,51,"Pyramid F1","moc_pryd01",192,9,"moc_pryd01"; callsub Onc1,154,"Pyramid F2","moc_pryd02",10,192,"moc_pryd02"; callsub Onc1,155,"Pyramid F3","moc_pryd03",100,92,"moc_pryd03"; callsub Onc1,156,"Pyramid F4","moc_pryd04",181,11,"moc_pryd04"; callsub Onc1,157,"Pyramid B1","moc_pryd05",94,96,"moc_pryd05"; callsub Onc1,158,"Pyramid B2","moc_pryd06",192,8,"moc_pryd06"; callsub Onc2,"Robot Factory"; callsub Onc1,52,"Robot Factory F1","kh_dun01",3,228,"kh_dun01"; callsub Onc1,159,"Robot Factory F2","kh_dun02",41,198,"kh_dun02"; callsub Onc2,"Royal Tomb"; callsub Onc1,53,"The Royal Tomb","lou_dun01",218,196,"lou_dun01"; callsub Onc1,160,"Inside the Royal Tomb","lou_dun02",282,20,"lou_dun02"; callsub Onc1,161,"Suei Long Gon","lou_dun03",165,38,"lou_dun03"; callsub Onc2,"Ruins of Juperos"; callsub Onc1,54,"Ruins of Juperos F1","juperos_01",53,247,"juperos_01"; callsub Onc1,162,"Ruins of Juperos F2","juperos_02",37,63,"juperos_02"; callsub Onc1,163,"Center of Juperos","jupe_core",150,285,"jupe_core"; callsub Onc2,"Somatology Laboratory"; callsub Onc1,164,"Somatology Laboratory F1","lhz_dun01",150,288,"lhz_dun01"; callsub Onc1,55,"Somatology Laboratory F2","lhz_dun02",150,18,"lhz_dun02"; callsub Onc1,165,"Somatology Laboratory F3","lhz_dun03",140,133,"lhz_dun03"; callsub Onc1,194,"Somatology Laboratory F4","lhz_dun04",140,133,"lhz_dun04"; callsub Onc2,"Sphinx"; callsub Onc1,56,"Sphinx F1","in_sphinx1",288,9,"in_sphinx1"; callsub Onc1,166,"Sphinx F2","in_sphinx2",149,81,"in_sphinx2"; callsub Onc1,167,"Sphinx F3","in_sphinx3",210,54,"in_sphinx3"; callsub Onc1,168,"Sphinx F4","in_sphinx4",10,222,"in_sphinx4"; callsub Onc1,169,"Sphinx F5","in_sphinx5",100,99,"in_sphinx5"; callsub Onc2,"Sunken Ship"; callsub Onc1,57,"Sunken Ship F1","treasure01",69,24,"treasure01"; callsub Onc1,170,"Sunken Ship F2","treasure02",102,27,"treasure02"; callsub Onc2,"Thanatos Tower"; callsub Onc1,58,"Thanatos Tower F1","tha_t01",150,39,"tha_t01"; callsub Onc1,171,"Thanatos Tower F2","tha_t02",150,136,"tha_t02"; callsub Onc1,172,"Thanatos Tower F3","tha_t03",220,158,"tha_t03"; callsub Onc1,173,"Thanatos Tower F4","tha_t04",59,143,"tha_t04"; callsub Onc1,174,"Thanatos Tower F5","tha_t05",62,11,"tha_t05"; callsub Onc1,175,"Thanatos Tower F6","tha_t06",206,11,"tha_t06"; callsub Onc1,176,"Thanatos Tower F7","tha_t07",35,166,"tha_t07"; callsub Onc1,177,"Thanatos Tower F8","tha_t08",28,43,"tha_t08"; callsub Onc1,178,"Thanatos Tower F9","tha_t09",20,96,"tha_t09"; callsub Onc1,179,"Thanatos Tower F10","tha_t10",155,100,"tha_t10"; callsub Onc1,180,"Thanatos Tower F11","tha_t11",49,18,"tha_t11"; callsub Onc1,181,"Thanatos Tower F12","tha_t12",115,16,"tha_t12"; callsub Onc2,"Thor Volcano Dungeon"; callsub Onc1,59,"Thor Volcano Dungeon F1","thor_v01",21,228,"thor_v01"; callsub Onc1,182,"Thor Volcano Dungeon F2","thor_v02",75,205,"thor_v02"; callsub Onc1,183,"Thor Volcano Dungeon F3","thor_v03",35,262,"thor_v03"; callsub Onc2,"Toy Factory"; callsub Onc1,60,"Toy Factory Warehouse","xmas_dun01",205,15,"xmas_dun01"; callsub Onc1,184,"Toy Monitoring Room","xmas_dun02",129,133,"xmas_dun02"; callsub Onc2,"Turtle Island"; callsub Onc1,61,"Turtle Island","tur_dun01",154,49,"tur_dun01"; callsub Onc1,185,"Turtle Island Dungeon","tur_dun02",148,261,"tur_dun02"; callsub Onc1,186,"Good Turtles Village","tur_dun03",132,189,"tur_dun03"; callsub Onc1,187,"Turtle Palace","tur_dun04",100,192,"tur_dun04"; callsub Onc2,"Umbala Dungeon"; callsub Onc1,62,"Carpenter's Shop in the Tree","um_dun01",42,31,"um_dun01"; callsub Onc1,188,"Passage to a Foreign World","um_dun02",48,30,"um_dun02"; callsub Onc1,193,"Hvergelmir's Fountain","yggdrasil01",40,63,"yggdrasil01"; callsub Onc2,"Undersea Tunnel"; callsub Onc1,63,"Undersea Tunnel F1","iz_dun00",168,168,"iz_dun00"; callsub Onc1,189,"Undersea Tunnel F2","iz_dun01",253,252,"iz_dun01"; callsub Onc1,190,"Undersea Tunnel F3","iz_dun02",236,204,"iz_dun02"; callsub Onc1,191,"Undersea Tunnel F4","iz_dun03",32,63,"iz_dun03"; callsub Onc1,192,"Undersea Tunnel F5","iz_dun04",26,27,"iz_dun04"; // WoE Areas: callsub Onc0,"Warp to WoE Fields.",1500; callsub Onc1,0,"Woe Area","prt_are01",149,151; // Available Ids: [22,30] U [68,90] U [194,...) // [--------------------------------------------------------] // [ Final Destiny Conf. ] // [========================================================] set $@WE,0; set $@WEm,0; set $@WEd[0],0; set $@WEd[1],0; end; // Destiny Groups Declaration: // getarg(0): Name. // getarg(1): Price. Onc0: set $@WE,$@WE + 1; set getd("$@WEb"+$@WE+"$"),getarg(0); set getd("$@WEc"+$@WE),getarg(1); set .@a,getarraysize($@WEd0); set $@WEd0[.@a],$@WE; set $@WEd[0],$@WE; set $@WEd[1],0; return; // Destiny Declaration: // getarg(0): Id. // getarg(1): Name. // getarg(2): Map. // getarg(3): x. // getarg(4): y. Onc1: if($@WEd[0]) { set $@WE,$@WE + 1; if($@WEm) set .@a,getarg(0); set getd("$@WEa"+$@WE),.@a; set getd("$@WEb"+$@WE+"$"),getarg(1); set getd("$@WEe"+$@WE+"$"),getarg(2); set getd("$@WEf"+$@WE),getarg(3); set getd("$@WEg"+$@WE),getarg(4); set .@b,5; while(getarg(.@b,"") != "") { // Mapas de activación: set .@m$,getarg(.@; set getd("$@WEh"+$@WE+"$["+(.@b - 5)+"]"),.@m$; if(.@a) { setmapflag .@m$,42; set getd("$@WE_"+.@m$+"["+getarraysize(getd("$@WE_"+.@m$))+"]"),$@WE; } set .@b,.@b + 1; } set .@a,$@WEd[getarraysize($@WEd) - 1]; set .@b,getarraysize(getd("$@WEd"+.@a)); set getd("$@WEd"+.@a+"["+.@b+"]"),$@WE; } return; // Submenus Declaration: // getarg(0): Name. Onc2: if($@WEd[0]) { if(getarg(0,"") == "") set $@WEd[1],0; else { set $@WE,$@WE + 1; set getd("$@WEb"+$@WE+"$"),getarg(0); set .@a,$@WEd[0]; set .@b,getarraysize(getd("$@WEd"+.@a)); set getd("$@WEd"+.@a+"["+.@b+"]"),$@WE; set $@WEd[1],$@WE; } } return; // Place Unlocking: OnPCLoadMapEvent: getmapxy .@m$,.@x,.@y,0; set .@a,getarraysize(getd("$@WE_"+.@m$)); while(.@a > 0) { set .@a,.@a - 1; set .@b,getd("$@WE_"+.@m$+"["+.@a+"]"); set .@c,getd("$@WEa"+.@; set .@d,getd($@WEm$+"WE_"+(.@c / 31)); if(!(.@d & pow(2,.@c % 31))) { if($@WEm$ == "$") set .@e,0; else set .@e,3; announce "New Place Unlocked: "+getd("$@WEb"+.@b+"$")+".",.@e,0x00ccdd; set getd($@WEm$+"WE_"+(.@c / 31)),.@d + pow(2,.@c % 31); } } end; } // Npcs: - script WE#0::WE -1,{ mes $@WE$; mes "Hello "+strcharinfo(0)+"."; mes "¿How can I help you?"; next; while(.@a < getarraysize($@WEd0)) { set .@b,$@WEd0[.@a]; set .@a$[.@a],getd("$@WEb"+.@b+"$"); set .@b,getd("$@WEc"+.@; if(.@ { if(Zeny < .@ set .@a$[.@a],"^bbbbbb"+.@a$[.@a]+" ^bb0000("+.@b+" z)^000000"; else set .@a$[.@a],.@a$[.@a]+" ^00bb00("+.@b+" z)^000000"; } set .@a,.@a + 1; } set .@a,select("^880000Exit^000000",.@a$[0],.@a$[1],.@a$[2],.@a$[3],.@a$[4],.@a$[5],.@a$[6],.@a$[7],.@a$[8],.@a$[9],.@a$[10],.@a$[11],.@a$[12],.@a$[13],.@a$[14],.@a$[15],.@a$[16],.@a$[17],.@a$[18],.@a$[19]); if(.@a == 1) { mes $@WE$; mes "See you later."; emotion 12; close; } set .@a,$@WEd0[.@a - 2]; set .@b,getd("$@WEc"+.@a); callsub Ona0,.@b; mes $@WE$; if(.@a == 1) { getmapxy .@m$,.@x,.@y,0; set Zeny,Zeny - .@b; mes "Muy bien."; mes "This will be your respawn pont from now."; save .@m$,.@x,.@y; specialeffect2 500; close; emotion 12; end; } mes "Elige tu Destino."; next; do { cleararray .@a$[0],"",getarraysize(.@a$); set .@c,0; while(.@c < getarraysize(getd("$@WEd"+.@a))) { set .@d,getd("$@WEd"+.@a+"["+.@c+"]"); set .@e,getd("$@WEa"+.@d); set .@b$,"bbbbbb"; set .@c$,""; if(getd("$@WEe"+.@d+"$") == "") { set .@g,getarraysize(getd("$@WEd"+.@d)); set .@f,0; while(.@g && !.@f) { set .@g,.@g - 1; set .@e,getd("$@WEa"+getd("$@WEd"+.@d+"["+.@g+"]")); if(!.@e || (getd($@WEm$+"WE_"+(.@e / 31)) & pow(2,.@e % 31))) set .@f,1; } if(.@f) set .@b$,"000000"; } else if(!.@e || (getd($@WEm$+"WE_"+(.@e / 31)) & pow(2,.@e % 31))) { set .@b$,"000000"; set .@g,0; set .@f,getarraysize(getd("$@WEh"+.@d+"$")); while(.@f > 0) { set .@f,.@f - 1; set .@g,.@g + getmapusers(getd("$@WEh"+.@d+"$["+.@f+"]")); } if(.@g) set .@c$,"00bb00"; else set .@c$,"aaaaaa"; set .@c$," [^"+.@c$+""+.@g+"^000000]"; } set .@a$[.@c],"^"+.@b$+""+getd("$@WEb"+.@d+"$")+"^000000"+.@c$; set .@c,.@c + 1; } if(.@h) set .@b$,"Back"; else set .@b$,"Exit"; set .@c,select("^880000"+.@b$+"^000000",.@a$[0],.@a$[1],.@a$[2],.@a$[3],.@a$[4],.@a$[5],.@a$[6],.@a$[7],.@a$[8],.@a$[9],.@a$[10],.@a$[11],.@a$[12],.@a$[13],.@a$[14],.@a$[15],.@a$[16],.@a$[17],.@a$[18],.@a$[19],.@a$[20],.@a$[21],.@a$[22],.@a$[23],.@a$[24],.@a$[25],.@a$[26],.@a$[27],.@a$[28],.@a$[29],.@a$[30],.@a$[31],.@a$[32],.@a$[33],.@a$[34],.@a$[35],.@a$[36],.@a$[37],.@a$[38],.@a$[39],.@a$[40],.@a$[41],.@a$[42],.@a$[43],.@a$[44],.@a$[45],.@a$[46],.@a$[47],.@a$[48],.@a$[49]); if(.@c == 1) { if(.@h) { set .@a,.@h; set .@h,0; } else { mes $@WE$; mes "Come back soon."; emotion 12; close; } } else { set .@c,.@c - 2; if(compare(.@a$[.@c],"^bbbbbb")) { mes $@WE$; mes "Sorry."; mes "the destiny is not available yet."; emotion 40; close; } set .@h,.@a; set .@a,getd("$@WEd"+.@a+"["+.@c+"]"); } } while(getd("$@WEe"+.@a+"$") == ""); callsub Ona0,.@b; set Zeny,Zeny - .@b; mes $@WE$; mes "Opening Portal, Wait a second."; next; specialeffect2 71; sleep2 450; specialeffect2 402; sleep2 250; emotion 12; specialeffect2 6; sleep2 250; specialeffect2 304; warp getd("$@WEe"+.@a+"$"),getd("$@WEf"+.@a),getd("$@WEg"+.@a); end; Ona0: set .@a,getarg(0); if(Zeny < .@a) { mes $@WE$; mes "Sorry."; mes "You must pay ^880000"+.@a+" z^000000. in order to use the service"; emotion 40; close; } return; } alberta,195,142,4 duplicate(WE) WE#1 918 alberta,47,250,5 duplicate(WE) WE#2 918 aldebaran,133,120,6 duplicate(WE) WE#3 918 aldebaran,133,240,6 duplicate(WE) WE#4 918 alde_gld,234,154,4 duplicate(WE) WE#5 918 amatsu,244,283,6 duplicate(WE) WE#6 918 amatsu,103,258,4 duplicate(WE) WE#7 918 amatsu,207,104,4 duplicate(WE) WE#8 918 ayothaya,212,208,4 duplicate(WE) WE#9 918 ayothaya,157,82,4 duplicate(WE) WE#10 918 comodo,180,333,4 duplicate(WE) WE#11 918 comodo,205,116,4 duplicate(WE) WE#12 918 comodo,320,179,4 duplicate(WE) WE#13 918 comodo,32,219,6 duplicate(WE) WE#14 918 einbech,67,96,6 duplicate(WE) WE#15 918 einbech,131,249,6 duplicate(WE) WE#16 918 einbech,38,201,8 duplicate(WE) WE#17 918 einbroch,78,187,2 duplicate(WE) WE#18 918 einbroch,153,317,6 duplicate(WE) WE#19 918 einbroch,152,53,4 duplicate(WE) WE#20 918 einbroch,245,239,2 duplicate(WE) WE#21 918 geffen,123,73,4 duplicate(WE) WE#22 918 geffen,41,111,6 duplicate(WE) WE#23 918 geffen,124,181,4 duplicate(WE) WE#24 918 geffen,167,123,6 duplicate(WE) WE#25 918 gef_fild13,191,248,4 duplicate(WE) WE#26 918 gonryun,152,114,6 duplicate(WE) WE#27 918 gonryun,172,182,2 duplicate(WE) WE#28 918 gonryun,157,18,6 duplicate(WE) WE#29 918 hugel,101,134,4 duplicate(WE) WE#30 918 hugel,176,174,4 duplicate(WE) WE#31 918 izlude,121,98,6 duplicate(WE) WE#32 918 jawaii,135,259,4 duplicate(WE) WE#33 918 yuno,175,93,4 duplicate(WE) WE#34 918 yuno,64,207,4 duplicate(WE) WE#35 918 sch_gld,291,127,4 duplicate(WE) WE#36 918 lighthalzen,209,99,6 duplicate(WE) WE#37 918 lighthalzen,218,326,4 duplicate(WE) WE#38 918 lighthalzen,311,303,4 duplicate(WE) WE#39 918 louyang,207,104,6 duplicate(WE) WE#40 918 louyang,57,250,4 duplicate(WE) WE#41 918 xmas,139,310,6 duplicate(WE) WE#42 918 xmas,157,110,4 duplicate(WE) WE#43 918 morocc,166,80,4 duplicate(WE) WE#44 918 morocc,43,174,4 duplicate(WE) WE#45 918 morocc,166,293,4 duplicate(WE) WE#46 918 morocc,275,197,8 duplicate(WE) WE#47 918 moscovia,238,194,4 duplicate(WE) WE#49 918 moscovia,157,64,4 duplicate(WE) WE#50 918 niflheim,25,156,6 duplicate(WE) WE#51 918 niflheim,201,184,4 duplicate(WE) WE#52 918 payon,213,76,6 duplicate(WE) WE#53 918 payon,164,49,2 duplicate(WE) WE#54 918 payon,232,320,4 duplicate(WE) WE#55 918 payon,63,124,6 duplicate(WE) WE#56 918 pay_gld,201,161,4 duplicate(WE) WE#57 918 prontera,165,75,4 duplicate(WE) WE#58 918 prontera,36,212,6 duplicate(WE) WE#59 918 prontera,161,189,4 duplicate(WE) WE#60 918 prontera,263,213,4 duplicate(WE) WE#61 918 prontera,161,316,4 duplicate(WE) WE#62 918 prt_gld,166,79,4 duplicate(WE) WE#63 918 rachel,260,136,4 duplicate(WE) WE#64 918 rachel,150,140,4 duplicate(WE) WE#65 918 rachel,135,49,4 duplicate(WE) WE#66 918 rachel,35,131,6 duplicate(WE) WE#67 918 aru_gld,179,330,6 duplicate(WE) WE#68 918 umbala,117,130,8 duplicate(WE) WE#69 918 umbala,163,253,4 duplicate(WE) WE#70 918 veins,205,236,4 duplicate(WE) WE#71 918 veins,222,356,4 duplicate(WE) WE#72 918 veins,153,62,6 duplicate(WE) WE#73 918 mid_camp,215,287,4 duplicate(WE) WE#74 918 mid_camp,134,233,6 duplicate(WE) WE#75 918 mid_camp,256,230,8 duplicate(WE) WE#76 918 manuk,285,128,2 duplicate(WE) WE#77 918 manuk,183,181,6 duplicate(WE) WE#78 918 splendide,181,141,6 duplicate(WE) WE#79 918 hu_fild05,190,211,5 duplicate(WE) WE#80 918 ama_dun01,233,14,4 duplicate(WE) WE#81 918 anthell01,39,263,4 duplicate(WE) WE#82 918 anthell02,168,173,4 duplicate(WE) WE#83 918 ayo_fild02,279,153,4 duplicate(WE) WE#84 918 izlu2dun,103,96,6 duplicate(WE) WE#85 918 mjolnir_02,84,360,4 duplicate(WE) WE#86 918 nameless_n,158,179,8 duplicate(WE) WE#87 918 gef_dun00,107,99,4 duplicate(WE) WE#88 918 glast_01,371,295,2 duplicate(WE) WE#89 918 glast_01,191,120,6 duplicate(WE) WE#90 918 glast_01,65,110,6 duplicate(WE) WE#91 918 glast_01,195,292,6 duplicate(WE) WE#92 918 glast_01,65,197,8 duplicate(WE) WE#93 918 prt_fild01,140,366,4 duplicate(WE) WE#94 918 mjolnir_12,48,20,2 duplicate(WE) WE#95 918 ra_san01,143,131,2 duplicate(WE) WE#96 918 ra_fild01,237,332,4 duplicate(WE) WE#97 918 jupe_cave,47,55,6 duplicate(WE) WE#98 918 yuno_fild03,34,135,8 duplicate(WE) WE#99 918 kh_dun01,5,230,4 duplicate(WE) WE#100 918 mosk_fild02,194,252,4 duplicate(WE) WE#101 918 odin_tem01,96,143,8 duplicate(WE) WE#102 918 gef_fild10,61,334,6 duplicate(WE) WE#103 918 prt_fild10,219,199,6 duplicate(WE) WE#104 918 pay_arche,37,127,8 duplicate(WE) WE#105 918 prt_sewb1,127,252,4 duplicate(WE) WE#106 918 moc_ruins,55,157,6 duplicate(WE) WE#107 918 moc_fild19,106,97,8 duplicate(WE) WE#108 918 alb2trea,74,101,6 duplicate(WE) WE#109 918 tha_scene01,141,194,2 duplicate(WE) WE#110 918 ve_fild03,172,238,4 duplicate(WE) WE#111 918 tur_dun01,147,54,6 duplicate(WE) WE#112 918 cmd_fild01,31,320,6 duplicate(WE) WE#113 918 beach_dun2,254,248,4 duplicate(WE) WE#114 918
-
Hola tengo un Warper Evolution, Bastante viejo por cierto y preciso una ayuda bastante profesional de alguien que sepa bastante de scripting. No se preocupen por la fuente, ya que es un free release de hace muchos años! pero sigue funcional en revisiones actuales de rathena. Tiene que ser este script porque los demas warper no tienen el modo en los que se desbloquean los campos o mazmorras una vez llegas a tal destino. 1- Quiero Agregarle, la funcion Last Warp y que sea lo primero en el menu! 2- Quiero Eliminarle la Opcion Salir (cosa que considero bastante inecesaria tomando en cuenta que existe un boton cancel para dicho propósito, ademas de estar siempre de primero en todo! un poco molesto). Les Dejo el adjunto: WE.txt y aqui queda el script para que le hechen un ojo // [=========== Warper Evolution ===========] // [========================================================] - script WEfunc -1,{ OnInit: // [--------------------------------------------------------] // [ Configuración: ] // [========================================================] set .@n$,"Warper Evolution"; // Nombre del NPC. set $@WEm,2; // Modo Evolution. (0 = off | 1 = Player | 2 = Account | 3 = Global) set .@p,0; // Guardar Punto de Inicio. (-1 = off | Precio) // [--------------------------------------------------------] // [ Final de la configuración. ] // [========================================================] set .@a,0; while(!setnpcdisplay("WE#"+.@a,.@n$+"#"+.@a)) set .@a,.@a + 1; set $@WE$,"^008888"+.@n$+"^000000"; if($@WEm == 2) set $@WEm$,"#"; if($@WEm == 3) set $@WEm$,"$"; if(.@p >= 0) { set $@WE,1; //set $@WEb1$,"Guardar Punto de Inicio."; set $@WEc1,.@p; set $@WEd0[0],1; set $@WE,1; } // [--------------------------------------------------------] // [ Configuración de destinos: ] // [========================================================] // Declaración de Grupos de Destinos: // callsub Onc0,{"Nombre"},{Precio}; // Crea un nuevo Grupo de Destinos dentro del menú principal del npc. // Los Grupos de Destinos agrupan los diferentes Destinos con un mismo precio. // Ejemplo: Ciudades / Mazmorras / Áreas de WoE // Declaración de Destinos: // callsub Onc1,{Id},{"Nombre"},{"Mapa"},{x},{y},{"Mapa Activación 1"},{"Mapa Activación 2"},{...},{"Mapa Activación #"}; // Crea un nuevo Destino dentro del último Grupo de Destinos declarado. // {Id}: Identificador único del destino. Ponedlo a 0 si queréis desactivar el Modo Evolution. // {"Mapa Activación #"}: // En Modo Evolution, cuando un jugador se situe en cualquiera de estos mapas, el destino le quedará desbloqueado. // Esta lista de mapas es también utilizada para hacer el recuento de personas en cada destino. // Declaración de Submenús: // callsub Onc2,{"Nombre"}; // Crea un nuevo Submenú dentro del último Grupo de Destinos declarado. // Es útil para agrupar diferentes Destinos relacionados, por ejemplo para los niveles de una Dungeon. // Para cerrar un submenú, debeis utilizar la misma función sin argumentos. // callsub Onc2; // Cities: callsub Onc0,"Viajar a una Ciudad.",500; callsub Onc1,0,"Alberta","alberta",51,241,"alberta"; callsub Onc1,1,"Al De Baran","aldebaran",139,121,"aldebaran"; callsub Onc1,2,"Amatsu","amatsu",93,254,"amatsu"; callsub Onc1,3,"Ayothaya","ayothaya",207,206,"ayothaya"; callsub Onc1,4,"Comodo","comodo",202,113,"comodo"; callsub Onc1,5,"Einbech","einbech",70,90,"einbech"; callsub Onc1,6,"Einbroch","einbroch",69,196,"einbroch"; callsub Onc1,0,"Geffen","geffen",117,70,"geffen"; callsub Onc1,7,"Gonryun","gonryun",161,119,"gonryun"; callsub Onc1,8,"Hugel","hugel",96,127,"hugel"; callsub Onc1,0,"Izlude","izlude",128,92,"izlude"; callsub Onc1,21,"Jawaii","jawaii",129,264,"jawaii"; callsub Onc1,9,"Juno","yuno",158,84,"yuno"; callsub Onc1,10,"Lighthalzen","lighthalzen",214,93,"lighthalzen"; callsub Onc1,11,"Louyang","louyang",217,114,"louyang"; callsub Onc1,12,"Lutie","xmas",148,116,"xmas"; callsub Onc1,19,"Manuk","manuk",277,137,"manuk"; callsub Onc1,13,"Midgarts Expedition Camp","mid_camp",210,288,"mid_camp"; callsub Onc1,0,"Morroc","morocc",161,71,"morocc"; callsub Onc1,14,"Moscovia","moscovia",224,192,"moscovia"; callsub Onc1,15,"Niflheim","niflheim",194,185,"niflheim"; callsub Onc1,0,"Payon","payon",158,57,"payon"; callsub Onc1,0,"Prontera","prontera",156,161,"prontera"; callsub Onc1,16,"Rachel","rachel",142,139,"rachel"; callsub Onc1,20,"Splendide","splendide",190,144,"splendide"; callsub Onc1,17,"Umbala","umbala",122,135,"umbala"; callsub Onc1,18,"Veins","veins",198,232,"veins"; // Dungeons:" callsub Onc0,"Viajar a una Mazmorra.",1500; callsub Onc2,"Abyss Lake Underground Cave"; callsub Onc1,31,"Abyss Lake Underground Cave F1","abyss_01",263,271,"abyss_01"; callsub Onc1,91,"Abyss Lake Underground Cave F2","abyss_02",275,270,"abyss_02"; callsub Onc1,92,"Abyss Lake Underground Cave F3","abyss_03",116,27,"abyss_03"; callsub Onc2,"Amatsu Dungeon"; callsub Onc1,32,"Tatami Maze","ama_dun01",230,11,"ama_dun01"; callsub Onc1,93,"Battle Field in the Underground Forest","ama_dun02",34,41,"ama_dun02"; callsub Onc1,94,"Amatsu Underground Shrine","ama_dun03",119,14,"ama_dun03"; callsub Onc2,"Ant Hell"; callsub Onc1,33,"Ant Hell F1","anthell01",35,262,"anthell01"; callsub Onc1,95,"Ant Hell F2","anthell02",168,170,"anthell02"; callsub Onc2,"Ayothaya Ancient Shrine"; callsub Onc1,34,"Ancient Shrine Maze","ayo_dun01",275,19,"ayo_dun01"; callsub Onc1,96,"Inside Ancient Shrine","ayo_dun02",24,26,"ayo_dun02"; callsub Onc2,"Beach Dungeon"; callsub Onc1,64,"Karu, the West Cave","beach_dun",266,67,"beach_dun"; callsub Onc1,65,"Ruande, the North Cave","beach_dun2",255,244,"beach_dun2"; callsub Onc1,66,"Mao, the East Cave","beach_dun3",23,260,"beach_dun3"; callsub Onc2,"Clock Tower"; callsub Onc1,97,"Clock Tower B1","alde_dun01",297,25,"alde_dun01"; callsub Onc1,98,"Clock Tower B2","alde_dun02",127,169,"alde_dun02"; callsub Onc1,99,"Clock Tower B3","alde_dun03",277,178,"alde_dun03"; callsub Onc1,100,"Clock Tower B4","alde_dun04",268,74,"alde_dun04"; callsub Onc1,35,"Clock Tower F1","c_tower1",199,159,"c_tower1"; callsub Onc1,101,"Clock Tower F2","c_tower2",148,283,"c_tower2"; callsub Onc1,102,"Clock Tower F3","c_tower3",65,147,"c_tower3"; callsub Onc1,103,"Clock Tower F4","c_tower4",56,155,"c_tower4"; callsub Onc2,"Cursed Abbey Dungeon"; callsub Onc1,36,"Cursed Abbey Dungeon F1","abbey01",51,14,"abbey01"; callsub Onc1,104,"Cursed Abbey Dungeon F2","abbey02",150,11,"abbey02"; callsub Onc1,105,"Cursed Abbey Dungeon F3","abbey03",120,10,"abbey03"; callsub Onc2,"Geffen Dungeon"; callsub Onc1,37,"Geffen Dungeon F1","gef_dun00",104,97,"gef_dun00"; callsub Onc1,106,"Geffen Dungeon F2","gef_dun01",115,236,"gef_dun01"; callsub Onc1,107,"Geffen Dungeon F3","gef_dun02",106,132,"gef_dun02"; callsub Onc1,108,"Geffenia F1","gefenia01",58,169,"gefenia01"; callsub Onc1,109,"Geffenia F2","gefenia02",116,115,"gefenia02"; callsub Onc1,110,"Geffenia F3","gefenia03",130,206,"gefenia03"; callsub Onc1,111,"Geffenia F4","gefenia04",133,88,"gefenia04"; callsub Onc2,"Glast Heim"; callsub Onc1,112,"Glast Heim F1","gl_cas01",199,29,"gl_cas01"; callsub Onc1,113,"Glast Heim F2","gl_cas02",104,25,"gl_cas02"; callsub Onc1,114,"Glast Heim Churchyard","gl_chyard",147,15,"gl_chyard"; callsub Onc1,115,"Glast Heim Culvert F1","gl_sew01",258,255,"gl_sew01"; callsub Onc1,116,"Glast Heim Culvert F2","gl_sew02",108,291,"gl_sew02"; callsub Onc1,117,"Glast Heim Culvert F3","gl_sew03",171,283,"gl_sew03"; callsub Onc1,118,"Glast Heim Culvert F4","gl_sew04",68,277,"gl_sew04"; callsub Onc1,119,"Glast Heim St. Abbey","gl_church",156,7,"gl_church"; callsub Onc1,120,"Glast Heim Staircase","gl_step",12,7,"gl_step"; callsub Onc1,121,"Glast Heim Underprison F1","gl_prison",14,70,"gl_prison"; callsub Onc1,122,"Glast Heim Underprison F2","gl_prison1",150,14,"gl_prison1"; callsub Onc1,123,"Inside Glast Heim Chivalry F1","gl_knt01",150,15,"gl_knt01"; callsub Onc1,124,"Inside Glast Heim Chivalry F2","gl_knt02",157,287,"gl_knt02"; callsub Onc1,125,"The Lowest Cave in Glast Heim F1","gl_dun01",133,271,"gl_dun01"; callsub Onc1,126,"The Lowest Cave in Glast Heim F2","gl_dun02",224,274,"gl_dun02"; callsub Onc2,"Gonryun Ancient Shrine"; callsub Onc1,39,"Shrine of Gonryun Queen","gon_dun01",153,53,"gon_dun01"; callsub Onc1,127,"Hermit's Checkers","gon_dun02",28,113,"gon_dun02"; callsub Onc1,128,"Arcadia","gon_dun03",68,16,"gon_dun03"; callsub Onc2,"Holy Ground"; callsub Onc1,40,"Holy Ground F1","ra_san01",140,135,"ra_san01"; callsub Onc1,129,"Holy Ground F2","ra_san02",32,21,"ra_san02"; callsub Onc1,130,"Holy Ground F3","ra_san03",10,149,"ra_san03"; callsub Onc1,131,"Holy Ground F4","ra_san04",204,218,"ra_san04"; callsub Onc1,132,"Holy Ground F5","ra_san05",150,9,"ra_san05"; callsub Onc2,"Ice Cave"; callsub Onc1,41,"Ice Cave F1","ice_dun01",157,14,"ice_dun01"; callsub Onc1,133,"Ice Cave F2","ice_dun02",151,155,"ice_dun02"; callsub Onc1,134,"Ice Cave F3","ice_dun03",149,22,"ice_dun03"; callsub Onc2,"Labyrinth Forest"; callsub Onc1,42,"Labyrinth Forest F1","prt_maze01",176,7,"prt_maze01"; callsub Onc1,136,"Labyrinth Forest F2","prt_maze02",93,20,"prt_maze02"; callsub Onc1,137,"Labyrinth Forest F3","prt_maze03",23,8,"prt_maze03"; callsub Onc2,"Mine Dungeon"; callsub Onc1,43,"Mine Dungeon F1","ein_dun01",22,14,"ein_dun01"; callsub Onc1,138,"Mine Dungeon F2","ein_dun02",292,290,"ein_dun02"; callsub Onc2,"Mjolnir Dead Pit"; callsub Onc1,44,"Mjolnir Dead Pit F1","mjo_dun01",52,17,"mjo_dun01"; callsub Onc1,139,"Mjolnir Dead Pit F2","mjo_dun02",381,343,"mjo_dun02"; callsub Onc1,140,"Mjolnir Dead Pit F3","mjo_dun03",302,262,"mjo_dun03"; callsub Onc2,"Moscovia Forest"; callsub Onc1,45,"Forest","mosk_dun01",189,45,"mosk_dun01"; callsub Onc1,141,"Deep Forest","mosk_dun02",165,30,"mosk_dun02"; callsub Onc1,142,"Bottomless Forest","mosk_dun03",32,135,"mosk_dun03"; callsub Onc2,"Nogg Road"; callsub Onc1,46,"Nogg Road F1","mag_dun01",126,68,"mag_dun01"; callsub Onc1,143,"Nogg Road F2","mag_dun02",47,30,"mag_dun02"; callsub Onc2,"Odin Shrine"; callsub Onc1,47,"Odin Shrine F1","odin_tem01",98,146,"odin_tem01"; callsub Onc1,144,"Odin Shrine F2","odin_tem02",28,180,"odin_tem02"; callsub Onc1,145,"Odin Shrine F3","odin_tem03",120,54,"odin_tem03"; callsub Onc2,"Orc Dungeon"; callsub Onc1,48,"Orc Dungeon F1","orcsdun01",32,170,"orcsdun01"; callsub Onc1,146,"Orc Dungeon F2","orcsdun02",21,185,"orcsdun02"; callsub Onc2,"Payon Cave"; callsub Onc1,49,"Payon Cave F1","pay_dun00",21,183,"pay_dun00"; callsub Onc1,147,"Payon Cave F2","pay_dun01",19,33,"pay_dun01"; callsub Onc1,148,"Payon Cave F3","pay_dun02",19,63,"pay_dun02"; callsub Onc1,149,"Payon Cave F4","pay_dun03",155,159,"pay_dun03"; callsub Onc1,150,"Payon Cave F5","pay_dun04",201,204,"pay_dun04"; callsub Onc2,"Prontera Culvert"; callsub Onc1,50,"Prontera Culvert F1","prt_sewb1",125,248,"prt_sewb1"; callsub Onc1,151,"Prontera Culvert F2","prt_sewb2",19,19,"prt_sewb2"; callsub Onc1,152,"Prontera Culvert F3","prt_sewb3",180,169,"prt_sewb3"; callsub Onc1,153,"Prontera Culvert F4","prt_sewb4",100,92,"prt_sewb4"; callsub Onc2,"Pyramid"; callsub Onc1,51,"Pyramid F1","moc_pryd01",192,9,"moc_pryd01"; callsub Onc1,154,"Pyramid F2","moc_pryd02",10,192,"moc_pryd02"; callsub Onc1,155,"Pyramid F3","moc_pryd03",100,92,"moc_pryd03"; callsub Onc1,156,"Pyramid F4","moc_pryd04",181,11,"moc_pryd04"; callsub Onc1,157,"Pyramid B1","moc_pryd05",94,96,"moc_pryd05"; callsub Onc1,158,"Pyramid B2","moc_pryd06",192,8,"moc_pryd06"; callsub Onc2,"Robot Factory"; callsub Onc1,52,"Robot Factory F1","kh_dun01",3,228,"kh_dun01"; callsub Onc1,159,"Robot Factory F2","kh_dun02",41,198,"kh_dun02"; callsub Onc2,"Royal Tomb"; callsub Onc1,53,"The Royal Tomb","lou_dun01",218,196,"lou_dun01"; callsub Onc1,160,"Inside the Royal Tomb","lou_dun02",282,20,"lou_dun02"; callsub Onc1,161,"Suei Long Gon","lou_dun03",165,38,"lou_dun03"; callsub Onc2,"Ruins of Juperos"; callsub Onc1,54,"Ruins of Juperos F1","juperos_01",53,247,"juperos_01"; callsub Onc1,162,"Ruins of Juperos F2","juperos_02",37,63,"juperos_02"; callsub Onc1,163,"Center of Juperos","jupe_core",150,285,"jupe_core"; callsub Onc2,"Somatology Laboratory"; callsub Onc1,164,"Somatology Laboratory F1","lhz_dun01",150,288,"lhz_dun01"; callsub Onc1,55,"Somatology Laboratory F2","lhz_dun02",150,18,"lhz_dun02"; callsub Onc1,165,"Somatology Laboratory F3","lhz_dun03",140,133,"lhz_dun03"; callsub Onc1,194,"Somatology Laboratory F4","lhz_dun04",140,133,"lhz_dun04"; callsub Onc2,"Sphinx"; callsub Onc1,56,"Sphinx F1","in_sphinx1",288,9,"in_sphinx1"; callsub Onc1,166,"Sphinx F2","in_sphinx2",149,81,"in_sphinx2"; callsub Onc1,167,"Sphinx F3","in_sphinx3",210,54,"in_sphinx3"; callsub Onc1,168,"Sphinx F4","in_sphinx4",10,222,"in_sphinx4"; callsub Onc1,169,"Sphinx F5","in_sphinx5",100,99,"in_sphinx5"; callsub Onc2,"Sunken Ship"; callsub Onc1,57,"Sunken Ship F1","treasure01",69,24,"treasure01"; callsub Onc1,170,"Sunken Ship F2","treasure02",102,27,"treasure02"; callsub Onc2,"Thanatos Tower"; callsub Onc1,58,"Thanatos Tower F1","tha_t01",150,39,"tha_t01"; callsub Onc1,171,"Thanatos Tower F2","tha_t02",150,136,"tha_t02"; callsub Onc1,172,"Thanatos Tower F3","tha_t03",220,158,"tha_t03"; callsub Onc1,173,"Thanatos Tower F4","tha_t04",59,143,"tha_t04"; callsub Onc1,174,"Thanatos Tower F5","tha_t05",62,11,"tha_t05"; callsub Onc1,175,"Thanatos Tower F6","tha_t06",206,11,"tha_t06"; callsub Onc1,176,"Thanatos Tower F7","tha_t07",35,166,"tha_t07"; callsub Onc1,177,"Thanatos Tower F8","tha_t08",28,43,"tha_t08"; callsub Onc1,178,"Thanatos Tower F9","tha_t09",20,96,"tha_t09"; callsub Onc1,179,"Thanatos Tower F10","tha_t10",155,100,"tha_t10"; callsub Onc1,180,"Thanatos Tower F11","tha_t11",49,18,"tha_t11"; callsub Onc1,181,"Thanatos Tower F12","tha_t12",115,16,"tha_t12"; callsub Onc2,"Thor Volcano Dungeon"; callsub Onc1,59,"Thor Volcano Dungeon F1","thor_v01",21,228,"thor_v01"; callsub Onc1,182,"Thor Volcano Dungeon F2","thor_v02",75,205,"thor_v02"; callsub Onc1,183,"Thor Volcano Dungeon F3","thor_v03",35,262,"thor_v03"; callsub Onc2,"Toy Factory"; callsub Onc1,60,"Toy Factory Warehouse","xmas_dun01",205,15,"xmas_dun01"; callsub Onc1,184,"Toy Monitoring Room","xmas_dun02",129,133,"xmas_dun02"; callsub Onc2,"Turtle Island"; callsub Onc1,61,"Turtle Island","tur_dun01",154,49,"tur_dun01"; callsub Onc1,185,"Turtle Island Dungeon","tur_dun02",148,261,"tur_dun02"; callsub Onc1,186,"Good Turtles Village","tur_dun03",132,189,"tur_dun03"; callsub Onc1,187,"Turtle Palace","tur_dun04",100,192,"tur_dun04"; callsub Onc2,"Umbala Dungeon"; callsub Onc1,62,"Carpenter's Shop in the Tree","um_dun01",42,31,"um_dun01"; callsub Onc1,188,"Passage to a Foreign World","um_dun02",48,30,"um_dun02"; callsub Onc1,193,"Hvergelmir's Fountain","yggdrasil01",40,63,"yggdrasil01"; callsub Onc2,"Undersea Tunnel"; callsub Onc1,63,"Undersea Tunnel F1","iz_dun00",168,168,"iz_dun00"; callsub Onc1,189,"Undersea Tunnel F2","iz_dun01",253,252,"iz_dun01"; callsub Onc1,190,"Undersea Tunnel F3","iz_dun02",236,204,"iz_dun02"; callsub Onc1,191,"Undersea Tunnel F4","iz_dun03",32,63,"iz_dun03"; callsub Onc1,192,"Undersea Tunnel F5","iz_dun04",26,27,"iz_dun04"; // WoE Areas: callsub Onc0,"Viajar a un Área de WoE.",1500; callsub Onc1,0,"Area de Woe","prt_are01",149,151; // Identificadores disponibles: [22,30] U [68,90] U [194,...) // [--------------------------------------------------------] // [ Final de la configuración de destinos. ] // [========================================================] set $@WE,0; set $@WEm,0; set $@WEd[0],0; set $@WEd[1],0; end; // Declaración del Grupos de Destinos: // getarg(0): Nombre. // getarg(1): Precio. Onc0: set $@WE,$@WE + 1; set getd("$@WEb"+$@WE+"$"),getarg(0); set getd("$@WEc"+$@WE),getarg(1); set .@a,getarraysize($@WEd0); set $@WEd0[.@a],$@WE; set $@WEd[0],$@WE; set $@WEd[1],0; return; // Declaración de Destinos: // getarg(0): Id. // getarg(1): Nombre. // getarg(2): Mapa. // getarg(3): x. // getarg(4): y. Onc1: if($@WEd[0]) { set $@WE,$@WE + 1; if($@WEm) set .@a,getarg(0); set getd("$@WEa"+$@WE),.@a; set getd("$@WEb"+$@WE+"$"),getarg(1); set getd("$@WEe"+$@WE+"$"),getarg(2); set getd("$@WEf"+$@WE),getarg(3); set getd("$@WEg"+$@WE),getarg(4); set .@b,5; while(getarg(.@b,"") != "") { // Mapas de activación: set .@m$,getarg(.@ ; set getd("$@WEh"+$@WE+"$["+(.@b - 5)+"]"),.@m$; if(.@a) { setmapflag .@m$,42; set getd("$@WE_"+.@m$+"["+getarraysize(getd("$@WE_"+.@m$))+"]"),$@WE; } set .@b,.@b + 1; } set .@a,$@WEd[getarraysize($@WEd) - 1]; set .@b,getarraysize(getd("$@WEd"+.@a)); set getd("$@WEd"+.@a+"["+.@b+"]"),$@WE; } return; // Declaración de Submenús: // getarg(0): Nombre. Onc2: if($@WEd[0]) { if(getarg(0,"") == "") set $@WEd[1],0; else { set $@WE,$@WE + 1; set getd("$@WEb"+$@WE+"$"),getarg(0); set .@a,$@WEd[0]; set .@b,getarraysize(getd("$@WEd"+.@a)); set getd("$@WEd"+.@a+"["+.@b+"]"),$@WE; set $@WEd[1],$@WE; } } return; // Activación de Destinos: OnPCLoadMapEvent: getmapxy .@m$,.@x,.@y,0; set .@a,getarraysize(getd("$@WE_"+.@m$)); while(.@a > 0) { set .@a,.@a - 1; set .@b,getd("$@WE_"+.@m$+"["+.@a+"]"); set .@c,getd("$@WEa"+.@ ; set .@d,getd($@WEm$+"WE_"+(.@c / 31)); if(!(.@d & pow(2,.@c % 31))) { if($@WEm$ == "$") set .@e,0; else set .@e,3; announce "Nuevo destino desactivado: "+getd("$@WEb"+.@b+"$")+".",.@e,0x00ccdd; set getd($@WEm$+"WE_"+(.@c / 31)),.@d + pow(2,.@c % 31); } } end; } // Npcs: - script WE#0::WE -1,{ mes $@WE$; mes "Hola "+strcharinfo(0)+"."; mes "¿En que puedo ayudarte?"; next; while(.@a < getarraysize($@WEd0)) { set .@b,$@WEd0[.@a]; set .@a$[.@a],getd("$@WEb"+.@b+"$"); set .@b,getd("$@WEc"+.@ ; if(.@ { if(Zeny < .@ set .@a$[.@a],"^bbbbbb"+.@a$[.@a]+" ^bb0000("+.@b+" z)^000000"; else set .@a$[.@a],.@a$[.@a]+" ^00bb00("+.@b+" z)^000000"; } set .@a,.@a + 1; } set .@a,select("^880000Salir^000000",.@a$[0],.@a$[1],.@a$[2],.@a$[3],.@a$[4],.@a$[5],.@a$[6],.@a$[7],.@a$[8],.@a$[9],.@a$[10],.@a$[11],.@a$[12],.@a$[13],.@a$[14],.@a$[15],.@a$[16],.@a$[17],.@a$[18],.@a$[19]); if(.@a == 1) { mes $@WE$; mes "Hasta pronto."; emotion 12; close; } set .@a,$@WEd0[.@a - 2]; set .@b,getd("$@WEc"+.@a); callsub Ona0,.@b; mes $@WE$; if(.@a == 1) { getmapxy .@m$,.@x,.@y,0; set Zeny,Zeny - .@b; mes "Muy bien."; mes "A partir de ahora este lugar quedará guardado como tu Punto de Inicio."; save .@m$,.@x,.@y; specialeffect2 500; close; emotion 12; end; } mes "Elige tu Destino."; next; do { cleararray .@a$[0],"",getarraysize(.@a$); set .@c,0; while(.@c < getarraysize(getd("$@WEd"+.@a))) { set .@d,getd("$@WEd"+.@a+"["+.@c+"]"); set .@e,getd("$@WEa"+.@d); set .@b$,"bbbbbb"; set .@c$,""; if(getd("$@WEe"+.@d+"$") == "") { set .@g,getarraysize(getd("$@WEd"+.@d)); set .@f,0; while(.@g && !.@f) { set .@g,.@g - 1; set .@e,getd("$@WEa"+getd("$@WEd"+.@d+"["+.@g+"]")); if(!.@e || (getd($@WEm$+"WE_"+(.@e / 31)) & pow(2,.@e % 31))) set .@f,1; } if(.@f) set .@b$,"000000"; } else if(!.@e || (getd($@WEm$+"WE_"+(.@e / 31)) & pow(2,.@e % 31))) { set .@b$,"000000"; set .@g,0; set .@f,getarraysize(getd("$@WEh"+.@d+"$")); while(.@f > 0) { set .@f,.@f - 1; set .@g,.@g + getmapusers(getd("$@WEh"+.@d+"$["+.@f+"]")); } if(.@g) set .@c$,"00bb00"; else set .@c$,"aaaaaa"; set .@c$," [^"+.@c$+""+.@g+"^000000]"; } set .@a$[.@c],"^"+.@b$+""+getd("$@WEb"+.@d+"$")+"^000000"+.@c$; set .@c,.@c + 1; } if(.@h) set .@b$,"Atrás"; else set .@b$,"Salir"; set .@c,select("^880000"+.@b$+"^000000",.@a$[0],.@a$[1],.@a$[2],.@a$[3],.@a$[4],.@a$[5],.@a$[6],.@a$[7],.@a$[8],.@a$[9],.@a$[10],.@a$[11],.@a$[12],.@a$[13],.@a$[14],.@a$[15],.@a$[16],.@a$[17],.@a$[18],.@a$[19],.@a$[20],.@a$[21],.@a$[22],.@a$[23],.@a$[24],.@a$[25],.@a$[26],.@a$[27],.@a$[28],.@a$[29],.@a$[30],.@a$[31],.@a$[32],.@a$[33],.@a$[34],.@a$[35],.@a$[36],.@a$[37],.@a$[38],.@a$[39],.@a$[40],.@a$[41],.@a$[42],.@a$[43],.@a$[44],.@a$[45],.@a$[46],.@a$[47],.@a$[48],.@a$[49]); if(.@c == 1) { if(.@h) { set .@a,.@h; set .@h,0; } else { mes $@WE$; mes "Hasta pronto."; emotion 12; close; } } else { set .@c,.@c - 2; if(compare(.@a$[.@c],"^bbbbbb")) { mes $@WE$; mes "Lo siento."; mes "Este destino aún no se encuentra disponible."; emotion 40; close; } set .@h,.@a; set .@a,getd("$@WEd"+.@a+"["+.@c+"]"); } } while(getd("$@WEe"+.@a+"$") == ""); callsub Ona0,.@b; set Zeny,Zeny - .@b; mes $@WE$; mes "Muy bien."; mes "Espera un segundo mientras te abro un portal..."; next; specialeffect2 71; sleep2 250; specialeffect2 402; sleep2 250; emotion 12; specialeffect2 6; sleep2 250; specialeffect2 304; warp getd("$@WEe"+.@a+"$"),getd("$@WEf"+.@a),getd("$@WEg"+.@a); end; Ona0: set .@a,getarg(0); if(Zeny < .@a) { mes $@WE$; mes "Lo siento."; mes "Para utilizar este servicio deberás pagar ^880000"+.@a+" z^000000."; emotion 40; close; } return; } alberta,195,142,4 duplicate(WE) WE#1 918 alberta,47,250,5 duplicate(WE) WE#2 918 aldebaran,133,120,6 duplicate(WE) WE#3 918 aldebaran,133,240,6 duplicate(WE) WE#4 918 alde_gld,234,154,4 duplicate(WE) WE#5 918 amatsu,244,283,6 duplicate(WE) WE#6 918 amatsu,103,258,4 duplicate(WE) WE#7 918 amatsu,207,104,4 duplicate(WE) WE#8 918 ayothaya,212,208,4 duplicate(WE) WE#9 918 ayothaya,157,82,4 duplicate(WE) WE#10 918 comodo,180,333,4 duplicate(WE) WE#11 918 comodo,205,116,4 duplicate(WE) WE#12 918 comodo,320,179,4 duplicate(WE) WE#13 918 comodo,32,219,6 duplicate(WE) WE#14 918 einbech,67,96,6 duplicate(WE) WE#15 918 einbech,131,249,6 duplicate(WE) WE#16 918 einbech,38,201,8 duplicate(WE) WE#17 918 einbroch,78,187,2 duplicate(WE) WE#18 918 einbroch,153,317,6 duplicate(WE) WE#19 918 einbroch,152,53,4 duplicate(WE) WE#20 918 einbroch,245,239,2 duplicate(WE) WE#21 918 geffen,123,73,4 duplicate(WE) WE#22 918 geffen,41,111,6 duplicate(WE) WE#23 918 geffen,124,181,4 duplicate(WE) WE#24 918 geffen,167,123,6 duplicate(WE) WE#25 918 gef_fild13,191,248,4 duplicate(WE) WE#26 918 gonryun,152,114,6 duplicate(WE) WE#27 918 gonryun,172,182,2 duplicate(WE) WE#28 918 gonryun,157,18,6 duplicate(WE) WE#29 918 hugel,101,134,4 duplicate(WE) WE#30 918 hugel,176,174,4 duplicate(WE) WE#31 918 izlude,121,98,6 duplicate(WE) WE#32 918 jawaii,135,259,4 duplicate(WE) WE#33 918 yuno,175,93,4 duplicate(WE) WE#34 918 yuno,64,207,4 duplicate(WE) WE#35 918 sch_gld,291,127,4 duplicate(WE) WE#36 918 lighthalzen,209,99,6 duplicate(WE) WE#37 918 lighthalzen,218,326,4 duplicate(WE) WE#38 918 lighthalzen,311,303,4 duplicate(WE) WE#39 918 louyang,207,104,6 duplicate(WE) WE#40 918 louyang,57,250,4 duplicate(WE) WE#41 918 xmas,139,310,6 duplicate(WE) WE#42 918 xmas,157,110,4 duplicate(WE) WE#43 918 morocc,166,80,4 duplicate(WE) WE#44 918 morocc,43,174,4 duplicate(WE) WE#45 918 morocc,166,293,4 duplicate(WE) WE#46 918 morocc,275,197,8 duplicate(WE) WE#47 918 moscovia,238,194,4 duplicate(WE) WE#49 918 moscovia,157,64,4 duplicate(WE) WE#50 918 niflheim,25,156,6 duplicate(WE) WE#51 918 niflheim,201,184,4 duplicate(WE) WE#52 918 payon,213,76,6 duplicate(WE) WE#53 918 payon,164,49,2 duplicate(WE) WE#54 918 payon,232,320,4 duplicate(WE) WE#55 918 payon,63,124,6 duplicate(WE) WE#56 918 pay_gld,201,161,4 duplicate(WE) WE#57 918 prontera,165,75,4 duplicate(WE) WE#58 918 prontera,36,212,6 duplicate(WE) WE#59 918 prontera,161,189,4 duplicate(WE) WE#60 918 prontera,263,213,4 duplicate(WE) WE#61 918 prontera,161,316,4 duplicate(WE) WE#62 918 prt_gld,166,79,4 duplicate(WE) WE#63 918 rachel,260,136,4 duplicate(WE) WE#64 918 rachel,150,140,4 duplicate(WE) WE#65 918 rachel,135,49,4 duplicate(WE) WE#66 918 rachel,35,131,6 duplicate(WE) WE#67 918 aru_gld,179,330,6 duplicate(WE) WE#68 918 umbala,117,130,8 duplicate(WE) WE#69 918 umbala,163,253,4 duplicate(WE) WE#70 918 veins,205,236,4 duplicate(WE) WE#71 918 veins,222,356,4 duplicate(WE) WE#72 918 veins,153,62,6 duplicate(WE) WE#73 918 mid_camp,215,287,4 duplicate(WE) WE#74 918 mid_camp,134,233,6 duplicate(WE) WE#75 918 mid_camp,256,230,8 duplicate(WE) WE#76 918 manuk,285,128,2 duplicate(WE) WE#77 918 manuk,183,181,6 duplicate(WE) WE#78 918 splendide,181,141,6 duplicate(WE) WE#79 918 hu_fild05,190,211,5 duplicate(WE) WE#80 918 ama_dun01,233,14,4 duplicate(WE) WE#81 918 anthell01,39,263,4 duplicate(WE) WE#82 918 anthell02,168,173,4 duplicate(WE) WE#83 918 ayo_fild02,279,153,4 duplicate(WE) WE#84 918 izlu2dun,103,96,6 duplicate(WE) WE#85 918 mjolnir_02,84,360,4 duplicate(WE) WE#86 918 nameless_n,158,179,8 duplicate(WE) WE#87 918 gef_dun00,107,99,4 duplicate(WE) WE#88 918 glast_01,371,295,2 duplicate(WE) WE#89 918 glast_01,191,120,6 duplicate(WE) WE#90 918 glast_01,65,110,6 duplicate(WE) WE#91 918 glast_01,195,292,6 duplicate(WE) WE#92 918 glast_01,65,197,8 duplicate(WE) WE#93 918 prt_fild01,140,366,4 duplicate(WE) WE#94 918 mjolnir_12,48,20,2 duplicate(WE) WE#95 918 ra_san01,143,131,2 duplicate(WE) WE#96 918 ra_fild01,237,332,4 duplicate(WE) WE#97 918 jupe_cave,47,55,6 duplicate(WE) WE#98 918 yuno_fild03,34,135,8 duplicate(WE) WE#99 918 kh_dun01,5,230,4 duplicate(WE) WE#100 918 mosk_fild02,194,252,4 duplicate(WE) WE#101 918 odin_tem01,96,143,8 duplicate(WE) WE#102 918 gef_fild10,61,334,6 duplicate(WE) WE#103 918 prt_fild10,219,199,6 duplicate(WE) WE#104 918 pay_arche,37,127,8 duplicate(WE) WE#105 918 prt_sewb1,127,252,4 duplicate(WE) WE#106 918 moc_ruins,55,157,6 duplicate(WE) WE#107 918 moc_fild19,106,97,8 duplicate(WE) WE#108 918 alb2trea,74,101,6 duplicate(WE) WE#109 918 tha_scene01,141,194,2 duplicate(WE) WE#110 918 ve_fild03,172,238,4 duplicate(WE) WE#111 918 tur_dun01,147,54,6 duplicate(WE) WE#112 918 cmd_fild01,31,320,6 duplicate(WE) WE#113 918 beach_dun2,254,248,4 duplicate(WE) WE#114 918
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[Help Slot Machine] Help Setting Random Prizes in Slot Machine
iraciz replied to Obiwan's question in Scripting Support
switch( rand(9) ) { case 0: getitem 4001,1; break; case 1: getitem 4002,1; break; case 2: getitem 4003,1; break; case 3: getitem 4004,1; break; case 4: getitem 4005,1; break; case 5: getitem 4006,1; break; case 6: getitem 4007,1; break; case 7: getitem 4008,1; break; case 8: getitem 4009,1; break; } end; -
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R> Change Champion/Monk Combo Skills to Passive
iraciz replied to Nanashi's question in Source Requests
Puedes copiar la conducta de la skill de mechaninc giant swing, justo despues de esa tiene un chance de sacar axe boomer! y hacer tu propia cadena de auto spells. aunque quiza eso ignore si tengas la skill o no! y la castee de todas formas! me interesa saber como lo resolviste, a ver si nos los puedes compartir! yo quisiera hacerla pasiva tambien -
The skill is not toggable, casting it again don't cancel the current buff! if you cast it again it onl refresh the buff timer. You have to die or wait for the 10 minutes. any guide? I found a similar topic topic, but the picture link is broken and is a post from year 2012. http://rathena.org/board/topic/57240-turn-preserve-offon/
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Is there any way to keep reproduced skill after login out? when I copy the skill, I keep it during play, but when I log out skill is lost, and I have to copy it again.