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LCDTheOG

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Everything posted by LCDTheOG

  1. you would need to diff your client so they cant use the /aura /effect commands, and idk if thats possible, unless ur really good with hexing XD
  2. i dont think so, because in the next revision it would add whateaver was missing to the folder either way :X
  3. where exactly are your friends playing from?
  4. if you want only people to connect to your server through your network, make the ip addresses your router IP's, such as 192.168.xxx.xxx this is your hosts specific router ip, you don't need to forward your port because your not making your server public meaning people in your network can connect to you either way. in the client info under address, you put your hosts router ip(the one i just told you to use earlier). the way offbeat told you was kind of incorrect, a Wan IP is your Public IP address(the address that everyone uses to connect to you via the internet), your LAN ip is your Local IP Address that your router uses to keep different computers seperate on the same network, the way offbeat has people connecting to you is via internet which is in a way, slower. if your just using your server in your network for people to connect to you from your network, use your lan IP(192.168.xxx.xxx), this is how your setup should be char_athena/map_athena ips = 127.0.0.1(hosts local ip) subnet_athena = 255.0.0.0:127.0.0.1:127.0.0.1(hosts subnet:local IP:Local IP) clientinfo.xml address = 192.168.xxx.xxx(this is Your hosts lan IP that your router has given to it not Wan because were making this network based not public based) you dont need to touch login_athena for ip's because your not using multiple servers on one host, your just using 1 server.
  5. what is the password and username of the account with the id of 1 in your login table?
  6. you forgot to give the account access permissions to the database, in mysql, you do this under mysql administrator(if your using guitools) make an account, Username of the account = s1 in the database and the password of the account = p1 in the database, you need to give it access to all the tables in the database btw.
  7. auto delete is a bad option if u ask me, i know people that leave for 4 months and come back, would be a sham if they donated and quit for a while only to come back to a deleted account lol.
  8. make sure everything in ur grf is up-to-date, as well as have an updated client info. this usually fixes my problems with this kinda of thing. nomsg usually means you dont have a translation pack in ur grf. or your grf isnt being read before everything else in the data.ini [data] yourgrf.grf rdata.grf data.grf
  9. you kept the origional name of the file and what not, because one cant simply just change the name of the file and expect it to read that. make sure its the name of the file that you recieved it as.
  10. LOL yeah, Papa, Update your lua/lub, and when u diff your client make it read lua before lub. Your client and lua's must be around the same date as your client or it wont read them correctly.
  11. I don't think that option works, thats why its corrupting your grf.
  12. I think the disable skill mapflag only works for activated skills, not passive ones, i could be wrong, if all else fails u could always disable it completely
  13. //===== eAthena Unofficial Script =========================================== //= Event Warper //===== By: ================================================================= //= rad417 //===== Current Version: ==================================================== //= 2.2 //===== Tested With: ==================================================== //= Trunk, SVN 13366+ //===== Description: ======================================================== //= Warps players to event place //===== Additional Comments: ================================================ //= For revisions, see the change log! //= 1.0 Script created //= 1.1 Added Test Warp for GMs //= 1.2 Added status PUB. //= 2.0 Implemented an ON and OFF system and an indicator(PUB and npc), //= also started with remote funtions, but failed to implement //=2.1 Added the line "sc_end SC_ALL;" for debuff upon warping (tnx ~AnnieRuru~, i read one of your post about this ) //=2.2 Finally implemented the remote function //=========================================================================== prontera,156,170,5 script Event Warper 811,{ if (getgmlevel()>=1){ check: if($state==0){ goto off; } else{ goto on; } close; //--------------STATE: OFF---------------------------------------------------- off: mes "[^3333FFEvent Warper^000000]"; mes "Event NPC State: ^FF0000OFF^000000"; mes "^221122--------Current Settings:--------^000000"; mes "Map: "+$map$+" "+$x+" "+$y; mes "Event: "+$event$; //mes "For remote commands:"; not yet implemented //mes "PM ^FF0000NPC:Event Warper^000000"; menu "Nothing",noon,"Turn ON",yeson,"Set Event Warp.",setplace,"Warp",yeswarp; yeson: set $state,1; next; mes "[^3333FFEvent Warper^000000]"; mes "Ok it is now turned ^009900ON^000000."; next; goto check; noon: next; mes "[^3333FFEvent Warper^000000]"; mes "Ok bye!"; close; //--------------STATE: ON---------------------------------------------------- on: mes "[^3333FFEvent Warper^000000]"; mes "Event NPC State: ^009900ON^000000"; mes "^221122--------Current Settings:--------^000000"; mes "Map: "+$map$+" "+$x+" "+$y; mes "Event: "+$event$; //mes "For remote commands:"; //mes "PM ^FF0000NPC:Event Warper^000000"; menu "Nothing",nooff,"Turn OFF",yesoff,"Set Event Warp.",setplace,"Warp",yeswarp; yesoff: set $state,0; next; mes "[^3333FFFULLRO Event Warper^000000]"; mes "Ok it is now turned ^FF0000OFF^000000."; next; goto check; nooff: next; mes "[^3333FFEvent Warper^000000]"; mes "Ok bye!"; close; setplace: next; mes "[^3333FFEvent Warper^000000]"; mes "You can set the event place here for easy access to players."; mes "Set it?"; menu "Yes",yes,"No.",no; yes: next; mes "[^3333FFEvent Warper^000000]"; mes "Just make sure you have the right coordinates."; mes "It should be map x-coordinate y coordinate"; next; change: mes "[^3333FFEvent Warper^000000]"; mes "Enter map name"; mes "example: prontera"; input $map$; next; mes "[^3333FFEvent Warper^000000]"; mes "Enter the x-coordinate:"; mes "example: 150"; input $x; next; mes "[^3333FFEvent Warper^000000]"; mes "Enter the y-coordinate:"; mes "example: 150"; input $y; next; mes "That is "+$map$+" "+$x+" "+$y+" right?"; menu "Yes.",-,"Let me change it.",change; mes "[^3333FFEvent Warper^000000]"; mes "Enter the Name of the EVENT:"; mes "example: RFYL"; input $event$; next; mes "[^3333FFEvent Warper^000000]"; mes "Ok, I will warp the contestants there."; close; no: mes "[^3333FFEvent Warper^000000]"; mes "Ok. Bye."; close; } //----------------------Normal Player--------------------------------- else{ if($state<=0){ mes "[^3333FFEvent Warper^000000]"; mes "Sorry. No events at this time."; emotion 17; close; } else{ emotion 21; mes "[^3333FFEvent Warper^000000]"; mes "There is an active event!"; mes "Do you want to go to the event place?"; menu "Yes, please.",yeswarp,"No, thanks.",nowarp; yeswarp: atcommand "@warp "+$map$+" "+$x+" "+$y; sc_end SC_ALL; end; nowarp: close; }} //---------------------remote functions-------------------------NOTE: Not yet functional------------------------------ OnWhisperGlobal: if (@whispervar0$=="|00On") {goto remoteon; close;} if (@whispervar0$=="|00Off"){goto remoteoff; close;} else dispbottom "Invalid syntax, you typed '"+@whispervar0+"'? you can only type On or Off."; end; remoteon: set $state,1; dispbottom "Ok it is now turned ON."; enablenpc "Event Warper"; end; remoteoff: set $state,0; dispbottom "Ok it is now turned OFF."; disablenpc "Event Warper"; end; OnInit: set $state,0; end; } morocc,155,90,5 duplicate(Event Warper) Event Warper#h1-1 811 Try this , it should hide him when u whisper to it. but only when u whisper :X
  14. heres a mirrored version of miruku since it seems to be down, i was told to mirror this so don't get mad at me >_> if its out of date or sumthing. http://www.mediafire.com/?7galzpr2n6bo2bh
  15. are you using a seperate npc to change the limit of the room or is this in the same npc?
  16. you don't understand how sexy this is i love it, this is really good for a first try.
  17. emistry, because it was edited by arcen and the forums probably converted the characters to that.
  18. could u please post the bug its having, like the error in the console of ur map server, we can't help u if we dont know what its saying :C
  19. *Wait's for zero to get on with the array explination section* >:[, I been waiting on these forever zero >
  20. they arent different...all this is is renewal mechanics added to the emulator
  21. I'm in love with my avatar

  22. I'm in love with my avatar

  23. Usako, i love you, okay not like that, but ur work is epic :D

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