OnEquip/Unequip would be considered a label Because those arent reserved Special Triggers like OnInit or OnPCDieEvent. You can't Trigger when somone equips an item unless you were to do it via the Item Database under the specific item's script section. You wouldn't need to put the script in each item. since the way you're describing would need all of them to be equipped to be considered true.
Bottom of Item_db.yml
# Script Script to execute when the item is used/equipped. (Default: null)
# EquipScript Script to execute when the item is equipped. (Default: null)
# UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null)
Don't worry about it Hendra. I'll be working on an Updated guide on how to do all of this soon. since I've noticed a lot of stuff is quite outdated or just isn't explained as good as it could have been. Be on the look out for a guide here soon.
you don't really need a program to pull it from git. you can just download a zip from the site. but if u really want a pulling program. check out tortoise git.
no you shouldnt lol. you should change those to something unique so people don't have an easy way to hack your server/databases. that is the default password for the server.
wrong!, he's using 2013, that way is for 2012 and before he needs to make these edits via system/iteminfo.lua/iteminfo.lub and only with lua files there are no txt files involved aside from server side.
some mvp's have different drop rates. youd need to edit them accordingly. when you change those rates via conf file your changing the global drop rate of the entire server.
for instance. lets say something drops at 50% with the rates set to 1x, if you put it anything above 1x it's going to be 100 percent always. to fix that youd need to change the mobs drop rate for that item.
theres a map flag called noteleport i think. inside the npc folder find that map and shut it off. also you can do @mapflag i think and it shows all the mapflags on that map
you need to set a key inside the grf before you add any files to it. make sure you encrypt the grf btw. not the data folder inside grf editor.
Set a key->save the key(suggested if you make a complicated password)->add the files to the grf->encrypt the grf->save the grf.
you won't be able to extract anyfiles out of until they type in the password. however they can still open it.
I'm to the point where i will almost pay somone to set me up a working patcher. idk if its my PC or what but. I'm running a 64bit windows 10 system. ive tried every single patcher. and none of them work longer than a day. but it appears that each of them get the same issue going. none of them will grab new patchers after patching 1 time. any support on this topic will help. i will post my current information with my host if i need to.
Edit: Solved, clearing my browser data and disk clean up temp internet files and temp files did the trick.
if you're server testing. always have it read datafolder first. it just makes for faster changes. also what Promise said. check your data folder. also check the wiki it has clientinfo.xml explainations.
File Name: Custom Aura Compilation
File Submitter: lilcooldude69
File Submitted: 01 May 2016
File Category: Auras
Content Author: Unknown.
This is just a compilation of aura's I've had for quite a few years. I figured since you don't really see many aura's anymore I'd upload all of them from old projects I used to have. IDK who owns all of these so if anyone can look through them and maybe shoot me a pm I'll be able to change this post to give credit where due.
Click here to download this file