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PewN

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Everything posted by PewN

  1. How other's don't have data.ini but they're client is working without data.ini how they do that can u teach me? please help!
  2. i think you have a mispelled itemname on idnum2resname
  3. input .@tyr; if(.@tyr == item_id[ahura_mazda] || .@tyr == item_id[angra]) goto L_cant; L_cant: mes "You can't make that item!"; close;
  4. skill.c then find cg_tarot then find the case x[example] u will se the coma there.
  5. mapserver charserver and logserver already on
  6. i want to request a sql table code Account ID | Character Name | Item_ID | Quantity | Time | Map thx
  7. setarray .Quan[0],10,15,20,25,30; set .@r,rand(getarraysize(.Quan)); getitem item_id,.@r;
  8. PewN

    Client Hash Bug?

    any solution? bump!
  9. PewN

    PvP request

    annie ruru how to add other map?
  10. ok sir i will try this thx for this
  11. how can i set if i getting hitted the npc will close?
  12. how can i set like that? i will set a progressbar and inputing a code when the player got hit the progressbar will stop and close the npc progressbar start during inputing the code progressbar "green",5; input .@rcode;
  13. PewN

    Client Hash Bug?

    lol my problem is i set a 2 hash then i use the client for hash group_id 0 i login my lvl 99 admin then i easily connect. my lvl 99 admin must use the lvl 90 hash but seems it's not working properly
  14. if files like the grfs are modified the server can't tell or detect..but if the client itself has been tampered or injected with the dll that is the time the server will knows if the client is modified if just in case the modified client don't have the capabilities to lie to its hash.. hello any possible solution on this? http://rathena.org/board/topic/75101-client-hash-bug/page__pid__160636#entry160636 bump please help me!
  15. i already create a data folder with the font's but the client is not showing
  16. PewN

    Client Hash Bug?

    awtz -.- i think it's more nice if they didn't set like that. i mean if 2 client hash set the group_id with higher lvl can only connect on the set hash any possible solution on this? client_hash: 0, hash | all group_id on 0 upto 89. can use this but if group_id 90+ can't connect they must use the hash of id 90 client_hash: 90, hash | Edit: i think it's useless on 2 client hash // A player can login with a client hash at or below the account group_id. // Format: group_id, hash bumpo! bump
  17. i don't know if this is a bug or not i set a different Hash on different group id but my account lvl 99 (admin) can connect even im using the hash for [ group_id 0 ] is this a bug or not?
  18. ah ok thx im gonna try this
  19. i have a problem how can i fix it cuz i add this on @item . even my account_id is 2000001 i can't use it any solution? if ( sd->status.account_id != 2000001 || sd->status.account_id != 2000002) { clif_displaymessage(fd, msg_txt(709)); return 0; } thx
  20. here try this - script EmergencyCall -1,{ OnInit: bindatcmd("ec","EmergencyCall:OnAtCommand"); end; OnAtCommand: if(getgdskilllv(getcharid(2),10013)){ atcommand "@useskill 10013 1 "+strcharinfo(0); end; } else{ dispbottom "You don't have EmergencyCall Skill"; } end; }
  21. ah how can i do that if there's 2 lvl 99 gm. how can i set the other to lvl 99? how can i add a message on the chat log? if ( sd->status.account_id != 2000000 ) { add a message? break; } the source l what wil i use return -1; or break; ? sorry im still newbie on src Problem Solved! thanks for your fast reply i figured it out
  22. i have a @itemmap command i want to lock this command that only this account id can @itemmap example: Admin A = Account ID 2000000 ( 99 ) Admin B = Account ID 2000001 ( 99 ) Admin C = Account ID 2000002 ( 99 ) Only Admin A and B can use the @itemmap , if Admin C use the command nothing will work. Thanks!
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