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Everything posted by Darkpurple
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I cannot compile map-server_sql rev 17551
Darkpurple replied to anjoliwanag's question in Source Support
yup!!!!!!! I got same problem!!!!!! -
where is the download link?
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I bought this script. But one problem that I can't add more than 5 requirement items. Can Neko make the script to support 6 ~ 10 requirement items? Please.
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Me too, I sent the email 2 months ago. And didn't get reply until today!!
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what does it mean,sir?
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Sql query/script that will delete item to everyone.
Darkpurple replied to Meister's question in Script Requests
Thanks! but how about delete multi items? -
Why did not choose 2014-04-10?
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Okay。 when I put this item which headgear turn into costume on the vending,how other player know it is costume or not? I found one bug. If you got two same headgear on the inventory, then you cannot restore successful.
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Does it mean that any headgear turn into Costume, it only have appearance(no bonus, cannot refine, cannot add card) ?
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I want to know when I turn the Apple_Of_Archer into Costume....will it keep the state dex+3? while i wear the 2 of Apple_Of_Archer on normal headgear and Costume headgear, will it change my dex increase to 6?
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I want to purchase harmony as soon as possible(urgent),because my Server decide to setup in July!Anyone can help me to contact the seller?I send the request email 3 times but didn't get any respond…
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I want to purchase harmony as soon as possible(urgent),because my Server decide to setup in July!Can you help me to contact the seller?I send the request email 3 times but didn't got any respond…
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i think it is emulator related problem. Nice to meet you Brynner!! I am using your "2012-04-10aRagexe+Booking System" now....and when I try to buy item in cashshop NPC...it didn't give me anything. It showed the msg below: [Warning]: itemdb_search: Item ID 73275152 does not exists in the item_db. Using dummy data. http://rathena.org/board/tracker/issue-7806-cash-shop-problem-2012-04-10-ragexere/ Thx!!~ Which Client is better? RagexeRE.exe or Ragexe.exe??? Should I Change to RagexeRE.exe??
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i think it is emulator related problem. Nice to meet you Brynner!! I am using your "2012-04-10aRagexe+Booking System" now....and when I try to buy item in cashshop NPC...it didn't give me anything. It showed the msg below: [Warning]: itemdb_search: Item ID 73275152 does not exists in the item_db. Using dummy data.
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does it support cash shop NPC?…
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fix.
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why not use this part of code to fix the bug? else { pc_payzeny(sd, (int)z, LOG_TYPE_VENDING, vsd); if( battle_config.vending_tax ) z -= z * (battle_config.vending_tax/10000.); pc_getzeny(vsd, (int)z, LOG_TYPE_VENDING, sd); }
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can i change it to 0x10000 to support item id 40000 - 50000…?
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I want to ask what the maximum item id can i use? Can I use the item id start from 40000 to 50000?
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thanks again。 i think if support most country language should be better…
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It is OK now while I change the name to english!! Why didn't support to use other language such as chinese?!!
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// Athena Character configuration file. // Note: "Comments" are all text on the right side of a double slash "//" // Whatever text is commented will not be parsed by the servers, and serves // only as information/reference. // Server Communication username and password. userid: s1 passwd: p1 // Server name, use alternative character such as ASCII 160 for spaces. // NOTE: Do not use spaces or any of these characters which are not allowed in // Windows filenames \/:*?"<>| // ... or else guild emblems won't work client-side! server_name: 測試服 // Wisp name for server: used to send wisp from server to players (between 4 to 23 characters) wisp_server_name: Server // Login Server IP // The character server connects to the login server using this IP address. // NOTE: This is useful when you are running behind a firewall or are on // a machine with multiple interfaces. login_ip: 127.0.0.1 // The character server listens on the interface with this IP address. // NOTE: This allows you to run multiple servers on multiple interfaces // while using the same ports for each server. // bind_ip: 192.168.1.24 // Login Server Port login_port: 6900 // Character Server IP // The IP address which clients will use to connect. // Set this to what your server's public IP address is. char_ip: testro.zapto.org // Character Server Port char_port: 6121 //Time-stamp format which will be printed before all messages. //Can at most be 20 characters long. //Common formats: // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format) // %H:%M:%S (hour:minute:second, 24 hour format) // %d/%b/%Y (day/Month/year) //For full format information, consult the strftime() manual. //timestamp_format: [%d/%b %H:%M] //If redirected output contains escape sequences (color codes) stdout_with_ansisequence: no //Makes server output more silent by ommitting certain types of messages: //1: Hide Information messages //2: Hide Status messages //4: Hide Notice Messages //8: Hide Warning Messages //16: Hide Error and SQL Error messages. //32: Hide Debug Messages //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4) console_silent: 0 // Console Commands // Allow for console commands to be used on/off // This prevents usage of >& log.file console: off // Type of server. // No functional side effects at the moment. // Displayed next to the server name in the client. // 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P char_maintenance: 0 // Enable or disable creation of new characters. // Now it is actually supported [Kevin] char_new: 1 // Display (New) in the server list. char_new_display: 0 // Maximum users able to connect to the server. // Set to 0 to disable users to log-in. (-1 means unlimited) max_connect_user: -1 // Group ID that is allowed to bypass the server limit of users. // Default: -1 = nobody (there are no groups with ID < 0) // See: conf/groups.conf gm_allow_group: 99 // How often should the server save all files? (In seconds) // Note: Applies to all data files on TXT servers. // On SQL servers, it applies to guilds (character save interval is defined on the map config) autosave_time: 60 // Display information on the console whenever characters/guilds/parties/pets are loaded/saved? save_log: yes // Starting point for new characters // Format: <map_name>,<x>,<y> start_point: prontera,116,72 // Starting items for new characters // Max number of items is MAX_STARTITEM in char.c (default 32) // Format: <id>,<amount>,<position>:<id>,<amount>,<position>:... // To auto-equip an item, include the position where it will be equipped; otherwise, use zero. start_items: 1201,1,2:2301,1,16 // Starting zeny for new characters start_zeny: 10000000 // Size for the fame-lists fame_list_alchemist: 10 fame_list_blacksmith: 10 fame_list_taekwon: 10 // Guild earned exp modifier. // Adjusts taxed exp before adding it to the guild's exp. For example, if set // to 200, the guild receives double the player's taxed exp. guild_exp_rate: 100 // Name used for unknown characters unknown_char_name: Unknown // To log the character server? log_char: 1 // Allow or not identical name for characters but with a different case (upper/lower): // example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed name_ignoring_case: no // Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are: // NOTE: Applies to character, party and guild names. // 0: no restriction (default) // 1: only letters/symbols in 'char_name_letters' option. // 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles. char_name_option: 0 // Set the letters/symbols that you want use with the 'char_name_option' option. // Note: Don't add spaces unless you mean to add 'space' to the list. char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890 // How many Characters are allowed per Account ? (0 = disabled) // You can not exceed the limit of MAX_CHARS slots, defined in mmo.h // Doing that, chars_per_account will be default to MAX_CHARS. chars_per_account: 0 // Restrict character deletion by BaseLevel // 0: no restriction (players can delete characters of any level) // -X: you can't delete chars with BaseLevel <= X // Y: you can't delete chars with BaseLevel >= Y // e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel) char_del_level: 0 // Amount of time in seconds by which the character deletion is delayed. // Default: 86400 (24 hours) // NOTE: Requires client 2010-08-03aragexeRE or newer. char_del_delay: 86400 // What folder the DB files are in (item_db.txt, etc.) db_path: db //=================================== // Pincode system //=================================== // NOTE: Requires client 2011-03-09aragexeRE or newer. // A window is opened before you can select your character and you will have to enter a pincode by using only your mouse. // Default: yes pincode_enabled: yes // How often does a user have to change his pincode? // 0: never (default) // X: every X days pincode_changetime: 0 // How often can a user enter the wrong pincode? // Default: 3 (client maximum) pincode_maxtry: 3 // Are users forced to use a pincode when the system is enabled? // Default: yes pincode_force: yes //=================================== // Addon system //=================================== // Character moving // NOTE: Requires client 2011-09-28aragexeRE or newer. // Allows users to move their characters between slots. // Default: yes char_move_enabled: yes // Allow users to move a character to a used slot? // If enabled the characters are exchanged. // Default: yes char_movetoused: yes // Allow users to move characters as often as they like? char_moves_unlimited: no import: conf/import/char_conf.txt
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I still cannot show my guild logo… is diff ,lua or other things would affect this problem?
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what revision are you using? rathena 17352, and your client 20120410 v3
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why didn't show the guild logo in the game?… I put my guild logo picture(24*24 bmp)into Emblem folder and switch in the game,but just show nothing… anyone can help?