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Darkpurple

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Everything posted by Darkpurple

  1. It is an item that confirmed the display recently. After it examines it, it writes again. WOW!You are my god! Does it need add custom scr code in status.c to make these effect working?
  2. We need to strengthen the check of items bonus ... I mean the newest another str effect costume items in 2014…
  3. You should insert the file concerning the display in GRF. Is not a data folder. You want to put the display file to GRF. itemInfo Thanks,I will try when I back home。 One more question…Does 201312230 client support new str effect from other RO ?(e.x Japan RO…)…
  4. The diffs that nullifies the error is applied. When it makes a mistake in the usage, this diffs hinders the detection of error. Its function is basically use only for text files. Please let you insert it in GRF about the file related to the image. Patches that may have hampered the discovery. Yes, I didn't selected ignore missing file.... But no error showed when equip.... What does this mean? Its function is basically use only for text files. Please let me insert it in GRF about the file related to the image.
  5. 可以提供一下你的鬼火item_db作參考嗎?謝謝。
  6. Does this window appear when you equip it? In which place of GRF was the file inserted? Does this window appear when you equip it? No error showed when I equip it.... My Client Read data folder, so I just paste it to my data folder... but Decoration of Music can showed as well.... It is displayed by this setting in my environment. How is the setting of the display of the effect on the client side going? Because a resource error may occur, I put up a file concerned. https://mega.co.nz/#!nlF0SSwC!AYfXwueY_EUjcdypq48phBO2ww7BivGgR7-CLwqa6pY I'm sorry. There was lack in the file. https://mega.co.nz/#!28k2BbLC!JEXnELxmUB2a0xOcBWGquyV706JwQ9XweFJ6YgU3rgI I copy your files in my data / grf....but still no effect showd... WHY...? Have any file control the effect ? 20131223就有支援鬼火(服飾) 此類特效檔案主要是原始碼的SC搭配登入器支援讀取effect檔案 與一般頭飾不同,如果沒有外觀就先確認data.grf裡面是否有鬼火的效果檔案 在確認rA的版本號是不是太舊導致沒有鬼火的SC存在 effect位置是在data\texture\effect\ 我的RA都是今年十一月的版本,源碼status.c裡也找到sc_strangelights, 無論用台版還是韓版grf,也讀取自己的data folder, 也還是無任何顯示,請問你的能行嗎?
  7. It is displayed by this setting in my environment. How is the setting of the display of the effect on the client side going? Because a resource error may occur, I put up a file concerned. https://mega.co.nz/#!nlF0SSwC!AYfXwueY_EUjcdypq48phBO2ww7BivGgR7-CLwqa6pY I'm sorry. There was lack in the file. https://mega.co.nz/#!28k2BbLC!JEXnELxmUB2a0xOcBWGquyV706JwQ9XweFJ6YgU3rgI I copy your files in my data / grf....but still no effect showd... WHY...? Have any file control the effect ?
  8. I tried it before but still no effect Maybe 20131223 client only support Decoration of Music, not support C Will O Wisp?!
  9. 18741,C_Will_O_Wisp,C Will O Wisp,4,10,,0,,,,0,0xFFFFFFFF,63,2,1024,,1,,880,{ sc_start SC_STRANGELIGHTS,-1,0; },{},{ sc_end SC_STRANGELIGHTS; } No effect in my 2013-12-23 client. But Decoration of Music Have effect in my client ! Do anyone know that issue?
  10. But I don't know the main aids for this system....XD
  11. Ah! There are two parts of encryption : client configuration and GRF encryption. You seem to be missing the first part; go in Tools > GRF Encryption, put your password/key, your client path name (watch out, you can't change the client name afterwards) and your cps.dll name. Press "Generate files" and your newly generated cps.dll should be selected automatically in Windows Explorer (if not, it's in %AppData%\GRF Editor\Encryption). Copy the cps.dll file and put it in your RO folder. It should work out fine now. WOW!!!! YUP!!! I am missing this part....sorry... It is fine now, thank you very much much much!!!
  12. You're most likely using an outdated version of GRF Editor. These bugs regarding the encryption are all fixed in 1.6.8+ (the most recent version is now at 1.6.8.3 - contains a bug fix for encrypted thor patching). If you still have the error, would you mind providing more information? I have manually tested every single client ranging from 2012-08-01 to 2014-02-05, and the encryption worked out fine ingame. Copy the error message (with the code, if there's one) and send me the client executable with the cps.dll file generated by GRF Editor. Any useful information that you can provide would help as well (such as the key used, etc). The encryption feature has been stable for some time now (well, except for the thor patch making, but that's been fixed now). I am using the newest version of 1.6.8+ It seem that GRF Editor didn't generated the cps.dll file while I encryption my grf... or How to generated the cps.dll?
  13. I hope that rathena can implemented this great system which done by hercules. Here with the information link below: http://hercules.ws/board/topic/7618-2014-10-22-roulette-and-per-char-gender/#entry45984 Regards.
  14. this one? http://hercules.ws/board/topic/7618-2014-10-22-roulette-and-per-char-gender/#entry45984
  15. 2013-08-07 client did not support GRF enc The encryption within GRF Editor will work perfectly fine, but you're probably having compatibility issues from the client (caused by the protection used on the DLL; only a few version of clients will be able to use this encryption system). There's also a bug that will make it impossible to patch with the current patchers (such as Thor Patcher). So for now, I simply wouldn't use the encryption feature. I'm going to fix this so that it works for any client, but that's going to be in a couple months when I'm not as busy as I am right now. Basically : do not encrypt your files with GRF Editor. I also have tested GRF Encryption. It does not work with mid-2013 clients. Looking forward for a fix! Yup!! I also has this problem..!!
  16. What…?!I think you need to posted at bug tracker board if you confirmed this is a bug.
  17. For example...Endless Tower... When party in the Endless Tower, player can logout and enter the tower again... but I want to set when player warp out or logout from endless tower, they cannot warp in again.
  18. Anyone know that how to set cannot enter instance again when people warp out from instance or logout ? Thanks.
  19. and this fix warning for linux bugreport by Lelouch vi Britannia If I am window OS user should I change it ? Or keep the old one is okay?
  20. It removed this part?? Index: db/item_vending.txt =================================================================== --- db/item_vending.txt (revision 0) +++ db/item_vending.txt (working copy) @@ -0,0 +1,12 @@ +// Specific items for Vending System +// Format: ItemID +// Max items is equal MAX_INVENTORY ( 100 by default ) + +// TCG Card +7227 +// Mithril Coin +674 +// Silver Coin +675 +// Bronze Coin +673 \ No newline at end of file And why changed this part : Old: for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); short idx = *(uint16*)(data + 4*i + 2); + const char *item_name; + double rev = 0.; idx -= 2; + /** + * Extended Vending system [Lilith] + **/ + if(battle_config.ex_vending_info){ + item_name = itemdb_jname(vsd->status.cart[idx].nameid); + rev = ((double)vsd->vending[vend_list[i]].value * (double)amount); + } + // vending item pc_additem(sd, &vsd->status.cart[idx], amount, LOG_TYPE_VENDING); vsd->vending[vend_list[i]].amount -= amount; @@ -252,11 +346,20 @@ //print buyer's name if( battle_config.buyer_name ) { char temp[256]; - sprintf(temp, msg_txt(sd,265), sd->status.name); + if(battle_config.ex_vending_info) // Extended Vending system [Lilith] + sprintf(temp, msg_txt(sd,1597), sd->status.name, item_name, amount, (int)(rev -= rev * (battle_config.vending_tax/10000.)), vsd->vend_loot?itemdb_jname(vsd->vend_loot):"Zeny"); + else + sprintf(temp, msg_txt(sd,265), sd->status.name); clif_disp_onlyself(vsd,temp,strlen(temp)); } } to new: for( i = 0; i < count; i++ ) { short amount = *(uint16*)(data + 4*i + 0); @@ -250,11 +337,23 @@ //print buyer's name if( battle_config.buyer_name ) { char temp[256]; - sprintf(temp, msg_txt(sd,265), sd->status.name); + if(battle_config.ex_vending_info) {// Extended Vending system [Lilith] + const char *item_name = itemdb_jname(vsd->status.cart[idx].nameid); + double rev = ((double)vsd->vending[vend_list[i]].value * (double)amount); + + sprintf(temp, msg_txt(sd,1597), sd->status.name, item_name, amount, (int)(rev -= rev * (battle_config.vending_tax/10000.)), vsd->vend_loot?itemdb_jname(vsd->vend_loot):"Zeny"); + } else + sprintf(temp, msg_txt(sd,265), sd->status.name); clif_disp_onlyself(vsd,temp,strlen(temp)); } } should I use the new one? or the old one is okay(well) to use? What is different?
  21. It did not support autotrade in last git... When server restart....all turned it to Zeny Trading.. I noticed that COLUMN `extended_vending_item` will be set to "0" when the server restarted....
  22. So I need your help...I don't well in SRC.. So I need your help...I don't well in SRC..
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