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Ninja

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Everything posted by Ninja

  1. yes. username_M on first login then take off "_M" to login again
  2. packet_db.txt make sure you set the correct version clientinfo.xml make sure you put the same version as packet db version msgstringstable make sure you have a compatible msgstringstable to your client version
  3. I see. I do hope that you allow plugins for this project so that even if you dont release the source, people could still extend it and share stuff
  4. can you elaborate more on what you mean?
  5. You're welcome. feel free to use and extend it.
  6. Hi rAthena, I've seen a lot of (old) posts that wanted to have skill detection through scripts. I'm releasing these stuff for scripters to munch on Hope it helps expand the scripting scene and hope you guys release your work here in rAthena too. Credits to Playtester for helping me find the entry point of skill usage. working on Rev: 100644 OnPCSkillUseEventOnPCSkillUseEvent.diff getskillnamegetskillname.diff Sample Script I intentionally separated these so that getskillname can be used independently since I haven't really seen any script command that shows the "english" name of a skill.
  7. an hour? That is pretty quick. Its okay man. good job
  8. I felt the freakin' charge part XD but try to improve the above parts. You used a lot of "howevers" and "physical damage" can be elaborated and made even better to fit the Lore
  9. I would certainly love to support this project.
  10. I wonder if sandboxed cities would be possible with this "dynamic map" feature. Like sim city meets ragnarok
  11. I was thinking that maybe he doesn't have an item id 23500 in his database. similar to how you implement extended vending,
  12. If you are storing it to an array which only contains numerical data types, remove the $ at the end of the variable name. For a more detailed explanation on variable and array types https://rathena.org/wiki/Custom_Items
  13. I see. Please do check this linkhttps://rathena.org/wiki/Custom_Items
  14. that's client-sided. try editing your iteminfo.lua (clients 2013 and above), search for the item then check "slots" if it's correct.
  15. that would only get the time and wouldnt reset the reward system. A tip would be to look at the current script and check the configurations if it has anything to do about it. Please refer to what I just mentioned. It should do it. Im also using Stoloa's login rewards script
  16. You can try HuskyShield, as stated in the ads in the forums. They got 1 month free trial.
  17. I mainly think that this is a Client problem. thanks btw Try this one~ player.conf settings not working guys. did @refresh fix it? and by the way hp_rate is interms of % which means it is running at 8x normal hp nothing of the given solution works. I don't know to the admins also, it's pretty high for me too lol. when my hp is 49,999,999 it works just fine. but when 50m(max) boom, bug. update : 20m maxHP no bug, 30m and above triggers the bug. bump. please help me I'm dying. You might as well want to give us some info on how we could reproduce it, what you tried to do to fix it (even if it didnt work) and give us some details on which version of rA are you using.
  18. I mainly think that this is a Client problem. thanks btw Try this one~ player.conf settings not working guys. did @refresh fix it? and by the way hp_rate is interms of % which means it is running at 8x normal hp
  19. Can you show us screenshot of the map-server error?
  20. Change MinWait and MaxWait .MinWait = 60 minutes/hour * 24 hours / day * 30 days / month = 43200; .MaxWait = .MinWait + (60 minutes/hour * 24 hours / day * 3 days) = 47520; or you can just modify the script and adjust it accordingly by following what I said. //Minimum Minuets Between Collecting Daily Reward // Day: 22*60 - 24*60 // Week: 10080 set .MinWait, 60 * 24 * 30; //Minuets Before Lose Consecutive Daily Reward // Day: 48*60 - 50*60 // Week: 20160 set .MaxWait, .MinWait + (60 * 24 * 3);
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