bonus2 bAddClass,Class_All,10; bonus2 bMagicAddClass,Class_All,10; bonus2 bAddClass,Class_Boss,-10; bonus2 bMagicAddClass,Class_Boss,-10; bonus2 bAddRace,RC_Player,-10; bonus2 bMagicAddRace,RC_Player,-10;
Class_All increase damage to players as well, does it not?
Also your Git picture is adorable
Yes, Class_All will affect RC_Player as well, and thank you