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Chaos92

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Everything posted by Chaos92

  1. gunakan latest rathena dari github. masalah ini sepatutnya selesai.
  2. which white layer ? i think thats not from notice.html. its from your patcher design
  3. yes, add that to 0 groupid/level for normal player enable @str @agi / such to remove /str or such u need to change src folder.
  4. please read here : https://github.com/rathena/rathenafor server side and use your client just edit clientinfo.xml
  5. to enable @str or such to players.. add those stats commands in groups.conf
  6. what vps u rented ? from rathena ? means they should provide the installation of control panel too maybe ?
  7. change ontimer to OnMinute20: example : OnMinute10: OnMinute20: OnMinute30: OnMinute40: OnMinute50: OnMinute00: thats mean every 10 minutes for each hour its gonna be announced. if you have more than 1 announcement texts, u can use random for example : switch(rand(1,2)) { case 1: announce "Welcome to ReUnite Ragnarok Online.Majority of NPC is in Prontera as our Capital City.Use @go 0",bc_all,0xFFFF00; end; case 2: announce "Welcome to ReUnite Ragnarok Online.Majority of NPC is in Prontera as our Capital City.Use @go 0",bc_all,0xFFFF00; end; } end;
  8. if u can ./configure , make clean , make sql and make server then it should compiled okay
  9. Update KRO. is that custom loading screen ?
  10. then... the file isnt in the folder or.. check import file. please get latest server file from rathena github github.com/rathena/rathena
  11. Actually im going to transfer from one hosting to another hosting. So i already configure server side and all server already online as below. (map, login and char server already online) So, the last part is changing clientinfo.xml. I already changed it but, seems like client did not connect with server (theres no log shown in putty terminal when i try to login) . Client i use the old one since its not related to transfer server problem. (log just stuck as above even i login many times) this is my clientinfo.xml <?xml version="1.0" encoding="euc-kr" ?> <clientinfo> <servicetype>korea</servicetype> <servertype>primary</servertype> <connection> <display>Reunite Ragnarok Online</display> <balloon>Reunite RO</balloon> <desc>Reunite RO</desc> <address>xxx.xx.xxx.xx</address> <port>6900</port> <version>45</version> <langtype>0</langtype> <registrationweb>http://gamers-asia.com</registrationweb> <aid> <admin></admin> <yellow></yellow> </aid> </connection> </clientinfo> this is unmanaged server. Anyone can help ? I can give some $.
  12. For some Group ID in groups.conf, how can i enable # commands for example #size , #itemlist or such ? Administrator for sure can use that commands, just asking for example Police GM / such to have this ability.
  13. Theres problem with battleground script (i think theres update around 2-3 weeks before about KVM script) .When 2 party is already at the place, before it should be autowarp in map.. but now, the autowarp is not working when the room is full. I hope anyone can check and fix this issue. Thanks
  14. did anyone have latest script for disguise event ? because the monster seems not including renewal?
  15. Please read again, it's bonus bFixedCast, not bonus bFixedCastrate And "Latest revision" is not a valid version number. Please avoid from using the word "Latest revision" and use the Git Hash instead (or minimal, the date). For your second question about slower cast time on higher stats, please submit a bug report in GitHub Issue if you feel that's a bug ok ill submit this issue. latest revision means i get the svn up at this time i post this issue. means latest when i post this issue ok thanks for the fixedcast issue.
  16. this only happen to mage type. erghh this only happen to mage type. erghh update : all char 1dex cast fast. up
  17. check your skills in misc tab if im not mistaken, should have Enlarge Weight Limit there?
  18. when stats for dex /int = 1, the cast is fast.. but when changed to higher dex/int , cast gonna be slow. can i know why is it happen ? Update : Ive tried using normal staffs 2 slots and try for 1 stat for dex and int and also max stats 130 for both.. both give same results for casting time. LOL // The rate of time it takes to cast a spell (Note 2, 0 = No casting time) casting_rate: 100 // Delay time after casting (Note 2) delay_rate: 100 // Does the delay time depend on the caster's DEX and/or AGI? (Note 1) // Note: On Official servers, neither Dex nor Agi affect delay time delay_dependon_dex: no delay_dependon_agi: no #define RENEWAL_CAST Ps: Latest revision, Renewal Cast
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