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Everything posted by Vykimo
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Hi @gerrythecat, I had problems with the pandemic as you said... but now I'm back. I'll try to answer everyone who contacted me during my absence. Sorry for giving no news ?
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Looks awesome ! It reminds me the first ro web few years ago (when all RO sprites were reworked). See : https://youtu.be/O34dKfQuxVo A 4K rework of RO sprites is the future for me (Gravity gonna release it in next ~10 years). And what about upscaled head sprites? I'm curious to see an upscaled 60fps walking Riding Rune Knight. May someone make it for me ? ?
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And what about 1 login-server, 2 char-server, 1 map-server. Is this configuration possible? ?
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[WIP] NaviLinker (under construction) - Thoughts?
Vykimo replied to Shinsei's topic in Project Concepts & In Progress
Hi good idea, but maybe it's better to base your software on npc warp scripts directly inside NPC folder... ? -
Server side AI command : @autopilot
Vykimo replied to Seravy's topic in Project Concepts & In Progress
Nice idea ! I have some remarks : - First, you should look into autotrade in order to be able to close your client with autopilot still on. I think you just have to remove connection link with client (sd->fd = 0) or maybe just a bit more... - Currently it's only a matter of rules right? Like homunculus. No "real" AI is involved into your system (machine learning etc), isn't it? - Then you should better propose a .diff or a patch in your git (instead of a whole emulator) -
Here is my solution. In your function : if (pc_cant_act(sd)) break; if(sd->state.arealoot == 1 && map_foreachinallrange(skill_greed, &sd->bl, 5, BL_ITEM, &sd->bl) == 0) return; else if (!pc_takeitem(sd, fitem)) break; In pc.cpp Change this : if (!check_distance_bl(&fitem->bl, &sd->bl, 2) && sd->ud.skill_id!=BS_GREED) return false; // Distance is too far to this : if (sd->state.arealoot == 0 && (!check_distance_bl(&fitem->bl, &sd->bl, 2) && sd->ud.skill_id!=BS_GREED)) return false; // Distance is too far
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The converter is outdated... it doesnt fit anymore to lua
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Fuck nice !! Sell them to Gravity, they are way better than older
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Ahah how did you manage this mod ?
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Download last kro client?..
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Prontera - Barrio Malaya Style
Vykimo replied to K e o u g h's topic in Maps & 3D Resources Downloads
Screens are too small to visualize... ? -
Kind of customization that we love. 'Lookin forward to seeing more of your stuff!
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Bourgeon, a client-side plugin system
Vykimo replied to L1nkZ's topic in Project Concepts & In Progress
Nice project ! Thanks for releasing it -
Utility: @restock everywhere from your storage
Vykimo replied to Vykimo's topic in Utility Script Releases
Try to download the new version I updated. -
View File @restock everywhere from your storage One version of @restock. Create a list of items to restock automatically from your storage. Available everywhere Usage : @restock <itemid> <itemid> ... : add items to restock list @restock off : disable restocking Config : Consume 1 coin if non VIP Player, but you can disable it. You can set maps where restocking isn't allowed. Submitter Vykimo Submitted 11/12/2018 Category Utilities Video Content Author Vykimo
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View File Snatch Modification SRC Modification of skill "RG_INTIMIDATE, Snatch". Teleport the player near a mob with the same id or near a monster with the same race present on the current map (if none, on random location). That's only a patch to apply on your rathena folder. Don't forget to thumbs up me if you like my content~ Submitter Vykimo Submitted 11/13/2018 Category Source Modifications Video https://www.youtube.com/watch?v=z6P1T_Cf6ZU Content Author Vykimo
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Version 1.0.0
95 downloads
SRC Modification of skill "RG_INTIMIDATE, Snatch". Teleport the player near a mob with the same id or near a monster with the same race present on the current map (if none, on random location). That's only a patch to apply on your rathena folder. Don't forget to thumbs up me if you like my content~Free -
I'll code it, it'll be available asap in src downloads. EDIT/ here is it :
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Partial answer : Go in skill.cpp, search for : if( sd && src != bl && damage > 0 && ( dmg.flag&BF_WEAPON || (dmg.flag&BF_MISC && (skill_id == RA_CLUSTERBOMB || skill_id == RA_FIRINGTRAP || skill_id == RA_ICEBOUNDTRAP)) ) ) { replace by this : if( sd && src != bl && damage > 0 && ( dmg.flag&BF_WEAPON || dmg.flag&BF_MISC || dmg.flag&BF_MAGIC ) ) { This answer could partially answer your problem, but i'm not sure it would be enough..
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Version 1.0.2
1170 downloads
One version of @restock. Create a list of items to restock automatically from your storage. Available everywhere Usage : @restock <itemid> <itemid> ... : add items to restock list @restock off : disable restocking Config : Consume 1 coin if non VIP Player, but you can disable it. You can set maps where restocking isn't allowed.Free -
Always loved your crystals
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NPC Sprite: Custom NPC Sprite for Card Remover
Vykimo replied to mralchemia's topic in Sprites & Pallette Downloads
Love it ! -
how change damage to 32k to 16k damage only
Vykimo replied to australia's question in Source Requests
Please formulate your request better…. You want to reduce max damage from 32k to 16k is that right? -
I Don't really understand the problem. Can you specify which skills you would like to be affected ?