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Cydh

Developer
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Everything posted by Cydh

  1. hmm, seems that paste has auto-mess feature. pc_bonus_warnings.diff
  2. oh here is it [paste=38cv7if4gd5u]
  3. seems I missed a thing
  4. If u want 3rd Class skill that only has fixed cast time, the gives all fixed cast time value for non-3rd skill to -1 on db/re/skill_cast_db.txt. If u want every 3rd Class casts any skill, it has fixed cast time, example Creator casts AM_POTIONPITCHER (db value: 0), it doesn't get Fixed Cast time. But when Genetic casts the same skill with same db value, it has 20% fixed cast time. maybe... diff --git a/src/map/skill.c b/src/map/skill.c index f9b6297..4069135 100755 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -15474,10 +15474,14 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16 if( bl->type == BL_MOB ) return (int)time; - if( fixed == 0 ){ - fixed = (int)time * 20 / 100; // fixed time - time = time * 80 / 100; // variable time - }else if( fixed < 0 ) // no fixed cast time + if (!sd || (sd && sd->class_&JOBL_THIRD)) { + if( fixed == 0 ){ + fixed = (int)time * 20 / 100; // fixed time + time = time * 80 / 100; // variable time + }else if( fixed < 0 ) // no fixed cast time + fixed = 0; + } + else fixed = 0; if(sd && !(skill_get_castnodex(skill_id, skill_lv)&4) ){ // Increases/Decreases fixed/variable cast time of a skill by item/card bonuses. if u want change the 20% to 10%, just change diff --git a/src/map/skill.c b/src/map/skill.c index f9b6297..efdb192 100755 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -15475,8 +15475,8 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16 return (int)time; if( fixed == 0 ){ - fixed = (int)time * 20 / 100; // fixed time - time = time * 80 / 100; // variable time + fixed = (int)time * 10 / 100; // fixed time + time = time * 90 / 100; // variable time }else if( fixed < 0 ) // no fixed cast time fixed = 0;
  5. maybe Neo can fixes it. not sure it's NEMO & newer client issue, but when I played some old PS with old emu & client, has same effect, must re-open the client.
  6. anyone has the diff for this? or maybe can try [paste=4tslzukpq1hu] (not tested, but seems will works)
  7. maybe if add config, // Make the new obtained item from item group or item_flag with 'guid' flag will be separated enable_item_guid: on then, related about this issue, also related with my-old-rejected-pull-request for countitem/delitem improvement. Pull: 85#issuecomment-61958609
  8. if you want ti faster, and don't mind to edit it later, u can edit it hardcoded here src/map/status.c#L10257 if(!(flag&SCSTART_NOICON) && !(flag&SCSTART_LOADED && StatusDisplayType[type]))change to if(!(flag&SCSTART_LOADED && StatusDisplayType[type]))currently SCSTART_NOICON flag is being used by those SC from Devotion effects, nothing else, so remove the check won't breaks other behaviors
  9. don't worry, ur filthy mouth can't change the world except it combined with ur filthy hands xD

  10. dat spoiler. such message. so much Indonesia. the kaskus thing. such wow. #onlykaskusthing hmm, do you guys know that JRO has the wonderful headgear things? I wonder, is it custom or how? if it's official, will it be on rA? jRO = official. will they come to rA? I need full jRO client, and update it via rsu, and I can make "something" for those items. (just like what I did from iRO & idRO) Well, if someone have/know mirror download for full extracted client files for jRO, iRO or other, can give me the link. xD to be honest, I don't like single link (non-torrent) installer, it just give me a pain. Downloaded iRO installer twice, failed to install, so prefer the full extracted files (like people mirroring kRO client)
  11. afaik, ur last application, replied via PM by Admin/Manager and no reply from u. how about "super global administrator's manager"?
  12. yep, @Euphy also said so, they have NPC to merge them (the NPC isn't my wise to create it ). and of course, you can put the flag off to disable them. That basically, some items that unstackable are boxes and item that gained from item package. and @Aleos said, "it's dumb" feature. I agree with him. I already have ready diff for this, just wait other suggestion and also internal suggestions if they're alive
  13. [spoiler=pointless to open this]pertamax diamankan :v
  14. [spoiler=pointless to open this]pertamax diamankan :v
  15. since this is official thingy, I start to do this I am starting to work on this now.
  16. it should be same, let's see. and, seems I worry about the short type of cardfix short cardfix = 1000, t_class, s_class, s_race2, t_race2;
  17. yeah, finally. I'm waiting for this. And forgot to ask you somelike "Neo, can u make patch so client can use other lua files to overwrite existing files instead of "read this file instead the original ones" at least for itemInfo.lua"
  18. if( sd && dstsd && !map_flag_vs(sd->bl.m) && sd->status.guild_id == dstsd->status.guild_id ) { clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); break; } Fail If a player try to dispel a guild mates at non-PVP map Always success if Caster or target is not player Map is PVP map Both are in different guild <= this makes you can dispel everyone everywhere but at PVP map and not guild mates (wow, sounds ridiculous)
  19. @saverem, can u set the topic as before? it's better leave it like that. Thank you
  20. remove/comment the line for main & trade in default_channels
  21. "bonus to increase/reduce cooldown rate" ?
  22. 3CeAM 2.0 https://code.google.com/p/3ceam-2/source/list
  23. I absolutely doubt this. xD since skill has many things should be added, not like atcommand/script that has certain place to put.
  24. interesting, but it might increase memory usage. I'll try this
  25. if u're using default, I see a trailing white space ipban_db_pw: ragnarok just try retype every config that u need on conf/import, see conf/import-tmpl for the files
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