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crazyarashi

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Everything posted by crazyarashi

  1. prontera,255,55,5 test123 445,{ OnStart: set .@party_id, getcharid(1); //add this } - script Controller -1,{ OnPcDieEvent: if(.@party_id == !instance_mapname(".map$",100){ end; } else { mapannounce strnpcinfo(4),strcharinfo(0)+" has died! you only have "+(3 - .chance)+" lives remaining.",bc_all; .chance++; end; } if(.chance == .maxlives$){ mapwarp "instance_mapname(".map$")","prontera",<255>,<55>{,2,.@party_id}; end; } OnInit: set .map$,"map_name"; set .maxlives$,3; } try this :))
  2. as far as i know the different skin color is custom stuffs :))
  3. Please do provide more details about it :)) What git hash are you running your server, renewal or pre renewal :))
  4. You should provide important informations, what git hash are you using. Running on what, your asura skill db.
  5. This should be available in latest kRO grf.
  6. You should ask in hercules since rA and Hercules DB are different. in rA you can edit it in the skill.db :))
  7. You have 2 extra curly == } on L_help2 :))
  8. Did you check the format of the NPC it should be new_zone01<TAB>script<TAB>soldier<tab>105,{
  9. I will up a test server and test it :))
  10. Hi if it's possible can you attach your script to a codebox since it's too little in the picture :))
  11. just change the do Quiz2: to goto Quiz02;
  12. 4359,B_Eremes_Card,Assassin Cross Card,6,20,,10,,,,,,,,2,,,,,{ if(Class == Paladin || Class == Champion) {} else { bonus3 bAutoSpell,378,3,30; },{},{}
  13. Hello please try this i made it for you :)) Quiz Test.txt
  14. Change Item Type to etc item to. ///////// etc type 7521,Flame_Stone,Flame Stone,3,150,,10,,,,,,,,,,,,,{},{},{} 7522,Ice_Stone,Ice Stone,3,150,,10,,,,,,,,,,,,,{},{},{} 7523,Wind_Stone,Wind Stone,3,150,,10,,,,,,,,,,,,,{},{},{} 7524,Shadow_Orb,Shadow Orb,3,300,,20,,,,,,,,,,,,,{},{},{} ///////// ammo type 7521,Flame_Stone,Flame Stone,10,150,,10,,,,,,,,,,,,,{},{},{} 7522,Ice_Stone,Ice Stone,10,150,,10,,,,,,,,,,,,,{},{},{} 7523,Wind_Stone,Wind Stone,10,150,,10,,,,,,,,,,,,,{},{},{} 7524,Shadow_Orb,Shadow Orb,10,300,,20,,,,,,,,,,,,,{},{},{}
  15. - script Rebirth -1,{ OnPCLoadMapEvent: @eac = roclass(@eac|EAJL_UPPER); if (@eac != -1) { mes "[Event Manager]"; mes "Only transcendent classes can join the event."; warp "SavePoint",0,0; end; } end; } //Mapflags prontera mapflag loadevent //your event map here
  16. prontera,172,182,5 script Suit Changer 123,{ @eac = eaclass(); mes .npc$; mes "Hello "+strcharinfo(0)+". mes "I am the Suit Changer"; next; mes .npc$; mes "You need ^00FF005"+ getitemname(.item[0]) +" "+.amount[0]+"^000000 "; mes "To use my service."; mes "Note - Resetting is free"; next; mes "How can I help you today?"; next; switch(select("Change to 3rd Class Suit:Reset Appearance:Special Suits:Nothing")) { case 1: if(countitem(.item[0]) < .amount[0]){ goto NotEnough; } else { changebase(roclass(@eac|EAJL_THIRD)); goto Payment; } end; case 2: changebase Class; end; case 3: switch(select("Xmas Suit:Summer Suit")) { case 1: if(countitem(.item[0]) < .amount[0]){ goto NotEnough; } else { changebase 26; goto Payment; end; case 2: if(countitem(.item[0]) < .amount[0]){ goto NotEnough; } else { changebase 27; goto Payment; end; } case 4: mes .npc$; mes "Okay, Have a nice day"; close; } } Payment: delitem .item[0],.amount[0]; end; NotEnough: mes .npc$; mes "You don't have enough ^00FF005"+ getitemname(.item[0]) +"^000000"; next; mes "Come back if you have ^00FF005"+ getitemname(.item[0]) +" "+.amount[0]+"^000000"; close; OnInit: .npc$ = "[Suit Changer]"; setarray .item, 7539; setarray .amount, 5; }
  17. just remove the goto Payment; in case 2 :))
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