gm02,94,98,4 script Lower 793,{
close; //Prevent them from talking to the NPC
OnInit:
//Arrays
setarray .@lowerid[0],25200,25201,25202,25203,25204,25205,25206,25207,25208,25209,25210,25211,25212;
setarray .@lowername$[0],"Angel Ears","Emperor Shoulders","Gangster Scarf","Ice Cream","Little Devil Tail","Neko no Shippo","Saiyan Tail","Scarlet Angel Ears","Jirachi Rucksack","Angeling Rucksack","ArchAngeling Rucksack","Deviling Rucksack","Pokeball Rucksack";
//Regular expressions
defpattern 1, "([^:]+):.*sNone(.*)", "L_None";
for(set .@i,0; .@i < getarraysize(.@lowerid); set .@i, .@i+1);{
defpattern 1, "([^:]+):s"+.@lowerid[.@i], getd("L_"+.@lowerid[.@i]);
defpattern 1, "([^:]+):s"+.@lowername$[.@i], getd("L_"+.@lowerid[.@i]);
}
activatepset 1;
end; //Finished with OnInit
//Label for none
L_None:
if(!isequipped(24992)) end;
setlook 3,0;
npctalk strcharinfo(0) + " has changed his Dyna Lower Look!";
end;
//Label for item ID 25200, repeat for every item
L_25200:
if(!isequipped(24992)) end; //Make sure they have the item equipped
setlook 3,1700;
npctalk strcharinfo(0) + " has changed his Dyna Lower Look!";
end;
}
Gives me the error of:
"Data reference name= 'L_0' type=C_Name"
"Please report this !!!! - str_data.type=C_NOP"
"Function defpattern"
"Source (NPC): Lower at gm02 (94,98)
"script_rid2sd: fatal error! player not attached!"
"Data: number value=1"
"Data: string value="([^:]+):s""
"Data: variable name='L_0'"
"Source (NPC): Lower at gm02 (94,98)