Valor

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About Valor

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    Santa Poring

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    Indonesia

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  1. im sorry, tested this and its works, require ( ) on eaclass()&EAJL_UPPER, my bad. if (!(eaclass()&EAJL_UPPER)){
  2. add this [email protected],82,182,3 script Gramps#Eden 866,{ if(!(eaclass()&EAJL_UPPER)) { mes "Whot... yo aint rebirth class Huh? NO Gramps fo yaaa"; close; }
  3. maybe its mysql privilage issue, your username dont have permission to access its database, double check your mysql users acces
  4. prontera,237,81,5 script Performer 479,3,3,{ end; OnTouch: if( .sbragi < gettimetick(2) ){ // triggered within area 7x7, start bragi if not on delay unitskilluseid getnpcid(0),321,10; // bragi(321) level 10 set .sbragi,gettimetick(2) + 180; // delay 3 minute for npc to cast song } end; OnInit: setunitdata getnpcid(0),UNPC_INT,150; // set npc INT 150 setunitdata getnpcid(0),UNPC_DEX,150; // set NPC DEX 150 end; }
  5. file seems damaged, can anyone send/PM me a working files? huge thx Edit: Nvm, thx again
  6. How to edit Royal Guard Trample AoE 5x5 remove any Silvervine Root Twist, this one release caster only for being rooted right? skill.c case LG_TRAMPLE: clif_skill_damage(src,bl,tick, status_get_amotion(src), 0, -30000, 1, skill_id, skill_lv, DMG_SKILL); if (rnd()%100 < (25 + 25 * skill_lv)) map_foreachinrange(skill_destroy_trap,bl,skill_get_splash(skill_id,skill_lv),BL_SKILL,tick); status_change_end(bl, SC_SV_ROOTTWIST, INVALID_TIMER); break; so casting trample will release any rooted player in 5x5 area (friend and foe). thx
  7. u mean u cant connect to your vps server? your inet connection fine? or maybe u rent a vps from "nowhere" which poorly configured? or u enbale ssh key? Putty itself good enough as your tool to remote vps.
  8. OVH: Canada, Europe( France, Polandia), Singapore (new), $3 -$10 for VPS RamNode: West coast, East Coast (US) $3 - 10$ VPS Hetzner: German $3 - $10 VPS Good SEA host are cost more compare above list: Digital Ocean (SIngapore), Conoha (Japan,Singapore) $10 - $20 else u can google, Vultr, Linode.
  9. 0x08 ignores hydras, 0x80 ignores tharas, i was thought both racial modifier sorry
  10. //id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,inf3,name,description // 01 ID // 02 range (combo skills do not check for range when used, // if range is < 5, the skill is considered melee-range) // 03 hit (8- repeated hitting, 6- single-hit) // 04 inf (0- passive, 1- enemy, 2- place, 4- self, 16- friend, 32- trap) // 05 element (0 - neutral, 1 - water, 2 - earth, 3 - fire, 4 - wind, 5 - poison, // 6 - holy, 7 - dark, 8 - ghost, 9 - undead, -1 - use weapon element // -2 - use endowed element, -3 - use random element.) // 06 nk (skill damage properties): // 0x01 - No damage skill // 0x02 - Has splash area // 0x04 - Damage should be split among targets // 0x08 - Skill ignores caster's % damage cards (misc type always ignores) // 0x10 - Skill ignores elemental adjustments // 0x20 - Skill ignores target's defense (misc type always ignores) // 0x40 - Skill ignores target's flee (magic type always ignores) // 0x80 - Skill ignores target's def cards // 07 splash/effect range (-1 for screen-wide) skill_db.txt 490,9,8,1,-1,0x60,0,10,1:2:3:4:5:6:7:8:9:10,yes,0,0,0,misc,0,0x0, CR_ACIDDEMONSTRATION,Acid Demonstration seems its already ignore hydra card, but for thara add 0x80 , so 0x60 + 0x80 = 0xE0 or even maybe 0xE8 A = 10 | B = 11 | C = 12 | D = 13 | E = 14 | F = 15
  11. Does anyone have working 2016-10-26 Ragexe Client to share? any info about it? thx
  12. did on Order #9346 , not much tho at least there a thing i can do, bravo rAthena
  13. he already gave you right direction. also here some discusison may usefull, for your own good
  14. check:conf/battle/item.conf maybe you can equip / change it but has no effect // Allow the consumption of usable items that are disabled by item_noequip.txt? (Note 1) // no = can't be consumed // yes = consumed with no effect allow_consume_restricted_item: yes // Allow equipping items that are disabled by item_noequip.txt? (Note 1) // no = can't be equipped and will be unequipped when entering the map // yes = can be equipped but gives no effect // If the equip is compounded with restricted card(s), it ignores this check but still gives no effect. allow_equip_restricted_item: yes renewal: db/re/item_noequip.txt at default vellums has flag 1 cant be worn at normal maps, i dont know if double entry of flag works, maybe you set like this 1293,1 1293,256 Legend for 'Flag' field (bitmask): // 1 - restricted in normal maps // 2 - restricted in PVP // 4 - restricted in GVG // 8 - restricted in Battlegrounds // 16 - restricted in WOE:TE castles // Restricted zones - configured by 'restricted <number>' mapflag // 256 - restricted in zone 4 < WOE:SE map // Examples: 1293,257 // Velum_Jamadhar can't be worn in normal maps and maps marked as 'restricted zone 4'(1+256)
  15. check following conf to set how often, how fast, save limit, and what action also save changes. https://github.com/rathena/rathena/blob/master/conf/char_athena.conf#L105 https://github.com/rathena/rathena/blob/master/conf/map_athena.conf#L91 https://github.com/rathena/rathena/blob/master/conf/map_athena.conf#L96 https://github.com/rathena/rathena/blob/master/conf/map_athena.conf#L112