Im on Pre-re. A 50 dex Crusader Magnum still miss on a 287 flee sinx.
is that normal?
Because now i now that Magnum isn't ignore flee, but only add final hitrates...
case MS_MAGNUM:
case SM_MAGNUM:
hitrate += hitrate * 10 * skill_lv / 100;
Yes, that's normal. Assuming the crusader is level 99, with 50 dex, he has 149 hit. You base hit chance is 80% + 149% = 229%. So against 229 flee or more, your hit chance already reached 0. Even if you increase that chance by 10%, it's still 0%, because 10% of nothing is still nothing.
@Azeroth
Just refer to the documentation, should be self explanatory:
nk for Magnum is 0x2 right now, if you make it 0x42, it would ignore flee.
Thanks for the respond Playtester, so if put 0x42 which is 0x02 + 0x40 = 0x42 right
When i tried ingame and use magnum break why my attacks still miss? how long is the interval for magnum break?
So as far as i understand it gives 20% Fire Damage property right?