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Maki

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Everything posted by Maki

  1. I can also (and would love to) help if any photoshop-related skills are required. I.E. mock-up designs, ideas, etc.
  2. /me takes out Shovel of Doom and buries Akkarin ....then walks away again.
  3. /me stomps on rubble and walks away.
  4. Closing this topic as was started in bad taste. We are not RMS. Harassment of any kind is not tolerated. Trolling and Flaming other users is also not allowed.
  5. For Video: Nvidia GTX 670 or 680 http://www.tomshardware.com/forum/353958-33-radeon-7970-pcie
  6. I would rather the command fail, if possible. It seems more user friendly that way. Yes, the command should fail instead of using a generic name.
  7. Renamed topic as @removewarp is no longer needed for suggestion.
  8. It is much much easier to remember it; On DarkRO where we had roughly another 12~ GMs, we all would make a list of the warps we added via @warp (just so we could remember the location of the warp). I agree with Brian's method: @addwarp <map name> <x coord> <y coord> <name> It is MUCH easier to type in: @unloadnpc map1 @unloadnpc map2 @unloadnpc map3 @unloadnpc map4 @unloadnpc map5 @unloadnpc map6 @unloadnpc map7 Then it is to go to all those locations just so we can right-click remove them. +1.
  9. Always wondered why we have @addwarp but not @removewarp! Regarding this, the @addwarp command should also be modified: @addwarp 'name' The 'name' field allows warps to be named so they can be removed without restarting server i.e. @addwarp 'event hidenseek 1' prontera 200 200 @removewarp 'name' Name field again allows warp to be removed. Refer to Brian's post for more updated information.
  10. Hello! Does anyone have a working copy of RO STR Viewer in English? Other then the current half-translated program.
  11. Please use Github; it would be a better option with the pull requests so everyone can commit updates!
  12. Maki

    Minimalist Core

    Looks like ultramage removed it from eathena? https://trac.paradoxsystems.net/changeset/15203/
  13. Hello! I just want some input on a second forum skin Kitty & I have been working on (it was a joke for a long time which then suddenly became reality).
  14. Suggestion: Perhaps implement some fake walls to make the maps much more exciting? This would open up the possibility of people having traps layed out so when other players pass the hidden ones, they can ambush much more easily The Fake Walls should be in key points where it would be hard to defend if someone ambushed you from that spot =]
  15. +1 to WeeClient. Is it easy to change the login/character/in-game skins/windows/menus/etc? I'd like to try making some new templates if so =]
  16. http://en.wikipedia.org/wiki/EAthena#Legality Probably because of that =p
  17. www.spriterepository.com Hello! TSR has been open again for quite some time but it was never announced here. Just recently we have decided to remove the previous membership requirements. You now have access to unrestricted downloads as long as you have one post.
  18. Maki

    Anime & Manga

    Just read Orange (Takano Ichigo), I am HOOKED !!! I wish there were more chapters out! It's so awesome *-*
  19. Maki

    Ctrl + V

    Yes, for some reason I have a single 'space' in my clipboard from last night >> (just underlined it for dramatic effect =p)
  20. http://rathena.org/board/topic/70130-pre-re-mode-skills-castcooldownetc/#entry134142 Mysterious answered it already, if it seems to high then lower this setting. I do not think anyone really 'knows' the default setting for Pre-RE so you will have to experiment yourselves. Start at 50-60 like M45T3R suggested =p
  21. Maki

    Did not notice, looks like some old members from eAthena are joining again =p

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