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Bringer

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Everything posted by Bringer

  1. i want to modify The Blessing & Increase Agility Skill while under on Priest Spirit Link The Effect is Clementai & Canto Candidus @Cydh @Playtester @Emistry case AB_CLEMENTIA: case AB_CANTO: { int bless_lv = pc_checkskill(sd,AL_BLESSING); int agi_lv = pc_checkskill(sd,AL_INCAGI); if( sd == NULL || sd->status.party_id == 0 || flag&1 ) clif_skill_nodamage(bl, bl, skillid, skilllv, sc_start(bl,type,100, (skillid == AB_CLEMENTIA)? bless_lv : (skillid == AB_CANTO)? agi_lv : skilllv, skill_get_time(skillid,skilllv))); else if( sd ) party_foreachsamemap(skill_area_sub, sd, skill_get_splash(skillid, skilllv), src, skillid, skilllv, tick, flag|BCT_PARTY|1, skill_castend_nodamage_id); } break;
  2. i already test it but error on src
  3. Do you mind post the skill src so i can duplicate the skill?
  4. Do you mind to share your swap skill code ?
  5. Naka renewal setting pa siya about sa prontera make sure na updated kro gamit mo
  6. bump i really need the old setting
  7. prontera,150,150,5 pointshop Hourly Shop 717,#hourlypoints,12210:20,14533:20 like this ?
  8. "Reminder: No weapons, cart,homuns and pets is allowed in this event."; can you remove the part of getinventory list? getinventorylist; if ( @inventorylist_count > 0 ) { mes "Please remove all your inventory items."; } else if ( checkcart() ) { mes "Please remove your cart as well."; } and if the players using weapons like Level 3 or 4 auto warp should be like this ? OnKill_1: callsub( L_Point,1 ); // Fabre = 1 Point end; if (getequipweaponlv(4)>0) { sleep2 1; dispbottom "You have to punch the monster without any weapon."; warp "prontera",150,164; end; } if (getequipweaponlv(3)>0) { sleep2 1; dispbottom "You have to punch the monster without any weapon."; warp "prontera",150,164; end; } OnKill_2: callsub( L_Point,10 ); // Pupa = 10 Point end; if (getequipweaponlv(4)>0) { sleep2 1; dispbottom "You have to punch the monster without any weapon."; warp "prontera",150,164; end; } if (getequipweaponlv(3)>0) { sleep2 1; dispbottom "You have to punch the monster without any weapon."; warp "prontera",150,164; end; } OnKill_3: callsub( L_Point,-20 ); // Poring = -20 Point end; if (getequipweaponlv(4)>0) { sleep2 1; dispbottom "You have to punch the monster without any weapon."; warp "prontera",150,164; end; } if (getequipweaponlv(3)>0) { sleep2 1; dispbottom "You have to punch the monster without any weapon."; warp "prontera",150,164; end; } L_Point: if ( .status == 2 ) { .@value = getarg( 0,0 ); query_sql( "INSERT INTO `e_fabre_punch_rank` (`cid`, `name`, `point`) VALUES ( "+getcharid(0)+", '"+escape_sql( strcharinfo(0) )+"', "+.@value+" ) ON DUPLICATE KEY UPDATE `point` = `point` + "+.@value ); dispbottom "<Fabre Punch Event> Gained " + .@value + " Point."; } else if ( .status == 0 ) { dispbottom "Event not yet start, please wait."; } return; }
  9. //id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,inf3,name,description // 15 Blowcount (amount of tiles skill knockbacks) 381,5,8,1,-3,0x40,0,5,1,yes,0,0,0,misc,0,0x80, SN_FALCONASSAULT,Falcon Assault db\pre-re\skill_db.txt db\re\skill_db.txt
  10. Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack. Item Script { bonus2 bHpDrainRate,50,20;
  11. On Unit.c what # line to remove the unit_stop_walking Asura Strike and Final strike?
  12. I dont know if its a problem or not but i detected a knockback when the character walks and inmmediatly you cast or use a skill, the character backs to the last cell Ive trried several client versions, same happens in every client (2013,2014.2015) here is a video of the problem https://youtu.be/9jDozZF5f1Q HOW to Remove this Knockback Problem? @Stolao @Playtester
  13. No problem sir
  14. You want the Reflect shield skill to reflect the damage? And what about the skill effect to devotion ?
  15. https://github.com/rathena/rathena/blob/master/src/map/status.c#L11177 change to if(!(flag&SCSTART_LOADED && StatusDisplayType[type]))
  16. Reduce damage from DemiHuman monster by 30%. Item Script { bonus2 bSubRace,RC_DemiHuman,30; bonus2 bSubRace,RC_Player,30; },{},{} Gtb Effect { bonus bNoMagicDamage,100; bonus bUseSPrate,100; },{},{} bonus bNoMagicDamage,100 = 100% all magic miss reduce the like 60
  17. - script Treasure Box Summoner -1,{ OnClock2100: announce "A rare Treasure Box has been spawned somewhere in Prontera.",0; monster "prontera",0,0,"Treasure Box",1955,1,"Treasure Box Summoner::OnTBoxKilled"; OnTBoxKilled: announce "The rare Treasure Box has been destroyed by "+strcharinfo(0)+"!", bc_all; end; } this script is hidden npc announce every hour and drop 1 TCG only. change OnClock2100 to OnMinute00: //Things to do ,which will happen every Hour at Minute 00 To drop 1 tcg edit the mob id 1995 add 7227 on drop list or can use this command automatic get the 7227 when the players killed getitem 7227,1; add this code below on announce
  18. script.c: In function 'buildin_costume': script.c:21043: warning: implicit declaration of function 'equip_index_check' script.c:21044: error: 'equip_bitmask' undeclared (first use in this function) script.c:21044: error: (Each undeclared identifier is reported only once script.c:21044: error: for each function it appears in.) make[1]: *** [obj/script.o] Error 1 make[1]: Leaving directory `/root/trunk/src/map' make: *** [map] Error 2


  19. script.c: In function 'buildin_costume':
    script.c:21043: warning: implicit declaration of function 'equip_index_check'
    script.c:21044: error: 'equip_bitmask' undeclared (first use in this function)
    script.c:21044: error: (Each undeclared identifier is reported only once
    script.c:21044: error: for each function it appears in.)
    make[1]: *** [obj/script.o] Error 1
    make[1]: Leaving directory `/root/trunk/src/map'
    make: *** [map] Error 2

  20. Missing Part 5. When clicking the NPC it will appear the winners of the said event (1st, 2nd and 3rd placer) then NEXT botton is the choices of "Join Event Now!", "Get Reward", and "Nevermind" 7. Reward for the 1st, 2nd and 3rd placer is 1 TCG only and if they click the Get Reward choices they will get automatically their prize. poring = -20 points. the names of those monsters should be their points. 10. By clicking the NPC "My Current Score" (shows your score while your joining the said event) • "Top List Puncher" (shows all the player list who joined the said event)• "Nevermind" 13. The only can get the reward are 1st, 2nd and 3rd placer that i indicate in #7.
  21. Thanks sir i already solved my problem
  22. i can use Pods but if when i try use cash point not working
  23. 1st. Error no bindcommand 2nd even i got 10k Cash Point
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