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Bringer

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Everything posted by Bringer

  1. i have but 99% only having knockback PM Sent hehe 1% problem knockback issue
  2. bump
  3. this file pk_mod_rA_r16215.PATCH?
  4. if i have 100+ dofferent items in my inventory, and for example i opened an obb or ovb, it will drop to the ground. How To revert this Setting?
  5. 1600,Royal_Scepter,Royal Scepter,5,250:20,,400,200,,1,4,0x00818315,7,2,2,4,1,1,10,{ if( Class==Job_High_Wizard ){ bonus bDefRate,-50; bonus bDef2Rate,-50; bonus bInt,20; bonus bDex,20; bonus bVit,20; bonus2 bSkillAtk,"WZ_METEOR",35; bonus2 bSkillAtk,"WZ_JUPITEL",35; bonus2 bSkillAtk,"WZ_STORMGUST",35; bonus2 bSkillAtk,"WZ_VERMILION",35; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEffWhenHit,Eff_Stone,500; bonus bMaxHPrate,20; bonus2 bIgnoreMdefClassRate,Class_Normal,20; bonus3 bAutoSpellWhenHit,"PF_FOGWALL",5,100;} else if( Class==Job_Professor ){ bonus bInt,20; bonus bDex,20; bonus bVit,20; bonus bMaxHPrate,20; bonus2 bSkillAtk,"MG_COLDBOLT",35; bonus2 bSkillAtk,"MG_FIREBOLT",20; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20; bonus2 bSkillAtk,"WZ_EARTHSPIKE",20; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bDefRate,-50; bonus bDef2Rate,-50;} else if if ( Class==Job_High_Priest ) { bonus bInt,20; bonus bDex,20; bonus bVit,20; bonus bMaxHPrate,20; bonus2 bSkillAtk,"AL_HOLYLIGHT",30; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bIgnoreMdefClassRate,Class_Normal,20; bonus bDefRate,-67; bonus bDef2Rate,-67; bonus2 bAddEffWhenHit,Eff_Silence,500; skill "SA_DISPELL",5; skill "AB_ADORAMUS",5; skill "AB_CLEMENTIA",3; skill "AB_CANTO",3;} },{},{} The Problem High Wizard & prof effect is working but when i try to add 1 effect or 2 i'm getting the error this
  6. Fixed 1st Problem What about 2nd Problem about the max skill can help me?
  7. BUMP
  8. BUMP
  9. [Warning] : pc_bonus2: Unknown type 0 7 100! CygnusHelm,Cygnus Helm,4,0,,10,,1,,1,0xFFFFFFFF,7,2,768,,,1,883,{ bonus bMaxHPrate,10; bonus2 bSubEle,0,10; skill 257,1; bonus2 bIgnoreMdefRate,7,100; bonus3 bAutoSpellWhenHit,"NPC_DARKCROSS",10,100; },{},{} pc_skill: Skill level 12 too high. Max Lv supported is 10 28,9,6,16,6,0x21,0,12,1,yes,0,0x2000,0,magic,0,0x20, AL_HEAL,Heal Elf_King_Ears,Elf King Ears,4,0,,10,,,,,0xFFFFFFFF,7,2,512,,,1,945,{ skill 28,5; if ( getskilllv(28) == 10 ) skill 28,12; bonus bInt,2; bonus bAgi,5; bonus bDex,4; },{},{}
  10. ERROR : //eAthena Version 2 prontera,150,150,5 script VIP system 56,{ function statusvip; function expirevip; function mainmenu; function showlist; function deletevip; function addvip; mes .npc_Name$; query_sql "SELECT `account_type` FROM login WHERE `account_id` = "+ getcharid(3), .@acc_Type$; while( .@i < 3 && !compare(.@acc_Type$,.type_name$[.@i]) ) set .@i, .@i +1; if( .@i == 3 ) mes "Hello "+ strcharinfo(0) +" you have an normal account. Get an "+ getitemname( .item_premium_b ) +", "+ getitemname( .item_premium_s ) +", "+ getitemname( .item_premium_g ) +" to get a premium account."; else { set .@expiration_Date$, statusvip( .type_name$[.@i], .@i +1, 1 ); mes "Hello "+ strcharinfo(0) +" you have an "+ .type_name$[.@i] +" and it will expire in "+ .@expiration_Date$; } goto L_player; OnWhisperGlobal: if ( getgmlevel() < 99 ) end; L_main: mes .npc_Name$; mes "Welcome, "+ strcharinfo(0) +"!"; mes "What can I do for you today?"; L_player: next; set .@s, select( ( getgmlevel() < 99 ? "" : "VIP bronze Menu" ), ( getgmlevel() < 99 ? "" : "VIP silver Menu" ), ( getgmlevel() < 99 ? "" : "VIP gold Menu" ), ( ( countitem( .item_premium_b ) || countitem( .item_premium_s ) || countitem( .item_premium_g ) ) && .up_npc ? "Upgrade my account" : "" ), "Quit" ) -1; if ( .@s == 4 ) close; else if( .@s == 3 ) { setarray .@rank$, "b", "s", "g"; set .@menu, (prompt("Bronze:Silver:Gold")-1); callfunc "VIP_upgrade", 7, getd(".item_premium_"+.@rank$[.@menu]), .@menu; } set .@a$, "[VIP "+ .type_name$[.@s] +"]"; next; mes .npc_Name$; mes .@a$; // if( getgmlevel() < 99 ) { // set .@sub_s, select( "List Accounts", "Cancel" ); // if( .@sub_s == 2 ) close; // mainmenu( .@sub_s +2, .@s ); // } next; set .@sub_s, select( "Add/Extend Account", "Delete Account", "List Accounts", "Back" ); if ( .@sub_s == 4 || mainmenu( .@sub_s, .@s, .@a$ ) ) goto L_main; // Setting // ------- OnInit: set .npc_Name$,"[VIP System v4.0]"; set .bronze_AccLvl, 1; // VIP bronze Account Level set .silver_AccLvl, 2; // silver set .gold_AccLvl, 3; // gold set .bronze_ExpRate, 25; // VIP bronze Exp Boost in % ( 1 = 1% ) set .silver_ExpRate, 50; // silver set .gold_ExpRate, 100; // gold set .bronze_ItemRate, 0; // VIP bronze Item Drop Boost in % ( 1 = 1% ) set .silver_ItemRate, 5; // silver set .gold_ItemRate, 10; // gold set .item_premium_b, 501; // ID item to upgrade your account to bronze set .item_premium_s, 502; // ID item to upgrade your account to silver set .item_premium_g, 503; // ID item to upgrade your account to gold set .fcp, 0; // fcp for gold vip ? (0 : no) / (1 : yes) set .up_npc, 1; // player can upgrade to npc if items required 0 : no setarray .type_name$, "bronze", "silver", "gold" ; end; // On login // -------- OnPCLoginEvent: query_sql "SELECT `account_type` FROM login WHERE `account_id` = "+ getcharid(3), .@acc_Type$; while( .@i < 3 && !compare(.@acc_Type$,.type_name$[.@i]) ) set .@i, .@i +1; if( .@i == 3 ) end; sc_end sc_expboost; sc_end sc_itemboost; set .@expiration_Date$, statusvip( .type_name$[.@i], .@i, 0 ); dispbottom "----------------------------------------------------------------------"; dispbottom "Account type: "+ .@acc_Type$; dispbottom "Expiration date: "+ .@expiration_Date$; dispbottom "----------------------------------------------------------------------"; end; // Check the VIP status ; bonus VIP // -------------------------------- function statusvip { query_sql "SELECT `status` FROM `vip_"+ getarg(0) +"` WHERE `account_id` = "+ getcharid(3), .@vip_Status$ ; query_sql "SELECT DATE_FORMAT(`end_date`, '%Y%m%d') FROM `vip_"+ getarg(0) +"` WHERE `account_id` = "+ getcharid(3), .@expiration_Date$ ; query_sql "SELECT CURDATE() + 0;", .@current_Date$ ; if( getarg(2) ) return .@expiration_Date$; if ( atoi(.@current_Date$) >= atoi(.@expiration_Date$) ) expirevip( "vip_"+ getarg(0), getcharid(3) ); else { set .@time, 3600 * 60 * 1000; set .@it_Rate, getd( "."+ getarg(0) +"_ItemRate" ); set .@exp_rate, getd( "."+ getarg(0) +"_ExpRate" ); if( .@exp_rate ) sc_start sc_expboost, .@time, .@exp_rate; if( .@it_Rate ) sc_start sc_itemboost, .@time, .@it_Rate; if( getarg(1) == 2 && .fcp ) { sc_start SC_CP_WEAPON, .@time, 5; sc_start SC_CP_SHIELD, .@time, 5; sc_start SC_CP_ARMOR, .@time, 5; sc_start SC_CP_HELM, .@time, 5; } } return .@expiration_Date$; } // VIP expire : updates tables // --------------------------- function expirevip { set .@T_Name$, getarg(0); set .@acc_Id, getarg(1); query_sql "UPDATE `login` SET `level` = 0, `account_type` = 'NORMAL' WHERE account_id = "+ .@acc_Id; query_sql "DELETE FROM "+ .@T_Name$ +" WHERE account_id = "+ .@acc_Id; query_sql "ALTER TABLE "+ .@T_Name$ +" AUTO_INCREMENT = 1"; sc_end SC_CP_WEAPON; sc_end SC_CP_SHIELD; sc_end SC_CP_ARMOR; sc_end SC_CP_HELM; dispbottom "Your VIP expire."; end; } function mainmenu { switch( getarg(0) ) { case 1: addvip( getarg(1), getarg(2) ); break; case 2: deletevip( getarg(1), getarg(2) ); break; case 3: showlist( getarg(1) ); } return 1; } function addvip { set .@s, getarg(0); set .@a$, getarg(1); mes .npc_Name$; mes .@a$; mes "Type the Account Name"; mes "you wish to add."; input .@acc_Name$; next; mes .npc_Name$; mes .@a$; query_sql "SELECT `account_id` FROM login WHERE `userid` = '"+ escape_sql( .@acc_Name$ )+"'", .@acc_Id ; mes "Identifying account: "+ .@acc_Name$ +"."; sleep2 500; if ( !.@acc_Id ) { mes "ERROR: Couldn't find account."; mes "Verify if you dind't make a typo."; close; } mes .npc_Name$; mes .@a$; mes "Type the number of days you"; mes "wish to add to the account's VIP"; mes "status."; next; while( input( .@Days, 1, 999 ) != 0 ) { mes .npc_Name$; mes .@a$; mes "Put a number between 1 and 999."; next; } mes .npc_Name$; mes .@a$; query_sql "SELECT `account_id` FROM vip_"+ .type_name$[.@s] +" WHERE `account_id` = "+ .@acc_Id, .@vip_accid; if ( .@vip_accid == .@acc_Id ) { mes "Account ID: "+ .@vip_accid +"."; sleep2 500; query_sql "UPDATE vip_"+ .type_name$[.@s] +" SET end_date = DATE_ADD(end_date, INTERVAL "+ .@Days +" DAY), `status` = 'ACTIVE' WHERE account_id = "+.@vip_accid; query_sql "UPDATE login SET `account_type` = '"+ .type_name$[.@s] +"' WHERE account_id = "+ .@vip_accid; mes "Account "+ .@acc_Id +" added successfully!"; } else { mes "Account ID: "+ .@acc_Id +"."; sleep2 500; query_sql "INSERT INTO vip_"+ .type_name$[.@s] +" (`account_id`,`account_name`,`start_date`,`end_date`,`status`) VALUES ("+.@acc_Id+",'"+ escape_sql( .@acc_Name$ ) +"',CURDATE(),CURDATE(),'ACTIVE')"; sleep2 100; query_sql "UPDATE vip_"+ .type_name$[.@s] +" SET end_date = DATE_ADD(start_date, INTERVAL "+ .@Days +" DAY) WHERE account_id = "+.@acc_Id; query_sql "UPDATE `login` SET `level` = "+ getd( "."+ .type_name$[.@s] +"_AccLvl" ) +", `account_type` = '"+ .type_name$[.@s] +"' WHERE `account_id` = "+.@acc_Id; mes "Account "+ .@acc_Id +" added successfully!"; } close; } function deletevip { set .@s, getarg(0); set .@a$, getarg(1); set .@size, query_sql( "SELECT account_name,`account_id` FROM vip_"+ .type_name$[.@s] +" LIMIT 127", .@List$, .@acc_id ); mes .npc_Name$; mes .@a$; if ( .@size == 0 ) mes "There are currently no VIP "+ .type_name$[.@s] +" accounts."; else { mes "Select the account you wish "; mes "to remove from VIP system."; set .@j$, "1. "+ .@List$; for ( set .@i, 1; .@i < .@size; set .@i, .@i + 1 ) set .@j$, .@j$ +":"+ ( .@i +1 ) +". "+ .@List$[.@i]; set .@j$, .@j$ +":Cancel"; next; mes .npc_Name$; mes .@a$; set .@menu_del, select( .@j$ ) -1; if ( .@menu_del == .@size ) { next; return; } mes "Are you sure you want to remove the account "; mes .@List$[ .@menu_del ] +" ?"; if ( select( "Yes", "No" ) -1 ) { next; return; } query_sql "UPDATE `login` SET `level` = 0, `account_type` = 'NORMAL' WHERE `account_id` = '"+ .@acc_id +"'"; query_sql "DELETE FROM vip_"+ .type_name$[.@s] +" WHERE account_id = "+ .@acc_id; query_sql "ALTER TABLE vip_"+ .type_name$[.@s] +" AUTO_INCREMENT = 1"; mes "VIP "+ .type_name$[.@s] +" account successfully deleted!."; } close; } function showlist { set .@s, getarg(0); mes .npc_Name$; mes "VIP "+ .type_name$[.@s] +" accounts list:"; set .@size, query_sql( "SELECT account_name FROM vip_"+ .type_name$[.@s] +" LIMIT 127", .@List$ ); if( .@size == 0 ) { mes "The list is empty."; close; } for ( set .@i, 0; .@i < .@size; set .@i, .@i + 1 ) mes ( .@i +1 )+". "+ .@List$[ .@i ]; close; } } // Upgrade via itemscript // ---------------------- /* callfunc( "VIP_upgrade", 7, 12703, 0 ); getarg(2) : 0 = up to bronze 1 = up to silver 2 = up to gold */ function script VIP_upgrade { if( select( "^777777~ Upgrade my account", "~ Not today^000000" ) -1 ) close; set .@acc_id, getcharid(3) ; setarray .@type_name$, "bronze", "silver", "gold" ; set .@bronze_AccLvl, 1; // VIP bronze Account Level set .@silver_AccLvl, 2; // silver set .@gold_AccLvl, 3; // gold query_sql "SELECT `userid`, `account_type` FROM `login` WHERE `account_id` = '"+ .@acc_id +"'", .@user_id$, .@acc_type$; while( .@i < 3 && !compare(.@acc_Type$,.@type_name$[.@i]) ) set .@i, .@i +1; dispbottom ""+.@i+">="+getarg(2); if ( .@i == 2 || ( .@i >= getarg(2) && .@i != 3 ) ) { dispbottom "Your can't upgrade your account."; close; } if(!countitem(getarg(1))) { message strcharinfo(0), "You don't have any "+getarg(1)+"(s)."; close; } else if( .@i != 3 ) { query_sql "DELETE FROM vip_"+ .@type_name$[.@i] +" WHERE account_id = '"+ .@acc_id +"'"; query_sql "ALTER TABLE vip_"+ .@type_name$[.@i] +" AUTO_INCREMENT = 1"; } query_sql "INSERT INTO vip_"+ .@type_name$[ getarg(2) ] +" (`account_id`,`account_name`,`start_date`,`end_date`,`status`) VALUES ("+ .@acc_id +",'"+ escape_sql( .@user_id$ ) +"', CURDATE(), ( DATE_ADD(CURDATE(), INTERVAL "+ getarg(0) +" DAY) ), 'ACTIVE') "; query_sql "UPDATE `login` SET `level` = "+ getd( ".@"+ .@type_name$[ getarg(2) ] +"_AccLvl" ) +", `account_type` = '"+ .@type_name$[getarg(2)] +"' WHERE `account_id` = '"+ .@acc_id +"'"; query_sql "SELECT DATE_FORMAT(`end_date`, '%Y %M %d') FROM vip_"+ .@type_name$[ getarg(2) ] +" WHERE `account_id` = '"+ .@acc_id +"'", .@exp_Date$; message strcharinfo(0), "Account updated. Expiration : "+ .@exp_Date$; delitem getarg(1), 1; message strcharinfo(0), "You must relog."; close2; sleep2 4000; if( playerattached() ) atcommand "@kick "+ strcharinfo(0); end; } // 12703,Holy_Egg_2,Holy Egg,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "VIP_upgrade", 7, 12703, 0 ); /* 7 days, item ID to delete */ },{},{} // 12703,Holy_Egg_2,Holy Egg,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "VIP_upgrade", 7, 12703, 1 ); /* 7 days, item ID to delete */ },{},{} // 12703,Holy_Egg_2,Holy Egg,11,0,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc( "VIP_upgrade", 7, 12703, 2 ); /* 7 days, item ID to delete */ },{},{} CREATE TABLE IF NOT EXISTS `vip_bronze` ( `account_id` int(11) unsigned NOT NULL default '0', `account_name` varchar(255) NOT NULL default 'NULL', `start_date` datetime NOT NULL default '0000-00-00 00:00:00', `end_date` datetime NOT NULL default '0000-00-00 00:00:00', `status` varchar(255) NOT NULL DEFAULT 'NULL', PRIMARY KEY (`account_id`) ) ENGINE=MyISAM; CREATE TABLE IF NOT EXISTS `vip_silver` ( `account_id` int(11) unsigned NOT NULL default '0', `account_name` varchar(255) NOT NULL default 'NULL', `start_date` datetime NOT NULL default '0000-00-00 00:00:00', `end_date` datetime NOT NULL default '0000-00-00 00:00:00', `status` varchar(255) NOT NULL DEFAULT 'NULL', PRIMARY KEY (`account_id`) ) ENGINE=MyISAM; CREATE TABLE IF NOT EXISTS `vip_gold` ( `account_id` int(11) unsigned NOT NULL default '0', `account_name` varchar(255) NOT NULL default 'NULL', `start_date` datetime NOT NULL default '0000-00-00 00:00:00', `end_date` datetime NOT NULL default '0000-00-00 00:00:00', `status` varchar(255) NOT NULL DEFAULT 'NULL', PRIMARY KEY (`account_id`) ) ENGINE=MyISAM; ALTER table `login` add column account_type varchar(255) NOT NULL default 'NULL' after `birthdate`, add index (account_type); UPDATE `login` SET `account_type` = 'NULL'; TRUNCATE `vip_bronze`; TRUNCATE `vip_gold`; TRUNCATE `vip_silver`;
  11. Reisz Helmet
  12. bump
  13. Hello i have 4 kinds of Weapon 1100 Sword 1400 Lance 1600 Staff 1700 Bow is possible to Delete Only The +10 Weapons?
  14. how to change to it? to OLD Reflect SOLVED // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #ifndef _CONFIG_GENERAL_H_ #define _CONFIG_GENERAL_H_ /** * rAthena configuration file (http://rathena.org) * For detailed guidance on these check http://rathena.org/wiki/SRC/config/ **/ /** * Default Magical Reflection Behavior * - When reflecting, reflected damage depends on gears caster is wearing, not target * - When disabled damage depends on gears target is wearing, not caster. * @values 1 (enabled) or 0 (disabled) **/ #define MAGIC_REFLECTION_TYPE 1 /** * No settings past this point **/ #endif // _CONFIG_GENERAL_H_
  15. 287 is the error become apple when start to put the 3rd EFFECT288 is fine i already check it
  16. still same error
  17. { if ( <condition ){ <effect/bonus> } else if( <condition2> ){ <effect2/bonus2> } else { <effect3/bonus3> }; },{},{} if ( Class==Job_High_wizard ){ bonus bDefRate,-50; bonus bDef2Rate,-50; bonus bInt,20; bonus bDex,20; bonus bVit,20; bonus2 bSkillAtk,"WZ_METEOR",35; bonus2 bSkillAtk,"WZ_JUPITEL",35; bonus2 bSkillAtk,"WZ_STORMGUST",35; bonus2 bSkillAtk,"WZ_VERMILION",35; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bAddEffWhenHit,Eff_Stone,500; bonus bMaxHPrate,20; bonus2 bIgnoreMdefClassRate,Class_Normal,20; bonus3 bAutoSpellWhenHit,"PF_FOGWALL",5,100;} else if( Class==Job_Professor ){ bonus bInt,20; bonus bDex,20; bonus bVit,20; bonus bMaxHPrate,20; bonus2 bSkillAtk,"MG_COLDBOLT",35; bonus2 bSkillAtk,"MG_FIREBOLT",20; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",20; bonus2 bSkillAtk,"WZ_EARTHSPIKE",20; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",20; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus bDefRate,-20; bonus bDef2Rate,-20; bonus2 bSubEle,Ele_Wind,25;}; },{},{} 2 effect is working but when i try to add the 3rd effect i got error else { <effect3/bonus3> }; if(Class==Job_Acolyte) bonus bInt,20; bonus bDex,20; bonus bVit,20; bonus bMaxHPrate,20; bonus2 bSkillAtk,"AL_HOLYLIGHT",300; bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player,10; bonus2 bIgnoreMdefClassRate,Class_Normal,20; bonus bDefRate,-67; bonus bDef2Rate,-67; bonus2 bAddEffWhenHit,Eff_Silence,500; skill "SA_DISPELL",5;
  18. can you share this?
  19. requesting for Sniper nonstop Sonic Blow When Using Injustice Card or Iset When under status of Hunter Spirit On src/map/skill.c if (skill == AS_SONICBLOW) pc_stop_attack(sd); //Special case, Sonic Blow autospell should stop the player attacking. What Code i need to put ONLY Work For Sniper ?
  20. Completely forgot about that, to avoid using hundreds of donpcevents, we customized npctalk with an optional parameter to target a specific NPC. Here: /*========================================== * npctalk (sends message to surrounding area) *------------------------------------------*/ BUILDIN_FUNC(npctalk) { const char* str; struct npc_data* nd; str = script_getstr(st,2); if (script_hasdata(st, 3)) { nd = npc_name2id(script_getstr(st, 3)); } else { nd = (struct npc_data *)map_id2bl(st->oid); } if(nd) { char name[NAME_LENGTH], message[256]; safestrncpy(name, nd->name, sizeof(name)); strtok(name, "#"); // discard extra name identifier if present safesnprintf(message, sizeof(message), "%s : %s", name, str); clif_disp_overhead(&nd->bl, message); } return SCRIPT_CMD_SUCCESS; } BUILDIN_DEF(npctalk,"s?"), // [Valaris] where i need put this?
  21. Try using Class_Boss error 'Class_Boss' undeclared
  22. done
  23. up for this !!!
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