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Bringer

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Everything posted by Bringer

  1. here my sample how to update to latest rathena https://rathena.org/board/topic/141486-updated-soul-link-modifications-for-highrate-server/#comment-429247
  2. //Nothing stripped. - if( sd && !i ) + if (sd && !i) clif_skill_fail( *sd, skill_id ); + if (sd && tsc && sd->sc.getSCE(SC_SPIRIT) && sd->sc.getSCE(SC_SPIRIT)->val2 == SL_ROGUE) { + int item_id = 7139; // Glistening Coat + int ii; + ARR_FIND(0, MAX_INVENTORY, ii, sd->inventory.u.items_inventory[ii].nameid == item_id); + if (ii < MAX_INVENTORY) { + pc_delitem(sd, ii, 1, 0, 0, LOG_TYPE_CONSUME); + clif_emotion(src, ET_HUK); + } + } break; }
  3. you can still use the old Soul Linker Mod sample of Old Code case CR_SHIELDCHARGE: if (sd && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_CRUSADER) skillratio += 60 * skill_lv; else skillratio += 20 * skill_lv; break; latest rathena changed the sd->sc.data[SC_SPIRIT] to sd->sc.getSCE(SC_SPIRIT) new code will be if (sd && sd->sc.getSCE(SC_SPIRIT) && sd->sc.getSCE(SC_SPIRIT)->val2 == SL_CRUSADER)
  4. i still want to give it a try and retrieve it , even if it will not be productive, is it possible because i want to know what its got so i can add as back up
  5. Make new grf then save advance choose File Encrypt File Table and try to open the grf 100% blank
  6. How can I retrieve files when using Encrypt File Table?
  7. Status.cpp case SC_KAAHI: val2 = 200*val1; // HP heal val3 = 5*val1; // SP cost break; case SC_KAITE: val2 = 1+val1/5; // Number of bounces: 1 + skill_lv/5 break; case SC_KAUPE: switch (val1) { case 3: // 33*3 + 1 -> 100% val2++; case 1: case 2: // 33, 66% val2 += 33*val1; val3 = 1; // Dodge 1 attack total. break; default: // Custom. For high level mob usage, higher level means more blocks. [Skotlex] val2 = 100; val3 = val1-2; break;
  8. try check this site https://ronovelty.com/product/rental-offline-vending-system-new-ui/
  9. @Tero can you make free src for Wizard have ability goes Critical Magic when using Current item or card weapon? Just like at ROM Eternal Love?
  10. unless you edit your SC_BLESSING on your status.cpp case SC_BLESSING: // !TODO: Blessing and Agi up should do 1 damage against players on Undead Status, even on PvM // !but cannot be plagiarized (this requires aegis investigation on packets and official behavior) [Brainstorm] if ((!undead_flag && status->race != RC_DEMON) || bl->type == BL_PC) { if (sc->data[SC_STONE] && sc->opt1 == OPT1_STONE) status_change_end(bl, SC_STONE, INVALID_TIMER); if (sc->data[SC_CURSE]) { status_change_end(bl, SC_CURSE, INVALID_TIMER); return 1; // End Curse and do not give stat boost } } if(sc->data[SC_SPIRIT] && sc->data[SC_SPIRIT]->val2 == SL_HIGH) status_change_end(bl, SC_SPIRIT, INVALID_TIMER); break;
  11. in that case https://github.com/rathena/rathena/commit/55d3c1578cc6e9cc925d17f23fbacc8a0bafd8d0 https://github.com/rathena/rathena/commit/7e626708826f9026cb14b062b987d77e14396515
  12. your emulator is OLD that's why you can't find the line and I have reviewed your atcommand.cpp file and noticed that you are still using itemdb.txt Could you please confirm if this is still the case? if YES You can select the version that is compatible with your emulator.
  13. i'm using 20180621 client too since my emulator YML Version already but dont have feature.itemlink: on i commit this 1st https://github.com/rathena/rathena/commit/55d3c1578cc6e9cc925d17f23fbacc8a0bafd8d0 2nd https://github.com/rathena/rathena/commit/7e626708826f9026cb14b062b987d77e14396515 I Successfully diff the 2 commit above this YML Version now and my other emulator older version i use this diff itemlink-20190319-e6f1f21d.diff sprintf(atcmd_output2, " %s %02.02f%%", createItemLink(item_data->nameid, 0, NULL).c_str(), mvppercent); on my Yml Version sprintf(atcmd_output2, (dropbonus > 0 ? " - %s %02.02f%% + (%02.02f%%)" : " - %s %02.02f%%"), item_db.create_item_link(id).c_str(), (float)droprate / 100, (float)dropbonus / 100); see the different of the codes for using item_db.create_item_link use this link https://rathena.org/board/topic/133347-i-want-to-modify-mi-to-look-like-the-picture-can-someone-give-me-a-solution-thanks/?do=findComment&comment=414605 Older Emulator use this Link https://rathena.org/board/topic/133347-i-want-to-modify-mi-to-look-like-the-picture-can-someone-give-me-a-solution-thanks/?do=findComment&comment=414463
  14. post your ACMD_FUNC(mobinfo) and visit this link
  15. can you post your SL MOD old Code if((skill = pc_checkskill(sd,HT_BEASTBANE)) > 0 && (status->race == RC_INSECT || status->race == RC_BRUTE || status->race == RC_PLAYER_DORAM) ) { damage += (skill * 4); if (sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_HUNTER) damage += sd->status.str; } New Code if((skill = pc_checkskill(sd,HT_BEASTBANE)) > 0 && (status->race == RC_INSECT || status->race == RC_BRUTE || status->race == RC_PLAYER_DORAM) ) { damage += (skill * 4); if (sd->sc.getSCE(SC_SPIRIT) && sd->sc.getSCE(SC_SPIRIT)->val2 == SL_HUNTER) damage += sd->status.str; } sd->sc.data[SC_SPIRIT] Change to sd->sc.getSCE(SC_SPIRIT)
  16. find all SC_CONCENTRATE on status.cpp case SC_SIGHT: // Reveal hidden ennemy on 3*3 range case SC_CONCENTRATE: status_change_end(bl, SC_HIDING, INVALID_TIMER); status_change_end(bl, SC_CLOAKING, INVALID_TIMER); status_change_end(bl, SC_CLOAKINGEXCEED, INVALID_TIMER); status_change_end(bl, SC_CAMOUFLAGE, INVALID_TIMER); status_change_end(bl, SC_NEWMOON, INVALID_TIMER); status_change_end(bl, SC_STEALTH, INVALID_TIMER);
  17. It's okay, guys. I already fixed this a long time ago.
  18. Here my Script @Winterfox the buffs fuction is Working how about i have different drops let say Red Potion,Yellow Potion,OrangePotion,BluePotion,GreenPotion will it give me different buffs according to item i picked up, is this possible? and buffs can be stack let say pickup RedPotion Buffs is STR + 10, then i pick again another red potion it will add up and will make it now 20str, till it reach maximum level 10
  19. in the future better update your makeitem we got same error i just diff this commit https://github.com/rathena/rathena/commit/2eebafb70330e37dd69a384ce0af52570b4956c2
  20. @Winterfox question is possible when they pickup the item players gain Buffs from item and item will be disappear current time ? let say 15mins buffs only work MAP EVENT ?
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