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Pneuma

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Everything posted by Pneuma

  1. Make sure your src/common/mmo.h is set for 20130807 for client date If that doesn't work, please explain on where you downloaded rAthena and what guide you followed.
  2. For resolution you can try OpenSetup by Ai4Rei
  3. I am not the only one having the problem that my adress is not accepted. Also i don't even have my street and postal code in my profile. Can't you just disable the billing information in the acp? I don't think rA use this anyways. They do use it.
  4. Sounds like an error on your end, I am and have been running 2013-08-07 since Feb. and cards have worked. You're clientinfo, client, or datafolder/grf is messed up. You might be missing: cardprefixnametable and cardpostfixnametable
  5. custom weapon axe's?? i saw other ro private servers they have like custom AXE's =) He's wanting pictures of the items you're looking for on those other servers.
  6. Only way to do this is have a specific job for Admin or GM.
  7. What you can do is have an option for Character Death. If turned on, players receive a skill called "Hardcore Mode" and have an NPC checking onPCdeath or w/e for the skill; If they have it, delete the character.
  8. That's a client modification and can't be added to rAthena.
  9. Hey, I'm planning on opening a server further down the road and I need some modifications towards guilds. First thing on my request is Creation Requirement. [/Completed] 1,000,000 Zeny 1 Emperium map/guild.c find: int guild_create //------------------------------------------------------------------------ int guild_create(struct map_session_data *sd, const char *name) { char tname[NAME_LENGTH]; struct guild_member m; nullpo_ret(sd); safestrncpy(tname, name, NAME_LENGTH); trim(tname); if( !tname[0] ) return 0; // empty name if( sd->status.guild_id ) { // already in a guild clif_guild_created(sd,1); return 0; } if( battle_config.guild_emperium_check && pc_search_inventory(sd,ITEMID_EMPERIUM) == -1 ) { // item required clif_guild_created(sd,3); return 0; } if(sd->status.zeny < 1000000){ //zeny requirement clif_guild_created(sd,3); //or maybe a clif_display for custom message return 0; } guild_makemember(&m,sd); m.position=0; intif_guild_create(name,&m); return 1; } //Whether or not to create guild int guild_created(int account_id,int guild_id) { struct map_session_data *sd=map_id2sd(account_id); if(sd==NULL) return 0; if(!guild_id) { clif_guild_created(sd, 2); // Creation failure (presence of the same name Guild) return 0; } sd->status.guild_id = guild_id; clif_guild_created(sd,0); if(battle_config.guild_emperium_check) pc_delitem(sd,pc_search_inventory(sd,ITEMID_EMPERIUM),1,0,0,LOG_TYPE_CONSUME); //emperium consumption pc_payzeny(sd,1000000,LOG_TYPE_NPC,NULL); return 0; } My next request is a way to completely disable Guild Taxation. I'd like to not allow guilds to use Guild Tax at all and if possible even remove the feature clientside too. [/Completed] map/pc.c find: pc_gainexp /*========================================== * Give x exp at sd player and calculate remaining exp for next lvl *------------------------------------------*/ int pc_gainexp(struct map_session_data *sd, struct block_list *src, unsigned int base_exp,unsigned int job_exp,bool quest) { float nextbp=0, nextjp=0; unsigned int nextb=0, nextj=0; nullpo_ret(sd); if(sd->bl.prev == NULL || pc_isdead(sd)) return 0; if(!battle_config.pvp_exp && map[sd->bl.m].flag.pvp) // [MouseJstr] return 0; // no exp on pvp maps // if(sd->status.guild_id>0) // base_exp-=guild_payexp(sd,base_exp); My final request is a method of not allowing guilds to use skill points on skills but instead be given at certain levels.
  10. Pneuma

    Newbie

    I removed your paid services topic because 1. You posted it in the wrong section; 2. You need to have Paid Services approved on rA.
  11. You would just simply: OnPCLoadMapEvent: while( strcharinfo(3) == "mapname" ) || (strcharinfo(3) == "2ndmapname"){ unequip EQI_HAND_L; unequip EQI_HAND_R; sleep2 5000; } end; and so on
  12. in the client side i can rename that skill name. but i want remove..skill name when i used u got any idea where i can edit if its from source ? and thanks for quick reply Nah sorry I don't
  13. data\luafiles514\lua files\skillinfoz\skillinfolist.lub Thanks but sorry wrong Subject i want to remove display dont want to change name.. want to make like body relocation it should not show anything when i use skill That would be a source edit I believe? I'm not 100% sure on that but I do think it's either the source or the client itself that displays the !!
  14. As far as I know, there is no way to detect WPE/RPE by script. It has to be detected by the client
  15. data\luafiles514\lua files\skillinfoz\skillinfolist.lub
  16. Er.... Purchase file online?... In rAthena or?..? This is a bug for rAthena's download section I believe.
  17. Why is it called PvP Gear when it's a map? o.O
  18. The only way the map check will work is if you have a script continuously running that checks for mapchange. If you could provide me with the full script I might beable to help you more
  19. If you have access to the server through client then you can get that file .-. it's in the data folder/GRF
  20. Can you post your clientinfo.xml in a codebox for me?
  21. Post a screenshot of the skilltree after you use @skillall please
  22. .map$ is what is being compared to @map$. set .map$, mapname; ^Sets .map$ to the map you are checking that they are in getmapxy(@map$, @xb, @yb, 0 ); if (@map$ != .map$) { dispbottom "You have left "+.map$+"."; end; } ^Gets their current map which is @map$ and then compares to see if it is different than .map$; If it is, it displays the message.
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