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Emistry

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Everything posted by Emistry

  1. you can try something like this.. OnNPCKillEvent: if( !QuestDone && BaseLevel == 255 ){ set BaseExp,0; } end; make sure your server dont have multiple level disabled...and if possible....limit the exp gain not to reach 100% or more... after they done the quest....do this set QuestDone,1;
  2. lol...how come i didnt saw this topic ?? i must be blind last time....>.< it is because of the remaining time display....i didnt make it to display more than 1 hours.. set .last,#HuntRoomDelay - gettimetick(2); set .@min, .last % ( 24 * 3600 ) % 3600 / (60); mes "Wait for ^FF0000"+.@min+" Minutes^000000.";
  3. Emistry

    Changeloger

    what is the changes in player chatbox ? elaborate more and spent your time to describe it...
  4. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/db/re/item_db.txt //ASPD in RE they give a fixed +4/+6/+9 ASPD 645,Center_Potion,Concentration Potion,2,800,,100,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_start SC_ASPDPOTION0,1800000,4; },{},{} 656,Awakening_Potion,Awakening Potion,2,1500,,150,,,,,0xFFF7FEEF,7,2,,,40,,,{ sc_start SC_ASPDPOTION1,1800000,6; },{},{} 657,Berserk_Potion,Berserk Potion,2,3000,,200,,,,,0x01E646A6,7,2,,,85,,,{ sc_start SC_ASPDPOTION2,1800000,9; },{},{} https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/db/const.txt SC_ASPDPOTION0 55 SC_ASPDPOTION1 56 SC_ASPDPOTION2 57 SC_ASPDPOTION3 58
  5. for those who still looking for it..try this.. http://rathena.org/board/topic/70229-endless-tower-purification-stone/#entry134384
  6. actually there is a npc inside the script...but it is not enabled by default.... and you can try this...just some minor edit to check for items before reset the time. e_tower,151,185,4 script Purification Stone#et2 844,{ if( countitem(6127) ){ set etower_timer,0; mes "^0000ffThe records and aftereffects related to the Endless Tower have been removed. You can generate and enter the Endless Tower again.^000000"; }else{ mes "You need a Purification Stone."; } close2; warp "e_tower",75,108; end; }
  7. http://rathena.org/w...finity_loop_.21 you have to show what script you use / edited..... otherwise...we cant really provide much help here...
  8. the script convert ALL vote point to cash point....so i dont think there is a need to check for vote points.
  9. a similar problem to this topic... http://rathena.org/board/topic/70153-i-have-client-whats-next/#entry134184
  10. here.. http://pastebin.com/raw.php?i=ZTER80Af fixed some variable that caused error in script... @peopleperson ya i know you are saying array..and planning what to do with it... but are you really going to set all the item ID within the item_db into your array ? how many array you would need to store all item ID that exist in item_db ?? your code will be very very very long and required to loop alot of array just to check for 1 items..... your code will become loop whole item_db to find 1 item...which is not necessary in this case...
  11. if you want to give different effect for each class....your condition script should look like this.. if ( <condition ){ <effect/bonus> } else if( <condition2> ){ <effect2/bonus2> } else { <effect3/bonus3> }; it would be look like this in item_db ..............{ if ( <condition ){ <effect/bonus> } else if( <condition2> ){ <effect2/bonus2> } else { <effect3/bonus3> }; },{},{} note that...there is { and } to wrap the effect if there is more than 1 effect... but in all above script...i didnt saw this......
  12. oh..xD i just show to some member the different between codebox and code tag ..xp ..... anyway..you are right about the purpose .... i guess just decline this..xD
  13. erm..i think both cant be use at the same times..... this is what i tried... wrap the content of a codebox that include the tag..so that it will show th [code] tag in the post .... but this is the result..... the 1st part is displayed nicely...but not the second part....which have 2 [code] tag together.... is it anything related with the forum skin ? or bugged ? or broken ? i though the [code] should be able to work fine in any condition ?
  14. try this prontera,155,181,5 script Sample 757,{ if( select("Change to CASHPOINTS:Cancel") == 1 ){ query_sql("SELECT `points` FROM `cp_v4p_voters` WHERE account_id='"+getcharid(3)+"' LIMIT 1",.@points); set #CASHPOINTS,#CASHPOINTS + .@points; query_sql("UPDATE `cp_v4p_voters` SET points=0 WHERE account_id='"+getcharid(3)+"'"); dispbottom " Gained "+.@points+" Points . Total Cash Points "+#CASHPOINTS+" Points."; } close; }
  15. there is no way to track a person is dropping an item onto the ground or not .... unless you create some custom label like OnPCDropEvent:
  16. it should be something similar like this... http://pastebin.com/raw.php?i=DtUFHx5g since the topic starter doesnt elaborate much on what the script required or need..i assume it work almost like the script he provide... @peopleperson Array cant fulfill what he need here...imagine how many array are you going to use to store up to thousand of equipments.....? produce_db is not really a good placefor you to take into consideration in this situation.....and i dont think produce_db able to help you create a armor that have runes with it.
  17. use @mi check the rate...and show here...... as well as all related drop rate setting.. what svn you are using.. so that we can try reproduce your problem....
  18. it's hexed in client....you have to hex your client to change the colour....
  19. lol ? your player can finish the Endless Tower with just 1 minute ? set .Delay, gettimetick(2) + 60; if ( .Delay > gettimetick(2)){ mes "Cooldown 1 Minutes."; close; }
  20. like this...you have to add a map check ~ OnAtcommand: if( strcharinfo(3) == "Mapname" ) end; atcommand "@autoloot"; end;
  21. try this getmapxy(@m$,@x,@y,0,rid2name(@aid[@menu])); if( getmapflag(@m$,mf_pvp) || @m$ == "mapname" || @m$ == "mapname" ){ mes "You cant warp to his map now."; }else{ warp @m$,@x,@y; }
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