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Emistry

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Everything posted by Emistry

  1. actually you can just click on "Set New Reward" again....and then you will re-insert all new reward again.... anyway...please modifiy to this....to avoid that some reward is not deleted when set new reward.. if( select("Set New Reward:Cancel") == 1 ){ deletearray .rewarditem;
  2. show your script....we dont know how your script work..and how your script define whether the item is rare or not... based on your topic ..we only know these item are "rare"..but we dont know how your script generate this itemID and give it to player...
  3. Please use rAthena ..... eAthena / 3Ceam doesnt support this kind of variable assign script....
  4. Emistry

    Item per IP

    @panny update your svn to latest ~ Getcharip is added since r16957 and fixed in r16958
  5. erm...my script..is almost the same like yours....for the Job Checking part... you can still do it exactly like you want...use a switch( BaseJob ) or etc...then give a correspond array list...( which is the shop listing ).... i didnt set 2 array for shop name and menu listing because all this can be done using 1 array in your case.... the .@shop_list[0] show that how many shop in the menu will be coloured as Blue...the first X-th Shop will be coloured in blue...depend on the number in index 0... and yes...the select command will start with 1 and not 0..so i have to -1 to get the correct shop index to call for the correspond shop
  6. svn trunk/ data file http://subversion.as...svn/ClientSide/ client http://supportmii.com/ro1/Clients/ misc http://rathena.org/board/topic/61407-popular-requested-links/
  7. @Annie.. i think it's okay.. OnMon0000: OnWed0000: .unhide = 0; disablenpc strnpcinfo(0); end; the WHILE-LOOP only stop working after this part is triggered so it will also hide the npc...and stop the loop ~
  8. how about assign a variable to check whether the WHILE-LOOP should run or not ? http://pastebin.com/raw.php?i=KpT5xW5z
  9. Geez.....both of you posted while i was squeezing out the script from my brain.. >.< haha ~ try this http://pastebin.com/raw.php?i=4nbGh0ke
  10. trunk/src/config/renewal.h /// game renewal server mode /// (disable by commenting the line) /// /// leave this line to enable renewal specific support such as renewal formulas #define RENEWAL disable this..and recompile your server.
  11. refer this showevent
  12. the client cant connect if the client using the harsh that is specify for higher level. but higher level account can connect using the other client using lower level of harsh...
  13. trunk/db/re/skill_nocast_db.txt // 1 = Cannot be used in normal maps // 2 = Cannot be used in PvP maps (use this instead of 1 for PK-mode servers) // 4 = Cannot be used in GvG maps // 8 = Cannot be used in Battleground maps or just simply remove the skill from the database,
  14. try this http://pastebin.com/raw.php?i=jKPkVtjf
  15. change your server to pre-re.. trunk/src/config/renewal.h /// game renewal server mode /// (disable by commenting the line) /// /// leave this line to enable renewal specific support such as renewal formulas #define RENEWAL disable the RENEWAL
  16. i think you have something missing .... you script isnt triggered / updated after you killed the emperium.... so i think you are missing something like this in your emperium event label.. callfunc "EmpLadder",<variable>,<name>; not really sure is this the correct missing line... try refer the original topic that you grab this script from..
  17. make sure you re-compiling your emulator after you edit the trunk/src/ trunk/conf/battle/skill.conf beside this file also will affect the cast time... // At what dex does the cast time become zero (instacast)? castrate_dex_scale: 150 // How much (dex*2+int) does variable cast turns zero? vcast_stat_scale: 530
  18. OnNPCKillEvent: if( killedrid != <MOBID> ) end;
  19. if ( sd->status.account_id != 2000001 && sd->status.account_id != 2000002) your account ID cant be 2000001 and 2000002 at the same time...that why you cant use OR Operator in the condition checking..
  20. try http://pastebin.com/raw.php?i=zqeFTVHq create some monster and spawn it in xmas_fild01 refer this Permanent_Monster_Spawn
  21. yes.. in your case...it's just the reward is different...like what you mentioned in post#1
  22. ~.~ http://pastebin.com/raw.php?i=AQLhZ8FM
  23. try http://pastebin.com/raw.php?i=Gx1uPEhe
  24. get the lua files here http://subversion.assembla.com/svn/ClientSide/Lua_Project/ and make sure you add it correctly and your client did read the lua / lub files.
  25. onstart: delwaitingroom; <---------- add this..
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