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Emistry

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Everything posted by Emistry

  1. take a look on this for the Soul Link part... http://pastebin.com/raw.php?i=C2uH07ac credit for @AnnieRuru...xD sc_start wont work for certain soul link effect ( assassin sonic blow damage) ...
  2. details... what client you use... what langtype you use.. what diff you apply... screenshot ? or etc.. you have to give us away to duplicate your problems....
  3. why not just disable the shop npc instead of another npc to call for the shop ? O.O ?? give a coordinate to the shop NPC....and disable it when there isnt woe ....and enable it when it's woe ... there is no need to create another npc to call for the shop script.. O.o.
  4. ensure all player using the same client with same langtype ......
  5. i dont think you can create 1 NPC and ask the only 1 NPC to follow more than 1 player.. O.O common sense.. how 1 NPC can follow more than 1 player at the same time ?? the answer still the same... you have to duplicate / clone the npc ... a suggestion for you .... in the NPC folder... there are ALOT npc that are not used....remove all of them...and then create those duplicated npc for rent by player.. and i belive you dont need much .... 50 ~ 100 should be enough for your server ......else... improve your server specs....
  6. @buda replace set #KAFRAPOINTS, #KAFRAPOINTS + .@point_amt; with getitem 607,.@point_amt; refer getitem or getitem2
  7. isnt we got this...? *getequippercentrefinery(<equipment slot>) This function calculates and returns the percent value chance to successfully refine the item found in the specified equipment slot of the invoking character by +1. There is no actual formula, the success rate for a given weapon level of a certain refine level is found in the db/refine_db.txt file. For a list of equipment slots see 'getequipid'. These values can be displayed for the player to see, or used to calculate the random change of a refine succeeding or failing and then going through with it (which is what the official NPC refinery scripts use it for) or you can just simple create a simple npc that show the refine rate .... and add a bindatcmd to trigger this message...
  8. =='' there is no way for you connect if you cant make sure your client read your custom clientinfo .... either you put it in data folder ( ensure your client read Data Folder First ) or put it in GRF and do what i mentioned in previous post.. otherwise....there is no way you can connect ....
  9. switch to rAthena or apply the source mod made by ToastOfDoom ( search in old eA forum for the diff files )
  10. i forget to add the part that required you to addin your custom grf ... [Data] 0=YOURCUSTOM.grf 1=rdata.grf 2=data.grf
  11. GRF has nothing to do with SQL Injection... only for Client to connect with Server ... as well as other misc data ( textures / translated data / sound clips / customs ) what you need is clientinfo to establish the connection between server and clients.
  12. you need your own grf in order to make it connect with your server based on the setting you set in clientinfo i was wondering where you guide get the guide of this installation ? wiki ? because you guys seem to alway missed out the part for custom grf ....
  13. ya...noticed about it...and also provided him a solution too xD http://pastebin.com/raw.php?i=x34bBrU6 and it work with just @reloadmob.
  14. if( getcharid(3) == 2000004 ){ // do what you want here... } reference getcharid
  15. just put it together.. http://pastebin.com/raw.php?i=kf72P8cy
  16. it will warp the player back to prontera...
  17. try edit trunk/db/re/skill_db.txt // 02 range (combo skills do not check for range when used, // if range is < 5, the skill is considered melee-range)
  18. find those skill Id in the LUA / LUB files of yours...edit it by adding this.. bSeperateLv = true,
  19. owh...some mistake in time pause... change sleep ( 24 * 3600 ); to sleep ( 24 * 3600000 );
  20. OnPCLoginEvent: dispbottom "New Request..."; dispbottom "Attendance Points...."; end;
  21. OnWed1545: the script only start "work" when it's Wednesday 3.45PM ... refer your server time...
  22. announce "Drop Rate Started or Ended...",0; refer announce
  23. try edit your LUA / LUB files.. http://subversion.assembla.com/svn/ClientSide/Lua_Project/lua%20files/skillinfoz/skilldescript.lua
  24. On<weekday><hour><minute>: Hours and minutes are given in military time. ('0105' will mean 01:05 AM). Weekdays are Sun,Mon,Tue,Wed,Thu,Fri,Sat.
  25. input .@SpecialMVP,1,20; to remove spawnof normal mvp monster $@Map$,0,0,"--ja--",-3,$@NormalMVP,strnpcinfo(3)+"::OnNormalKill";
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