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Emistry

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Everything posted by Emistry

  1. or maybe some trick like this ?? to avoid npc being occupied by 1 players just in case if they loged out accidently. i didnt test the script.
  2. ur player is using different langtype that defined in Clientinfo
  3. I didnt see how fast does it improved ... and your method look rather more complex than the current one.
  4. use countitem + delitem if ( countitem( 512 ) < 100 ) { mes "You nid 100 apple."; close; } // success delitem 512,100;
  5. open every 2 hours. http://pastebin.com/raw.php?i=S1yZvW6Q
  6. Emistry

    Aura on player

    yes, item script does "fulfill" what you want but, if your server have alot player and everyone of them using these item, your server could end up starting to experince lag issue.
  7. based on your script above in 1st post. quiz_00,60,27 script Converter 51,{ ur npc header is wrong, npc direction is missing. should be like this. quiz_00,60,27,4 script Converter 51,{
  8. deletearray $terces_PVP_names$; deletearray $terces_PVP_kills; deletearray $terces_PVP_deaths; deletearray $terces_PVP_times; use npc script and execute above command. or shut down server then run this query DELETE FROM `global_reg_value` WHERE `str` LIKE '$terces_PVP_%';
  9. Join force ?? minority of the server admin might agree with it (some of them even tried). The rest, probably wont since most of them are probably aimed for $$ when they open the server. /sigh Users who are Spood-feeding growth rapidly from day to day ...
  10. it shouldnt be apply on the same item that you're going to check on it. otherwise when you using these 4 cards, ex. Poring Card with the item bonus i show previously... it end up each poring card giving player 20% critical atk dame. which original should be only 20% , but it become 60% instead due to having 3 poring card. unless you did some calculation for each of the item bonus ..
  11. Emistry

    Aura on player

    http://rathena.org/board/topic/78320-aura-setter-v11/
  12. 5001,........,{ if ( isequippedcnt( 4001 ) >= 3 ) { bonus bCritAtkRate,20; } } item 5001 .... bonus critical atk 20 ... when the user wear 3 or more poring cards
  13. you can upload to any paste site .... ex. Pastebin / uPaste rAthena even have own pastebin http://rathena.org/board/pastebin/
  14. YES LIKE THAT AND IT WORKS FOR ME THANK YOU EMISTRY MY SAVIOR !!! BTW CAN YOU MAKE THE SCRIPT 3 ATTEMPTS BEFORE WILL KICK YOU? pls pls pls <3 <3 <3 http://upaste.me/r/8baa14 ctrl + refresh if the content was not updated.
  15. - script pvp_point -1,{ OnPCKilLEvent: if ( killedrid == @last_killedrid ) @last_killedrid_count++; else @last_killedrid_count = 0; @last_killedrid = killedrid; if ( getcharid(3) != killedrid && strcharinfo(3) == "guild_vs3" && @last_killedrid_count < 3 ) { PVP_POINT++; dispbottom " +1 PVP Point."; } end; } i write the script based on 1st post, didnt check the rest of the post. anyway i was just try to show him how the shop can be done easily using the pointshop instead of still using dynamic npc shop script for it.
  16. setup your client side files .... diff a client and..... login .... Category:Client_Configuration
  17. since you never mention what kind of tutorial you're looking for ... here you go ! http://rathena.org/wiki/Main_Page
  18. sell item for points ?? or points for item ?? or trade items into other items ?? or trade points into items ?? elaborate your request in details..
  19. i think this belong to msgstringtable.txt issue, try get a updated msgstringtable.txt
  20. you can do like these... give them a temporary item , and remove it when they logout using OnPCLogoutEvent assign a temporary variable like "@entered_instance" , and ensure the npc check for the particular variable warp in the whole party when they initialize the instance, and disable all warping afterward... there are alot of way doing these...
  21. Solution in not yet fixed. because you didnt follow the instruction given or read it carefully...or maybe you didnt even read it ? anyway http://pastebin.com/raw.php?i=Vh7RmSqv
  22. this ? conf/battle/homunc.conf // The rate a homunculus will get friendly by feeding it. (Note 2) homunculus_friendly_rate: 100
  23. i believe it also include other SC like SC_JAILED , SC_NOCHAT , SC_PUSHCART ... it is better to create a loop that loop through all possible SC statuses and remove 1 by 1 .. something like this http://upaste.me/r/7863af edit the buff statuses based on your own db/const.txt load it and add in your npc script. callfunc( "remove_buff" );
  24. value in conf file: 100 = 1x 1000 = 10x 10000 = 100x the rate is based on the drop rate set within mod_db.txt 0.01 x 1 = 0.01% ( 1x ) 0.01 x 10 = 0.10% ( 10x ) 0.01 x 100 = 1.00% ( 100x ) 0.01 x 1000 = 10.00% ( 1000x )
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