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Emistry

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Everything posted by Emistry

  1. like this ? http://upaste.me/r/2c9872
  2. thank you very much :3
  3. annieruru provided a diff file for her script... apply that source mod.
  4. like this ?? http://upaste.me/468360
  5. is the number arranged in such order ?? 12073 ~ 12085 ?? for ( .@i = 12073; .@i <= 12085; .@i++ ) if (checkquest( .@i ) > -1) erasequest .@i;
  6. recompile
  7. Emistry

    Stylist..

    just change it to your own desired value.. setarray .min_style,1,2,3; setarray .max_style,4,5,6;
  8. the postfix file only contain item ID... the "postfix" is set at the "prefix" file.
  9. Emistry

    Stylist..

    You can try this script if you want. https://rathena.org/board/files/file/2859-advanced-stylist/ Can be adjust at the setting. setarray .min_style,getbattleflag( "min_hair_style" ),getbattleflag( "min_hair_color" ),getbattleflag( "min_cloth_color" ); setarray .max_style,getbattleflag( "max_hair_style" ),getbattleflag( "max_hair_color" ),getbattleflag( "max_cloth_color" );
  10. just grab it from the pre-re folder....
  11. what is old spawn mob position ?? PRE-RE mob spawn ??
  12. maybe you might want to consider adding a delay for each messages too ? conf/battle/client.conf#L60 or add custom source mod like OnPCChatEvent then write some script to auto detect spam chat and auto mute.. or you could just simply add the auto mute system.
  13. no .... you have to search for each npc label then add the announce part.
  14. add the announce part to every single script that related to mvp ...instances ... LOD...Bio lab MVP..
  15. like this... http://upaste.me/r/41d3d2
  16. set Zeny,Zeny - ( Zeny / 10 );
  17. you can check it using getiteminfo + isequipped , type = 5.
  18. OnPCLoginEvent: .@max_level = 99; .@job_level = 60; .@skill_point = 9 + 59 + 69; if ( BaseLevel < .@max_level ) { BaseLevel = .@max_level; JobLevel = .@job_level; SkillPoints = .@skill_point; } something like this ?
  19. UPDATE `char` SET `zeny` = 0; UPDATE `login` SET `bank_vault` = 0;
  20. try query_sql( "SELECT `account_id`,COUNT( `nameid` ) AS `total` FROM `storage` WHERE `total` >= 400 GROUP BY `account_id` ORDER BY `total` DESC",.@aid,.@total ); .@aid_size = getarraysize( .@aid ); for ( .@i = 0; .@i < .@aid_size; .@i++ ) mes .@aid[.@i]+" - "+.@total[.@i]+" items"; close;
  21. try update your file ? or make sure it exist and loaded .. https://subversion.assembla.com/svn/client-side-translation/Data/cardpostfixnametable.txt
  22. default event label for mob ?? OnNPCKillEvent: why it doesnt announce for Lord Of Death / Thanatos / Instances monster ?? Because these monster have their own npc with own npc label. each monster can only have 1 event label. any monster that doesnt have any event label will trigger the OnNPCKillEvent label.
  23. disable NPC Secure Timeout. src/config/secure.h#L21
  24. here ?? https://subversion.assembla.com/svn/client-side-translation/System/itemInfo.lua
  25. Here you go: 1. edit trunk/src/map/clif.c so OnPCLoadMapEvent always triggers, even if maps do not have the 'loadevent' mapflag. Find these lines: if(map[sd->bl.m].flag.loadevent) // Lance npc_script_event(sd, NPCE_LOADMAP); and change to look like this: npc_script_event(sd, NPCE_LOADMAP); 2. load this script: where_am_i.txt (I commented out maps that did not have an English translation in mapnametable.txt, so there will be no announcement when you load on those maps.
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